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| === Official FAQ === | | === Official FAQ === |
| * This only cares if the [[Action]] itself gave you +{{Cost}} not if you otherwise got +{{Cost}} due to playing it (such as due to {{Event|Training}}, from {{Set|Adventures}}, or due to receiving {{Boon|The Forest's Gift}}, from {{Set|Nocturne}}). | | * This only cares if the [[Action]] itself gave you +{{Cost}} not if you otherwise got +{{Cost}} due to playing it (such as due to {{Event|Training}}, from {{Set|Adventures}}, or due to receiving {{Boon|The Forest's Gift}}, from {{Set|Nocturne}}). |
− | * It's okay if you no longer have the {{Cost}} (such as due to {{Card|Storyteller|oi=2}}<sup>†</sup>). | + | * It's okay if you no longer have the {{Cost}} (such as due to {{Card|Storyteller}}). |
| * +[[Coffers]] (from {{Set|Guilds}} and {{Set|Renaissance}}) is not +{{Cost}}. | | * +[[Coffers]] (from {{Set|Guilds}} and {{Set|Renaissance}}) is not +{{Cost}}. |
| * +{{Cost|0}} doesn't get you the bonus. | | * +{{Cost|0}} doesn't get you the bonus. |
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| === Other rules clarifications === | | === Other rules clarifications === |
− | * <sup>†</sup> The {{Card|Storyteller}} example in the FAQ is referring to the {{Card|Storyteller|oi=2|original}} wording that gave you +{{Cost|1}}. Other cards that can give +{{Cost}} and make you lose {{Cost}} include {{Card|Poor House}}, {{Card|Souk}}, {{Card|Capital City}}, and {{Card|Black Market}}.
| + | * Normally, playing 2 Harbor Villages in a row won't give +{{Cost}}. However, if your 2nd Harbor Village causes you play an Action giving +{{Cost}} (e.g. the Harbor Village is {{Trait|Inspiring|Inspired}}), then the 2nd Harbor Village will give +{{Cost}}, which will cause the 1st Harbor Village to give +{{Cost|1}}. |
− | * If an Action makes +{{Cost|1}}, but you have the -{{Cost|1}} token (from {{Card|Bridge Troll}} and/or {{Event|Ball}}), that reduces the Action's +{{Cost|1}} to +{{Cost|0}}, so it won't count for Harbor Village. [http://forum.dominionstrategy.com/index.php?topic=21600.msg900486#msg900486]
| + | * If the next Action you play would have given you +{{Cost|1}}, but you had your -{{Cost|1}} token (from e.g. {{Card|Bridge Troll}}, that won't work for Harbor Village. |
− | * If Harbor Village has {{Trait|Inspiring}}, then the Action you play with it will be the "next" Action that Harbor Village checks for.
| + | * The {{Card|Storyteller}} example in the FAQ is for the original version that gave you +{{Cost|1}}, and then made you immediately pay for it. For a different example, {{Card|Capital City}} can give you {{Cost}}, and then make you lose it before you resolve Harbor Village. |
− | * Normally, if you play 2 consecutive Harbor Villages, the first one won't give +{{Cost}} even if the second one ends up giving you +{{cost}}. This is because you don't get +{{cost}} from the second Harbor Village until after playing a third Action card, and the first Harbor Village checks if you got +{{cost}} from the second Harbor Village before that happens. | + | |
− | ** However, if Harbor Village has {{Trait|Inspiring}} and your 2nd Harbor Village causes you to play an Action giving +{{Cost}} then the 2nd Harbor Village will give +{{Cost}} early enough for the 1st Harbor Village to give +{{Cost|1}} for it.
| + | |
− | ** If you play {{Card|Kiln}}, play Harbor Village, gain a 2nd Harbor Village and play it with {{Project|Innovation}}, and then play a card giving +{{cost}} (e.g., {{card|Militia}}), both Harbor Villages will give +{{Cost|1}}. This is because you play the second Harbor Village after putting the first Harbor Village in play, but before resolving it; therefore the Militia is the "next" Action card for both of them.
| + | |
− | * If the next Action you play didn't give +{{Cost}}, but replaying that card causes it to give +{{Cost}} (e.g. you play a {{Card|Steward}} and choose +2 Cards, then call a {{Card|Royal Carriage}} on the {{Card|Steward}} and choose +{{Cost|2}}), that won't count for Harbor Village. | + | |
− | ** However, if the {{Card|Steward}} is {{Trait|Reckless}}, and you choose +2 Cards and +{{Cost|2}}, that will count for Harbor Village. [http://forum.dominionstrategy.com/index.php?topic=21600.msg899246#msg899246] | + | |
− | * If the next Action you play is an {{Trait|Inspiring}} {{Card|Merchant}}, and {{Trait|Inspiring}} plays a {{Card|Fortune Hunter}} that plays a {{Card|Silver}}, that means {{Card|Merchant}} gives +{{Cost|1}}, which means Harbor Village also gives +{{Cost|1}}. [https://discord.com/channels/212660788786102272/285903840660946954/1229968522936062054]
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| == Strategy == | | == Strategy == |
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| ! Print !! Digital !! Text !! Release !! Date | | ! Print !! Digital !! Text !! Release !! Date |
| |- | | |- |
− | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding:0px 15px;"| '''+1 Card<br>+2 Actions'''<br>After the next Action you play this turn, if it gave you {{nowrap|+{{Cost}},}} {{nowrap|+{{Cost|1}}.}} || Plunder || December 2022 | + | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || '''+1 Card<br>+2 Actions'''<br>After the next Action you play this turn, if it gave you +{{Cost}}, +{{Cost|1}}. || Plunder || December 2022 |
| |} | | |} |
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| ! Language !! Name !! Print !! Digital !! Text !! Notes | | ! Language !! Name !! Print !! Digital !! Text !! Notes |
| |- | | |- |
− | !Dutch | + | <!-- |
− | | Havendorp || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=1}} || '''+1 Kaart<br>+2 Acties'''<br>Nu de volgende actiekaart die je deze beurt speelt:<br>geeft die je +{{Cost}}, dan +{{Cost|1}}. || (2023)
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− | |-
| + | |
| !German | | !German |
− | | Hafendorf || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || style="padding:0px 15px;"| '''+1 Karte<br>+2 Aktionen'''<br>Nach der nächsten Aktionskarte, die du in diesem Zug spielst:<br>Wenn sie dir +{{Cost}} gab: {{nowrap|+{{Cost|1}}.}} || | + | | || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || || |
| + | --> |
| |} | | |} |
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| === Secret History === | | === Secret History === |
− | {{Quote|Text= I messed with the wording, but the premise stayed the same. Originally it let you play an Action, then checked if it gave you +{{Cost}}. It's nicer for a village to say +2 Actions though. | + | <!--{{Quote|Text= |
| |Name=[[Donald X. Vaccarino]] | | |Name=[[Donald X. Vaccarino]] |
− | |Source=[http://forum.dominionstrategy.com/index.php?topic=21589.0 The Secret History of Dominion: Plunder] | + | |Source=[http://forum.dominionstrategy.com/index.php?topic= The Secret History of Plunder] |
− | }}
| + | |
− | === Wording ===
| + | |
− | {{Quote|Text= Harbor Village, there were several things I could have done, including making some other card. I wasn't thrilled with "play an action, then see if your amount of {{Cost}} went up," which would have been clear enough for rules-pokers (I think?).
| + | |
− | |Name=[[Donald X. Vaccarino]]
| + | |
− | |Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg899651#msg899651 Interview with Donald X.]
| + | |
| }} | | }} |
| + | --> |
| + | |
| {{Navbox Plunder}} | | {{Navbox Plunder}} |
| {{Navbox Cards}} | | {{Navbox Cards}} |
− | [[Category:Non-terminals]]
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− | [[Category:Villages]]
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− | [[Category:Variable coin]]
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