Duration

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A Haven played with no card in hand to set aside, an Outpost played on the second (or more) consecutive turn of a player, or a Tactician played with no cards in hand to set aside will be cleaned up (discarded from play) at the end of the turn when they are played; in all other cases, the duration will stay in play until the end of the turn after it was first played.
 
A Haven played with no card in hand to set aside, an Outpost played on the second (or more) consecutive turn of a player, or a Tactician played with no cards in hand to set aside will be cleaned up (discarded from play) at the end of the turn when they are played; in all other cases, the duration will stay in play until the end of the turn after it was first played.
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When you [[Throne Room]] or [[King's Court]] a Duration, the Throne Room / King's Court also stays in play until the duration is cleaned up, to remind you that the Duration's next-turn effect needs to happen twice.

Revision as of 20:23, 2 November 2012

Duration is a type of card that was introduced in Seaside. Duration cards are Action cards which usually have an effect on the turn after they are played. A duration remains in play until it is no longer doing something. The durations are

A Haven played with no card in hand to set aside, an Outpost played on the second (or more) consecutive turn of a player, or a Tactician played with no cards in hand to set aside will be cleaned up (discarded from play) at the end of the turn when they are played; in all other cases, the duration will stay in play until the end of the turn after it was first played.

When you Throne Room or King's Court a Duration, the Throne Room / King's Court also stays in play until the duration is cleaned up, to remind you that the Duration's next-turn effect needs to happen twice.

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