Farmhands
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Farmhands | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Cornucopia & Guilds |
Illustrator(s) | Garret DeChellis |
Card text | |
+1 Card +2 Actions When you gain this, you may set aside an Action or Treasure from your hand, and play it at the start of your next turn. |
Farmhands is an Action card from the second edition of Cornucopia & Guilds. It is a village with an on-gain effect that lets you set aside an Action or Treasure to be played automatically at the start of your next turn.
FAQ
Official FAQ
- Setting aside a card when you gain this is optional.
- Once you do it, you have to play the card at the start of your next turn, even if you no longer want to.
- Playing the Action card does not "use up" one of your Action plays for the turn.
- The set aside card is face up.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Card +2 Actions When you gain this, you may set aside an Action or Treasure from your hand, and play it at the start of your next turn. |
Cornucopia & Guilds Second Edition |
March 2024 |
Other language versions
Trivia
Secret History
I tried a few different villages to replace Farming Village. One was "overpay to set aside cards for next turn." And it was a weak cheap village, +2 Actions +1 Coffers. I liked it but the cost seemed high and I thought mostly you set aside one card anyway. So now it's a full village and just sets aside one card.