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=== Official FAQ ===
 
=== Official FAQ ===
 
* This only cares if the [[Action]] itself gave you +{{Cost}} not if you otherwise got +{{Cost}} due to playing it (such as due to {{Event|Training}}, from {{Set|Adventures}}, or due to receiving {{Boon|The Forest's Gift}}, from {{Set|Nocturne}}).
 
* This only cares if the [[Action]] itself gave you +{{Cost}} not if you otherwise got +{{Cost}} due to playing it (such as due to {{Event|Training}}, from {{Set|Adventures}}, or due to receiving {{Boon|The Forest's Gift}}, from {{Set|Nocturne}}).
* It's okay if you no longer have the {{Cost}} (such as due to {{Card|Storyteller|oi=2}}<sup>†</sup>).
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* It's okay if you no longer have the {{Cost}} (such as due to {{Card|Storyteller}}).
 
* +[[Coffers]] (from {{Set|Guilds}} and {{Set|Renaissance}}) is not +{{Cost}}.
 
* +[[Coffers]] (from {{Set|Guilds}} and {{Set|Renaissance}}) is not +{{Cost}}.
 
* +{{Cost|0}} doesn't get you the bonus.
 
* +{{Cost|0}} doesn't get you the bonus.
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=== Other rules clarifications ===
 
=== Other rules clarifications ===
* <sup>†</sup> The {{Card|Storyteller}} example in the FAQ is referring to the {{Card|Storyteller|oi=2|original}} wording that gave you +{{Cost|1}}. Other cards that can give +{{Cost}} and make you lose {{Cost}} include {{Card|Poor House}}, {{Card|Souk}}, {{Card|Capital City}}, and {{Card|Black Market}}.
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* The {{Card|Storyteller}} example in the FAQ is referring to the original wording that gave you +{{Cost|1}}. Other cards that can give +{{Cost}} and make you lose {{Cost}} include {{Card|Poor House}}, {{Card|Souk}}, {{Card|Capital City}}, and {{Card|Black Market}}.
 
* If an Action makes +{{Cost|1}}, but you have the -{{Cost|1}} token (from {{Card|Bridge Troll}} and/or {{Event|Ball}}), that reduces the Action's +{{Cost|1}} to +{{Cost|0}}, so it won't count for Harbor Village. [http://forum.dominionstrategy.com/index.php?topic=21600.msg900486#msg900486]
 
* If an Action makes +{{Cost|1}}, but you have the -{{Cost|1}} token (from {{Card|Bridge Troll}} and/or {{Event|Ball}}), that reduces the Action's +{{Cost|1}} to +{{Cost|0}}, so it won't count for Harbor Village. [http://forum.dominionstrategy.com/index.php?topic=21600.msg900486#msg900486]
 
* If Harbor Village has {{Trait|Inspiring}}, then the Action you play with it will be the "next" Action that Harbor Village checks for.
 
* If Harbor Village has {{Trait|Inspiring}}, then the Action you play with it will be the "next" Action that Harbor Village checks for.
* Normally, if you play 2 consecutive Harbor Villages, the first one won't give +{{Cost}} even if the second one ends up giving you +{{cost}}. This is because you don't get +{{cost}} from the second Harbor Village until after playing a third Action card, and the first Harbor Village checks if you got +{{cost}} from the second Harbor Village before that happens.
 
** However, if Harbor Village has {{Trait|Inspiring}} and your 2nd Harbor Village causes you to play an Action giving +{{Cost}} then the 2nd Harbor Village will give +{{Cost}} early enough for the 1st Harbor Village to give +{{Cost|1}} for it.
 
** If you play {{Card|Kiln}}, play Harbor Village, gain a 2nd Harbor Village and play it with {{Project|Innovation}}, and then play a card giving +{{cost}} (e.g., {{card|Militia}}), both Harbor Villages will give +{{Cost|1}}. This is because you play the second Harbor Village after putting the first Harbor Village in play, but before resolving it; therefore the Militia is the "next" Action card for both of them.
 
 
* If the next Action you play didn't give +{{Cost}}, but replaying that card causes it to give +{{Cost}} (e.g. you play a {{Card|Steward}} and choose +2 Cards, then call a {{Card|Royal Carriage}} on the {{Card|Steward}} and choose +{{Cost|2}}), that won't count for Harbor Village.
 
* If the next Action you play didn't give +{{Cost}}, but replaying that card causes it to give +{{Cost}} (e.g. you play a {{Card|Steward}} and choose +2 Cards, then call a {{Card|Royal Carriage}} on the {{Card|Steward}} and choose +{{Cost|2}}), that won't count for Harbor Village.
 
** However, if the {{Card|Steward}} is {{Trait|Reckless}}, and you choose +2 Cards and +{{Cost|2}}, that will count for Harbor Village. [http://forum.dominionstrategy.com/index.php?topic=21600.msg899246#msg899246]
 
** However, if the {{Card|Steward}} is {{Trait|Reckless}}, and you choose +2 Cards and +{{Cost|2}}, that will count for Harbor Village. [http://forum.dominionstrategy.com/index.php?topic=21600.msg899246#msg899246]
* If the next Action you play is an {{Trait|Inspiring}} {{Card|Merchant}}, and {{Trait|Inspiring}} plays a {{Card|Fortune Hunter}} that plays a {{Card|Silver}}, that means {{Card|Merchant}} gives +{{Cost|1}}, which means Harbor Village also gives +{{Cost|1}}. [https://discord.com/channels/212660788786102272/285903840660946954/1229968522936062054]
 
  
 
== Strategy ==
 
== Strategy ==
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! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding:0px 15px;"| '''+1 Card<br>+2 Actions'''<br>After the next Action you play this turn, if it gave you {{nowrap|+{{Cost}},}} {{nowrap|+{{Cost|1}}.}} || Plunder || December 2022
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| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || '''+1 Card<br>+2 Actions'''<br>After the next Action you play this turn, if it gave you +{{Cost}}, +{{Cost|1}}. || Plunder || December 2022
 
|}
 
|}
  
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{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
|-
 
!Dutch
 
| Havendorp || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=1}} || '''+1 Kaart<br>+2 Acties'''<br>Nu de volgende actiekaart die je deze beurt speelt:<br>geeft die je +{{Cost}}, dan +{{Cost|1}}. || (2023)
 
 
|-
 
|-
 
!German  
 
!German  
| Hafendorf || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || style="padding:0px 15px;"| '''+1 Karte<br>+2 Aktionen'''<br>Nach der nächsten Aktionskarte, die du in diesem Zug spielst:<br>Wenn sie dir +{{Cost}} gab: {{nowrap|+{{Cost|1}}.}} ||
+
| Hafendorf || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || '''+1 Karte<br>+2 Aktionen'''<br>Nach der nächsten Aktions-<br>karte, die du in diesem Zug<br>spielst: Wenn sie dir +{{Cost}}<br>gab: +{{Cost|1}}. ||
 
|}
 
|}
  
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{{Quote|Text= I messed with the wording, but the premise stayed the same. Originally it let you play an Action, then checked if it gave you +{{Cost}}. It's nicer for a village to say +2 Actions though.
 
{{Quote|Text= I messed with the wording, but the premise stayed the same. Originally it let you play an Action, then checked if it gave you +{{Cost}}. It's nicer for a village to say +2 Actions though.
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21589.0 The Secret History of Dominion: Plunder]
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  |Source=[http://forum.dominionstrategy.com/index.php?topic=http://forum.dominionstrategy.com/index.php?topic=21589.msg899073#msg899073 The Secret History of Plunder]
 
}}
 
}}
 
=== Wording ===
 
=== Wording ===
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{{Navbox Plunder}}
 
{{Navbox Plunder}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
[[Category:Non-terminals]]
 
[[Category:Villages]]
 
[[Category:Variable coin]]
 

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