Editing Archive

Jump to: navigation, search

Warning: You are not logged in.

Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 42: Line 42:
  
 
===When is it most useful?===
 
===When is it most useful?===
Archive is a situational card and not always a must-buy.  First, it has stiff competition at the {{Cost|5}} price point—many {{Cost|5}} [[Attack]]s, draw, and trashers are of much higher priority.  Second, what Archive actually does is sometimes outclassed by more conventional draw and trashing cards when they’re available—on a board with {{Card|Laboratory}} and {{Card|Chapel}}, it’s possible you won’t really need Archive.  With this in mind, Archive is actually least useful in [[kingdom]]s with heavy trashing and strong draw.   
+
Archive is a situational card and not always a must-buy.  First, it has stiff competition at the {{Cost|5}} price point—many {{Cost|5}} [[Attack]]s, draw, and trashers are of much higher priority.  Second, what Archive actually does is sometimes outclassed by more conventional draw and trashing cards when they’re available—on a board with Laboratory and {{Card|Chapel}}, it’s possible you won’t really need Archive.  With this in mind, Archive is actually least useful in [[kingdom]]s with heavy trashing and strong draw.   
  
 
Where Archive shines is when crucial [[engine]] components are missing.  On boards with no +Actions, Archive’s ability to non-terminally increase hand-size looks pretty attractive.  On boards with no Copper trashing, Archive is excellent at sifting through those Coppers and keeping them out of your deck to get to your payload faster.  When Archive is in the kingdom, always look to see how it compares to other draw or thinning cards on the table—if they’re present, Archive may be of less use, but if they’re lacking, take care to consider Archive more highly in your deckbuilding process, as it might be the best patch for those missing pieces.   
 
Where Archive shines is when crucial [[engine]] components are missing.  On boards with no +Actions, Archive’s ability to non-terminally increase hand-size looks pretty attractive.  On boards with no Copper trashing, Archive is excellent at sifting through those Coppers and keeping them out of your deck to get to your payload faster.  When Archive is in the kingdom, always look to see how it compares to other draw or thinning cards on the table—if they’re present, Archive may be of less use, but if they’re lacking, take care to consider Archive more highly in your deckbuilding process, as it might be the best patch for those missing pieces.   

Please note that all contributions to DominionStrategy Wiki are considered to be released under the Creative Commons Attribution Non-Commercial Share Alike (see DominionStrategy Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox