Keep
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Keep | |
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Info | |
Type | Landmark |
Set |
Empires![]() |
Illustrator(s) | Joshua Stewart |
Landmark text | |
When scoring, 5 ![]() |
Keep is a Landmark from Empires. It rewards players with a good amount of for having more copies of Treasures than other players.
Contents |
[edit] FAQ
[edit] Official FAQ
- This applies to each different Treasure being used in the game.
- If all players have the same number of copies of a Treasure, they all get the 5
for that Treasure.
[edit] Other Rules Clarifications
- Actions that have become treasures via Capitalism do not count at the end of the game, as it is no longer your turn.
[edit] Strategy
Instead of Duchy Dancing it is better to contest Keep. Just keep track of how many of each Treasure everyone has.
[edit] Synergies and combos
- Diadem is a unique treasure available in games with Tournament, only one of them is available.
- Humble Castle is also 5 guaranteed points
[edit] Antisynergies
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
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When scoring, 5 ![]() |
Empires | June 2016 |
[edit] Other language versions
[edit] Trivia
[edit] Preview
Keep is the area control Landmark. Each kind of Treasure is a little battle, including normal ones like Copper and special ones like Rocks. Whatever else you are doing this game, you would also like to win these battles.
[edit] Secret History
Some versions gave you the points if you didn't have the fewest copies of a Treasure. It's the same in 2-player but was more political in multiplayer. I went back and forth on whether tying got you the
, again with an eye towards reducing politics.

[edit] Retrospective
I don't regret it, and enjoy it irl, but online I think I just don't want to have to track the treasures in those games.