Hero
Hero | |
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Info | |
Cost | |
Type(s) | Action - Traveller |
Kingdom card? | No |
Set | Adventures |
Illustrator(s) | Alayna Danner |
Card text | |
+ Gain a Treasure. When you discard this from play, you may exchange it for a Champion. (This is not in the Supply.) |
Hero is an Action-Traveller from Adventures. It is a terminal silver that can gain any Treasure in the Supply. It is not in the Supply, but can be exchanged for using a Warrior. Hero itself, once discarded from play, can be exchanged for a Champion. There are only 5 copies of Hero in the Hero pile.
Hero is the fourth step in its line of Travellers: Page - Treasure Hunter - Warrior - Hero - Champion.
FAQ
Official FAQ
- The Treasure comes from the Supply and is put into your discard pile.
- It can be any Treasure being used that game.
Other Rules clarifications
Strategy
To better understand the Kingdoms and contexts in which Hero appears, it may be useful to refer to the overall strategy section for this Traveller line.
As a terminal silver with a Treasure gaining effect, Hero is most often used as a stepping stone to Champion. However, it is sometimes a sufficiently useful card that it's worth acquiring a second copy that you can keep playing. Whether to do this depends largely on the strength of the available draw and the relative value of the cards Hero can gain. Strong draw enables your deck to handle gaining multiple Treasures, and Hero is a reasonably fast way to add payload once you can make use of this draw. Hero's available targets are particularly desirable when the alternatives for payload are weak or when the available Treasure options themselves are strong cards, for example Platinum, Horn of Plenty, or Crown.
In some cases, Champion may be skippable and obtaining a Hero may be the primary goal of your Page line. This is usually only the case if the Kingdom favors a money-based strategy, which is most likely to occur when there is no practical way to build towards scoring multiple Victory cards’ worth of per turn, either because the draw is weak or because the Kingdom lacks +Buy or other relevant sources of gains. Another important factor is how threatening any Attacks are, and occasionally you'll still prefer to advance Hero to Champion primarily for the attack immunity.
Versions
English versions
Digital | Text | Notes | Release | Date | |
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+ Gain a Treasure. When you discard this from play, you may exchange it for a Champion. (This is not in the Supply.) |
Adventures | April 2015 | |||
+ Gain a Treasure. When you discard this from play, you may exchange it for a Champion. (This is not in the Supply.) |
Digital version may have a cost of | rather than .Adventures (2017 printing) | August 2017 |
Other language versions
Trivia
Preview
Secret History