Editing Highwayman

Jump to: navigation, search

Warning: You are not logged in.

Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 24: Line 24:
 
* This stops the Treasure from doing what it does when played, but doesn't stop abilities below a dividing line, like {{Card|Capital|Capital's}} (from {{Set|Empires}}).
 
* This stops the Treasure from doing what it does when played, but doesn't stop abilities below a dividing line, like {{Card|Capital|Capital's}} (from {{Set|Empires}}).
 
* If the Treasure is also an Action, a [[Way]] (from {{Set|Menagerie}}) can still be used on it, and {{Card|Enchantress}} (from {{Set|Empires}}) can still work on it; the player who played the Treasure decides which effect applies.
 
* If the Treasure is also an Action, a [[Way]] (from {{Set|Menagerie}}) can still be used on it, and {{Card|Enchantress}} (from {{Set|Empires}}) can still work on it; the player who played the Treasure decides which effect applies.
=== Other rules clarifications ===
+
=== Other Rules clarifications ===
 
* If you play this with {{Card|Throne Room}}, then when Highwayman discards itself from play, {{Card|Throne Room}} still remains in play until Clean-up.
 
* If you play this with {{Card|Throne Room}}, then when Highwayman discards itself from play, {{Card|Throne Room}} still remains in play until Clean-up.
 
* If you play a {{Card|Scheme}} at the start of your turn (with e.g. {{Card|Royal Galley}}), you may put Highwayman onto your deck when you discard it from play with its own ability (and you will immediately draw the Highwayman back). [http://forum.dominionstrategy.com/index.php?topic=21366.msg895134#msg895134]
 
* If you play a {{Card|Scheme}} at the start of your turn (with e.g. {{Card|Royal Galley}}), you may put Highwayman onto your deck when you discard it from play with its own ability (and you will immediately draw the Highwayman back). [http://forum.dominionstrategy.com/index.php?topic=21366.msg895134#msg895134]
* If Highwayman is {{Trait|Tireless}}, when you discard it from play at the start of your turn, you set it aside, and put it onto your deck at the end of that turn. And if it's {{Trait|Reckless}}, you'll return it to its pile at the start of your turn.
 
 
* Highwayman does not change anything about the Treasure, just prevents on-play instructions on the card from being carried out. So a blocked {{Card|Fool's Gold}} will still let your other {{Card|Fool's Gold}} make +{{Cost|4}}, and it can still be replayed by {{Card|Specialist}}. [http://forum.dominionstrategy.com/index.php?topic=21194.msg890957#msg890957]
 
* Highwayman does not change anything about the Treasure, just prevents on-play instructions on the card from being carried out. So a blocked {{Card|Fool's Gold}} will still let your other {{Card|Fool's Gold}} make +{{Cost|4}}, and it can still be replayed by {{Card|Specialist}}. [http://forum.dominionstrategy.com/index.php?topic=21194.msg890957#msg890957]
* Highwayman overrules effects that change the values of Treasures, meaning that {{State|Envious}} and {{Card|Coppersmith}} will have no effect.[http://forum.dominionstrategy.com/index.php?topic=21120.msg888481#msg888481]
+
* However, Highwayman overrules effects that change the values of Treasures, such as {{state|Envious}} and {{card|Coppersmith}}. If you play a {{Card|Silver}} or {{card|Gold}} that does nothing, {{State|Envious}} has no effect on it. And if you play a {{Card|Copper}} that does nothing, {{Card|Coppersmith}} has no effect on it. [http://forum.dominionstrategy.com/index.php?topic=21120.msg888481#msg888481]
** If the Treasure is {{Trait|Reckless}}, you won't follow its instructions twice, and you return it to its pile when discarding it from play. [https://forum.dominionstrategy.com/index.php?topic=21600.msg900488#msg900488]
+
* Unlike {{Card|Enchantress}}, this can affect a Treasure that another player plays during your turn. So if you have {{Project|Capitalism}}, and play Highwayman and then another Attack, and another player reacts with a {{Card|Caravan Guard}} to the second Attack, their first Caravan Guard does nothing, and they discard it during your Clean-up phase.
* Unlike {{Card|Enchantress}}, this can affect a Treasure that another player plays during your turn. So if you play {{Card|Barbarian}}, trash their {{Card|Gold}}, and they gain and play a {{Card|Buried Treasure}}, the {{Card|Buried Treasure}} will do nothing and be discarded from play during your Clean-up.
+
** However, if you have {{Project|Capitalism}} and other players react with {{card|Caravan Guard|Caravan Guards}} ''to the first Highwayman you play'', they get full value from all their {{card|Caravan Guard|Caravan Guards}}, because the reaction takes place before Highwayman resolves.
** However, if you have {{Project|Capitalism}} and other players react with {{card|Caravan Guard|Caravan Guards}} to your first Highwayman, they get full value from all their {{card|Caravan Guard|Caravan Guards}}, because the reaction takes place before Highwayman resolves.
+
 
* If you play an Action card that gives +{{Cost}}, and then buy {{Project|Capitalism}} later the same turn, that Action card you already played will become a Treasure, but it doesn't count as the first Treasure you played this turn because it wasn't a Treasure when you played it. [http://forum.dominionstrategy.com/index.php?topic=21122.msg888484#msg888484]
 
* If you play an Action card that gives +{{Cost}}, and then buy {{Project|Capitalism}} later the same turn, that Action card you already played will become a Treasure, but it doesn't count as the first Treasure you played this turn because it wasn't a Treasure when you played it. [http://forum.dominionstrategy.com/index.php?topic=21122.msg888484#msg888484]
 
* If you play a Treasure ''and then'' an opponent somehow plays Highwayman on the same turn, Highwayman missed its chance; the first Treasure you played has already had its effect and doesn't get revoked, and future Treasures you may play on that turn aren't affected by Highwayman because they're not the first.
 
* If you play a Treasure ''and then'' an opponent somehow plays Highwayman on the same turn, Highwayman missed its chance; the first Treasure you played has already had its effect and doesn't get revoked, and future Treasures you may play on that turn aren't affected by Highwayman because they're not the first.
  
 
== Strategy ==
 
== Strategy ==
Highwayman is roughly equivalent to having three {{Card|laboratory|labs}} in your next hand; paired with an attack that (usually) reduces opponents' purchasing power. The delayed card draw tends to result in a weakened current turn (-1 card) followed by a much stronger turn (net +3 cards as opposed to net +2 if the cards were drawn on the current turn), and in most cases this asymmetry is beneficial, allowing you to reach higher price points than you would with simple card draw alone.
+
Highwayman is like a delayed {{Card|Smithy}} paired with an attack that (usually) reduces opponents' purchasing power. The delayed card draw tends to result in a weakened current turn (-1 card) followed by a much stronger turn (net +3 cards as opposed to net +2 if the cards were drawn on the current turn), and in most cases this asymmetry is beneficial, allowing you to reach higher price points than you would with simple card draw alone.
  
 
In most decks, the attack is more reliable, and harder to block or counter than discard attacks, but at most it can affect a single card. The attack is strongest against thinned decks that still rely on treasure for buying power as it becomes more likely to reduce buying power by {{Cost|2}} or more. In most cases however it will just hit a {{Card|Copper}} and reduce buying power by {{Cost|1}}. In addition to being stronger against thinned decks, the attack is also stronger than a discard attack against decks full of junk such as {{Card|Estate}} or {{Card|Curse|Curses}}. Playing Highwayman against an opponent whose deck is full of junk can be crippling, leading to turns in which a player can only make a weak buy. Highwayman thus can counter alt-VP strategies such as {{Card|Gardens}} that lead to early greening.
 
In most decks, the attack is more reliable, and harder to block or counter than discard attacks, but at most it can affect a single card. The attack is strongest against thinned decks that still rely on treasure for buying power as it becomes more likely to reduce buying power by {{Cost|2}} or more. In most cases however it will just hit a {{Card|Copper}} and reduce buying power by {{Cost|1}}. In addition to being stronger against thinned decks, the attack is also stronger than a discard attack against decks full of junk such as {{Card|Estate}} or {{Card|Curse|Curses}}. Playing Highwayman against an opponent whose deck is full of junk can be crippling, leading to turns in which a player can only make a weak buy. Highwayman thus can counter alt-VP strategies such as {{Card|Gardens}} that lead to early greening.
Line 61: Line 59:
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
|-
 
! Dutch
 
| Struikrover || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=1}} || <p>Leg deze kaart aan het begin van<br>je volgende beurt uit het spel af en<br>'''+3 Kaarten'''</p>Tot dan doet de eerste geldkaart<br>die door iedere andere speler wordt<br>gespeeld niets. || (2022)
 
 
|-
 
|-
 
! German
 
! German

Please note that all contributions to DominionStrategy Wiki are considered to be released under the Creative Commons Attribution Non-Commercial Share Alike (see DominionStrategy Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox