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{{Infobox Card
 
{{Infobox Card
 
  |name = Inventor
 
  |name = Inventor
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  |type1 = Action
 
  |type1 = Action
 
  |illustrator = Julien Delval
 
  |illustrator = Julien Delval
  |text = Gain a card costing up to {{Cost|4}}, then cards cost {{Cost|1}} less this turn.
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  |text = Gain a card costing up to {{Cost|4}}, then cards cost {{Cost|1}} less this turn (but not less than {{Cost|0}}).
 
}}
 
}}
  
'''Inventor''' is an [[Action]] card from [[Renaissance]]. It is both a [[gainer]] and a [[Cost reduction|cost reducer]]; therefore playing one Inventor improves the range of cards you can gain with your next Inventor.
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'''Inventor''' is an [[Action]] card from [[Renaissance]]. It is both a [[gainer]] and a [[Cost reduction|cost reducer]]. Its cost reduction is notable for being [[Throne Room variant|throneable]], and improving subsequent plays of Inventor that turn.
  
 
== FAQ ==
 
== FAQ ==
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* The cost lowering applies to all cards everywhere, including cards in the [[Supply]], in hands, and in Decks.
 
* The cost lowering applies to all cards everywhere, including cards in the [[Supply]], in hands, and in Decks.
 
* It's cumulative; for example if you play two Inventors, the cost reduction from the first applies to playing the second (for example it could gain a {{Card|Duchy}}, which would then cost {{Cost|4}}), and afterwards cards cost {{Cost|2}} less for the rest of the turn.
 
* It's cumulative; for example if you play two Inventors, the cost reduction from the first applies to playing the second (for example it could gain a {{Card|Duchy}}, which would then cost {{Cost|4}}), and afterwards cards cost {{Cost|2}} less for the rest of the turn.
=== Other rules clarifications ===
 
* If you gain an Inventor with Inventor and then play the gained Inventor with {{Project|Innovation}}, the first Inventor's cost reduction hasn't kicked in yet, so the second Inventor can still only gain a card costing {{Cost|4}}.
 
* If you play the same Inventor multiple times with a [[Throne Room variant]], costs are reduced multiple times.
 
* Even if you trash an Inventor from the play area (e.g., with {{card|Procession}}), the cost reduction remains in force till the end of the turn.
 
  
 
== Strategy ==
 
== Strategy ==
''[http://dominionstrategy.com/2018/11/22/inventor/ Original article] by RTT''
 
 
Inventor is the new hot {{Card|Bridge}}-{{Card|Workshop}} hybrid from the newly released Renaissance expansion. Inventor does two different things: it gains a card up to {{Cost|4}}, and reduces the cost of all cards by {{Cost|1}} afterwards. Let’s see how good that is on its own in different situations and how you can put both of these abilities to their best use.
 
 
===Playing a Single Inventor===
 
In decks where you can only expect to play one Inventor per turn, Inventor functions like a Workshop that also gives you +{{Cost|1}}. If you have a source of [[+Buy]], it can be even more efficient. In a “single terminal kingdom” that’s going to be pretty rare, but hey, maybe you got Inventor from the {{Card|Black Market}}. A Workshop with +{{Cost|1}} attached for {{Cost|4}} doesn’t sound like a bad deal at all. The downside of a Workshop is often the lack of economy on the turns you play it. With Inventor you don’t sacrifice early economy as much and still get the powerful gaining effect.
 
 
===Stacking Inventors===
 
Luckily, Inventor can do even better when you play it more than once, because the gaining part synergises really well with its own cost reduction. The second Inventor play is already much more valuable than the first, because {{Cost|5}} cards are some of the most powerful cards in Dominion. With every Inventor you play, you will be able to gain a more expensive card than before. In many kingdoms, there won’t be a {{Cost|6}} or {{Cost|7}} card that you want to gain though, making the 3rd and 4th play somewhat equal to the second in power level.
 
 
From the 5th play onward, Inventor is able to gain {{Card|Province|Provinces}}.
 
 
===Megaturning with Inventor===
 
Unlike Bridge, you usually cannot rely on just Inventors as your [[payload]] for a [[megaturn]] style deck. Playing 7 Bridges can empty the Provinces, while 7 Inventors will just gain 3 of them. So for a megaturn you will either need to play even more Inventors (which will be really hard if the pile is at all contested), or find other cards to supplement your deck. Ideally, extra buys paired with good economy work will make the most of Inventor’s cost reduction.
 
 
In practice, I find Inventor decks work out a bit differently than one might expect. Because gaining {{Cost|4}} and {{Cost|5}} cards (including more Inventors) is so strong already, your deck will improve more quickly, and you will be able to empty the Provinces over 2 or 3 turns more easily than trying to gain them all in one turn.
 
 
Inventor gaining so many cards will also naturally drain the piles, making a [[three-pile ending]] much more likely. Keep in mind that Inventor can gain {{Card|Duchy|Duchies}} a lot faster than Provinces, so maybe you want to 3-pile with Duchies instead if the situation calls for it.
 
 
===Synergies===
 
* [[Throne Room variant]]s (stacks the cost reduction like Bridge)
 
* {{Card|Highway}} which enables even a single terminal Inventor to get 5-cost cards, such as Highway itself.
 
* +Buys or other [[gainer]]s
 
* [[Cantrip]]s or [[Village (card category)|Villages]] you don’t mind gaining extra copies of to enable big Inventor turns
 
 
 
== Versions ==
 
== Versions ==
 
===English versions===
 
===English versions===
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! Print !! Digital !! Text !! Release !! Date
 
! Print !! Digital !! Text !! Release !! Date
 
|-
 
|-
| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|d=1}} || Gain a card costing up to {{Cost|4}}, then cards cost {{Cost|1}} less this turn (but not less than {{Cost|0}}). || Renaissance || November 2018  
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| {{CardVersionImage|Inventor|Inventor}} || {{CardVersionImage|InventorDigital|Inventor from Shuffle iT}} || Gain a card costing up to {{Cost|4}}, then cards cost {{Cost|1}} less this turn (but not less than {{Cost|0}}). || Renaissance || November 2018  
|-
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| {{CardLangVersionImage}} || {{CardVersionImage|InventorDigital2|Inventor from Shuffle iT}} || Gain a card costing up to {{Cost|4}}, then cards cost {{Cost|1}} less this turn. || Renaissance [[Dominion 2019 Errata and Rules Tweaks#Costs_don't_go_below_0|(2021 printing)]] ||
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|}
 
|}
  
 
===Other language versions===
 
===Other language versions===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text !! Notes
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! Language !! Name !! Print !! Digital !! Text
 
|-
 
|-
 
!Chinese
 
!Chinese
| 發明家 (pron. ''fāmíng jiā'') || || || ||
+
| || || ||
|-
+
!Dutch
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| Uitvinder || {{CardLangVersionImage|Dutch}} || || Pak een kaart die maximaal {{Cost|4}} kost. Daarna kosten kaarten deze beurt {{Cost|1}} minder (maar niet minder dan {{Cost|0}}). ||
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|-
 
|-
 
!French
 
!French
| Inventeur || || || Recevez une carte coûtant jusqu'à {{Cost|4}}, puis les cartes coûtent {{Cost|1}} de moins à ce tour (mais pas moins que {{nowrap|{{Cost|0}}).}} ||
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| || || ||
|-
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!French
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| Inventeur || || {{CardVersionImage|InventorFrench2022Digital|French language Inventor 2022 from Shuffle iT}} || Recevez une carte coûtant jusqu'à {{Cost|4}}, puis les cartes coûtent {{Cost|1}} de moins à ce tour. ||
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|-
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!German
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| Erfinder || {{CardVersionImage|InventorGerman|German language Inventor 2019 by ASS}} || || Nimm eine Karte, die bis zu {{Cost|4}} kostet, danach kosten Karten in diesem Zug {{Cost|1}} weniger (aber nicht weniger als {{nowrap|{{Cost|0}}).}} || (2019)
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|-
 
|-
 
!German
 
!German
| Erfinder || || {{CardVersionImage|InventorGerman2022Digital|German language Inventor 2022 from Shuffle iT}} || Nimm dir eine Karte, die bis zu {{Cost|4}} kostet.<br>Ab jetzt kosten Karten {{Cost|1}} weniger in diesem Zug. ||
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| || || ||
 
|-
 
|-
 
!Japanese
 
!Japanese
| 発明家<br>(pron. ''hatsumei-ka'') || || || style="padding:15px 0px;"| コスト{{Cost|4}}以下のカード1枚を獲得する。<br>このターン、(サプライ以外も含めた)すべてのカードのコストは{{Cost|1}}下がる。 ||
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| 発明家 (pron. ''hatsumeika'') || || || コスト{{Cost|4}}以下のカード1枚を獲得する。このターン、(サプライ以外も含めた)すべてのカードのコストは{{Cost|1}}下がる({{Cost|0}}未満にはならない)。
 
|-
 
|-
 
!Russian
 
!Russian
| Изобретатель (pron. ''izobryetatyel''') || || || ||
+
| || || ||
|-
+
!Spanish
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| Inventor || {{CardLangVersionImage|Spanish}} || || Ganas una carta que cueste hasta  {{Cost|4}}. A continuación, las cartas cuestan {{Cost|1}} menos durante este turno (pero no menos de {{Cost|0}}). ||
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|}
 
|}
  
 
== Trivia ==
 
== Trivia ==
 
[[Image:InventorArt.jpg|thumb|right|354px|Official card art.]]
 
[[Image:InventorArt.jpg|thumb|right|354px|Official card art.]]
=== Secret History ===
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{{Quote
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|Text=One of the 2-sided [[State]] cards was a {{Card|Workshop}} that could get you a {{Card|Scheme}}-a-turn that turned into {{Project|Citadel}} (but it worked on [[Treasure]]s too). For some reason I added a {{Card|Bridge}} effect to it, while it still used a State. Then I decided the State needed a different card, but kept the Workshop plus Bridge card sans States. We also tried it at {{Cost|5}} with the bottom part of {{Card|Silk Merchant}}, but that was too helpful. Inventor does mega-turns, and ideally you don't always have just what you need there.
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|Name=[[Donald X. Vaccarino]]
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|Source=[http://forum.dominionstrategy.com/index.php?topic=19203.0 The Secret History of Dominion: Renaissance]
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}}
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{{Navbox Renaissance}}
 
{{Navbox Renaissance}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}

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