Keep
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Keep | |
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Info | |
Type | Landmark |
Set | Empires |
Illustrator(s) | Joshua Stewart |
Landmark text | |
When scoring, 5 per differently named Treasure you have, that you have more copies of than each other player, or tied for most. |
Keep is a Landmark from Empires. It rewards players with a good amount of for having more copies of Treasures than other players.
FAQ
Official FAQ
- This applies to each different Treasure being used in the game.
- If all players have the same number of copies of a Treasure, they all get the 5 for that Treasure.
Other Rules Clarifications
- Actions that have become treasures via Capitalism do not count at the end of the game, as it is no longer your turn.
Strategy
Instead of Duchy Dancing it is better to contest Keep. Just keep track of how many of each Treasure everyone has.
Synergies and combos
- Diadem is a unique treasure available in games with Tournament, only one of them is available.
- Humble Castle is also 5 guaranteed points
Antisynergies
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
When scoring, 5 per differently named Treasure you have, that you have more copies of than each other player, or tied for most. | Empires | June 2016 |
Other language versions
Trivia
Preview
Keep is the area control Landmark. Each kind of Treasure is a little battle, including normal ones like Copper and special ones like Rocks. Whatever else you are doing this game, you would also like to win these battles.
Secret History
Some versions gave you the points if you didn't have the fewest copies of a Treasure. It's the same in 2-player but was more political in multiplayer. I went back and forth on whether tying got you the , again with an eye towards reducing politics.
Retrospective
I don't regret it, and enjoy it irl, but online I think I just don't want to have to track the treasures in those games.