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{{Infobox Card | {{Infobox Card | ||
|name = Highwayman | |name = Highwayman | ||
|cost = 5 | |cost = 5 | ||
+ | |set = Allies | ||
|type1 = Action | |type1 = Action | ||
|type2 = Duration | |type2 = Duration | ||
|type3 = Attack | |type3 = Attack | ||
|illustrator = Eric J Carter | |illustrator = Eric J Carter | ||
− | |text = | + | |text = At the start of your next turn, discard this from play and '''+3 Cards'''.<br>Until then, the first Treasure each other player plays each turn does nothing. |
}} | }} | ||
− | '''Highwayman''' is an [[Action]]-[[Duration]]-[[Attack]] card from [[Allies]]. It | + | '''Highwayman''' is an [[Action]]-[[Duration]]-[[Attack]] card from [[Allies]]. It is a [[duration-draw]] attack like {{Card|Enchantress}} that nullifies the first [[Treasure]] each other player plays. This can be a powerful attack against opponents who have trashed their {{card|Copper}} and depend on large treasures like {{card|Gold}} as a source of [[payload]]; against opponents who have Copper to play its effect is more like the [[Adventures tokens#–1 Coin token|-]]{{cost|1|1}}[[Adventures tokens#–1 Coin token| token]]. Unlike most Duration cards, Highwayman is discarded from play at the beginning of your next turn rather than the end, meaning you might be able to draw and play the same copy on consecutive turns. |
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− | Unlike most Duration cards, Highwayman is discarded from play at the beginning of your next turn rather than the end, meaning you might be able to draw and play the same copy on consecutive turns. | + | |
== FAQ == | == FAQ == | ||
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* The attack stops each other player's first Treasure from doing anything, each turn; if they take extra turns, every turn is affected. For example, if their first played Treasure is {{Card|Copper}}, it produces no {{Cost}}. | * The attack stops each other player's first Treasure from doing anything, each turn; if they take extra turns, every turn is affected. For example, if their first played Treasure is {{Card|Copper}}, it produces no {{Cost}}. | ||
* This isn't cumulative; if multiple players play copies of Highwayman, or one player plays multiple copies of it, still only one Treasure per turn does nothing. | * This isn't cumulative; if multiple players play copies of Highwayman, or one player plays multiple copies of it, still only one Treasure per turn does nothing. | ||
− | * The Treasure does nothing even if it's also an Action, e.g., {{Card|Crown}} (from | + | * The Treasure does nothing even if it's also an Action, e.g., {{Card|Crown}} (from Empires). |
* This stops the Treasure from doing what it does when played, but doesn't stop abilities below a dividing line, like {{Card|Capital|Capital's}} (from {{Set|Empires}}). | * This stops the Treasure from doing what it does when played, but doesn't stop abilities below a dividing line, like {{Card|Capital|Capital's}} (from {{Set|Empires}}). | ||
* If the Treasure is also an Action, a [[Way]] (from {{Set|Menagerie}}) can still be used on it, and {{Card|Enchantress}} (from {{Set|Empires}}) can still work on it; the player who played the Treasure decides which effect applies. | * If the Treasure is also an Action, a [[Way]] (from {{Set|Menagerie}}) can still be used on it, and {{Card|Enchantress}} (from {{Set|Empires}}) can still work on it; the player who played the Treasure decides which effect applies. | ||
− | === Other | + | === Other Rules clarifications === |
* If you play this with {{Card|Throne Room}}, then when Highwayman discards itself from play, {{Card|Throne Room}} still remains in play until Clean-up. | * If you play this with {{Card|Throne Room}}, then when Highwayman discards itself from play, {{Card|Throne Room}} still remains in play until Clean-up. | ||
− | * If you play a {{Card|Scheme}} at the start of your turn (with e.g. {{Card|Royal Galley}}), you may put Highwayman onto your deck when you discard it from play with its own ability (and you will immediately draw the Highwayman back) | + | * If you play a {{Card|Scheme}} at the start of your turn (with e.g. {{Card|Royal Galley}}), you may put Highwayman onto your deck when you discard it from play with its own ability (and you will immediately draw the Highwayman back). |
− | + | * Highwayman does not change anything about the Treasure, just prevents on-play instructions on the card from being carried out. So a blocked {{Card|Fool's Gold}} will still let your other {{Card|Fool's Gold}} make +{{Cost|4}}, and it can still be replayed by {{Card|Specialist}}. | |
− | * Highwayman does not change anything about the Treasure, just prevents on-play instructions on the card from being carried out. So a blocked {{Card|Fool's Gold}} will still let your other {{Card|Fool's Gold}} make +{{Cost|4}}, and it can still be replayed by {{Card|Specialist}}. | + | * However, Highwayman overrules effects that change the values of Treasures, such as {{state|Envious}} and {{card|Coppersmith}}. If you play a {{Card|Silver}} or {{card|Gold}} that does nothing, {{State|Envious}} has no effect on it. And if you play a {{Card|Copper}} that does nothing, {{Card|Coppersmith}} has no effect on it. |
− | * Highwayman overrules effects that change the values of Treasures, | + | * Unlike {{Card|Enchantress}}, this can affect a Treasure that another player plays during your turn. So if you have {{Project|Capitalism}}, and play Highwayman and then another Attack, and another player reacts with a {{Card|Caravan Guard}} to the second Attack, their first Caravan Guard does nothing, and they discard it during your Clean-up phase. |
− | + | ** However, if you have {{Project|Capitalism}} and other players react with {{card|Caravan Guard}}s ''to the first Highwayman you play'', they get full value from all their {{card|Caravan Guard}}s, because the reaction takes place before Highwayman resolves. | |
− | * Unlike {{Card|Enchantress}}, this can affect a Treasure that another player plays during your turn. So if you | + | * If you play an Action card that gives +{{Cost}}, and then buy {{Project|Capitalism}} later the same turn, that Action card you already played will become a Treasure, but it doesn't count as the first Treasure you played this turn because it wasn't a Treasure when you played it. |
− | ** However, if you have {{Project|Capitalism}} and other players react with {{card|Caravan Guard | + | |
− | * If you play an Action card that gives +{{Cost}}, and then buy {{Project|Capitalism}} later the same turn, that Action card you already played will become a Treasure, but it doesn't count as the first Treasure you played this turn because it wasn't a Treasure when you played it. | + | |
* If you play a Treasure ''and then'' an opponent somehow plays Highwayman on the same turn, Highwayman missed its chance; the first Treasure you played has already had its effect and doesn't get revoked, and future Treasures you may play on that turn aren't affected by Highwayman because they're not the first. | * If you play a Treasure ''and then'' an opponent somehow plays Highwayman on the same turn, Highwayman missed its chance; the first Treasure you played has already had its effect and doesn't get revoked, and future Treasures you may play on that turn aren't affected by Highwayman because they're not the first. | ||
== Strategy == | == Strategy == | ||
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===External strategy articles=== | ===External strategy articles=== | ||
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== Versions == | == Versions == | ||
===English versions=== | ===English versions=== | ||
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! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
|- | |- | ||
− | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || | + | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || At the start of your next turn, discard this from play and '''+3 Cards'''.<br>Until then, the first Treasure each other player plays each turn does nothing. || Allies || March 2022 |
|} | |} | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
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|- | |- | ||
! German | ! German | ||
− | | Wegelagerer || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || | + | | Wegelagerer || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || Zu Beginn deines nächsten Zuges:<br>Lege diese Karte aus dem Spiel ab und '''+3 Karten'''.<br>Bis dahin hat die erste Geldkarte, die jeder Mitspieler in jedem Zug spielt, bei ihrem Spielen keine Auswirkungen. || |
|} | |} | ||
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{{OfficialArt}} | {{OfficialArt}} | ||
− | In | + | In Dominion Online, disabled treasures are drawn using the card art for {{card|Abandoned Mine}}. |
=== Preview === | === Preview === | ||
{{Quote | {{Quote | ||
|Text=Highwayman is the [[Duration draw]] card that you can play every turn - draw your deck, and at the end you'll find the Highwayman. | |Text=Highwayman is the [[Duration draw]] card that you can play every turn - draw your deck, and at the end you'll find the Highwayman. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
− | |Source=[http://forum.dominionstrategy.com/index.php?topic=21095.0 Allies Preview 4: Recursion]}} | + | |Source=[http://forum.dominionstrategy.com/index.php?topic=21095.0 Allies Preview 4:Recursion]}} |
=== Secret History === | === Secret History === | ||
{{Quote | {{Quote | ||
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{{Navbox Allies}} | {{Navbox Allies}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
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