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  |type3 = Duration
 
  |type3 = Duration
 
  |illustrator = Jessi J
 
  |illustrator = Jessi J
  |text = <p>At the start of your next turn +{{Cost|3}}.</p>Until then, when any other player gains a card they bought, they gain a Curse.
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  |text = Until your next turn, when any other player buys a card, they gain a Curse.<br/>At the start of your next turn: +{{Cost|3}}
 
}}
 
}}
  
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== FAQ ==
 
== FAQ ==
=== Unofficial FAQ (2023) ===
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=== Official FAQ ===
* Playing this sets up two effects for the future: you will get +{{Cost|3}} at the start of your next turn; and until then, other players will gain a {{Card|Curse}} whenever they gain a card they bought.  
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* Playing this sets up two effects for the future: you will get +{{Cost|3}} at the start of your next turn; and until then, other players will gain a {{Card|Curse}} whenever they buy a Card.  
 
* Players who buy multiple cards will gain a Curse per card bought; players who do not buy any cards will not get any Curses.  
 
* Players who buy multiple cards will gain a Curse per card bought; players who do not buy any cards will not get any Curses.  
 
* This is cumulative; if you play two Swamp Hags, and the player after you plays one, then the player after that will get three Curses with any card bought.  
 
* This is cumulative; if you play two Swamp Hags, and the player after you plays one, then the player after that will get three Curses with any card bought.  
 
* This does not affect cards gained other ways, only bought cards.  
 
* This does not affect cards gained other ways, only bought cards.  
* Buying [[Event]]s is not buying cards and so does not trigger this.  
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* Buying [[Event|Events]] is not buying cards and so does not trigger this.  
* If you play Swamp Hag and then take an [[extra turn]] immediately, such as with {{Event|Mission}} or {{Card|Outpost}} (from [[Seaside]]), you will get +{{Cost|3}} at the start of that turn and discard Swamp Hag that turn, and other players will never be affected by it.  
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* If you play Swamp Hag and then take an extra turn immediately, such as with {{Event|Mission}} or {{Card|Outpost}} (from [[Seaside]]), you will get +{{Cost|3}} at the start of that turn and discard Swamp Hag that turn, and other players will never be affected by it.  
 
* If you want to use a Reaction card like {{Card|Moat}} against Swamp Hag, you have to use it right when Swamp Hag is played.
 
* If you want to use a Reaction card like {{Card|Moat}} against Swamp Hag, you have to use it right when Swamp Hag is played.
 
 
=== Other rules clarifications ===
 
=== Other rules clarifications ===
* Buying a card via {{card|Black Market}} still causes a Curse to be gained, even though it usually takes place during the Action phase rather than the buy phase.
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* Gaining happens after buying, so when-gain effects (such as {{Card|Ill-Gotten Gains|Ill-Gotten Gains'}} Curse giving) occur after you've gained a Curse.  If there's only one Curse left when you buy an Ill-Gotten Gains after an opponent played a Swamp Hag, only you receive a Curse.
* In 2022 Swamp Hag got errata to trigger on "when they gain" rather than on "when they buy". Other when-gain effects happen at the same time as Swamp Hag's effects; the Attacked player chooses in which order to resolve them.  This can matter, for instance, in the case of {{Card|Doctor|Doctor's}} [[overpay]], if it triggers a [[reshuffle]].
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* When-buy effects happen at the same time as Swamp Hag's effects; the Attacked player chooses in which order to resolve them.  This can matter in the case of {{Card|Doctor|Doctor's}} [[overpay]], if it triggers a [[reshuffle]].
 
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{| class="wikitable mw-collapsible mw-collapsed"
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| <h3>Deprecated official FAQ (2016)</h3>
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|-
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| <ul>
+
<li> Playing this sets up two effects for the future: you will get +{{Cost|3}} at the start of your next turn; and until then, other players will gain a {{Card|Curse}} whenever they buy a Card.
+
<li> Players who buy multiple cards will gain a Curse per card bought; players who do not buy any cards will not get any Curses.
+
<li> This is cumulative; if you play two Swamp Hags, and the player after you plays one, then the player after that will get three Curses with any card bought.
+
<li> This does not affect cards gained other ways, only bought cards.
+
<li> Buying [[Event]]s is not buying cards and so does not trigger this.
+
<li> If you play Swamp Hag and then take an extra turn immediately, such as with {{Event|Mission}} or {{Card|Outpost}} (from [[Seaside]]), you will get +{{Cost|3}} at the start of that turn and discard Swamp Hag that turn, and other players will never be affected by it.
+
<li> If you want to use a Reaction card like {{Card|Moat}} against Swamp Hag, you have to use it right when Swamp Hag is played.
+
</ul>
+
|}
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{| class="wikitable mw-collapsible mw-collapsed"
+
| <h5>Deprecated rules clarifications (2015 2016)</h5>
+
|-
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| <ul>
+
<li> Gaining happens after buying, so when-gain effects (such as {{Card|Ill-Gotten Gains|Ill-Gotten Gains'}} {{Card|Curse}} giving) occur after you've gained a Curse.  If there's only one Curse left when you buy an Ill-Gotten Gains after an opponent played a Swamp Hag, only you receive a Curse.
+
<li> When-buy effects happen at the same time as Swamp Hag's effects; the Attacked player chooses in which order to resolve them.  This can matter in the case of {{Card|Doctor|Doctor's}} [[overpay]], if it triggers a [[reshuffle]].
+
</ul>
+
|}
+
  
 
== Strategy ==
 
== Strategy ==
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Swamp Hag, like {{Card|Haunted Woods}}, has not just a delayed attack but also a delayed payout; it gives you +{{cost|3}} on the next turn. +{{cost|3}} is a lot of money, but the fact that you won't get it until next turn makes it harder to plan in advance what to do with it. In general, it's not nearly as strong as Haunted Woods' +3 cards on the next turn, nor is it better than Witch or {{card|Mountebank}}'s immediate payout. It works best with other Duration cards that give a benefit on the next turn, since in Dominion, one very good and one very bad turn is often better than two mediocre turns. The +{{cost|3}} can be useful if you want to spike expensive cards early on.
 
Swamp Hag, like {{Card|Haunted Woods}}, has not just a delayed attack but also a delayed payout; it gives you +{{cost|3}} on the next turn. +{{cost|3}} is a lot of money, but the fact that you won't get it until next turn makes it harder to plan in advance what to do with it. In general, it's not nearly as strong as Haunted Woods' +3 cards on the next turn, nor is it better than Witch or {{card|Mountebank}}'s immediate payout. It works best with other Duration cards that give a benefit on the next turn, since in Dominion, one very good and one very bad turn is often better than two mediocre turns. The +{{cost|3}} can be useful if you want to spike expensive cards early on.
 +
 +
There is an interesting interaction between Swamp Hag and {{Card|Goons}}: [[Counter: Swamp Hag vs Goons]]
  
 
=== Synergies ===
 
=== Synergies ===
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* {{Card|Throne Room}} variants
 
* {{Card|Throne Room}} variants
 
* Spiking expensive cards early: {{Card|King's Court}}, {{Event|Pathfinding}}, {{Card|Prince}} (if there are good targets), {{Card|Province}} with {{Card|Tournament}}
 
* Spiking expensive cards early: {{Card|King's Court}}, {{Event|Pathfinding}}, {{Card|Prince}} (if there are good targets), {{Card|Province}} with {{Card|Tournament}}
* Cards that give you another turn like {{Event|Mission}}.  Play all your Swamp Hags on your last consecutive turn.  Then your opponents are attacked by all of them, and at the end of your next turn all the Swamp Hags are discarded and ready to be played again during your additional turn.
 
  
 
=== Antisynergies ===
 
=== Antisynergies ===
 
* Opponent's [[gainer]]s
 
* Opponent's [[gainer]]s
 
* Stronger and more direct [[curser]]s
 
* Stronger and more direct [[curser]]s
 +
* Cards that give you another turn like {{Card|Outpost}}
 
* {{Card|Possession}}
 
* {{Card|Possession}}
  
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! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|d=g|o=1|}} || style="padding: 0px 10px;"| Until your next turn, when any other player buys a card, he gains a Curse.<br>At the start of your next turn:<br>+{{Cost|3}} || Adventures || April 2015
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| {{CardVersionImage|Swamp HagOld|Swamp Hag}} || {{CardVersionImage|Swamp HagDigitalOld|Swamp Hag from Goko/Making Fun}} || Until your next turn, when any other player buys a card, he gains a Curse. At the start of your next turn: +{{Cost|3}} || Adventures 1st Edition || April 2015
 
|-
 
|-
| {{CardLangVersionImage|o=2}} || {{CardLangVersionImage|d=s|o=2}} || style="padding: 0px 10px;"| Until your next turn, when any other player buys a card, they gain a Curse.<br>At the start of your next turn: {{nowrap|+{{Cost|3}}}} || Adventures [[2016 Errata#Formatting_changes|(2016 printing)]] || August 2017
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| {{CardVersionImage|Swamp Hag|Swamp Hag}} || {{CardVersionImage|Swamp HagDigital|Swamp Hag from Shuffle iT}} || Until your next turn, when any other player buys a card, they gain a Curse. At the start of your next turn: +{{Cost|3}} || Adventures [[Second Edition|2nd Edition]] || August 2017
|-
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|  ||  || style="padding: 15px 10px;"| <p>Until your next turn, when any other player gains a card they bought, they gain a Curse.</p> At the start of your next turn {{nowrap|+{{Cost|3}}.}} || Adventures [[2022 Errata#anchor_GetRidBuyD|(2022 printing)]] ||
+
|-
+
|  || {{CardLangVersionImage|d=s}} || style="padding: 0px 10px;"| <p>At the start of your next turn {{nowrap|+{{Cost|3}}.}}</p>Until then, when any other player gains a card they bought, they gain a Curse. || [[2022 Errata#anchor_DoUntil|Prefer "Do X. Until then" wording]] || [http://forum.dominionstrategy.com/index.php?topic=21326.0 June&nbsp;29&#44;&nbsp;2022]
+
 
|}
 
|}
 
  
 
===Other language versions===
 
===Other language versions===
{| class="wikitable mw-collapsible autocollapse" style="text-align:center;"
+
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text !! Notes
+
! Language !! Name !! Print !! Digital !! Text  
 
|-
 
|-
 
!Dutch  
 
!Dutch  
| Heks uit het moeras<br>(lit. ''witch from the swamp'') || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=s}} || style="padding: 10px 10px;"| <p>Tot jouw volgende beurt moet iedere andere speler die een kaart koopt 1&nbsp;Vloek pakken.</p>Aan het begin van je volgende {{nowrap|beurt: +{{Coin|3}}}} || (2015)
+
| Heks uit het moeras (lit. ''witch from the swamp'') || || ||  
 
|-
 
|-
 
!Finnish  
 
!Finnish  
| Suonoita || || || ||  
+
| Suonoita || || ||  
 
|-
 
|-
 
!French  
 
!French  
| Sorcière des marais || || || ||  
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| Sorcière des marais || || ||  
 
|-
 
|-
!rowspan=4|German  
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!German  
| Sumpfhexe || {{CardVersionImage|Swamp HagGerman|German language Swamp Hag 2015 by ASS}} || || <p>Bis zu deinem nächsten Zug:<br>Jeder Mitspieler muss sich für jede Karte, die er kauft, einen Fluch nehmen.</p>Zu Beginn deines nächsten Zuges:<br>+{{Cost|3}} || (2015)
+
| Sumpfhexe ||{{CardLangVersionImage|German}}|| || Bis zu deinem nächsten Zug:<br>Jeder Mitspieler muss sich für jede Karte, die er kauft, einen Fluch nehmen.<br>Zu Beginn deines nächsten Zuges:<br>'''+{{Cost|3}}'''
|-
+
| Sumpfhexe || || {{CardVersionImage|Swamp HagGerman2021Digital|German language Swamp Hag 2021 from Shuffle iT}} || <p>Bis zu deinem nächsten Zug nimmt jeder Mitspieler, der eine Karte kauft, einen Fluch.</p>Zu Beginn deines nächsten Zuges:<br>+{{Cost|3}}. || (Nachdruck 2021)
+
|-
+
| Sumpfhexe || ||  || style="padding: 8px 10px;"| <p>Bis zu deinem nächsten Zug nimmt jeder Mitspieler, wenn er eine von ihm gekaufte Karte nimmt, einen Fluch.</p>Zu Beginn deines nächsten Zuges:<br>+{{Cost|3}}. || (Nachdruck 2022)
+
|-
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| Sumpfhexe || || {{CardLangVersionImage|German|d=1}} || <p>Zu Beginn deines nächsten Zuges: {{nowrap|+{{Cost|3}}.}}</p>Bis dahin nimmt jeder Mitspieler, wenn er eine von ihm gekaufte Karte nimmt, einen Fluch. ||
+
 
|-
 
|-
 
!Japanese  
 
!Japanese  
| 沼の妖婆<br>(pron. ''numa no yōba'') || || || style="padding:15px 0px;"| あなたの次のターンまで、他のプレイヤーがカード1枚を購入するとき、そのプレイヤーは呪い1枚を獲得する。<br>あなたの次のターンの開始時に、{{nowrap|+{{Cost|3}}。}} ||
+
| 沼の妖婆 (pron. ''numa no yōba'') || || || あなたの次のターンまで、他のプレイヤーがカード1枚を購入するとき、そのプレイヤーは呪い1枚を獲得する。あなたの次のターンの開始時に、+{{Cost|3}}。
 
|-
 
|-
 
!Russian  
 
!Russian  
| Болотная Ведьма<br>(pron. ''bolotnaya vyed'ma'') || || || ||  
+
| Болотная Ведьма (pron. ''bolotnaya vyed'ma'') || || ||  
 
|}
 
|}
  
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[[Image:Swamp_HagArt.jpg|thumb|right|354px|Official card art.]]
 
[[Image:Swamp_HagArt.jpg|thumb|right|354px|Official card art.]]
 
Swamp Hag is one of the available backgrounds in [[Dominion Online]].
 
Swamp Hag is one of the available backgrounds in [[Dominion Online]].
 +
 
=== Preview ===
 
=== Preview ===
 
{{Quote
 
{{Quote
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|Name=[[Donald X. Vaccarino]]
 
|Name=[[Donald X. Vaccarino]]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=13082.0 The Secret History of Dominion: Adventures]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=13082.0 The Secret History of Dominion: Adventures]
}}
 
=== Donald X.'s opinion ===
 
{{Quote|Text=I like that it's novel, straightforward, compelling. We didn't have problems with it in playtesting. For sure the intention is not to create stalemates; to the degree that it does, that's bad.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg870884#msg870884 Interview with Donald X.]
 
}}
 
=== Avoiding terminal +1 Card ===
 
{{Quote|Text=I do avoid it, because it feels bad, you are risking drawing a dead action and all you got for it was +1 Card. I tried it on Swamp Hag anyway, meaning it wasn't out of the question that the card end up like that. It was a negative but not forbidden. Of course when it's "Now and next turn +1 Card" the next turn part feels good.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=13084.msg485485#msg485485 Discussion of the Secret History of Adventures]
 
 
}}
 
}}
 
{{Navbox Adventures}}
 
{{Navbox Adventures}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
[[Category:Terminals]]
 
[[Category:Handsize negative]]
 
[[Category:Virtual coin]]
 
[[Category:Offense]]
 
[[Category:Attack]]
 
[[Category:Trashing attack]]
 
[[Category:Junker]]
 
[[Category:Cursers]]
 

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