Editing Intrigue
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Intrigue also increased the strategic and tactical depth of Dominion beyond what the base set offered by introducing more cards that benefit from advanced play: for example, {{Card|Wishing Well}} rewards careful deck-tracking in a way no card in the base set does; {{Card|Swindler}} requires paying close attention to an opponent's strategy to know what cards will disrupt it; and {{Card|Coppersmith}} and {{Card|Conspirator}} require decks specifically tailored to their strengths to be useful. | Intrigue also increased the strategic and tactical depth of Dominion beyond what the base set offered by introducing more cards that benefit from advanced play: for example, {{Card|Wishing Well}} rewards careful deck-tracking in a way no card in the base set does; {{Card|Swindler}} requires paying close attention to an opponent's strategy to know what cards will disrupt it; and {{Card|Coppersmith}} and {{Card|Conspirator}} require decks specifically tailored to their strengths to be useful. | ||
− | + | Intrigue developed a somewhat unfounded reputation as a highly attack-heavy expansion: in actuality, Intrigue contains fewer [[Attack]] cards than the base set and fewer than the next expansion, [[Seaside]]. This reputation arises in part from the fact that the Attack cards Intrigue ''does'' have all have a reputation as particularly annoying attacks to get hit by (even the relatively weak {{Card|Saboteur}}, which is unpleasant out of proportion to how effective it is), and in part because it has some non-Attack cards ({{Card|Masquerade}} and {{Card|Tribute}}) that affect players in ways that occasionally make them feel like they're being attacked. | |
== Theme == | == Theme == |