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* Multi-type [[Victory]] cards | * Multi-type [[Victory]] cards | ||
|release = July 2009 (1st) / Fall 2016 (2nd) | |release = July 2009 (1st) / Fall 2016 (2nd) | ||
− | |coverartist = Matthias Catrein (1st) / Joshua Stewart (2nd | + | |coverartist = Matthias Catrein (1st) / Joshua Stewart (2nd) |
− | |rulebook = | + | |rulebook = http://riograndegames.com/getFile.php?id=2012 |
}} | }} | ||
− | '''Intrigue''' is the first | + | '''Intrigue''' is the first expansion to [[Dominion]] designed by [[Donald X. Vaccarino]], released in 2009 by publisher [[Rio Grande Games]]. The box contains 25 sets of Kingdom Cards. The first edition contained Basic Supply Cards to support up to 4 players, or up to 6 players when combined with those from [[Dominion (Base Set)|base Dominion]]. A [[second edition]] was released in Fall 2016, updating wording and formatting on cards, removing the [[basic cards]], and replacing [[#Removed_Cards|6 first edition cards]] with [[Update_Packs#Dominion:_Intrigue_Update_Pack|7 new ones]]. The new cards are also available in an [[Update Packs|update pack]] provided to allow existing Intrigue sets to be updated to the second edition form. |
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== Contents == | == Contents == | ||
− | === | + | === Kingdom Cards, second edition === |
− | + | Cards with an asterisk (*) were added in the second edition. There are 12 copies of {{Card|Mill}}, {{Card|Duke}}, {{Card|Harem}}, and {{Card|Nobles}}, and 10 copies each of the rest. | |
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* {{Cost|2}}: {{Card|Courtyard}}, {{Card|Lurker}}*, {{Card|Pawn}} | * {{Cost|2}}: {{Card|Courtyard}}, {{Card|Lurker}}*, {{Card|Pawn}} | ||
* {{Cost|3}}: {{Card|Masquerade}}, {{Card|Shanty Town}}, {{Card|Steward}}, {{Card|Swindler}}, {{Card|Wishing Well}} | * {{Cost|3}}: {{Card|Masquerade}}, {{Card|Shanty Town}}, {{Card|Steward}}, {{Card|Swindler}}, {{Card|Wishing Well}} | ||
* {{Cost|4}}: {{Card|Baron}}, {{Card|Bridge}}, {{Card|Conspirator}}, {{Card|Diplomat}}*, {{Card|Ironworks}}, {{Card|Mill}}*, {{Card|Mining Village}}, {{Card|Secret Passage}}* | * {{Cost|4}}: {{Card|Baron}}, {{Card|Bridge}}, {{Card|Conspirator}}, {{Card|Diplomat}}*, {{Card|Ironworks}}, {{Card|Mill}}*, {{Card|Mining Village}}, {{Card|Secret Passage}}* | ||
* {{Cost|5}}: {{Card|Courtier}}*, {{Card|Duke}}, {{Card|Minion}}, {{Card|Patrol}}*, {{Card|Replace}}*, {{Card|Torturer}}, {{Card|Trading Post}}, {{Card|Upgrade}} | * {{Cost|5}}: {{Card|Courtier}}*, {{Card|Duke}}, {{Card|Minion}}, {{Card|Patrol}}*, {{Card|Replace}}*, {{Card|Torturer}}, {{Card|Trading Post}}, {{Card|Upgrade}} | ||
− | * {{Cost|6}}: {{Card| | + | * {{Cost|6}}: {{Card|Harem}}, {{Card|Nobles}} |
=== Removed first-edition Kingdom cards === | === Removed first-edition Kingdom cards === | ||
− | + | These cards were included in the first edition, and [[Removed cards|removed]] from the second edition. There were 12 copies of {{Card|Great Hall}}, and 10 copies of each of the rest. | |
* {{Cost|2}}: {{Card|Secret Chamber}} | * {{Cost|2}}: {{Card|Secret Chamber}} | ||
* {{Cost|3}}: {{Card|Great Hall}} | * {{Cost|3}}: {{Card|Great Hall}} | ||
* {{Cost|4}}: {{Card|Coppersmith}}, {{Card|Scout}} | * {{Cost|4}}: {{Card|Coppersmith}}, {{Card|Scout}} | ||
− | * {{Cost|5}}: {{Card|Saboteur | + | * {{Cost|5}}: {{Card|Saboteur}}, {{Card|Tribute}} |
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− | == | + | === Basic Supply Cards === |
− | + | These are only available in the first edition; the second edition is only an expansion, so no Basic Supply Cards are included. | |
+ | * {{Cost|0}}: {{Card|Copper}} (60 copies), {{Card|Curse}} (30 copies) | ||
+ | * {{Cost|2}}: {{Card|Estate}} (12 copies) | ||
+ | * {{Cost|3}}: {{Card|Silver}} (40 copies) | ||
+ | * {{Cost|5}}: {{Card|Duchy}} (12 copies) | ||
+ | * {{Cost|6}}: {{Card|Gold}} (30 copies) | ||
+ | * {{Cost|8}}: {{Card|Province}} (12 copies) | ||
− | + | == Flavor Text == | |
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− | == Flavor | + | |
{{Quote| | {{Quote| | ||
|Text=Something's afoot. The steward smiles at you like he has a secret, or like he thinks you have a secret, or like you think he thinks you have a secret. There are secret plots brewing, you're sure of it. At the very least, there are yours. A passing servant murmurs, "The eggs are on the plate." You frantically search your codebook for the translation before realizing he means that breakfast is ready. Excellent. Everything is going according to plan. | |Text=Something's afoot. The steward smiles at you like he has a secret, or like he thinks you have a secret, or like you think he thinks you have a secret. There are secret plots brewing, you're sure of it. At the very least, there are yours. A passing servant murmurs, "The eggs are on the plate." You frantically search your codebook for the translation before realizing he means that breakfast is ready. Excellent. Everything is going according to plan. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
− | |Source=[ | + | |Source=[http://www.riograndegames.com/games.html?id=306 the Intrigue rulebook] |
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}} | }} | ||
− | == Cards | + | == Cards Gallery == |
− | === Kingdom | + | === Kingdom Cards === |
− | {{CardImage|Courtyard}}{{CardImage|Lurker}}{{CardImage|Pawn}}{{CardImage|Masquerade}}{{CardImage|Shanty_Town}}{{CardImage|Steward}}{{CardImage|Swindler}}{{CardImage|Wishing_Well}}{{CardImage|Baron}}{{CardImage|Bridge}}{{CardImage|Conspirator}}{{CardImage|Diplomat}}{{CardImage|Ironworks}}{{CardImage|Mill}}{{CardImage|Mining_Village}}{{CardImage|Secret Passage}}{{CardImage|Courtier}}{{CardImage|Duke}}{{CardImage|Minion}}{{CardImage|Patrol}}{{CardImage|Replace}}{{CardImage|Torturer}}{{CardImage|Trading_Post}}{{CardImage|Upgrade}}{{CardImage| | + | {{CardImage|Courtyard}}{{CardImage|Lurker}}{{CardImage|Pawn}}{{CardImage|Masquerade}}{{CardImage|Shanty_Town}}{{CardImage|Steward}}{{CardImage|Swindler}}{{CardImage|Wishing_Well}}{{CardImage|Baron}}{{CardImage|Bridge}}{{CardImage|Conspirator}}{{CardImage|Diplomat}}{{CardImage|Ironworks}}{{CardImage|Mill}}{{CardImage|Mining_Village}}{{CardImage|Secret Passage}}{{CardImage|Courtier}}{{CardImage|Duke}}{{CardImage|Minion}}{{CardImage|Patrol}}{{CardImage|Replace}}{{CardImage|Torturer}}{{CardImage|Trading_Post}}{{CardImage|Upgrade}}{{CardImage|Harem}}{{CardImage|Nobles}} |
− | === Removed | + | === Removed Cards === |
− | {{CardImage|Secret_Chamber}}{{CardImage|Great_Hall}}{{CardImage|Coppersmith}}{{CardImage|Scout}} | + | {{CardImage|Secret_Chamber}}{{CardImage|Great_Hall}}{{CardImage|Coppersmith}}{{CardImage|Scout}}{{CardImage|Saboteur}}{{CardImage|Tribute}} |
− | == Impact == | + | == Impact of Intrigue == |
− | Intrigue broadened the range of possible card effects beyond what was available in the [[base set]] in two major ways: it introduced cards that offer a choice between multiple distinct effects, as well as [[Victory]] cards with multiple [[type|types]] and functional effects beyond scoring points. Each of these functions would join the arsenal of basic Dominion card-design elements and go on to be reused by [[Donald X. Vaccarino]] in multiple future [[expansion|expansions]]. They nevertheless have held up as the distinctive theme of Intrigue, which contains more Victory kingdom cards | + | Intrigue broadened the range of possible card effects beyond what was available in the [[base set]] in two major ways: it introduced cards that offer a choice between multiple distinct effects, as well as [[Victory]] cards with multiple [[type|types]] and functional effects beyond scoring points. Each of these functions would join the arsenal of basic Dominion card-design elements and go on to be reused by [[Donald X. Vaccarino]] in multiple future [[expansion|expansions]]. They nevertheless have held up as the distinctive theme of Intrigue, which contains more Victory kingdom cards, and more cards that offer an explicit choice between distinct effects, than any other expansion. |
Intrigue also increased the strategic and tactical depth of Dominion beyond what the base set offered by introducing more cards that benefit from advanced play: for example, {{Card|Wishing Well}} rewards careful deck-tracking in a way no card in the base set does; {{Card|Swindler}} requires paying close attention to an opponent's strategy to know what cards will disrupt it; and {{Card|Coppersmith}} and {{Card|Conspirator}} require decks specifically tailored to their strengths to be useful. | Intrigue also increased the strategic and tactical depth of Dominion beyond what the base set offered by introducing more cards that benefit from advanced play: for example, {{Card|Wishing Well}} rewards careful deck-tracking in a way no card in the base set does; {{Card|Swindler}} requires paying close attention to an opponent's strategy to know what cards will disrupt it; and {{Card|Coppersmith}} and {{Card|Conspirator}} require decks specifically tailored to their strengths to be useful. | ||
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The first-edition of Intrigue developed a somewhat unfounded reputation as a highly attack-heavy expansion: in actuality, Intrigue contained fewer [[Attack]] cards than the base set and fewer than the next expansion, [[Seaside]]. This reputation arose in part from the fact that the Attack cards Intrigue ''did'' have had a reputation as particularly annoying attacks to get hit by (even the relatively weak {{Card|Saboteur}}, which is unpleasant out of proportion to how effective it is), and in part because it had some non-Attack cards ({{Card|Masquerade}} and {{Card|Tribute}}) that affect players in ways that occasionally make them feel like they're being attacked. The second edition has removed both {{Card|Saboteur}} and {{Card|Tribute}}, and has a slightly modified {{Card|Masquerade}} which has been [[Masquerade#First_edition|revised]] to avoid the most [[Masquerade#The_Pin|punishing use]] from the first edition version. | The first-edition of Intrigue developed a somewhat unfounded reputation as a highly attack-heavy expansion: in actuality, Intrigue contained fewer [[Attack]] cards than the base set and fewer than the next expansion, [[Seaside]]. This reputation arose in part from the fact that the Attack cards Intrigue ''did'' have had a reputation as particularly annoying attacks to get hit by (even the relatively weak {{Card|Saboteur}}, which is unpleasant out of proportion to how effective it is), and in part because it had some non-Attack cards ({{Card|Masquerade}} and {{Card|Tribute}}) that affect players in ways that occasionally make them feel like they're being attacked. The second edition has removed both {{Card|Saboteur}} and {{Card|Tribute}}, and has a slightly modified {{Card|Masquerade}} which has been [[Masquerade#First_edition|revised]] to avoid the most [[Masquerade#The_Pin|punishing use]] from the first edition version. | ||
− | == Theme == | + | == Intrigue Theme == |
Game designer Donald X. offered some insight into some themes of the set [http://forum.dominionstrategy.com/index.php?topic=1818.msg28889#msg28889 here], with how the Kingdom cards fit into that theme: | Game designer Donald X. offered some insight into some themes of the set [http://forum.dominionstrategy.com/index.php?topic=1818.msg28889#msg28889 here], with how the Kingdom cards fit into that theme: | ||
* 10 Choices: Pawn, Masquerade, Steward, Swindler, Wishing Well, Baron, Mining Village, Minion, Torturer, Nobles | * 10 Choices: Pawn, Masquerade, Steward, Swindler, Wishing Well, Baron, Mining Village, Minion, Torturer, Nobles | ||
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== Alternate versions == | == Alternate versions == | ||
<gallery> | <gallery> | ||
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File:Intrigue_Polish_Bard.jpg|First Polish version (by [[Bard Centrum Gier|Bard]]) | File:Intrigue_Polish_Bard.jpg|First Polish version (by [[Bard Centrum Gier|Bard]]) | ||
− | File:Intrigue_PL_GFP.jpg|Second Polish | + | File:Intrigue_PL_GFP.jpg|Second Polish Edition (by [[GFP]] - note: this is still Intrigue First Edition) |
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
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=== In other languages === | === In other languages === | ||
* Chinese: 暗潮洶湧 (pron. ''àncháo xiōngyǒng'', lit. ''surging undercurrent'') | * Chinese: 暗潮洶湧 (pron. ''àncháo xiōngyǒng'', lit. ''surging undercurrent'') | ||
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* Spanish: Intriga | * Spanish: Intriga | ||
− | === Secret History | + | === Secret History === |
{{Quote | {{Quote | ||
|Text=Intrigue has existed in many forms over the years. It came into being as 12 cards in 2006, immediately became 15 cards, got expanded to 20 cards not too long afterwards, stayed at 20 for a long time, although cards paraded through it, got tried at 16 briefly, went back to 20, then made the leap to 25. Originally the set had three sub-themes; one of them ([[one-shot|one-shots]]) gradually left, and another (decision-making cards) got expanded. The other theme (victory cards that do something) stayed as is but got cards to supplement it. Flavor-wise it always had Intrigue as a tentative theme, but it got much more Intrigue-like during development. | |Text=Intrigue has existed in many forms over the years. It came into being as 12 cards in 2006, immediately became 15 cards, got expanded to 20 cards not too long afterwards, stayed at 20 for a long time, although cards paraded through it, got tried at 16 briefly, went back to 20, then made the leap to 25. Originally the set had three sub-themes; one of them ([[one-shot|one-shots]]) gradually left, and another (decision-making cards) got expanded. The other theme (victory cards that do something) stayed as is but got cards to supplement it. Flavor-wise it always had Intrigue as a tentative theme, but it got much more Intrigue-like during development. | ||
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From the start, Intrigue was groomed to be the first expansion. To me that meant making it the most true to the main set. If the first expansion was especially exotic, then when only the main set and that expansion were out, half the game would consist of this exotic stuff. If the second expansion is the first exotic one, then it's down to a third of your cards (if you have the first expansion too) (of course it's even less if not all of the second expansion is exotic). That seems more reasonable. The mechanics in the first expansion are things that to me are just a basic part of the game; later expansions may not have as many victory cards that do things or cards that say "choose one," but they'll have those things when they're wanted. The main set didn't have those things in part to keep it simple for new players and in part because you can only fit so much in 25 cards. | From the start, Intrigue was groomed to be the first expansion. To me that meant making it the most true to the main set. If the first expansion was especially exotic, then when only the main set and that expansion were out, half the game would consist of this exotic stuff. If the second expansion is the first exotic one, then it's down to a third of your cards (if you have the first expansion too) (of course it's even less if not all of the second expansion is exotic). That seems more reasonable. The mechanics in the first expansion are things that to me are just a basic part of the game; later expansions may not have as many victory cards that do things or cards that say "choose one," but they'll have those things when they're wanted. The main set didn't have those things in part to keep it simple for new players and in part because you can only fit so much in 25 cards. | ||
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|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=116.0 The Secret History of the Intrigue Cards] | |Source=[http://forum.dominionstrategy.com/index.php?topic=116.0 The Secret History of the Intrigue Cards] | ||
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− | + | For more detail on the design of the cards see [[Secret History of the Intrigue Cards]] or the cards themselves. | |
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− | == Recommended | + | == Recommended Sets of 10 == |
− | === Intrigue | + | === Intrigue Only === |
− | {{Kingdom|Baron|Courtier|Duke|Harem|Ironworks|Masquerade|Mill|Nobles|Patrol|Replace|imgwidth = 150|title = Victory Dance | + | {{Kingdom|Baron|Courtier|Duke|Harem|Ironworks|Masquerade|Mill|Nobles|Patrol|Replace|imgwidth = 150|title = Victory Dance}} |
− | {{Kingdom|Conspirator|Ironworks|Lurker|Pawn|Mining Village|Secret Passage|Steward|Swindler|Torturer|Trading Post|imgwidth = 150|title = The Plot Thickens | + | {{Kingdom|Conspirator|Ironworks|Lurker|Pawn|Mining Village|Secret Passage|Steward|Swindler|Torturer|Trading Post|imgwidth = 150|title = The Plot Thickens}} |
− | {{Kingdom|Baron|Conspirator|Courtyard|Diplomat|Duke|Secret Passage|Shanty Town|Torturer|Upgrade|Wishing Well|imgwidth = 150|title = Best Wishes | + | {{Kingdom|Baron|Conspirator|Courtyard|Diplomat|Duke|Secret Passage|Shanty Town|Torturer|Upgrade|Wishing Well|imgwidth = 150|title = Best Wishes}} |
=== Intrigue & [[Dominion (Base Set)|Dominion]] === | === Intrigue & [[Dominion (Base Set)|Dominion]] === | ||
− | {{Kingdom|Cellar|Festival|Library|Sentry|Vassal|Courtier|Diplomat|Minion|Nobles|Pawn|imgwidth = 150|title = Underlings | + | {{Kingdom|Cellar|Festival|Library|Sentry|Vassal|Courtier|Diplomat|Minion|Nobles|Pawn|imgwidth = 150|title = Underlings}} |
− | {{Kingdom|Artisan|Council Room|Market|Militia|Workshop|Bridge|Mill|Mining Village|Patrol|Shanty Town|imgwidth = 150|title = Grand Scheme | + | {{Kingdom|Artisan|Council Room|Market|Militia|Workshop|Bridge|Mill|Mining Village|Patrol|Shanty Town|imgwidth = 150|title = Grand Scheme}} |
− | {{Kingdom|Bandit|Mine|Remodel|Throne Room|Village|Diplomat|Harem|Lurker|Replace|Swindler|imgwidth = 150|title = Deconstruction | + | {{Kingdom|Bandit|Mine|Remodel|Throne Room|Village|Diplomat|Harem|Lurker|Replace|Swindler|imgwidth = 150|title = Deconstruction}} |
=== Intrigue & [[Seaside]] === | === Intrigue & [[Seaside]] === | ||
− | {{Kingdom| | + | {{Kingdom|Secret Passage|Diplomat|Swindler|Wishing Well|Courtier|Lookout|Treasure Map|Ghost Ship|Haven|Outpost|imgwidth = 150|title = A Star to Steer By}} |
− | {{Kingdom|Patrol | + | {{Kingdom|Patrol|Replace|Shanty Town|Trading Post|Pawn|Island|Wharf|Cutpurse|Lighthouse|Warehouse|imgwidth = 150|title = Shore Patrol}} |
− | + | {{Kingdom|Lurker|Nobles|Duke|Conspirator|Bridge|Salvager|Embargo|Smugglers|Native Village|Treasury|imgwidth = 150|title = Bridge Crossing}} | |
=== Intrigue & [[Alchemy]] === | === Intrigue & [[Alchemy]] === | ||
{{Kingdom|Conspirator|Mill|Minion|Pawn|Steward|Golem|Possession|Scrying Pool|Transmute|Vineyard|imgwidth = 150|title = Servants}} | {{Kingdom|Conspirator|Mill|Minion|Pawn|Steward|Golem|Possession|Scrying Pool|Transmute|Vineyard|imgwidth = 150|title = Servants}} | ||
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{{Kingdom|Baron|Ironworks|Lurker|Nobles|Trading Post|Wishing Well|Apothecary|Apprentice|Golem|Scrying Pool|imgwidth = 150|title = Pools, Tools, and Fools|id = poolstoolsfools}} | {{Kingdom|Baron|Ironworks|Lurker|Nobles|Trading Post|Wishing Well|Apothecary|Apprentice|Golem|Scrying Pool|imgwidth = 150|title = Pools, Tools, and Fools|id = poolstoolsfools}} | ||
=== Intrigue & [[Prosperity]] === | === Intrigue & [[Prosperity]] === | ||
− | {{Kingdom|Bishop|Counting House|Goons|Monument|Peddler|Baron|Harem|Pawn|Shanty Town|Upgrade|imgwidth = 150|title = Paths to Victory | + | {{Kingdom|Bishop|Counting House|Goons|Monument|Peddler|Baron|Harem|Pawn|Shanty Town|Upgrade|imgwidth = 150|title = Paths to Victory}} |
− | {{Kingdom|Hoard|Talisman|Trade Route|Vault|Watchtower|Bridge|Mill|Mining Village|Pawn|Torturer|imgwidth = 150|title = All Along the Watchtower | + | {{Kingdom|Hoard|Talisman|Trade Route|Vault|Watchtower|Bridge|Mill|Mining Village|Pawn|Torturer|imgwidth = 150|title = All Along the Watchtower}} |
− | {{Kingdom|Bank|Expand|Forge|King's Court|Vault|Bridge|Lurker|Patrol|Swindler|Wishing Well|imgwidth = 150|title = Lucky Seven | + | {{Kingdom|Bank|Expand|Forge|King's Court|Vault|Bridge|Lurker|Patrol|Swindler|Wishing Well|imgwidth = 150|title = Lucky Seven}} |
=== Intrigue & [[Cornucopia]] === | === Intrigue & [[Cornucopia]] === | ||
− | {{Kingdom|Farming Village|Harvest|Horse Traders|Hunting Party|Jester|Minion|Nobles|Pawn|Steward|Swindler|imgwidth = 150|title = Last Laughs | + | {{Kingdom|Farming Village|Harvest|Horse Traders|Hunting Party|Jester|Minion|Nobles|Pawn|Steward|Swindler|imgwidth = 150|title = Last Laughs}} |
{{Kingdom|Fairgrounds|Horn of Plenty|Remake|Tournament|Young Witch|Courtier|Courtyard|Diplomat|Mining Village|Replace|bane = Wishing Well|imgwidth = 150|title = The Spice of Life}} | {{Kingdom|Fairgrounds|Horn of Plenty|Remake|Tournament|Young Witch|Courtier|Courtyard|Diplomat|Mining Village|Replace|bane = Wishing Well|imgwidth = 150|title = The Spice of Life}} | ||
− | {{Kingdom|Fortune Teller|Hamlet|Hunting Party|Remake|Tournament|Conspirator|Duke|Harem|Pawn|Secret Passage|imgwidth = 150|title = Small Victories | + | {{Kingdom|Fortune Teller|Hamlet|Hunting Party|Remake|Tournament|Conspirator|Duke|Harem|Pawn|Secret Passage|imgwidth = 150|title = Small Victories}} |
=== Intrigue & [[Hinterlands]] === | === Intrigue & [[Hinterlands]] === | ||
− | {{Kingdom|Replace|Patrol|Pawn|Shanty Town|Torturer|Cache|Cartographer|Jack of all Trades|Silk Road|Tunnel|imgwidth = 150|title = Money for Nothing | + | {{Kingdom|Replace|Patrol|Pawn|Shanty Town|Torturer|Cache|Cartographer|Jack of all Trades|Silk Road|Tunnel|imgwidth = 150|title = Money for Nothing}} |
− | {{Kingdom|Conspirator|Duke|Harem|Masquerade|Upgrade| | + | {{Kingdom|Conspirator|Duke|Harem|Masquerade|Upgrade|Duchess|Haggler|Inn|Noble Brigand|Scheme|imgwidth = 150|title = The Duke's Ball|id = dukesball}} |
=== Intrigue & [[Dark Ages]] === | === Intrigue & [[Dark Ages]] === | ||
− | {{Kingdom|Armory|Ironmonger|Mystic|Rebuild|Vagrant|Baron|Conspirator|Nobles|Secret Passage|Wishing Well|imgwidth = 150|title = Prophecy | + | {{Kingdom|Armory|Ironmonger|Mystic|Rebuild|Vagrant|Baron|Conspirator|Nobles|Secret Passage|Wishing Well|imgwidth = 150|title = Prophecy}} |
− | {{Kingdom|Beggar|Marauder|Rogue|Squire|Urchin|Diplomat|Harem|Swindler|Torturer|Upgrade|imgwidth = 150|title = Invasion | + | {{Kingdom|Beggar|Marauder|Rogue|Squire|Urchin|Diplomat|Harem|Swindler|Torturer|Upgrade|imgwidth = 150|title = Invasion}} |
=== Intrigue & [[Guilds]] === | === Intrigue & [[Guilds]] === | ||
− | {{Kingdom|Baker|Doctor|Plaza|Advisor|Masterpiece|Courtyard| | + | {{Kingdom|Baker|Doctor|Plaza|Advisor|Masterpiece|Courtyard|Harem|Nobles|Replace|Wishing Well|imgwidth = 150|title = Name That Card}} |
− | {{Kingdom|Stonemason|Herald|Soothsayer|Journeyman|Butcher|Conspirator|Masquerade|Mill|Nobles|Secret Passage|imgwidth = 150|title = Tricks of the Trade | + | {{Kingdom|Stonemason|Herald|Soothsayer|Journeyman|Butcher|Conspirator|Masquerade|Mill|Nobles|Secret Passage|imgwidth = 150|title = Tricks of the Trade}} |
− | {{Kingdom|Merchant Guild|Candlestick Maker|Masterpiece|Taxman|Butcher|Bridge|Pawn|Mining Village|Upgrade|Duke|imgwidth = 150|title = Decisions, Decisions|id = decisionsdecisions | + | {{Kingdom|Merchant Guild|Candlestick Maker|Masterpiece|Taxman|Butcher|Bridge|Pawn|Mining Village|Upgrade|Duke|imgwidth = 150|title = Decisions, Decisions|id = decisionsdecisions}} |
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=== Intrigue & [[Adventures]] === | === Intrigue & [[Adventures]] === | ||
{{Kingdom|Bridge Troll|Duplicate|Page|Raze|Royal Carriage|Conspirator|Courtier|Harem|Nobles|Swindler|event1 = Pilgrimage|imgwidth = 150|title = Royalty Factory}} | {{Kingdom|Bridge Troll|Duplicate|Page|Raze|Royal Carriage|Conspirator|Courtier|Harem|Nobles|Swindler|event1 = Pilgrimage|imgwidth = 150|title = Royalty Factory}} | ||
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{{Kingdom|Archive|Capital|Catapult|Engineer|Forum|Masquerade|Mining Village|Nobles|Pawn|Trading Post|event1 = Salt the Earth|landmark1 = Wolf Den|imgwidth = 150|title = Buddy System}} | {{Kingdom|Archive|Capital|Catapult|Engineer|Forum|Masquerade|Mining Village|Nobles|Pawn|Trading Post|event1 = Salt the Earth|landmark1 = Wolf Den|imgwidth = 150|title = Buddy System}} | ||
=== Intrigue & [[Nocturne]] === | === Intrigue & [[Nocturne]] === | ||
− | {{Kingdom|Cobbler|Conclave|Faithful Hound|Shepherd|Tragic Hero|Bridge|Conspirator|Mill|Nobles|Secret Passage|imgwidth = 150|title = Shadowy Figures | + | {{Kingdom|Cobbler|Conclave|Faithful Hound|Shepherd|Tragic Hero|Bridge|Conspirator|Mill|Nobles|Secret Passage|imgwidth = 150|title = Shadowy Figures}} |
{{Kingdom|Leprechaun|Monastery|Necromancer|Tormentor|Werewolf|Courtier|Lurker|Mining Village|Swindler|Upgrade|imgwidth = 150|title = Impending Doom}} | {{Kingdom|Leprechaun|Monastery|Necromancer|Tormentor|Werewolf|Courtier|Lurker|Mining Village|Swindler|Upgrade|imgwidth = 150|title = Impending Doom}} | ||
=== Intrigue & [[Renaissance]] === | === Intrigue & [[Renaissance]] === | ||
− | {{Kingdom|Experiment|Flag Bearer|Patron|Recruiter|Silk Merchant|Ironworks|Lurker|Patrol|Swindler|Upgrade|project1 = Citadel | + | {{Kingdom|Experiment|Flag Bearer|Patron|Recruiter|Silk Merchant|Ironworks|Lurker|Patrol|Swindler|Upgrade|project1 = Citadel|imgwidth = 150|title = Memento Mori}} |
{{Kingdom|Acting Troupe|Inventor|Research|Scepter|Scholar|Courtier|Mining Village|Nobles|Replace|Steward|project1 = Fleet|project2 = Sinister Plot|imgwidth = 150|title = Clockwork Court}} | {{Kingdom|Acting Troupe|Inventor|Research|Scepter|Scholar|Courtier|Mining Village|Nobles|Replace|Steward|project1 = Fleet|project2 = Sinister Plot|imgwidth = 150|title = Clockwork Court}} | ||
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{{Navbox Intrigue}} | {{Navbox Intrigue}} | ||
− | {{Navbox | + | {{Template:Navbox Sets}} |