Editing Goatherd
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
|type1 = Action | |type1 = Action | ||
|illustrator = Claus Stephan | |illustrator = Claus Stephan | ||
− | |text = | + | |text = '''+1 Action'''<br>You may trash a card from your hand.<br>'''+1 Card''' per card the player to your right trashed on their last turn. |
}} | }} | ||
Line 23: | Line 23: | ||
== Versions == | == Versions == | ||
=== English versions === | === English versions === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Other language versions === | === Other language versions === | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
− | |||
− | |||
− | |||
|- | |- | ||
!German | !German | ||
− | | Ziegenhirtin || [[File:Goatherd.German.png|100px | + | | Ziegenhirtin || || [[File:Goatherd.German.png|100px]] || '''+1 Aktion'''<br>Du darfst eine deiner Handkarten<br>entsorgen. '''+1 Karte''' pro Karte,<br>die dein rechter Mitspieler in seinem<br>letzten Zug entsorgt hat. || |
|- | |- | ||
!Japanese | !Japanese | ||
Line 49: | Line 40: | ||
{{Quote | {{Quote | ||
|Text=I tried to make an [[Non-Attack interaction|interactive]] [[trasher]] that cared about the [[trash]]. At first it counted copies of itself in the trash, to determine how many times you could trash a card or gain a {{Card|Silver}}. Then it counted [[Action]]s in the trash, and divided the count by 2. A bunch of versions followed, trying to zero in on the good parts of the card. Some versions gained a card that varied in cost with the trash; at first it could get {{Card|Province}}. Some had a threshold rather than scaling with the trash. And well then I tried to think of what other way a trasher could be interactive, and came up with Goatherd and hooray, it was better. At first it counted all trashes, then it shifted to only ones you personally trashed, at Matt's suggestion. | |Text=I tried to make an [[Non-Attack interaction|interactive]] [[trasher]] that cared about the [[trash]]. At first it counted copies of itself in the trash, to determine how many times you could trash a card or gain a {{Card|Silver}}. Then it counted [[Action]]s in the trash, and divided the count by 2. A bunch of versions followed, trying to zero in on the good parts of the card. Some versions gained a card that varied in cost with the trash; at first it could get {{Card|Province}}. Some had a threshold rather than scaling with the trash. And well then I tried to think of what other way a trasher could be interactive, and came up with Goatherd and hooray, it was better. At first it counted all trashes, then it shifted to only ones you personally trashed, at Matt's suggestion. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie] | |Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie] | ||
}} | }} | ||
=== Further thoughts by Donald X. === | === Further thoughts by Donald X. === | ||
− | Donald X. was asked if Goatherd was a good fit for | + | Donald X. was asked if Goatherd was a good fit for [[Menagerie]], because it has more exiling than trashing. |
{{Quote | {{Quote | ||
|Text=No Goatherd seemed fine. I guess if I'd been staring at a bunch of good options I might have saved Goatherd for a later set. But Goatherd triggers off of itself, and well, a lot of games that's all it would ever get, whatever set it was in; you just don't deal out another trasher for that game. That part of Goatherd had to be compelling enough with just Goatherd and if it was then it's not so bad if the rest of the set doesn't push it. | |Text=No Goatherd seemed fine. I guess if I'd been staring at a bunch of good options I might have saved Goatherd for a later set. But Goatherd triggers off of itself, and well, a lot of games that's all it would ever get, whatever set it was in; you just don't deal out another trasher for that game. That part of Goatherd had to be compelling enough with just Goatherd and if it was then it's not so bad if the rest of the set doesn't push it. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg870232#msg870232 Interview with Donald X.] | |Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg870232#msg870232 Interview with Donald X.] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
{{Navbox Menagerie}} | {{Navbox Menagerie}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
− | |||
− | |||
− | |||
− | |||
− |