Island Folk
From DominionStrategy Wiki
![]() |
This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-general channel on the Dominion Discord server to participate. |
Island Folk | |
---|---|
![]() | |
Info | |
Type(s) | Ally |
Set |
Allies![]() |
Illustrator(s) | Brian Brinlee |
Ally text | |
At the end of your turn, if the previous turn wasn't yours, you may spend 5 Favors to take another turn. |
Island Folk is an Ally from Allies. It allows you to use Favors to get an extra turn.
Contents |
[edit] FAQ
[edit] Official FAQ
- This can never let you take a 3rd turn in a row.
[edit] Other rules clarifications
- You can look at your next hand before deciding to spend 5 Favors for an extra turn.
- If you play Voyage the same turn you spend Favors with Island Folk, you will have 2 extra turns, and you can order them.
[edit] Strategy
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
![]() |
![]() |
At the end of your turn, if the previous turn wasn't yours, you may spend 5 Favors to take another turn. | Allies | March 2022 |
[edit] Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
German | Inselvolk | ![]() |
![]() |
Am Ende deines Zuges darfst du, wenn der vorherige Zug nicht deiner war, 5 Gefallen einlösen, um einen Extrazug zu spielen. |
[edit] Trivia
[edit] Preview
Island Folk lets you take extra turns; maybe that's worth getting some Underlings for.
[edit] Secret History
Unchanged. The cost is hemmed in by Importer; to cost 6 Favors, Importer would have had to make +5.