Magnate
This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-general channel on the Dominion Discord server to participate. |
Magnate | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Purpose | Kingdom Pile |
Set | Prosperity |
Illustrator(s) | Harald Lieske |
Card text | |
Reveal your hand. +1 Card per Treasure in it. |
Magnate is an Action card from the second edition of Prosperity. It provides terminal draw equal to the number of Treasures you have in hand.
FAQ
Official FAQ
Other rules clarifications
Strategy
Magnate's usefulness depends largely on the rest of the kingdom. In kingdoms with good village support but no viable payload coming through action cards, Magnate can provide powerful draw, especially for larger decks where it can be played multiple times per turn, with treasure cards drawn through earlier Magnates increasing the draw for further plays. Worker's Village is a noteworthy village for also providing the +Buy for delivering the payload. Snowy Village can also be viable as secondary village support if played after other villages but before Magnates, especially if there is little other sources of +Buy. Another viable synergy is with Capitalism, which if good affected action cards are available drastically increases the drawing potential of Magnate.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Reveal your hand. +1 Card per Treasure in it. |
Prosperity (Second Edition) | June 2022 |
Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
Dutch | Magnaat | Toon je hand. +1 Kaart per geldkaart in je hand. |
2. Edition (2022) | ||
German | Magnatin | Decke deine Handkarten auf. +1 Karte pro Geldkarte darunter. |
Trivia
Preview
It used to be I felt like I could make an occasional intentionally weak card, that could be fun to win with in the rare games where it was useful. I later realized that I would make those cards without trying, and so shouldn't try to make them. These days my rugs try to be perfect. Counting House was very weak, except for a few combos that made it powerful.
Magnate also likes having lots of Treasures, but doesn't require them to be Coppers, and it also draws, but it can draw other cards, and doesn't care about your discard pile, and well it's all there on the card. It's Magnate.