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[[Image:Festival.jpg|thumb|right|200px|[[Festival]], a disappearing money card.]] | [[Image:Festival.jpg|thumb|right|200px|[[Festival]], a disappearing money card.]] | ||
− | '''Disappearing money''' is an informal term for [[non-terminal]] [[Action]] cards that give +{{Cost|}} | + | '''Disappearing money''' is an informal term for [[non-terminal]] [[Action]] cards that give +{{Cost|}} and do not give +Cards. They resemble most [[Treasure]] cards in that they give +{{Cost|}} and reduce handsize when played, and any number of them can be freely played on a turn; but unlike Treasure cards they can "disappear" from your hand ''before'' other Action cards are played. They therefore fit well into [[engine]] strategies that depend on Action cards that benefit from, or can compensate for, reduced handsize. Since they do not draw, however, having ''too'' many of them in your deck may prevent you from drawing your other engine components when you need them. |
− | + | In a [[Big Money]] game with little or no [[terminal draw]], these cards essentially function like Treasure. | |
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+ | Many strategies that benefit from disappearing money also benefit from [[Peddler variant|cantrip money]]; which of the two is better for an engine will depend on how the other engine cards interact with reduced handsize. Disappearing-money cards usually have lower costs than Peddler variants that provide the same amount of +{{Cost|}}, to compensate for the lack of draw. | ||
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+ | With sufficient support from [[villages]], [[terminal]] Actions that give +{{Cost|}} can be treated as "disappearing money" as well—and some of the disappearing-money actions are villages themselves. | ||
== Engines which benefit from disappearing money == | == Engines which benefit from disappearing money == | ||
− | * [[ | + | * [[Terminal draw]] cards that draw up to a specific handsize: {{Card|Library}}, {{Card|Watchtower}}, and to a lesser extent {{Card|Jack of all Trades}}. |
− | * {{Card|Tactician}} | + | * {{Card|Tactician}}, especially the [[double Tactician]] engine: since playing Tactician discards your whole hand, it's desirable to be able to play {{Cost|}}-giving Actions before you do so. |
+ | * {{Card|Minion}}, which discards your hand ''and'' draws up to a specific handsize (and can function as disappearing money itself to boot), is in effect a single-card engine. | ||
* {{Card|Menagerie}}: unlike Treasure, you can have any number of copies of the same disappearing-money Action and play them all before Menagerie to create a hand with no duplicates. | * {{Card|Menagerie}}: unlike Treasure, you can have any number of copies of the same disappearing-money Action and play them all before Menagerie to create a hand with no duplicates. | ||
− | * | + | * {{Card|Scrying Pool}}: since a Scrying Pool engine can draw arbitrarily many Actions with ease, it matters less if the {{Cost|}}-producing Actions don't provide draw themselves. |
* {{card|Diplomat}}: reducing your handsize first before playing Diplomat allows you to use Diplomat as a [[village (card category)|village]]. | * {{card|Diplomat}}: reducing your handsize first before playing Diplomat allows you to use Diplomat as a [[village (card category)|village]]. | ||
== List of cards that can provide disappearing money == | == List of cards that can provide disappearing money == | ||
+ | Cards in italics have been [[Removed cards|removed]]. | ||
+ | * {{Card|Festival}} | ||
+ | * {{Card|Courtier}} | ||
+ | * {{Card|Minion}} | ||
+ | * {{Card|Pawn}} | ||
+ | * {{Card|Lighthouse}} | ||
+ | * {{Card|Fishing Village}} | ||
+ | * {{Card|Forager}} | ||
+ | * {{Card|Mystic}} | ||
+ | * {{Card|Squire}} | ||
+ | * {{Card|Treasure Hunter}} | ||
+ | * {{Card|Villa}} | ||
+ | * {{card|Conclave}} | ||
+ | * {{Boon|The Field's Gift}} | ||
− | + | === Fringe cases === | |
− | * | + | * {{Card|Vassal}} acts like disappearing money if the Action you play is a non-terminal Action. |
− | * | + | * ''{{Card|Tribute}}'' ''can'' provide disappearing money, but it is not under the player's control whether it does so. |
− | * | + | * {{Card|Candlestick Maker}} disappears and provides [[Coin token|Coin tokens]], which may be used immediately for +{{Cost|}} or saved for a later turn. |
− | + | * {{Card|Oasis}} is a [[Peddler variant]] that discards a card from your hand, and thus it reduces handsize in the same way the cards above do. It can be thought of as a [[cantrip]] that turns ''another'' card in your hand into "disappearing money". {{Card|Poacher}} acts the same way if one or more [[Supply]] piles are empty. | |
− | + | ** {{Card|Junk Dealer}} is a similar handsize-reducing Peddler variant that trashes from your hand instead of discarding. | |
− | + | ** {{Card|Plaza}}, similarly, is a cantrip that lets you discard for a Coin token (though you can only discard [[Treasure]]). | |
− | * | + | * {{Event|Borrow}} gives +{{Cost|1}} during your Buy phase without costing an Action, at the cost of card draw later. |
− | + | * {{Card|Guardian}} is non-terminal and does not draw, but its +{{Cost|1}} is delayed by one turn. | |
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− | {{ | + | |
{{Navbox card categories}} | {{Navbox card categories}} | ||
[[Category: Buy/Money]] | [[Category: Buy/Money]] |