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{| class="wikitable sortable" style="text-align:center;"
 
{| class="wikitable sortable" style="text-align:center;"
Here is the list of all Dominion card shaped items, such as events, ways, cards, ETC.
+
! Name !! Set !! Type !! Cost !! Text !! Actions !! Cards !! Buy !! Coin !! Trash !! Junk !! Gain
 
+
* Most data columns indicate the card's effect on the turn when you play them (or the turn when you buy them, for [[Event|Events]]; the turn when you receive them, for [[Boon|Boons]]/[[Hex|Hexes]]; etc). The main exception is the Victory Points: "+VP" indicate VP token wins, "VP" refer to victory card or "when scoring" effect (e.g. [[Landmark|Landmark]]).
+
* "N" in a data column means on your next turn, "NN" means two turns from now. "N..." means on all or indefinitely many future turns.
+
* "C" means when you call a [[Reserve]] card.
+
* "?" denote a possibility (you may) or a choice on the card (e.g. [[Specialist]]).
+
* "!" denote a condition to get the mentioned effect by resolving the played card ("!" is not used before effect using "X" as it denote already a condition).
+
* Asterisks denote any other effects that relate to the card beyond the turn when it's played: "*" denotes one-shot conditions (e.g. on gain) and "**" denotes more persistent conditions (e.g. whenever another card is played).
+
* (Parentheses denote the likely equivalent or indirect effect of the card.)
+
* "P" means allowing you to play card from your hand ([[Conclave]], [[Imp]], etc.), from the supply ([[Command variant|Command variants]]) or other areas, as part of playing that card, possibly more than once ([[Throne Room variant|Throne Room variants]]). It is combined with actions/villages for Action card because it increases the number of actions you can play similarly.  It is combined with Coins/Coffer for Treasure card because it increases buying power similarly.
+
* "R" means [[cost reduction]] and is combined with coins/coffers because it increases buying power similarly.
+
 
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! Name !! Set !! Types !! Cost !! Text !! Actions / Villagers !! Cards !! Buys !! Coins / Coffers !! Trash / Return !! Exile !! Junk !! Gain !! Victory Points
+
 
|-
 
|-
|{{Card|Cellar}} || [[Base]] || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Action'''<br>Discard any number of cards, then draw that many. || data-sort-value="1.1" | +1 || data-sort-value="0.23" | -X, +X ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Cellar}} || [[Base]] || Action || data-sort-value="2" | {{Cost|2}} ||+1 Action. Discard any number of cards. +1 Card per card discarded. || +1 || data-sort-value="+0.5" | -X,+X ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Chapel}} || [[Base]] || Action || data-sort-value="2" | {{Cost|2}} || Trash up to 4 cards from your hand. ||  ||  ||  ||  || data-sort-value="2.8" | 0-4 ||  ||  ||  ||  
+
|{{Card|Chapel}} || [[Base]] || Action || data-sort-value="2" | {{Cost|2}} ||Trash up to 4 cards from your hand. ||  || data-sort-value="0" | ||  ||  || 4 ||  ||  
 
|-
 
|-
|{{Card|Moat}} || [[Base]] || Action - Reaction || data-sort-value="2" | {{Cost|2}} || '''+2 Cards'''{{Divline}}When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. ||  || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Moat}} || [[Base]] || Action Reaction || data-sort-value="2" | {{Cost|2}} ||+2 Cards. When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack. ||  || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Chancellor}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="3" | {{Cost|3}} || +{{Cost|2}}<br>You may immediately put your deck into your discard pile. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Chancellor}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="3" | {{Cost|3}} ||+{{Cost|2}}. You may immediately put your deck into your discard pile. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Harbinger}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>Look through your discard pile. You may put a card from it onto your deck. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Harbinger}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="3" | {{Cost|3}} ||+1 Card; +1 Action. Look through your discard pile. You may put a card from it onto your deck. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Merchant}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>The first time you play a Silver this turn, +{{Cost|1}}. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="0.8" | !+{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Merchant}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="3" | {{Cost|3}} ||+1 Card; +1 Action. The first time you play a Silver this turn, +{{Cost|1}}. || +1 || +1 ||  || data-sort-value="1.1" | +{{Cost|1}}? ||  ||  ||  
 
|-
 
|-
|{{Card|Vassal}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="3" | {{Cost|3}} || +{{Cost|2}}<br>Discard the top card of your deck. If it's an Action card, you may play it. || data-sort-value="0.72" | !P1? ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Village}} || [[Base]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Card; +2 Actions. || +2 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Village}} || [[Base]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+2 Actions''' || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Woodcutter}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="3" | {{Cost|3}} ||+1 Buy; +{{Cost|2}}. ||  ||  || +1 || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Woodcutter}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Buy'''<br>+{{Cost|2}} ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Workshop}} || [[Base]] || Action || data-sort-value="3" | {{Cost|3}} ||Gain a card costing up to {{Cost|4}}. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Workshop}} || [[Base]] || Action || data-sort-value="3" | {{Cost|3}} || Gain a card costing up to {{Cost|4}}. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Vassal}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="3" | {{Cost|3}} ||Discard the top card of your deck. If it is an Action card, you may play it. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Bureaucrat}} || [[Base]] || Action - Attack || data-sort-value="4" | {{Cost|4}} || Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). ||  ||  ||  ||  ||  ||  || || data-sort-value="1.5" | 1 ||
+
|{{Card|Bureaucrat}} || [[Base]] || Action Attack || data-sort-value="4" | {{Cost|4}} ||Gain a Silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards). ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Feast}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || Trash this card. Gain a card costing up to {{Cost|5}}. ||  ||  ||  ||  || data-sort-value="1.7" | Self ||  ||  || data-sort-value="1.5" | 1 ||
+
|{{Card|Feast}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="4" | {{Cost|4}} ||Trash this card. Gain a card costing up to {{Cost|5}}. ||  ||  ||  ||  || Self ||  || data-sort-value="0.5" | 1
 
|-
 
|-
|{{Card|Gardens}} || [[Base]] || Victory || data-sort-value="4" | {{Cost|4}} || Worth '''{{VP|1}}''' per 10 cards you have (round down). ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Gardens}} || [[Base]] || Victory || data-sort-value="4" | {{Cost|4}} ||Worth {{VP|1}} for every 10 cards in your deck (rounded down). ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Militia}} || [[Base]] || Action - Attack || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>Each other player discards down to 3 cards in hand. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Militia}} || [[Base]] || Action Attack || data-sort-value="4" | {{Cost|4}} ||+{{Cost|2}}. Each other player discards down to 3 cards in his hand. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Moneylender}} || [[Base]] || Action || data-sort-value="4" | {{Cost|4}} || You may trash a Copper from your hand for +{{Cost|3}}. ||  ||  ||  || data-sort-value="2.5" | !+{{Cost|3}} || data-sort-value="0.94" | 1? ||  ||  ||  ||  
+
|{{Card|Moneylender}} || [[Base]] || Action || data-sort-value="4" | {{Cost|4}} ||Trash a Copper from your hand. If you do, +{{Cost|3}}. ||  ||  ||  || data-sort-value="2.1" | +{{Cost|3}}? || 1 ||  ||  
 
|-
 
|-
|{{Card|Poacher}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+1 Action'''<br>+{{Cost|1}}<br>Discard a card per empty Supply pile. || data-sort-value="1.1" | +1 || data-sort-value="0.98" | +1, -X ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Poacher}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +1 Action; +{{Cost|1}}. Discard a card per empty supply pile. || +1 || +1,-X ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Remodel}} || [[Base]] || Action || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand. Gain a card costing up to {{Cost|2}} more than it. ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  || || data-sort-value="0.8" | !1 ||
+
|{{Card|Remodel}} || [[Base]] || Action || data-sort-value="4" | {{Cost|4}} ||Trash a card from your hand. Gain a card costing up to {{Cost|2}} more than the trashed card. ||  ||  ||  ||  || 1 ||  || 1
 
|-
 
|-
|{{Card|Smithy}} || [[Base]] || Action || data-sort-value="4" | {{Cost|4}} || '''+3 Cards''' ||  || data-sort-value="3.03" | +3 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Smithy}} || [[Base]] || Action || data-sort-value="4" | {{Cost|4}} ||+3 Cards. ||  || +3 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Spy}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+1 Action'''<br>Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Spy}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action Attack || data-sort-value="4" | {{Cost|4}} ||+1 Card; +1 Action. Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Thief}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="4" | {{Cost|4}} || Each other player reveals the top 2 cards of his deck.<br>If they revealed any Treasure cards, they trash one of them that you choose. You may gain any or all of these trashed cards. They discard the other revealed cards. ||  ||  ||  ||  ||  ||  || || data-sort-value="21" | X ||
+
|{{Card|Thief}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action Attack || data-sort-value="4" | {{Cost|4}} ||Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that you choose. You may gain any or all of these trashed cards. They discard the other revealed cards. ||  ||  ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Throne Room}} || [[Base]] || Action || data-sort-value="4" | {{Cost|4}} || You may play an Action card from your hand twice. || data-sort-value="1.98" | P2? ||  ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Throne Room}} || [[Base]] || Action || data-sort-value="4" | {{Cost|4}} ||Choose an Action card in your hand. Play it twice. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Bandit}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action - Attack || data-sort-value="5" | {{Cost|5}} || Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. ||  ||  ||  ||  ||  ||  || || data-sort-value="1.5" | 1 ||
+
|{{Card|Bandit}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action Attack || data-sort-value="5" | {{Cost|5}} ||Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed treasure other than Copper, and discards the rest. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Council Room}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} || '''+4 Cards'''<br>'''+1 Buy'''<br>Each other player draws a card. ||  || data-sort-value="4" | +4 || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||  
+
|{{Card|Council Room}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} ||+4 Cards; +1 Buy. Each other player draws a card. ||  || +4 || +1 ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Festival}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} || '''+2 Actions'''<br>'''+1 Buy'''<br>+{{Cost|2}} || data-sort-value="2.1" | +2 ||  || data-sort-value="1.5" | +1 || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Festival}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} ||+2 Actions, +1 Buy; +{{Cost|2}}. || +2 ||  || +1 || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Laboratory}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>'''+1 Action''' || data-sort-value="1.1" | +1 || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Laboratory}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} ||+2 Cards; +1 Action. || +1 || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Library}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} || Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. ||  || data-sort-value="7" | =7 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Library}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} ||Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing. ||  || data-sort-value="+3.5" | +X? ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Market}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>'''+1 Buy'''<br>+{{Cost|1}} || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Market}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action; +1 Buy; +{{Cost|1}}. || +1 || +1 || +1 || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Mine}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} || You may trash a Treasure card from your hand. Gain a Treasure card to your hand costing up to {{Cost|3}} more than it. ||  || data-sort-value="0.8" | !(+1) ||  ||  || data-sort-value="0.94" | 1? ||  || || data-sort-value="0.8" | !1 ||
+
|{{Card|Mine}} || [[Base]] || Action || data-sort-value="5" | {{Cost|5}} ||Trash a Treasure card from your hand. Gain a Treasure card costing up to {{Cost|3}} more; put it into your hand. ||  || ||  ||  || 1 ||  || 1
 
|-
 
|-
|{{Card|Sentry}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  || data-sort-value="1.84" | 0-2? ||  ||  ||  ||  
+
|{{Card|Sentry}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action. Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back in any order. || +1 || +1 ||  ||  || 2? ||  ||  
 
|-
 
|-
|{{Card|Witch}} || [[Base]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>Each other player gains a Curse. ||  || data-sort-value="2.1" | +2 ||  ||  ||  || || data-sort-value="1" | 1 ||  ||  
+
|{{Card|Witch}} || [[Base]] || Action Attack || data-sort-value="5" | {{Cost|5}} ||+2 Cards. Each other player gains a Curse card. ||  || +2 ||  ||  ||  || 1 ||  
 
|-
 
|-
|{{Card|Adventurer}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="6" | {{Cost|6}} || Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards. ||  || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Adventurer}} || [[Base]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="6" | {{Cost|6}} ||Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Artisan}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="6" | {{Cost|6}} || Gain a card to your hand costing up to {{Cost|5}}.<br>Put a card from your hand onto your deck. || || data-sort-value="0.11" | (+1), -1 ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|{{Card|Artisan}} || [[Base]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="6" | {{Cost|6}} ||Gain a card to your hand costing up to {{Cost|5}}. Put a card from your hand onto your deck. || -1 ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Copper}} || [[Base]] || Treasure || data-sort-value="0" | {{Cost|0}} || {{Cost|1|l}} ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Copper}} || [[Base]] || Treasure || data-sort-value="0" | {{Cost|0}} ||Worth {{Cost|1}}. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Silver}} || [[Base]] || Treasure || data-sort-value="3" | {{Cost|3}} || {{Cost|2|l}} ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Silver}} || [[Base]] || Treasure || data-sort-value="3" | {{Cost|3}} ||Worth {{Cost|2}}. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Gold}} || [[Base]] || Treasure || data-sort-value="6" | {{Cost|6}} || {{Cost|3|l}} ||  ||  ||  || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||  
+
|{{Card|Gold}} || [[Base]] || Treasure || data-sort-value="6" | {{Cost|6}} ||Worth {{Cost|3}}. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Estate}} || [[Base]] || Victory || data-sort-value="2" | {{Cost|2}} || '''{{VP|1|l}}''' ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="1.2" | {{VP|1}}
+
|{{Card|Estate}} || [[Base]] || Victory || data-sort-value="2" | {{Cost|2}} ||Worth {{VP|1}}. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Duchy}} || [[Base]] || Victory || data-sort-value="5" | {{Cost|5}} || '''{{VP|3|l}}''' ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="3.5" | {{VP|3}}
+
|{{Card|Duchy}} || [[Base]] || Victory || data-sort-value="5" | {{Cost|5}} ||Worth {{VP|3}}. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Province}} || [[Base]] || Victory || data-sort-value="8" | {{Cost|8}} || '''{{VP|6|l}}''' ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="6" | {{VP|6}}
+
|{{Card|Province}} || [[Base]] || Victory || data-sort-value="8" | {{Cost|8}} ||Worth {{VP|6}}. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Curse}} || [[Base]] || Curse || data-sort-value="0" | {{Cost|0}} || '''{{VP|-1|l}}''' ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="-1" | {{VP|-1}}
+
|{{Card|Curse}} || [[Base]] || Curse || data-sort-value="0" | {{Cost|0}} ||Worth {{VP|-1}}. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Courtyard}} || [[Intrigue]] || Action || data-sort-value="2" | {{Cost|2}} || '''+3 Cards'''<br>Put a card from your hand onto your deck. ||  || data-sort-value="2.14" | +3, -1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Courtyard}} || [[Intrigue]] || Action || data-sort-value="2" | {{Cost|2}} ||+3 Cards. Put a card from your hand on top of your deck. ||  || data-sort-value="+2.1" | +3,-1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Lurker}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Action'''<br>Choose one: Trash an Action card from the Supply; or gain an Action card from the trash. || data-sort-value="1.1" | +1 ||  ||  ||  || data-sort-value="0.93" | 1 Supply? ||  ||  || data-sort-value="0.95" | 1? ||
+
|{{Card|Lurker}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="2" | {{Cost|2}} ||+1 Action. Choose one: Trash an Action card from the Supply, or gain an Action card from the trash. || +1 ||  ||  ||  || 1? ||  || 1?
 
|-
 
|-
|{{Card|Pawn}} || [[Intrigue]] || Action || data-sort-value="2" | {{Cost|2}} || Choose two: '''+1 Card'''; '''+1 Action'''; '''+1 Buy'''; +{{Cost|1}}. The choices must be different. || data-sort-value="0.92" | +1? || data-sort-value="0.94" | +1? || data-sort-value="0.8" | +1? || data-sort-value="0.93" | +{{Cost|1}}? ||  ||  ||  ||  ||  
+
|{{Card|Pawn}} || [[Intrigue]] || Action || data-sort-value="2" | {{Cost|2}} ||Choose two: +1 Card; +1 Action; +1 Buy; +{{Cost|1}}. (The choices must be different.) || +1? || +1? || +1? || data-sort-value="1.1" | +{{Cost|1}}? ||  ||  ||  
 
|-
 
|-
|{{Card|Secret Chamber}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action - Reaction || data-sort-value="2" | {{Cost|2}} || Discard any number of cards. +{{Cost|1}} per card discarded.{{Divline}}When another player plays an Attack card, you may reveal this from your hand. If you do, +2 Cards, then put 2 cards from your hand on top of your deck. ||  || data-sort-value="-20" | -X ||  || data-sort-value="21" | +{{Cost|X}} ||  ||  ||  ||  ||  
+
|{{Card|Secret Chamber}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action Reaction || data-sort-value="2" | {{Cost|2}} ||Discard any number of cards. +{{Cost|1}} per card discarded. When another player plays an Attack card, you may reveal this from your hand. If you do, +2 Cards, then put 2 cards from your hand on top of your deck. ||  || data-sort-value="+0" | +2 ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Great Hall}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action - Victory || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''{{Divline}}'''{{VP|1|l}}''' || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  || ||  || data-sort-value="1.2" | {{VP|1}}
+
|{{Card|Great Hall}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action Victory || data-sort-value="3" | {{Cost|3}} ||+1 Card; +1 Action. Worth {{VP|1}} || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Masquerade}} || [[Intrigue]] || Action || data-sort-value="3" | {{Cost|3}} || '''+2 Cards'''<br>Each player with any cards in hand passes one to the next such player to their left, at once. Then you may trash a card from your hand. ||  || data-sort-value="1.20" | +2, -1 ||  ||  || data-sort-value="0.94" | 1? ||  || data-sort-value="0.1" | 1?, !Self || data-sort-value="1.5" | 1 ||  
+
|{{Card|Masquerade}} || [[Intrigue]] || Action || data-sort-value="3" | {{Cost|3}} ||+2 Cards. Each player passes a card from his hand to the left at once. Then you may trash a card from your hand. ||  || +2 ||  ||  || 1? ||  ||  
 
|-
 
|-
|{{Card|Shanty Town}} || [[Intrigue]] || Action || data-sort-value="3" | {{Cost|3}} || '''+2 Actions'''<br>Reveal your hand. If you have no Action cards in hand, '''+2 Cards'''. || data-sort-value="2.1" | +2 || data-sort-value="1.95" | +2? ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Shanty Town}} || [[Intrigue]] || Action || data-sort-value="3" | {{Cost|3}} ||+2 Actions. Reveal your hand. If you have no Action cards in hand, +2 Cards. || +2 || +2? ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Steward}} || [[Intrigue]] || Action || data-sort-value="3" | {{Cost|3}} || Choose one: '''+2 Cards'''; or +{{Cost|2}}; or trash 2 cards from your hand. ||  || data-sort-value="1.95" | +2? ||  || data-sort-value="1.95" | +{{Cost|2}}? || data-sort-value="2.2" | 2? ||  ||  ||  ||  
+
|{{Card|Steward}} || [[Intrigue]] || Action || data-sort-value="3" | {{Cost|3}} ||Choose one: +2 Cards; or +{{Cost|2}}; or trash 2 cards from your hand. ||  || data-sort-value="+1.9" | +2? ||  || data-sort-value="1.9" | +{{Cost|2}}? || 2? ||  ||  
 
|-
 
|-
|{{Card|Swindler}} || [[Intrigue]] || Action - Attack || data-sort-value="3" | {{Cost|3}} || +{{Cost|2}}<br>Each other player trashes the top card of their deck and gains a card with the same cost that you choose. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || data-sort-value="0.7" | !1 ||  ||  
+
|{{Card|Swindler}} || [[Intrigue]] || Action Attack || data-sort-value="3" | {{Cost|3}} ||+{{Cost|2}}. Each other player trashes the top card of his deck and gains a card with the same cost that you choose. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Wishing Well}} || [[Intrigue]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>Name a card, then reveal the top card of your deck. If you named it, put it into your hand. || data-sort-value="1.1" | +1 || data-sort-value="1.92" | +1, !+1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Wishing Well}} || [[Intrigue]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Card; +1 Action. Name a card. Reveal the top card of your deck. If it's the named card, put it into your hand. || +1 || data-sort-value="+1.5" | +1-2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Baron}} || [[Intrigue]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Buy'''<br>You may discard an Estate for +{{Cost|4}}. If you don't, gain an Estate. ||  || data-sort-value="-0.9" | -1? || data-sort-value="1.5" | +1 || data-sort-value="3.8" | !+{{Cost|4}} ||  ||  || || data-sort-value="0.8" | !1 ||
+
|{{Card|Baron}} || [[Intrigue]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Buy. You may discard an Estate card. If you do, +{{Cost|4}}. Otherwise, gain an Estate card. ||  || || +1 || data-sort-value="3.9" | +{{Cost|4}}? ||  ||  || 1?
 
|-
 
|-
|{{Card|Bridge}} || [[Intrigue]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Buy'''<br>+{{Cost|1}}<br>This turn, cards (everywhere) cost {{Cost|1}} less, but not less than {{Cost|0}}. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.04" | +{{Cost|1}}, R1 ||  ||  ||  ||  ||  
+
|{{Card|Bridge}} || [[Intrigue]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Buy; +{{Cost|1}}. All cards (including cards in players’ hands) cost {{Cost|1}} less this turn, but not less than {{Cost|0}}. ||  ||  || +1 || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Conspirator}} || [[Intrigue]] || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>If you’ve played 3 or more Actions this turn (counting this), '''+1 Card''' and '''+1 Action'''. || data-sort-value="0.81" | !+1 || data-sort-value="0.82" | !+1 ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Conspirator}} || [[Intrigue]] || Action || data-sort-value="4" | {{Cost|4}} ||+{{Cost|2}}. If you’ve played 3 or more Actions this turn (counting this): +1 Card; +1 Action. || data-sort-value="+0.5" | +1 || data-sort-value="+0.5" | +1? || data-sort-value="0" |  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Coppersmith}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || Copper produces an extra {{Cost|1}} this turn. ||  ||  ||  || data-sort-value="21" | +{{Cost|X}} ||  ||  ||  ||  ||  
+
|{{Card|Coppersmith}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="4" | {{Cost|4}} ||Copper produces an extra {{Cost|1}} this turn. ||  ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Diplomat}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action - Reaction || data-sort-value="4" | {{Cost|4}} || '''+2 Cards'''<br>If you have 5 or fewer cards in hand (after drawing), '''+2 Actions'''.{{Divline}}When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3. || data-sort-value="1.8" | !+2 || data-sort-value="2.23" | +2<br>**+2, **-3 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Diplomat}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action Reaction || data-sort-value="4" | {{Cost|4}} ||+2 Cards. If you have 5 or fewer cards in hand (after drawing), +2 Actions. When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3. || +2? || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Ironworks}} || [[Intrigue]] || Action || data-sort-value="4" | {{Cost|4}} || Gain a card costing up to {{Cost|4}}. If the gained card is an...<br>Action card, '''+1 Action'''<br>Treasure card, +{{Cost|1}}<br>Victory card, '''+1 Card''' || data-sort-value="0.81" | !+1 || data-sort-value="0.82" | !+1 ||  || data-sort-value="0.8" | !+{{Cost|1}} ||  ||  || || data-sort-value="1.5" | 1 ||
+
|{{Card|Ironworks}} || [[Intrigue]] || Action || data-sort-value="4" | {{Cost|4}} ||Gain a card costing up to {{Cost|4}}. If it is an… Action card, +1 Action. Treasure card, +{{Cost|1}}. Victory card, +1 Card. || data-sort-value="+0.5" | +1? || data-sort-value="+0.5" | +1? || data-sort-value="0" |  || data-sort-value="0.5" | +{{Cost|1}}? ||  ||  || 1
 
|-
 
|-
|{{Card|Mill}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action - Victory || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+1 Action'''<br>You may discard 2 cards, for +{{Cost|2}}{{Divline}}'''{{VP|1|l}}''' || data-sort-value="1.1" | +1 || data-sort-value="1.13" | +1, - 0-2?(X) ||  || data-sort-value="1.81" | !+{{Cost|X}} ||  ||  || ||  || data-sort-value="1.2" | {{VP|1}}
+
|{{Card|Mill}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action Victory || data-sort-value="4" | {{Cost|4}} ||+1 Card; +1 Action. You may discard 2 cards, for +{{Cost|2}}. Worth {{VP|1}} || data-sort-value="0" | +1 || +1,-2? ||  || data-sort-value="1.5" | +{{Cost|2}}? ||  ||  ||  
 
|-
 
|-
|{{Card|Mining Village}} || [[Intrigue]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''<br>You may trash this for +{{Cost|2}}. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  || data-sort-value="1.8" | !+{{Cost|2}} || data-sort-value="0.99" | Self? ||  ||  ||  ||  
+
|{{Card|Mining Village}} || [[Intrigue]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +2 Actions. You may trash this card immediately. If you do, +{{Cost|2}}. || +2 || +1 ||  || data-sort-value="1.5" | +{{Cost|2}}? || Self ||  ||  
 
|-
 
|-
|{{Card|Scout}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br>Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order. || data-sort-value="1.1" | +1 || data-sort-value="2.5" | + 0-4 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Scout}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="4" | {{Cost|4}} ||+1 Action. Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order. || +1 || +4? ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Secret Passage}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || '''+2 Cards'''<br>'''+1 Action'''<br>Take a card from your hand and put it anywhere in your deck. || data-sort-value="1.1" | +1 || data-sort-value="1.20" | +2, -1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Secret Passage}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || +2 Cards; +1 Action. Take a card from your hand and put it anywhere in your deck. || +1 || data-sort-value="1" | +2,-1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Courtier}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || Reveal a card from your hand. For each type it has (Action, Attack, etc.), choose one: '''+1 Action'''; or '''+1 Buy'''; or +{{Cost|3}}; or gain a Gold. The choices must be different. || data-sort-value="0.92" | +1? || || data-sort-value="0.8" | +1? || data-sort-value="2.93" | +{{Cost|3}}? ||  ||  ||  || data-sort-value="0.95" | 1? ||
+
|{{Card|Courtier}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || Reveal a card from your hand. For each type it has (Action, Attack, etc.), choose one: +1 Action; or +1 Buy; or +{{Cost|3}}; or gain a Gold. The choices must be different. || +1? || || +1? || data-sort-value="3.1" | +{{Cost|3}}? ||  ||  || 1?
 
|-
 
|-
|{{Card|Duke}} || [[Intrigue]] || Victory || data-sort-value="5" | {{Cost|5}} || Worth '''{{VP|1}}''' per Duchy you have. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Duke}} || [[Intrigue]] || Victory || data-sort-value="5" | {{Cost|5}} ||Worth {{VP|1}} per Duchy you have. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Minion}} || [[Intrigue]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>Choose one: +{{Cost|2}}; or discard your hand, '''+4 Cards''', and each other player with at least 5 cards in hand discards their hand and draws 4 cards. || data-sort-value="1.1" | +1 || data-sort-value="0.6" | -X +4 ? ||  || data-sort-value="1.95" | +{{Cost|2}}? ||  ||  ||  ||  ||  
+
|{{Card|Minion}} || [[Intrigue]] || Action Attack || data-sort-value="5" | {{Cost|5}} ||+1 Action. Choose one: +{{Cost|2}}; or discard your hand, +4 Cards, and each other player with at least 5 cards in hand discards his hand and draws 4 cards. || +1 || data-sort-value="+2.1" | -X,+4? ||  || data-sort-value="1.9" | +{{Cost|2}}? ||  ||  ||  
 
|-
 
|-
|{{Card|Patrol}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>Reveal the top 4 cards of your deck. Put the Victory cards and Curses into your hand. Put the rest back in any order. || || data-sort-value="4.1" | + 3-7 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Patrol}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || +3 Cards. Reveal the top 4 cards of your deck. Put the Victory cards and Curses into your hand. Put the rest back in any order. || || +3-7 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Replace}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action - Attack || data-sort-value="5" | {{Cost|5}} || Trash a card from your hand. Gain a card costing up to {{Cost|2}} more than it. If the gained card is an Action or Treasure, put it onto your deck; if it's a Victory card, each other player gains a Curse. ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  || data-sort-value="0.7" | !1 || data-sort-value="1.5" | 1 ||
+
|{{Card|Replace}} || [[Intrigue]], <abbr title="Added in Second Edition">2E</abbr> || Action Attack || data-sort-value="5" | {{Cost|5}} || Trash a card from your hand. Gain a card costing up to {{Cost|2}} more than it. If the gained card is an Action or Treasure, put it onto your deck; if it's a Victory card, each other player gains a Curse. ||  ||  ||  ||  || 1 || 1? || 1
 
|-
 
|-
|{{Card|Saboteur}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="5" | {{Cost|5}} || Each other player reveals cards from the top of their deck until revealing one costing {{Cost|3}} or more. They trash that card and may gain a card costing at most {{Cost|2}} less than it. They discard the other revealed cards. ||  ||  ||  ||  ||  ||  || data-sort-value="0.7" | !1 ||  ||  
+
|{{Card|Saboteur}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action Attack || data-sort-value="5" | {{Cost|5}} ||Each other player reveals cards from the top of his deck until revealing one costing {{Cost|3}} or more. He trashes that card and may gain a card costing at most {{Cost|2}} less than it. He discards the other revealed cards. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Torturer}} || [[Intrigue]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>Each other player either discards 2 cards or gains a Curse to their hand, their choice. (They may pick an option they can't do.) ||  || data-sort-value="3.03" | +3 ||  ||  ||  ||  || data-sort-value="0.9" | 1? ||  ||  
+
|{{Card|Torturer}} || [[Intrigue]] || Action Attack || data-sort-value="5" | {{Cost|5}} ||+3 Cards. Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand. ||  || +3 ||  ||  ||  || 1? ||  
 
|-
 
|-
|{{Card|Trading Post}} || [[Intrigue]] || Action || data-sort-value="5" | {{Cost|5}} || Trash 2 cards from your hand. If you did, gain a Silver to your hand. ||  || data-sort-value="0.8" | !(+1) ||  ||  || data-sort-value="2.5" | 2 ||  || || data-sort-value="0.8" | !1 ||
+
|{{Card|Trading Post}} || [[Intrigue]] || Action || data-sort-value="5" | {{Cost|5}} ||Trash 2 cards from your hand. If you do, gain a silver card; put it into your hand. ||  || ||  ||  || 2 ||  || 1
 
|-
 
|-
|{{Card|Tribute}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || The player to your left reveals then discards the top 2 cards of his deck. For each differently named card revealed, if it is an...<br>Action Card, +2 Actions<br>Treasure Card, +{{Cost|2}}<br>Victory Card, +2 Cards. || data-sort-value="1.95" | +2Z || data-sort-value="1.96" | +2Y ||  || data-sort-value="21" | +{{Cost|X}} ||  ||  ||  ||  ||  
+
|{{Card|Tribute}} || [[Intrigue]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="5" | {{Cost|5}} ||The player to your left reveals then discards the top 2 cards of his deck. For each differently named card revealed, if it is an… Action Card; +2 Actions; Treasure Card; +{{Cost|2}}; Victory Card; +2 Cards. || data-sort-value="+1.5" | +2? || data-sort-value="+1.5" | +2? ||  || data-sort-value="1.5" | +{{Cost|2}}? ||  ||  ||  
 
|-
 
|-
|{{Card|Upgrade}} || [[Intrigue]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>Trash a card from your hand. Gain a card costing exactly {{Cost|1}} more than it. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  || data-sort-value="1.5" | 1 || ||  || data-sort-value="1.5" | 1 ||
+
|{{Card|Upgrade}} || [[Intrigue]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action. Trash a card from your hand. Gain a card costing exactly {{Cost|1}} more than it. || +1 || +1 ||  || data-sort-value="1" | +{{Cost|1}} || 1 ||  || 1
 
|-
 
|-
|{{Card|Harem}} {{Divline}} {{Card|Farm}} || [[Intrigue]] || Treasure - Victory || data-sort-value="6" | {{Cost|6}} || {{Cost|2|l}}{{Divline}}'''{{VP|2|l}}''' ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || ||  || data-sort-value="2.4" | {{VP|2}}
+
|{{Card|Harem}} || [[Intrigue]] || Treasure Victory || data-sort-value="6" | {{Cost|6}} ||Worth {{Cost|2}}. Worth {{VP|2}} ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Nobles}} || [[Intrigue]] || Action - Victory || data-sort-value="6" | {{Cost|6}} || Choose one: '''+3 Cards'''; or '''+2 Actions'''.{{Divline}}'''{{VP|2|l}}''' || data-sort-value="1.94" | +2? || data-sort-value="2.93" | +3? ||  ||  ||  ||  || ||  || data-sort-value="2.4" | {{VP|2}}
+
|{{Card|Nobles}} || [[Intrigue]] || Action Victory || data-sort-value="6" | {{Cost|6}} ||Choose one: +3 Cards; or +2 Actions. Worth {{VP|2}}|| data-sort-value="+1.1" | +2 || data-sort-value="+1.5" | +3 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Embargo}} || [[Seaside]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="2" | {{Cost|2}} || +{{Cost|2}}<br>Trash this to add an Embargo token to a Supply pile. (For the rest of the game, when a player buys a card from that pile, they gain a Curse.) ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} || data-sort-value="1.7" | Self || || data-sort-value="0.8" | **1? ||  ||  
+
|{{Card|Embargo}} || [[Seaside]] || Action || data-sort-value="2" | {{Cost|2}} ||+{{Cost|2}}. Trash this card. Put an Embargo token on top of a Supply pile. When a player buys a card, he gains a Curse card per Embargo token on that pile. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} || Self || 1? ||  
 
|-
 
|-
|{{Card|Haven}} || [[Seaside]] || Action - Duration || data-sort-value="2" | {{Cost|2}} || '''+1 Card'''<br>'''+1 Action'''<br>Set aside a card from your hand face down (under this). At the start of your next turn, put it into your hand. || data-sort-value="1.1" | +1 || data-sort-value="1.15" | +1, -1, N +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Haven}} || [[Seaside]] || Action Duration || data-sort-value="2" | {{Cost|2}} ||+1 Card; +1 Action. Set aside a card from your hand face down. At the start of your next turn, put it into your hand. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Lighthouse}} || [[Seaside]] || Action - Duration || data-sort-value="2" | {{Cost|2}} || '''+1 Action'''<br>+{{Cost|1}}<br>At the start of your next turn: +{{Cost|1}}.<br>Until then, when another player plays an Attack card, it doesn't affect you. || data-sort-value="1.1" | +1 ||  ||  || data-sort-value="2.02" | +{{Cost|1}}, N +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Lighthouse}} || [[Seaside]] || Action Duration || data-sort-value="2" | {{Cost|2}} ||+1 Action. Now and at the start of your next turn: +{{Cost|1}}. While this is in play, when another player plays an Attack card, it doesn’t affect you. || +1 ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Native Village}} || [[Seaside]] || Action || data-sort-value="2" | {{Cost|2}} || '''+2 Actions'''<br>Choose one: Put the top card of your deck face down on your Native Village mat (you may look at those cards at any time); or put all the cards from your mat into your hand. || data-sort-value="2.1" | +2 || data-sort-value="19.9" | +X? ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Native Village}} || [[Seaside]] || Action || data-sort-value="2" | {{Cost|2}} ||+2 Actions. Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand. You may look at the cards on your mat at any time; return them to your deck at the end of the game. || +2 ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Pearl Diver}} || [[Seaside]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Card'''<br>'''+1 Action'''<br>Look at the bottom card of your deck. You may put it on top. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Pearl Diver}} || [[Seaside]] || Action || data-sort-value="2" | {{Cost|2}} ||+1 Card; +1 Action. Look at the bottom card of your deck. You may put it on top. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Ambassador}} || [[Seaside]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="3" | {{Cost|3}} || Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it. ||  ||  ||  ||  || data-sort-value="1.84" | 0-2? || || data-sort-value="0.7" | !1 ||  ||  
+
|{{Card|Ambassador}} || [[Seaside]] || Action Attack || data-sort-value="3" | {{Cost|3}} ||Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it. ||  ||  ||  ||  || 2? || 1? ||  
 
|-
 
|-
|{{Card|Astrolabe}} || [[Seaside]], <abbr title="Added in Second Edition">2E</abbr> || Treasure - Duration || data-sort-value="3" | {{Cost|3}} || Now and at the start of your next turn:<br>{{Cost|1|l}}<br>'''+1 Buy''' ||  ||  || data-sort-value="2" | +1, N +1 || data-sort-value="2.02" | +{{Cost|1}}, N +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Fishing Village}} || [[Seaside]] || Action – Duration || data-sort-value="3" | {{Cost|3}} ||+2 Actions, +{{Cost|1}}. At the start of your next turn: +1 Action; +{{Cost|1}}. || +2 ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Fishing Village}} || [[Seaside]] || Action - Duration || data-sort-value="3" | {{Cost|3}} || '''+2 Actions'''<br>+{{Cost|1}}<br>At the start of your next turn: '''+1 Action''' and +{{Cost|1}}. || data-sort-value="3" | +2, N +1 ||  ||  || data-sort-value="2.02" | +{{Cost|1}}, N +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Lookout}} || [[Seaside]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Action. Look at the top 3 cards of your deck. Trash one of them. Discard one of them. Put the other one on top of your deck. || +1 ||  ||  || || 1 ||  ||  
 
|-
 
|-
|{{Card|Lookout}} || [[Seaside]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Action'''<br>Look at the top 3 cards of your deck. Trash one of them. Discard one of them. Put the other one back on top of your deck. || data-sort-value="1.1" | +1 ||  ||  ||  || data-sort-value="1.5" | 1 ||  ||  ||  ||  
+
|{{Card|Smugglers}} || [[Seaside]] || Action || data-sort-value="3" | {{Cost|3}} ||Gain a copy of a card costing up to {{Cost|6}} that the player to your right gained on his last turn. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Monkey}} || [[Seaside]], <abbr title="Added in Second Edition">2E</abbr> || Action - Duration || data-sort-value="3" | {{Cost|3}} || Until your next turn, when the player to your right gains a card, '''+1 Card'''.<br>At the start of your next turn, '''+1 Card'''. || || data-sort-value="2.03" | **+1, N +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Warehouse}} || [[Seaside]] || Action || data-sort-value="3" | {{Cost|3}} ||+3 Cards; +1 Action. Discard 3 cards. || +1 || data-sort-value="+0.5" | +3,-3 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Sea Chart}} || [[Seaside]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>Reveal the top card of your deck. If you have a copy of it in play, put it into your hand. || data-sort-value="1.1" | +1 || data-sort-value="1.92" | +1, !+1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Caravan}} || [[Seaside]] || Action – Duration || data-sort-value="4" | {{Cost|4}} ||+1 Card; +1 Action. At the start of your next turn, +1 Card. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Smugglers}} || [[Seaside]] || Action || data-sort-value="3" | {{Cost|3}} || Gain a copy of a card costing up to {{Cost|6}} that the player to your right gained on their last turn. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Cutpurse}} || [[Seaside]] || Action – Attack || data-sort-value="4" | {{Cost|4}} ||+{{Cost|2}}. Each other player discards a Copper card (or reveals a hand with no Copper). ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Warehouse}} || [[Seaside]] || Action || data-sort-value="3" | {{Cost|3}} || '''+3 Cards'''<br>'''+1 Action'''<br>Discard 3 cards. || data-sort-value="1.1" | +1 || data-sort-value="0.13" | +3, -3 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Island}} || [[Seaside]] || Action – Victory || data-sort-value="4" | {{Cost|4}} ||Set aside this and another card from your hand. Return them to your deck at the end of the game. Worth {{VP|2}} || ||  ||  ||  || data-sort-value="1.5" | 1,Self ||  ||  
 
|-
 
|-
|{{Card|Blockade}} || [[Seaside]], <abbr title="Added in Second Edition">2E</abbr> || Action - Duration - Attack || data-sort-value="4" | {{Cost|4}} || Gain a card costing up to {{Cost|4}}, setting it aside.<br>At the start of your next turn, put it into your hand. While it's set aside, when another player gains a copy of it on their turn, they gain a Curse. ||  || data-sort-value="1.09" | N +1 ||  ||  ||  ||  || data-sort-value="0.8" | **1? || data-sort-value="1.5" | 1 ||  
+
|{{Card|Navigator}} || [[Seaside]] || Action || data-sort-value="4" | {{Cost|4}} ||+{{Cost|2}}. Look at the top 5 cards of your deck. Either discard all of them, or put them back on top of your deck in any order. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} || ||  ||  
 
|-
 
|-
|{{Card|Caravan}} || [[Seaside]] || Action - Duration || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+1 Action'''<br>At the start of your next turn, '''+1 Card'''. || data-sort-value="1.1" | +1 || data-sort-value="2.06" | +1, N +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Pirate Ship}} || [[Seaside]] || Action – Attack || data-sort-value="4" | {{Cost|4}} ||Choose one: Each other player reveals the top 2 cards of his deck, trashes a revealed Treasure that you choose, discards the rest, and if anyone trashed a Treasure you take a Coin token; or, +{{Cost|1}} per Coin token you’ve taken with Pirate Ships this game. || ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Cutpurse}} || [[Seaside]] || Action - Attack || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>Each other player discards a Copper (or reveals a hand with no Copper). ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  || ||  ||  ||  
+
|{{Card|Salvager}} || [[Seaside]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Buy. Trash a card from your hand. +{{Cost|}}equal to its cost. ||  ||  || +1 ||  || 1 ||  ||  
 
|-
 
|-
|{{Card|Island}} || [[Seaside]] || Action - Victory || data-sort-value="4" | {{Cost|4}} || Put this and a card from your hand onto your Island mat.{{Divline}}'''{{VP|2|l}}''' ||  ||  ||  ||  || data-sort-value="2.4" | 1, Self || ||  ||  || data-sort-value="2.4" | {{VP|2}}
+
|{{Card|Sea Hag}} || [[Seaside]] || Action – Attack || data-sort-value="4" | {{Cost|4}} ||Each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck. || ||  ||  ||  ||  || 1 ||  
 
|-
 
|-
|{{Card|Navigator}} || [[Seaside]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>Look at the top 5 cards of your deck. Either discard them all, or put them back in any order. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  || ||  ||  ||  
+
|{{Card|Treasure Map}} || [[Seaside]] || Action || data-sort-value="4" | {{Cost|4}} ||Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 Gold cards, putting them on top of your deck. ||  ||  ||  ||  || Self ||  || 4?
 
|-
 
|-
|{{Card|Pirate Ship}} || [[Seaside]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="4" | {{Cost|4}} || Choose one: +{{Cost|1}} per Coin token on your Pirate Ship mat; or each other player reveals the top 2 cards of their deck, trashes one of those Treasures that you choose, and discards the rest, and then if anyone trashed a Treasure you add a Coin token to your Pirate Ship mat. || || ||  || data-sort-value="19" | +{{Cost|X}}? ||  ||  ||  ||  ||  
+
|{{Card|Bazaar}} || [[Seaside]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +2 Actions, +{{Cost|1}}. || +2 || +1 ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Sailor}} || [[Seaside]], <abbr title="Added in Second Edition">2E</abbr> || Action - Duration || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br>Once this turn, when you gain a Duration card, you may play it.<br>At the start of your next turn, +{{Cost|2}} and you may trash a card from your hand. || data-sort-value="1.921" | +1, !P1? ||  ||  || data-sort-value="2.06" | N +{{Cost|2}} || data-sort-value="0.95" | N 1? ||  ||  ||  ||  
+
|{{Card|Explorer}} || [[Seaside]] || Action || data-sort-value="5" | {{Cost|5}} ||You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand. || ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Salvager}} || [[Seaside]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Buy'''<br>Trash a card from your hand. +{{Cost|1}} per {{Cost|1}} it costs. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="21" | +{{Cost|X}} || data-sort-value="1.5" | 1 ||  ||  ||  ||  
+
|{{Card|Ghost Ship}} || [[Seaside]] || Action – Attack || data-sort-value="5" | {{Cost|5}} ||+2 Cards. Each other player with 4 or more cards in hand puts cards from his hand on top of his deck until he has 3 cards in his hand. ||  || +2 || ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Sea Hag}} || [[Seaside]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="4" | {{Cost|4}} || Each other player discards the top card of their deck, then gains a Curse onto their deck. ||  ||  ||  ||  ||  ||  || data-sort-value="1" | 1 ||  ||  
+
|{{Card|Merchant Ship}} || [[Seaside]] || Action – Duration || data-sort-value="5" | {{Cost|5}} ||Now and at the start of your next turn: +{{Cost|2}}. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Tide Pools}} || [[Seaside]], <abbr title="Added in Second Edition">2E</abbr> || Action - Duration || data-sort-value="4" | {{Cost|4}} || '''+3 Cards'''<br>'''+1 Action'''<br>At the start of your next turn, discard 2 cards. || data-sort-value="1.1" | +1 || data-sort-value="1.22" | +3, N -2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Outpost}} || [[Seaside]] || Action Duration || data-sort-value="5" | {{Cost|5}} ||You only draw 3 cards (instead of 5) in this turn’s Clean-up phase. Take an extra turn after this one. This can’t cause you to take more than two consecutive turns. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Treasure Map}} || [[Seaside]] || Action || data-sort-value="4" | {{Cost|4}} || Trash this and a Treasure Map from your hand. If you trashed two Treasure Maps, gain 4 Golds onto your deck. || ||  ||  ||  || data-sort-value="1.93" | 1?, Self ||  ||  || data-sort-value="3.8" | !4 ||  
+
|{{Card|Tactician}} || [[Seaside]] || Action – Duration || data-sort-value="5" | {{Cost|5}} ||Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards; +1 Buy; and +1 Action. || +1 || data-sort-value="+4.9" | +5? || +1 ||  ||  || ||  
 
|-
 
|-
|{{Card|Bazaar}} || [[Seaside]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+2 Actions'''<br>+{{Cost|1}} || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Treasury}} || [[Seaside]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action; +{{Cost|1}}. When you discard this from play, if you didn’t buy a Victory card this turn, you may put this on top of your deck. || +1 || +1 ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Corsair}} || [[Seaside]], <abbr title="Added in Second Edition">2E</abbr> || Action - Duration - Attack || data-sort-value="5" | {{Cost|5}} || +{{Cost|2}}<br>At the start of your next turn, '''+1 Card'''. Until then, each other player trashes the first Silver or Gold they play each turn. ||  || data-sort-value="1.09" | N +1 ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Wharf}} || [[Seaside]] || Action Duration || data-sort-value="5" | {{Cost|5}} ||Now and at the start of your next turn: +2 Cards; +1 Buy. ||  || +2 || +1 ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Explorer}} || [[Seaside]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || You may reveal a Province from your hand. If you do, gain a Gold to your hand. If you don't, gain a Silver to your hand. ||  || data-sort-value="0.8" | !(+1) ||  ||  ||  ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Herbalist}} || [[Alchemy]] || Action || data-sort-value="2" | {{Cost|2}} ||+1 Buy; +{{Cost|1}}. When you discard this from play, you may put one of your Treasures from play on top of your deck. ||  ||  || +1 || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Ghost Ship}} || [[Seaside]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>Each other player with 4 or more cards in hand puts cards from their hand onto their deck until they have 3 cards in hand. ||  || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Potion}} || [[Alchemy]] || Treasure || data-sort-value="4" | {{Cost|4}} ||Worth {{Cost|P}}. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Merchant Ship}} || [[Seaside]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || Now and at the start of your next turn: +{{Cost|2}}. || ||  ||  || data-sort-value="2.2" | +{{Cost|2}}, N +{{Cost|2}} ||  ||  || ||  ||  
+
|{{Card|Apprentice}} || [[Alchemy]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Action. Trash a card from your hand. +1 Card per Coin it costs. +2 Cards if it has {{Cost|P}} in its cost. || +1 || data-sort-value="+3.1" | +? ||  ||  || 1 ||  ||  
 
|-
 
|-
|{{Card|Outpost}} || [[Seaside]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || If this is the first time you played an Outpost this turn, and the previous turn wasn't yours, then take an extra turn after this one, and you only draw 3 cards for your next hand. ||  ||  ||  ||  || ||  ||  ||  ||  
+
|{{Card|Transmute}} || [[Alchemy]] || Action || data-sort-value="100" | {{Cost|P}} ||Trash a card from your hand. If it is an… Action card, gain a Duchy; Treasure card, gain a Transmute; Victory card, gain a Gold. ||  ||  ||  ||  || 1 ||  || 1
 
|-
 
|-
|{{Card|Pirate}} || [[Seaside]], <abbr title="Added in Second Edition">2E</abbr> || Action - Duration - Reaction || data-sort-value="5" | {{Cost|5}} || At the start of your next turn, gain a Treasure costing up to {{Cost|6}} to your hand.{{Divline}}When any player gains a Treasure, you may play this from your hand. || data-sort-value="1.05" | **Pself || data-sort-value="1.08" | N (+1) ||  ||  ||  ||  ||  || data-sort-value="1.62" | N 1 ||  
+
|{{Card|Vineyard}} || [[Alchemy]] || Victory || data-sort-value="100" | {{Cost|P}} ||Worth {{VP|1}} for every 3 Action cards in your deck (rounded down). ||  ||  ||  ||  ||  || ||  
 
|-
 
|-
|{{Card|Sea Witch}} || [[Seaside]], <abbr title="Added in Second Edition">2E</abbr> || Action - Duration - Attack || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>Each other player gains a Curse.<br>At the start of your next turn, '''+2 Cards''', then discard 2 cards. || || data-sort-value="2.22" | +2, N +2, N -2 ||  ||  ||  ||  || data-sort-value="1" | 1 ||  ||  
+
|{{Card|Apothecary}} || [[Alchemy]] || Action || data-sort-value="102" | {{Cost|2P}} ||+1 Card; +1 Action. Reveal the top 4 cards of your deck. Put the revealed Coppers and Potions into your hand. Put the other cards back on top in any order. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Tactician}} || [[Seaside]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || If you have at least one card in hand: Discard your hand, and at the start of your next turn, '''+5 Cards''', '''+1 Action''', and '''+1 Buy'''. || data-sort-value="0.82" | !N +1 || data-sort-value="4.91" | -X, !N +5 || data-sort-value="0.6" | !N +1 ||  ||  ||  ||  ||  ||  
+
|{{Card|Scrying Pool}} || [[Alchemy]] || Action – Attack || data-sort-value="102" | {{Cost|2P}} ||+1 Action. Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice. Then reveal cards from the top of your deck until revealing one that isn’t an Action. Put all of your revealed cards into your hand. || +1 ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Treasury}} || [[Seaside]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>+{{Cost|1}}<br>At the end of your Buy phase this turn, if you didn't gain a Victory card in it, you may put this onto your deck. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|University}} || [[Alchemy]] || Action || data-sort-value="102" | {{Cost|2P}} ||+2 Actions. You may gain an Action card costing up to {{Cost|5}}. || +2 ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Wharf}} || [[Seaside]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || Now and at the start of your next turn: '''+2 Cards''' and '''+1 Buy'''. ||  || data-sort-value="2.2" | +2, N +2 || data-sort-value="2" | +1, N +1 || ||  ||  ||  ||  ||  
+
|{{Card|Alchemist}} || [[Alchemy]] || Action || data-sort-value="103" | {{Cost|3P}} ||+2 Cards; +1 Action. When you discard this from play, you may put this on top of your deck if you have a Potion in play. || +1 || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Transmute}} || [[Alchemy]] || Action || data-sort-value="100" | {{Cost|P}} || Trash a card from your hand. If it is an...<br>Action card, gain a Duchy<br>Treasure card, gain a Transmute<br>Victory card, gain a Gold || || ||  ||  || data-sort-value="1.5" | 1 ||  || || data-sort-value="1.5" | 1 || data-sort-value="2.7" | !({{VP|3}})
+
|{{Card|Familiar}} || [[Alchemy]] || Action – Attack || data-sort-value="103" | {{Cost|3P}} ||+1 Card; +1 Action. Each other player gains a curse. || +1 || +1 ||  ||  ||  || 1 ||  
 
|-
 
|-
|{{Card|Vineyard}} || [[Alchemy]] || Victory || data-sort-value="100" | {{Cost|P}} || Worth '''{{VP|1}}''' per 3 Action cards you have (round down). ||  ||  ||  ||  ||  ||  ||  ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Philosopher's Stone}} || [[Alchemy]] || Treasure || data-sort-value="103" | {{Cost|3P}} ||When you play this, count your deck and discard pile. Worth {{Cost|1}} per 5 cards total between them (rounded down). ||  ||  ||  || data-sort-value="2.5" | +{{Cost|X}} ||  ||  ||
 
|-
 
|-
|{{Card|Herbalist}} || [[Alchemy]] || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>+{{Cost|1}}<br>Once this turn, when you discard a Treasure from play, you may put it onto your deck. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Golem}} || [[Alchemy]] || Action || data-sort-value="104" | {{Cost|4P}} ||Reveal cards from your deck until you reveal 2 Action cards other than Golem Cards. Discard the other cards, then play the Action cards in either order. || data-sort-value="+1.9" | || ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Apothecary}} || [[Alchemy]] || Action || data-sort-value="102" | {{Cost|2P}} || '''+1 Card'''<br>'''+1 Action'''<br>Reveal the top 4 cards of your deck. Put the Coppers and Potions into your hand. Put the rest back in any order. || data-sort-value="1.1" | +1 || data-sort-value="2.9" | + 1-5 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Possession}} || [[Alchemy]] || Action || data-sort-value="106" | {{Cost|6P}} ||The player to your left takes an extra turn after this one, in which you can see all cards he can and make all decisions for him. Any cards he would gain on that turn, you gain instead; any cards of his that are trashed are set aside and returned to his discard pile at end of turn. ||  ||  ||  ||  ||  ||  || ?
 
|-
 
|-
|{{Card|Scrying Pool}} || [[Alchemy]] || Action - Attack || data-sort-value="102" | {{Cost|2P}} || '''+1 Action'''<br>Each player (including you) reveals the top card of their deck and either discards it or puts it back, your choice. Then reveal cards from your deck until revealing one that isn’t an Action. Put all of those revealed cards into your hand. || data-sort-value="1.1" | +1 || data-sort-value="20.1" | +X || ||  ||  ||  ||  ||  ||  
+
|{{Card|Loan}} || [[Prosperity]] || Treasure || data-sort-value="3" | {{Cost|3}} ||Worth {{Cost|1}}. When you play this, reveal cards from your deck until you reveal a Treasure. Discard it or trash it. Discard the other cards. || ||  ||  || data-sort-value="1" | +{{Cost|1}} || 1? ||  ||  
 
|-
 
|-
|{{Card|University}} || [[Alchemy]] || Action || data-sort-value="102" | {{Cost|2P}} || '''+2 Actions'''<br>You may gain an Action card costing up to {{Cost|5}}. || data-sort-value="2.1" | +2 ||  ||  || ||  ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Trade Route}} || [[Prosperity]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Buy; +{{Cost|1}} per token on the Trade Route mat. Trash a card from your hand. Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, move the token to the Trade Route mat. ||  ||  || +1 || data-sort-value="1.5" | +{{Cost|1}}? || 1 ||  ||  
 
|-
 
|-
|{{Card|Alchemist}} || [[Alchemy]] || Action || data-sort-value="103" | {{Cost|3P}} || '''+2 Cards'''<br>'''+1 Action'''<br>At the start of Clean-up this turn, if you have a Potion in play, you may put this onto your deck. || data-sort-value="1.1" | +1 || data-sort-value="2.1" | +2 ||  || ||  ||  ||  ||  ||  
+
|{{Card|Watchtower}} || [[Prosperity]] || Action – Reaction || data-sort-value="3" | {{Cost|3}} ||Draw until you have 6 cards in hand. When you gain a card, you may reveal this from your hand. If you do, either trash that card, or put it on top of your deck. || data-sort-value="+1.9" |  || +X ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Familiar}} || [[Alchemy]] || Action - Attack || data-sort-value="103" | {{Cost|3P}} || '''+1 Card'''<br>'''+1 Action'''<br>Each other player gains a Curse. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  || data-sort-value="1" | 1 ||  ||  
+
|{{Card|Bishop}} || [[Prosperity]] || Action || data-sort-value="4" | {{Cost|4}} ||+{{Cost|1}}; +1{{VP}}. Trash a card from your hand. +{{VP}} equal to half its cost in coins, rounded down. Each other player may trash a card from his hand. ||  ||  ||  || data-sort-value="1" | +{{Cost|1}} || 1 ||  ||  
 
|-
 
|-
|{{Card|Philosopher's Stone}} || [[Alchemy]] || Treasure || data-sort-value="103" | {{Cost|3P}} || Count your deck and discard pile.<br>+{{Cost|1}} per 5 cards total between them (round down). ||  ||  ||  || data-sort-value="21" | +{{Cost|X}} ||  ||  ||  ||  ||  
+
|{{Card|Monument}} || [[Prosperity]] || Action || data-sort-value="4" | {{Cost|4}} ||+{{Cost|2}}; +1{{VP}}. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Golem}} || [[Alchemy]] || Action || data-sort-value="104" | {{Cost|4P}} || Reveal cards from your deck until you reveal 2 Action cards other than Golems. Discard the other cards, then play the Action cards in either order. || data-sort-value="2.24" | P1, P1 ||  ||  ||  || || ||  ||  ||  
+
|{{Card|Quarry}} || [[Prosperity]] || Treasure || data-sort-value="4" | {{Cost|4}} ||Worth {{Cost|1}}. While this is in play, Action cards cost {{Cost|2}} less, but not less than {{Cost|0}}. ||  ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Apprentice}} || [[Alchemy]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>Trash a card from your hand. '''+1 Card''' per {{Cost|1}} it costs. '''+2 Cards''' if it has {{Cost|P}} in its cost. || data-sort-value="1.1" | +1 || data-sort-value="20.1" | +X ||  ||  || data-sort-value="1.5" | 1 ||  ||  || ||
+
|{{Card|Talisman}} || [[Prosperity]] || Treasure || data-sort-value="4" | {{Cost|4}} ||Worth {{Cost|1}}. While this is in play, when you buy a card costing {{Cost|4}} or less that is not a Victory card, gain a copy of it. || ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  || 1?
 
|-
 
|-
|{{Card|Possession}} || [[Alchemy]] || Action || data-sort-value="106" | {{Cost|6P}} || The player to your left takes an extra turn after this one, in which you can see all cards they can and make all decisions for them. Any cards or {{Debt}} they would gain on that turn, you gain instead; any cards of theirs that are trashed are set aside and put in their discard pile at end of turn. || || || ||  ||  ||  ||  || data-sort-value="21" | X ||  
+
|{{Card|Worker's Village}} || [[Prosperity]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +2 Actions, +1 Buy || +2 || +1 || +1 ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Potion}} || [[Alchemy]] || Treasure || data-sort-value="4" | {{Cost|4}} || {{Cost|P|l}} || || || || data-sort-value="0" | +{{Cost|P}} ||  ||  ||  ||  ||  
+
|{{Card|City}} || [[Prosperity]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +2 Actions. If there are one or more empty Supply piles, +1 Card. If there are two or more, +{{Cost|1}} and +1 Buy. || +2 || +1 || +1 || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Anvil}} || [[Prosperity]], <abbr title="Added in Second Edition">2E</abbr> || Treasure || data-sort-value="3" | {{Cost|3}} || {{Cost|1|l}}<br>You may discard a Treasure to gain a card costing up to {{Cost|4}}. ||  || data-sort-value="-0.9" | -1? ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Contraband}} || [[Prosperity]] || Treasure || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|3}}. +1 Buy. When you play this, the player to your left names a card. You can’t buy that card this turn. ||  || || +1 || data-sort-value="3" | +{{Cost|3}} ||  ||  ||  
 
|-
 
|-
|{{Card|Loan}} || [[Prosperity]], <abbr title="Only in First Edition">1E</abbr> || Treasure || data-sort-value="3" | {{Cost|3}} || {{Cost|1|l}}<br>Reveal cards from your deck until you reveal a Treasure. Discard it or trash it. Discard the other cards. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="0.94" | 1? ||  ||  ||  ||  
+
|{{Card|Counting House}} || [[Prosperity]] || Action || data-sort-value="5" | {{Cost|5}} ||Look through your discard pile, reveal any number of Copper cards from it, and put them into your hand. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Trade Route}} || [[Prosperity]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Buy'''<br>Trash a card from your hand. +{{Cost|1}} per Coin token on the Trade Route mat.{{Divline}}Setup: Add a Coin token to each Victory Supply pile; move that token to the Trade Route mat when a card is gained from that pile. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="21" | +{{Cost|X}} || data-sort-value="1.5" | 1 ||  || ||  ||  
+
|{{Card|Mint}} || [[Prosperity]] || Action || data-sort-value="5" | {{Cost|5}} ||You may reveal a Treasure card from your hand. Gain a copy of it. When you buy this, trash all Treasures you have in play. ||  ||  || ||  || ? ||  || 1
 
|-
 
|-
|{{Card|Watchtower}} || [[Prosperity]] || Action - Reaction || data-sort-value="3" | {{Cost|3}} || Draw until you have 6 cards in hand.{{Divline}}When you gain a card, you may reveal this from your hand, to either trash that card or put it onto your deck. ||  || data-sort-value="6.1" | =6 ||  ||  || data-sort-value="0.9" | **1? |||  || ||  
+
|{{Card|Mountebank}} || [[Prosperity]] || Action – Attack || data-sort-value="5" | {{Cost|5}} ||+{{Cost|2}}. Each other player may discard a Curse. If he doesn’t, he gains a Curse and a Copper. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  || 2? ||  
 
|-
 
|-
|{{Card|Bishop}} || [[Prosperity]] || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|1}}<br>'''+{{VP|1}}'''<br>Trash a card from your hand. '''+{{VP|1}}''' per {{Cost|2}} it costs (round down). Each other player may trash a card from their hand. ||  || ||  || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="1.5" | 1 ||  ||  ||  || data-sort-value="1.5" | +{{VP|1}}, +{{VP|X}}
+
|{{Card|Rabble}} || [[Prosperity]] || Action – Attack || data-sort-value="5" | {{Cost|5}} ||+3 Cards. Each other player reveals the top 3 cards of his deck, discards the revealed Actions and Treasures, and puts the rest back on top in any order he chooses. ||  || +3 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Clerk}} || [[Prosperity]], <abbr title="Added in Second Edition">2E</abbr> || Action - Reaction - Attack || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>Each other player with 5 or more cards in hand puts one onto their deck.{{Divline}}At the start of your turn, you may play this from your hand. || data-sort-value="1.16" | Pself ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Royal Seal}} || [[Prosperity]] || Treasure || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|2}}. While this is in play, when you gain a card, you may put that card on top of your deck. || ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Investment}} || [[Prosperity]], <abbr title="Added in Second Edition">2E</abbr> || Treasure || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand.<br>Choose one: +{{Cost|1}}; or trash this to reveal your hand for '''+1'''{{VP}} per differently named Treasure there. ||  ||  ||  || data-sort-value="0.93" | +{{Cost|1}}? || data-sort-value="1.5" | 1 |||  ||  || data-sort-value="19.9" | +{{VP|X}}?
+
|{{Card|Vault}} || [[Prosperity]] || Action || data-sort-value="5" | {{Cost|5}} ||+2 Cards. Discard any number of cards. +{{Cost|1}} per card discarded. Each other player may discard 2 cards. If he does, he draws a card. ||  || data-sort-value="0" | +2,-X ||| data-sort-value="2.5" | +{{Cost|X}} ||  ||  ||  
 
|-
 
|-
|{{Card|Monument}} || [[Prosperity]] || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>'''+{{VP|1}}''' ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || ||  || data-sort-value="1.3" | +{{VP|1}}
+
|{{Card|Venture}} || [[Prosperity]] || Treasure || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|1}}. When you play this, reveal cards from your deck until you reveal a Treasure. Discard the other cards. Play that Treasure. ||  ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Quarry}} || [[Prosperity]] || Treasure || data-sort-value="4" | {{Cost|4}} || {{Cost|1|l}}<br>This turn, Actions cost {{Cost|2}} less. ||  ||  || || data-sort-value="2.96" | +{{Cost|1}}, !R2 ||  ||  ||  ||  ||  
+
|{{Card|Goons}} || [[Prosperity]] || Action – Attack || data-sort-value="6" | {{Cost|6}} ||+1 Buy; +{{Cost|2}}. Each other player discards down to 3 cards in hand. While this is in play, when you buy a card, +1{{VP}}. ||  ||  || +1 || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Talisman}} || [[Prosperity]], <abbr title="Only in First Edition">1E</abbr> || Treasure || data-sort-value="4" | {{Cost|4}} || {{Cost|1|l}}{{Divline}}While you have this in play, when you buy a non-Victory card costing {{Cost|4}} or less, gain a copy of it. || || || || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Grand Market}} || [[Prosperity]] || Action || data-sort-value="6" | {{Cost|6}} ||+1 Card; +1 Action; +1 Buy; +{{Cost|2}}. You can’t buy this if you have any Copper in play. || +1 || +1 || +1 || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Tiara}} || [[Prosperity]], <abbr title="Added in Second Edition">2E</abbr> || Treasure || data-sort-value="4" | {{Cost|4}} || <p>'''+1 Buy'''<br>This turn, when you gain a card, you may put it onto your deck.</p>You may play a Treasure from your hand twice. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.99" | P2? ||  ||  ||  ||  ||  
+
|{{Card|Hoard}} || [[Prosperity]] || Treasure || data-sort-value="6" | {{Cost|6}} ||Worth {{Cost|2}}. While this is in play, when you buy a Victory card, gain a Gold. ||  ||  || || data-sort-value="2" | +{{Cost|2}} ||  ||  || 1?
 
|-
 
|-
|{{Card|Worker's Village}} || [[Prosperity]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''<br>'''+1 Buy''' || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||  
+
|{{Card|Bank}} || [[Prosperity]] || Treasure || data-sort-value="7" | {{Cost|7}} ||Worth {{Cost|?}}. When you play this, it’s worth {{Cost|1}} per Treasure card you have in play (counting this). || || ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Charlatan}} || [[Prosperity]], <abbr title="Added in Second Edition">2E</abbr> || Action - Attack || data-sort-value="5" | {{Cost|5}} || +{{Cost|3}}<br>Each other player gains a Curse.{{Divline}}In games using this, Curse is also a Treasure worth {{Cost|1}}. ||  ||  ||  || data-sort-value="3.5" | +{{Cost|3}} ||  ||  || data-sort-value="1" | 1 ||  ||  
+
|{{Card|Expand}} || [[Prosperity]] || Action || data-sort-value="7" | {{Cost|7}} ||Trash a card from your hand. Gain a card costing up to {{Cost|3}} more than the trashed card. ||  ||  ||  ||  || 1 ||  || 1
 
|-
 
|-
|{{Card|City}} || [[Prosperity]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+2 Actions'''<br>If there are one or more empty Supply piles, '''+1 Card'''. If there are two or more, '''+1 Buy''' and +{{Cost|1}} || data-sort-value="2.1" | +2 || data-sort-value="1.92" | +1, !+1 || data-sort-value="0.5" | !+1 || data-sort-value="0.8" | !+{{Cost|1}} ||  ||  || ||  ||  
+
|{{Card|Forge}} || [[Prosperity]] || Action || data-sort-value="7" | {{Cost|7}} ||Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards. || || ||  ||  || ? ||  || 1
 
|-
 
|-
|{{Card|Collection}} || [[Prosperity]], <abbr title="Added in Second Edition">2E</abbr> || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}}<br>'''+1 Buy'''<br>This turn, when you gain an Action card, '''+1{{VP}}'''. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  || data-sort-value="20" | +{{VP|X}}
+
|{{Card|King's Court}} || [[Prosperity]] || Action || data-sort-value="7" | {{Cost|7}} ||You may choose an Action card in your hand. Play it three times. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Contraband}} || [[Prosperity]], <abbr title="Only in First Edition">1E</abbr> || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|3|l}}<br>'''+1 Buy'''<br>The player to your left names a card. You can’t buy that card this turn. || || || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||  
+
|{{Card|Peddler}} || [[Prosperity]] || Action || data-sort-value="7.9" | {{Cost|8*}} ||+1 Card; +1 Action; +{{Cost|1}}. During your Buy phase, this costs {{Cost|2}} less per Action card you have in play, but not less than {{Cost|0}}. || +1 || +1 ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Counting House}} || [[Prosperity]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || Look through your discard pile, reveal any number of Coppers from it, and put them into your hand. ||  || data-sort-value="20.1" | +X ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Platinum}} || [[Prosperity]] || Treasure || data-sort-value="9" | {{Cost|9}} ||Worth {{Cost|5}} || ||  ||  || data-sort-value="5" | +{{Cost|5}} ||  ||  ||  
 
|-
 
|-
|{{Card|Crystal Ball}} || [[Prosperity]], <abbr title="Added in Second Edition">2E</abbr> || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|1|l}}<br>Look at the top card of your deck. You may trash it, discard it, or, if it's an Action or Treasure, play it. || data-sort-value="0.72" | !P1? ||  ||  || data-sort-value="1.82" | +{{Cost|1}}, !P1? || data-sort-value="0.94" | 1? ||  ||  ||  ||  
+
|{{Card|Colony}} || [[Prosperity]] || Victory || data-sort-value="11" | {{Cost|11}} ||Worth {{VP|10}} || ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Magnate}} || [[Prosperity]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || Reveal your hand.<br>'''+1 Card''' per Treasure in it. ||  || data-sort-value="20.1" | +X || || || ||  ||  ||  ||  
+
|{{Card|Hamlet}} || [[Cornucopia]] || Action || data-sort-value="2" | {{Cost|2}} ||+1 Card; +1 Action. You may discard a card; if you do, +1 Action. You may discard a card; if you do, +1 Buy. || data-sort-value="+1.5" | +1 || data-sort-value="+1" | +2? || data-sort-value="+0.5" | +1? ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Mint}} || [[Prosperity]] || Action || data-sort-value="5" | {{Cost|5}} || You may reveal a Treasure card from your hand. Gain a copy of it.{{Divline}}When you gain this, trash all non-Duration Treasures you have in play. ||  ||  ||  ||  || data-sort-value="20" | *X ||  ||  || data-sort-value="0.95" | 1? ||  
+
|{{Card|Fortune Teller}} || [[Cornucopia]] || Action – Attack || data-sort-value="3" | {{Cost|3}} ||+{{Cost|2}}. Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card. He puts it on top and discards the other revealed cards. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Mountebank}} || [[Prosperity]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="5" | {{Cost|5}} || +{{Cost|2}}<br>Each other player may discard a Curse. If they don’t, they gain a Curse and a Copper. || ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || data-sort-value="1.9" | 2? ||  ||  
+
|{{Card|Menagerie}} || [[Cornucopia]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Action. Reveal your hand. If there are no duplicate cards in it, +3 Cards. Otherwise, +1 Card. || +1 || data-sort-value="+2.5" | +3? ||  ||  || ||  ||  
 
|-
 
|-
|{{Card|Rabble}} || [[Prosperity]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>Each other player reveals the top 3 cards of their deck, discards the revealed Actions and Treasures, and puts the rest back in any order they choose. ||  || data-sort-value="3.03" | +3 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Farming Village}} || [[Cornucopia]] || Action || data-sort-value="4" | {{Cost|4}} ||+2 Actions. Reveal cards from the top of your deck until you reveal an Action or Treasure card. Put that card into your hand and discard the other cards. || +2 ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Royal Seal}} || [[Prosperity]], <abbr title="Only in First Edition">1E</abbr> || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}}{{Divline}}While you have this in play, when you gain a card, you may put that card onto your deck. ||  || || || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Horse Traders}} || [[Cornucopia]] || Action – Reaction || data-sort-value="4" | {{Cost|4}} ||+1 Buy; +{{Cost|3}}; Discard 2 cards. When another player plays an Attack card, you may set this aside from your hand. If you do, then at the start of your next turn, +1 Card and return this to your hand. ||  || data-sort-value="0" | -2 || +1 || data-sort-value="3" | +{{Cost|3}} ||  ||  ||  
 
|-
 
|-
|{{Card|Vault}} || [[Prosperity]] || Action || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>Discard any number of cards for +{{Cost|1}} each. Each other player may discard 2 cards, to draw a card. ||  || data-sort-value="1.991" | +2, -X ||  || data-sort-value="21" | +{{Cost|X}} || ||  ||  ||  ||  
+
|{{Card|Remake}} || [[Cornucopia]] || Action || data-sort-value="4" | {{Cost|4}} ||Do this twice: Trash a card from your hand; gain a card costing exactly {{Cost|1}} more than the trashed card. ||  || ||  || data-sort-value="1" | +{{Cost|1}} || 2 ||  || 2
 
|-
 
|-
|{{Card|Venture}} || [[Prosperity]], <abbr title="Only in First Edition">1E</abbr> || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|1|l}}<br>Reveal cards from your deck until you reveal a Treasure. Discard the other cards. Play that Treasure. || || ||  || data-sort-value="2.03" | +{{Cost|1}}, P1 ||  ||  ||  ||  ||  
+
|{{Card|Tournament}} || [[Cornucopia]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Action. Each player may reveal a Province from his hand. If you do, discard it and gain a Prize (from the Prize pile) or a Duchy, putting it on top of your deck. If no-one else does, +1 Card, +{{Cost|1}}. || +1 || +1 ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  || 1?
 
|-
 
|-
|{{Card|War Chest}} || [[Prosperity]], <abbr title="Added in Second Edition">2E</abbr> || Treasure || data-sort-value="5" | {{Cost|5}} || The player to your left names a card. Gain a card costing up to {{Cost|5}} that hasn't been named for War Chest this turn. ||  || |||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Young Witch}} || [[Cornucopia]] || Action – Attack || data-sort-value="4" | {{Cost|4}} ||+2 Cards. Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn’t, he gains a Curse. Setup: Add an extra Kingdom card pile costing {{Cost|2}} or {{Cost|3}} to the Supply. Cards from that pile are Bane cards. ||  || data-sort-value="+0.5" | +2 ||  ||  ||  || 1? ||  
 
|-
 
|-
|{{Card|Goons}} || [[Prosperity]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="6" | {{Cost|6}} || '''+1 Buy'''<br>+{{Cost|2}}<br>Each other player discards down to 3 cards in hand.{{Divline}}While you have this in play, when you buy a card, +{{VP|1}}. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || ||  || data-sort-value="20" | +{{VP|X}}
+
|{{Card|Harvest}} || [[Cornucopia]] || Action || data-sort-value="5" | {{Cost|5}} ||Reveal the top 4 cards of your deck, then discard them. +{{Cost|1}} per differently named card revealed. ||  ||  || || data-sort-value="2.5" | +{{Cost|4}}? ||  ||  ||  
 
|-
 
|-
|{{Card|Grand Market}} || [[Prosperity]] || Action || data-sort-value="6" | {{Cost|6*}} || '''+1 Card'''<br>'''+1 Action'''<br>'''+1 Buy'''<br>+{{Cost|2}}.{{Divline}}You can’t buy this if you have any Coppers in play. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 || data-sort-value="1.5" | +1 || data-sort-value="2.05" | +{{Cost|2}} || ||  ||  ||  ||  
+
|{{Card|Horn of Plenty}} || [[Cornucopia]] || Treasure || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|0}}. When you play this, gain a card costing up to {{Cost|1}} per differently named card you have in play, counting this. If it’s a Victory card, trash this. || || || || data-sort-value="1" | +{{Cost|0}} || Self? ||  || 1
 
|-
 
|-
|{{Card|Hoard}} || [[Prosperity]] || Treasure || data-sort-value="6" | {{Cost|6}} || {{Cost|2|l}}<br>This turn, when you gain a Victory card, if you bought it, gain a Gold. || || ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  || data-sort-value="21" | X ||  
+
|{{Card|Hunting Party}} || [[Cornucopia]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action. Reveal your hand. Reveal cards from your deck until you reveal a card that isn’t a duplicate of one in your hand. Put it into your hand and discard the rest. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Bank}} || [[Prosperity]] || Treasure || data-sort-value="7" | {{Cost|7}} || +{{Cost|1}} per Treasure card you have in play (counting this). ||  ||  ||  || data-sort-value="21" | +{{Cost|X}} ||  || ||  ||  ||  
+
|{{Card|Jester}} || [[Cornucopia]] || Action – Attack || data-sort-value="5" | {{Cost|5}} ||+{{Cost|2}}. Each other player discards the top card of his deck. If it’s a Victory card he gains a Curse. Otherwise either he gains a copy of the discarded card or you do, your choice. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  || 1? || 1?
 
|-
 
|-
|{{Card|Expand}} || [[Prosperity]] || Action || data-sort-value="7" | {{Cost|7}} || Trash a card from your hand. Gain a card costing up to {{Cost|3}} more than it. ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Fairgrounds}} || [[Cornucopia]] || Victory || data-sort-value="6" | {{Cost|6}} ||Worth {{VP|2}} for every 5 differently named cards in your deck (round down). ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Forge}} || [[Prosperity]] || Action || data-sort-value="7" | {{Cost|7}} || Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in {{Cost}} of the trashed cards. || ||  ||  ||  || data-sort-value="21" | X ||  ||  || data-sort-value="1.5" | 1 ||
+
|{{Card|Bag of Gold}} || [[Cornucopia]] || Action – Prize || data-sort-value="-0.1" | {{Cost|0*}} ||+1 Action. Gain a Gold, putting it on top of your deck. || +1 ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|King's Court}} || [[Prosperity]] || Action || data-sort-value="7" | {{Cost|7}} || You may play an Action card from your hand three times. || data-sort-value="3.3" | P3? || ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Diadem}} || [[Cornucopia]] || Treasure – Prize || data-sort-value="-0.1" | {{Cost|0*}} ||Worth {{Cost|2}}. When you play this, +{{Cost|1}} per unused Action you have (Action, not Action card). ||  ||  ||  || data-sort-value="2.5" | +{{Cost|2}}? ||  ||  ||  
 
|-
 
|-
|{{Card|Peddler}} || [[Prosperity]] || Action || data-sort-value="7.9" | {{Cost|8*}} || '''+1 Card'''<br>'''+1 Action'''<br>'''+{{Cost|1}}'''{{Divline}}During a player's Buy phase, this costs {{Cost|2}} less per Action card they have in play. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="1.08" | +{{Cost|1}}, RXself ||  ||  ||  || ||  
+
|{{Card|Followers}} || [[Cornucopia]] || Action – Attack – Prize || data-sort-value="-0.1" | {{Cost|0*}} ||+2 Cards. Gain an Estate. Each other player gains a Curse and discards down to 3 cards in hand. ||  || +2 ||  ||  ||  || 1 || 1
 
|-
 
|-
|{{Card|Platinum}} || [[Prosperity]] || Treasure || data-sort-value="9" | {{Cost|9}} || {{Cost|5|l}} ||  ||  || || data-sort-value="5" | +{{Cost|5}} ||  ||  ||  ||  ||  
+
|{{Card|Princess}} || [[Cornucopia]] || Action – Prize || data-sort-value="-0.1" | {{Cost|0*}} ||+1 Buy. While this is in play, cards cost {{Cost|2}} less, but not less than {{Cost|0}}. ||  ||  || +1 || data-sort-value="2.5" | +{{Cost|2}}? ||  ||  ||  
 
|-
 
|-
|{{Card|Colony}} || [[Prosperity]] || Victory || data-sort-value="11" | {{Cost|11}} || '''{{VP|10|l}}''' || || || ||  ||  ||  ||  ||  || data-sort-value="10.1" | {{VP|10}}
+
|{{Card|Trusty Steed}} || [[Cornucopia]] || Action – Prize || data-sort-value="-0.1" | {{Cost|0*}} ||Choose two: +2 Cards; or +2 Actions; or +{{Cost|2}}; or gain 4 Silvers and put your deck into your discard pile. || data-sort-value="+1.9" | +2? || data-sort-value="+1.9" | +2? ||  || data-sort-value="1.9" | +{{Cost|2}}? ||  ||  || 4?
 
|-
 
|-
|{{Card|Hamlet}} || [[Cornucopia]] || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Card'''<br>'''+1 Action'''<br>You may discard a card for '''+1 Action'''. You may discard a card for '''+1 Buy'''. || data-sort-value="1.9" | +1, !+1 || data-sort-value="1.16" | +1, -2? || data-sort-value="0.5" | !+1 ||  ||  ||  ||  ||  ||  
+
|{{Card|Crossroads}} || [[Hinterlands]] || Action || data-sort-value="2" | {{Cost|2}} ||Reveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions. || data-sort-value="+2.5" | +3? || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Fortune Teller}} || [[Cornucopia]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="3" | {{Cost|3}} || +{{Cost|2}}<br>Each other player reveals cards from the top of their deck until they reveal a Victory card or a Curse. They put it on top and discard the rest. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || ||  ||
+
|{{Card|Duchess}} || [[Hinterlands]] || Action || data-sort-value="2" | {{Cost|2}} ||+{{Cost|2}}. Each player (including you) looks at the top card of his deck, and discards it or puts it back. —In games using this, when you gain a Duchy, you may gain a Duchess. || data-sort-value="0" |  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  || 1?
 
|-
 
|-
|{{Card|Menagerie}} || [[Cornucopia]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Action'''<br>Reveal your hand. If the revealed cards all have different names, '''+3 Cards'''. Otherwise, '''+1 Card'''. || data-sort-value="1.1" | +1 || data-sort-value="1.3" | +1, !+2 || ||  ||  ||  ||  ||  ||  
+
|{{Card|Fool's Gold}} || [[Hinterlands]] || Treasure – Reaction || data-sort-value="2" | {{Cost|2}} || Worth {{Cost|1}} if it's the first time you played a Fool's Gold this turn, otherwise worth {{Cost|4}}. <hr /> When another player gains a Province, you may trash this from your hand, to gain a Gold onto your deck. || ||  ||  || data-sort-value="2.5" | +{{Cost|4}}? || Self? ||  || 1?
 
|-
 
|-
|{{Card|Farming Village}} || [[Cornucopia]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || '''+2 Actions'''<br>Reveal cards from your deck until you reveal a Treasure or Action card. Put that card into your hand and discard the rest. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 || ||  ||  ||  ||  ||  ||  
+
|{{Card|Develop}} || [[Hinterlands]] || Action || data-sort-value="3" | {{Cost|3}} ||Trash a card from your hand. Gain a card costing exactly {{Cost|1}} more than it and a card costing exactly {{Cost|1}} less than it, in either order, putting them on top of your deck. || ||  ||  || data-sort-value="1" | +{{Cost|1}} || 1 ||  || 2
 
|-
 
|-
|{{Card|Horse Traders}} || [[Cornucopia]], <abbr title="Only in First Edition">1E</abbr> || Action - Reaction || data-sort-value="4" | {{Cost|4}} || '''+1 Buy'''<br>+{{Cost|3}}<br>Discard 2 cards.{{Divline}}When another player plays an Attack card, you may first set this aside from your hand. If you do, then at the start of your next turn, '''+1 Card''' and return this to your hand. || || data-sort-value="-2" | -2<br>*N +1 || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||  
+
|{{Card|Oasis}} || [[Hinterlands]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Card; +1 Action; +{{Cost|1}}. Discard a card. || +1 || data-sort-value="+0.5" | +1,-1 ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Remake}} || [[Cornucopia]] || Action || data-sort-value="4" | {{Cost|4}} || Do this twice: Trash a card from your hand, then gain a card costing exactly {{Cost|1}} more than it. ||  || ||  ||  || data-sort-value="2.5" | 2 ||  ||  || data-sort-value="2.5" | 2 ||  
+
|{{Card|Oracle}} || [[Hinterlands]] || Action – Attack || data-sort-value="3" | {{Cost|3}} ||Each player (including you) reveals the top 2 cards of his deck, and you choose one: either he discards them, or he puts them back on top in an order he chooses. +2 Cards ||  || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Tournament}} || [[Cornucopia]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br>Each player may reveal a Province from their hand. If you do, discard it and gain any Prize (from the Prize pile) or a Duchy, onto your deck. If no-one else does, '''+1 Card''' and +{{Cost|1}}. || data-sort-value="1.1" | +1 || data-sort-value="0.82" | !+1 ||  || data-sort-value="0.8" | !+{{Cost|1}} ||  ||  ||  || data-sort-value="0.8" | !1 || data-sort-value="2.6" | !({{VP|3}}?)
+
|{{Card|Scheme}} || [[Hinterlands]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Card; +1 Action. At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn, put it on your deck. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Young Witch}} || [[Cornucopia]] || Action - Attack || data-sort-value="4" | {{Cost|4}} || '''+2 Cards'''<br>Discard 2 cards. Each other player gains a Curse unless they reveal a Bane from their hand.{{Divline}}'''Setup:''' Add an extra Kingdom card pile costing {{Cost|2}} or {{Cost|3}} to the Supply. Its cards are Banes. ||  || data-sort-value="0.21" | +2, -2 ||  ||  ||  ||  || data-sort-value="0.7" | !1 ||  ||  
+
|{{Card|Tunnel}} || [[Hinterlands]] || Victory – Reaction || data-sort-value="3" | {{Cost|3}} ||Worth {{VP|2}}. -When you discard this other than during a Clean-up phase, you may reveal it. If you do, gain a Gold. ||  ||  ||  ||  || ||  || 1?
 
|-
 
|-
|{{Card|Harvest}} || [[Cornucopia]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || Reveal the top 4 cards of your deck, then discard them. +{{Cost|1}} per differently named card revealed. ||  ||  ||  || data-sort-value="21" | +{{Cost|X}} ||  ||  || ||  ||  
+
|{{Card|Jack of all Trades}} || [[Hinterlands]] || Action || data-sort-value="4" | {{Cost|4}} ||Gain a Silver. Look at the top card of your deck; discard it or put it back. Draw until you have 5 cards in hand. You may trash a card from your hand that is not a Treasure. ||  || data-sort-value="+1.5" | +X ||  ||  || 1? ||  || 1
 
|-
 
|-
|{{Card|Horn of Plenty}} || [[Cornucopia]] || Treasure || data-sort-value="5" | {{Cost|5}} || Gain a card costing up to {{Cost|1}} per differently named card you have in play (counting this). If it's a Victory card, trash this. ||  ||  ||  ||  || data-sort-value="0.99" | Self? ||  ||  || data-sort-value="1.5" | 1 ||
+
|{{Card|Noble Brigand}} || [[Hinterlands]] || Action – Attack || data-sort-value="4" | {{Cost|4}} ||+{{Cost|1}}. When you buy this or play it, each other player reveals the top 2 cards of his deck, trashes a revealed Silver or Gold you choose, and discards the rest. If he didn’t reveal a Treasure, he gains a Copper. You gain the trashed cards. ||  ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  || 1?
 
|-
 
|-
|{{Card|Hunting Party}} || [[Cornucopia]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>Reveal your hand. Reveal cards from your deck until you reveal a card that isn’t a copy of one in your hand. Put it into your hand and discard the rest. || data-sort-value="1.1" | +1 || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Nomad Camp}} || [[Hinterlands]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Buy; +{{Cost|2}}. —When you gain this, put it on top of your deck. || ||  || +1 || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Jester}} || [[Cornucopia]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || +{{Cost|2}}<br>Each other player discards the top card of their deck. If it’s a Victory card they gain a Curse; otherwise they gain a copy of the discarded card or you do, your choice. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || data-sort-value="0.6" | !1? || data-sort-value="0.7" | !1? ||  
+
|{{Card|Silk Road}} || [[Hinterlands]] || Victory || data-sort-value="4" | {{Cost|4}} ||Worth {{VP|1}} for every 4 Victory cards in your deck (round down). ||  ||  ||  || ||  ||  ||  
 
|-
 
|-
|{{Card|Fairgrounds}} || [[Cornucopia]] || Victory || data-sort-value="6" | {{Cost|6}} || Worth '''{{VP|2}}''' per 5 differently named cards you have (round down). || || || ||  ||  ||  ||  ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Spice Merchant}} || [[Hinterlands]] || Action || data-sort-value="4" | {{Cost|4}} ||You may trash a Treasure from your hand. If you do, choose one:. +2 Cards and +1 Action;. or +{{Cost|2}} and +1 Buy. || +1 || +2 || +1 || data-sort-value="2" | +{{Cost|2}} || 1? ||  ||
 
|-
 
|-
|{{Card|Bag of Gold}} || [[Cornucopia]], <abbr title="Only in First Edition">1E</abbr> || Action - Prize || data-sort-value="-0.1" | {{Cost|0*}} || '''+1 Action'''<br>Gain a Gold onto your deck.<br>''(This is not in the Supply.)'' || data-sort-value="1.1" | +1 ||  ||  ||  ||  || ||  || data-sort-value="1.5" | 1 ||
+
|{{Card|Trader}} || [[Hinterlands]] || Action – Reaction || data-sort-value="4" | {{Cost|4}} ||Trash a card from your hand. Gain a number of Silvers equal to its cost in coins. — When you would gain a card, you may reveal this from your hand. If you do, instead, gain a silver. ||  ||  ||  ||  || 1 ||  || ?
 
|-
 
|-
|{{Card|Diadem}} || [[Cornucopia]], <abbr title="Only in First Edition">1E</abbr> || Treasure - Prize || data-sort-value="-0.1" | {{Cost|0*}} || <p>{{Cost|2|l}}<br>+{{Cost|1}} per unused Action you have (Action, not Action card).</p>(This is not in the Supply.) ||  ||  ||  || data-sort-value="2.08" | +{{Cost|2}}, +{{Cost|X}} ||  ||  || ||  ||
+
|{{Card|Cache}} || [[Hinterlands]] || Treasure || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|3}}. —When you gain this, gain two Coppers. ||  ||  ||  || data-sort-value="3" | +{{Cost|3}} ||  ||  || 2?
 
|-
 
|-
|{{Card|Followers}} || [[Cornucopia]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack - Prize || data-sort-value="-0.1" | {{Cost|0*}} || '''+2 Cards'''<br>Gain an Estate. Each other player gains a Curse and discards down to 3 cards in hand.<br>''(This is not in the Supply.)'' || || data-sort-value="2.1" | +2 ||  ||  ||  ||  || data-sort-value="1" | 1 || data-sort-value="1.5" | 1 || data-sort-value="1.1" | ({{VP|1}})
+
|{{Card|Cartographer}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action. Look at the top 4 cards of your deck. Discard any number of them. Put the rest back on top in any order. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Princess}} || [[Cornucopia]], <abbr title="Only in First Edition">1E</abbr> || Action - Prize || data-sort-value="-0.1" | {{Cost|0*}} || <p>'''+1 Buy'''<br>This turn, cards cost {{Cost|2}} less.</p>(This is not in the Supply.) ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.09" | R2 ||  ||  ||  ||  ||  
+
|{{Card|Embassy}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} ||+5 Cards. Discard 3 cards. —When you gain this, each other player gains a Silver. ||  || data-sort-value="+2.5" | +5,-3 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Trusty Steed}} || [[Cornucopia]], <abbr title="Only in First Edition">1E</abbr> || Action - Prize || data-sort-value="-0.1" | {{Cost|0*}} || Choose two: '''+2 Cards'''; or '''+2 Actions'''; or +{{Cost|2}}; or gain 4 Silvers and put your deck into your discard pile. The choices must be different.<br>''(This is not in the Supply.)'' || data-sort-value="1.94" | +2? || data-sort-value="1.95" | +2? ||  || data-sort-value="1.95" | +{{Cost|2}}? ||  ||  || || data-sort-value="3.9" | 4? ||
+
|{{Card|Haggler}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} ||+{{Cost|2}}. —While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card. || || data-sort-value="0" | ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  || 1?
 
|-
 
|-
|{{Card|Crossroads}} || [[Hinterlands]] || Action || data-sort-value="2" | {{Cost|2}} || Reveal your hand. '''+1 Card''' per Victory card revealed. If this is the first time you played a Crossroads this turn, '''+3 Actions'''. || data-sort-value="2.8" | !+3 || data-sort-value="20.1" | +X ||  || ||  ||  ||  ||  ||  
+
|{{Card|Highway}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action. —While this is in play, cards cost {{Cost|1}} less, but not less than {{Cost|0}}. || +1 || +1 ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Duchess}} || [[Hinterlands]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="2" | {{Cost|2}} || +{{Cost|2}}. Each player (including you) looks at the top card of their deck and may discard it.{{Divline}}In games using this, when you gain a Duchy, you may gain a Duchess. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  || || || data-sort-value="1.3" | **Self ||
+
|{{Card|Ill-Gotten Gains}} || [[Hinterlands]] || Treasure || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|1}}. When you play this, you may gain a Copper, putting it into your hand. — When you gain this, each other player gains a Curse. ||  ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  || 1? || 1?
 
|-
 
|-
|{{Card|Fool's Gold}} || [[Hinterlands]] || Treasure - Reaction || data-sort-value="2" | {{Cost|2}} || If this is the first time you played a Fool's Gold this turn, +{{Cost|1}}, otherwise +{{Cost|4}}.{{Divline}}When another player gains a Province, you may trash this from your hand, to gain a Gold onto your deck. || ||  ||  || data-sort-value="1.3" | +{{Cost|1}}, !+{{Cost|3}} || data-sort-value="1.1" | **Self ||  ||  || data-sort-value="1.2" | **1 ||  
+
|{{Card|Inn}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} ||+2 Cards; +2 Actions. Discard 2 cards. — When you gain this, look through your discard pile (including this), reveal any number of Action cards from it, and shuffle them into your deck. || +2 || data-sort-value="+0.5" | +2,-2 || || ||  ||  ||  
 
|-
 
|-
|{{Card|Develop}} || [[Hinterlands]] || Action || data-sort-value="3" | {{Cost|3}} || Trash a card from your hand. Gain two cards onto your deck, with one costing exactly {{Cost|1}} more than it, and one costing exactly {{Cost|1}} less than it, in either order. ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="2.5" | 2 ||  
+
|{{Card|Mandarin}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} ||+{{Cost|3}}. Put a card from your hand on top of your deck. — When you gain this, put all Treasures you have in play on top of your deck in any order. ||  ||  ||  || data-sort-value="3" | +{{Cost|3}} ||  ||  ||  
 
|-
 
|-
|{{Card|Guard Dog}} || [[Hinterlands]], <abbr title="Added in Second Edition">2E</abbr> || Action - Reaction || data-sort-value="3" | {{Cost|3}} || '''+2 Cards'''<br>If you have 5 or fewer cards in hand, {{nowrap|'''+2 Cards'''}}.{{Divline}}When another player plays an Attack, you may first play this from your hand. || data-sort-value="1.05" | **Pself || data-sort-value="3.8" | +2, !+2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Margrave}} || [[Hinterlands]] || Action – Attack || data-sort-value="5" | {{Cost|5}} ||+3 Cards; +1 Buy. Each other player draws a card, then discards down to 3 cards in hand. || || +3 || +1 ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Oasis}} || [[Hinterlands]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>+{{Cost|1}}<br>Discard a card. || data-sort-value="1.1" | +1 || data-sort-value="0.12" | +1, -1 ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Stables}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} ||You may discard a Treasure. If you do, +3 Cards and +1 Action. || +1 || data-sort-value="+2.1" | +3 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Oracle}} || [[Hinterlands]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="3" | {{Cost|3}} || Each player (including you) reveals the top 2 cards of their deck, and discards them or puts them back, your choice (they choose the order). Then, '''+2 Cards'''. ||  || data-sort-value="2.1" | +2 || ||  ||  ||  ||  ||  ||  
+
|{{Card|Border Village}} || [[Hinterlands]] || Action || data-sort-value="6" | {{Cost|6}} ||+1 Card; +2 Actions. —When you gain this, gain a card costing less than this. || +2 || +1 ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Scheme}} || [[Hinterlands]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>This turn, you may put one of your Action cards onto your deck when you discard it from play. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  || ||  ||  
+
|{{Card|Farmland}} || [[Hinterlands]] || Victory || data-sort-value="6" | {{Cost|6}} ||Worth {{VP|2}}. —When you buy this, trash a card from your hand. Gain a card costing exactly {{Cost|2}} more than the trashed card. ||  ||  ||  ||  || 1? ||  || 1?
 
|-
 
|-
|{{Card|Tunnel}} || [[Hinterlands]] || Victory - Reaction || data-sort-value="3" | {{Cost|3}} || '''{{VP|2|l}}'''{{Divline}}When you discard this other than during Clean-up, you may reveal it to gain a Gold. || || |||  ||  || ||  || data-sort-value="0.8" | !1 || data-sort-value="2.4" | {{VP|2}}
+
|{{Card|Madman}} || [[Dark Ages]] || Action || data-sort-value="-0.1" | {{Cost|0*}} ||+2 Actions. Return this to the Madman pile. If you do, +1 Card per card in your hand. (This is not in the Supply.) || +2 || data-sort-value="+5" | +? ||  ||  || Self ||  || 0
 
|-
 
|-
|{{Card|Jack of All Trades}} || [[Hinterlands]] || Action || data-sort-value="4" | {{Cost|4}} || Gain a Silver. Look at the top card of your deck; you may discard it. Draw until you have 5 cards in hand. You may trash a non-Treasure card from your hand. ||  || data-sort-value="5" | =5 ||  ||  || data-sort-value="0.94" | 1? || ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Mercenary}} || [[Dark Ages]] || Action – Attack || data-sort-value="-0.1" | {{Cost|0*}} ||You may trash 2 cards from your hand. If you do, +2 Cards, + {{Cost|2}}, and each other player discards down to 3 cards in hand. (This is not in the Supply.) ||  || +2? ||  || data-sort-value="1.9" | +{{Cost|2}}? || 2? ||  ||  
 
|-
 
|-
|{{Card|Noble Brigand}} || [[Hinterlands]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="4" | {{Cost|4}} || +{{Cost|1}}<br>Each other player reveals the top 2 cards of their deck, trashes a revealed Silver or Gold you choose, discards the rest, and gains a Copper if they didn't reveal a Treasure. You gain the trashed cards.{{Divline}}When you buy this, do its attack. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  || data-sort-value="1.8" | 1?<br>*1? || data-sort-value="1.7" | X<br>*X ||  
+
|{{Card|Spoils}} || [[Dark Ages]] || Treasure || data-sort-value="-0.1" | {{Cost|0*}} ||Worth {{Cost|3}}. When you play this, return it to the Spoils pile. (This is not in the Supply.) ||  ||  ||  || data-sort-value="3" | +{{Cost|3}} ||  ||  ||  
 
|-
 
|-
|{{Card|Nomad Camp}} || [[Hinterlands]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Buy'''<br>+{{Cost|2}}{{Divline}}This is gained onto your deck (instead of to your discard pile). ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Poor House}} || [[Dark Ages]] || Action || data-sort-value="1" | {{Cost|1}} ||+{{Cost|4}}. Reveal your hand. -{{Cost|1}} per Treasure card in your hand, to a minimum of {{Cost|0}}. ||  ||  || || data-sort-value="4" | +{{Cost|4}}? ||  ||  ||  
 
|-
 
|-
|{{Card|Nomads}} || [[Hinterlands]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Buy'''<br>+{{Cost|2}}{{Divline}}When you gain or trash this, +{{Cost|2}}. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.3" | +{{Cost|2}}<br>*+{{Cost|2}} ||  ||  || ||  ||
+
|{{Card|Beggar}} || [[Dark Ages]] || Action – Reaction || data-sort-value="2" | {{Cost|2}} ||Gain 3 Coppers, putting them into your hand. —  When another player plays an Attack card, you may discard this. If you do, gain two Silvers, putting one on top of your deck. ||  ||  || || data-sort-value="2.9" | +{{Cost|3}}? ||  ||  || 3
 
|-
 
|-
|{{Card|Silk Road}} || [[Hinterlands]], <abbr title="Only in First Edition">1E</abbr> || Victory || data-sort-value="4" | {{Cost|4}} || Worth '''{{VP|1}}''' for every 4 Victory cards you have (round down). || ||  || ||  ||  ||  ||  ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Squire}} || [[Dark Ages]] || Action || data-sort-value="2" | {{Cost|2}} ||+{{Cost|1}}. Choose one: +2 Actions; or +2 Buys; or gain a Silver. —  When you trash this, gain an Attack card. || +2 ||  || +2 || data-sort-value="1" | +{{Cost|1}} ||  ||  || 1?
 
|-
 
|-
|{{Card|Spice Merchant}} || [[Hinterlands]] || Action || data-sort-value="4" | {{Cost|4}} || You may trash a Treasure from your hand to choose one: '''+2 Cards''' and '''+1 Action'''; or '''+1 Buy''' and +{{Cost|2}}. || data-sort-value="0.71" | !+1? || data-sort-value="1.7" | !+2? || data-sort-value="0.4" | !+1? || data-sort-value="1.7" | !+{{Cost|2}}? || data-sort-value="0.94" | 1? ||  ||  ||  ||  
+
|{{Card|Vagrant}} || [[Dark Ages]] || Action || data-sort-value="2" | {{Cost|2}} ||+1 Card; +1 Action. Reveal the top card of your deck. If it’s a Victory card, Curse, Ruins, or Shelter, put it into your hand. || +1 || data-sort-value="+1.1" | +1 || ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Trader}} || [[Hinterlands]] || Action - Reaction || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand. Gain a Silver per {{Cost|1}} it costs.{{Divline}}When you gain a card, you may reveal this from your hand, to exchange the card for a Silver. || ||  || ||  || data-sort-value="1.5" | 1 || ||  || data-sort-value="21" | X ||  
+
|{{Card|Forager}} || [[Dark Ages]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Action; +1 Buy. Trash a card from your hand. +{{Cost|1}} per differently named Treasure in the trash. || +1 ||  || +1 || data-sort-value="1.5" | +{{Cost|?}} || 1 ||  ||  
 
|-
 
|-
|{{Card|Trail}} || [[Hinterlands]], <abbr title="Added in Second Edition">2E</abbr> || Action - Reaction || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+1 Action'''{{Divline}}When you gain, trash, or discard this, other than in Clean-up, you may play it. || data-sort-value="2.03" | +1<br>*Pself || data-sort-value="1.06" | +1 || ||  ||  ||  ||  ||  ||  
+
|{{Card|Hermit}} || [[Dark Ages]] || Action || data-sort-value="3" | {{Cost|3}} ||Look through your discard pile. You may trash a card that is not a Treasure, from your discard pile or your hand. Gain a card costing up to {{Cost|3}}. —  When you discard this from play, if you didn’t buy any cards this turn, trash this and gain a Madman (from the Madman pile). || ||  ||  || data-sort-value="3" | 0 || 1? ||  || 1
 
|-
 
|-
|{{Card|Weaver}} || [[Hinterlands]], <abbr title="Added in Second Edition">2E</abbr> || Action - Reaction || data-sort-value="4" | {{Cost|4}} || Gain two Silvers or a card costing up to {{Cost|4}}.{{Divline}}When you discard this other than in Clean-up, you may play it. || data-sort-value="1.08" | *Pself || |||  ||  ||  || || data-sort-value="1.75" | 1-2? ||
+
|{{Card|Market Square}} || [[Dark Ages]] || Action Reaction || data-sort-value="3" | {{Cost|3}} ||+1 Card; +1 Action; +1 Buy. When one of your cards is trashed, you may discard this from your hand. If you do, gain a Gold. || +1 || +1 || +1 ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Berserker}} || [[Hinterlands]], <abbr title="Added in Second Edition">2E</abbr> || Action - Attack || data-sort-value="5" | {{Cost|5}} || Gain a card costing less than this. Each other player discards down to 3 cards in hand.{{Divline}}When you gain this, if you have an Action in play, play this. || data-sort-value="1.08" | *Pself ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Sage}} || [[Dark Ages]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Action. Reveal cards from the top of your deck until you reveal one costing {{Cost|3}} or more. Put that card into your hand and discard the rest. || +1 ||  ||  || data-sort-value="3" | 0 ||  ||  ||  
 
|-
 
|-
|{{Card|Cache}} || [[Hinterlands]], <abbr title="Only in First Edition">1E</abbr> || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|3|l}}{{Divline}}When you gain this, gain 2 Coppers. || || || || data-sort-value="3.5" | +{{Cost|3}} ||  ||  || data-sort-value="-2" | 2Self || data-sort-value="2.5" | 2 ||  
+
|{{Card|Storeroom}} || [[Dark Ages]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Buy. Discard any number of cards. +1 Card per card discarded. Discard any number of cards. +{{Cost|1}} per card discarded the second time. || || data-sort-value="+0.5" | -X,+X || +1 || data-sort-value="1.5" | +{{Cost|X}} ||  ||  ||  
 
|-
 
|-
|{{Card|Cartographer}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>Look at the top 4 cards of your deck. Discard any number of them, then put the rest back in any order. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  || ||  ||  ||  ||  
+
|{{Card|Urchin}} || [[Dark Ages]] || Action – Attack || data-sort-value="3" | {{Cost|3}} ||+1 Card; +1 Action. Each other player discards down to 4 cards in hand. —  When you play another Attack card with this in play, you may trash this. If you do, gain a Mercenary from the Mercenary pile. || +1 || +1 ||  ||  || Self? ||  || 1?
 
|-
 
|-
|{{Card|Cauldron}} || [[Hinterlands]], <abbr title="Added in Second Edition">2E</abbr> || Treasure - Attack || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}}<br>'''+1 Buy'''<br>The third time you gain an Action this turn, each other player gains a Curse. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || data-sort-value="0.7" | !1 ||  ||
+
|{{Card|Armory}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} ||Gain a card costing up to {{Cost|4}}. Put it on top of your deck. ||  ||  || || ||  ||  || 1
 
|-
 
|-
|{{Card|Embassy}} || [[Hinterlands]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || '''+5 Cards'''<br>Discard 3 cards.{{Divline}}When you gain this, each other player gains a Silver. ||  || data-sort-value="2.16" | +5, -3 || ||  ||  ||  ||  ||  ||  
+
|{{Card|Death Cart}} || [[Dark Ages]] || Action – Looter || data-sort-value="4" | {{Cost|4}} ||+{{Cost|5}}. You may trash an Action card from your hand. If you don’t, trash this. —  When you gain this, gain two Ruins. ||  ||  ||  || data-sort-value="4.5" | +{{Cost|5}}? || 1? ||  || 2?
 
|-
 
|-
|{{Card|Haggler}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} || +{{Cost|2}}<br>This turn, when you gain a card, if you bought it, gain a cheaper non-Victory card. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  || data-sort-value="21" | X ||
+
|{{Card|Feodum}} || [[Dark Ages]] || Victory || data-sort-value="4" | {{Cost|4}} ||Worth {{VP|1}} for every 3 Silvers in your deck. —When you trash this, gain 3 Silvers. ||  ||  ||  ||  ||  ||  || 3?
 
|-
 
|-
|{{Card|Highway}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card<br>+1 Action'''<br>This turn, cards cost {{Cost|1}} less. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="1.1" | R1 ||  ||  ||  ||  ||  
+
|{{Card|Fortress}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +2 Actions. — When you trash this, put it into your hand. || +2 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Ill-Gotten Gains}} || [[Hinterlands]], <abbr title="Only in First Edition">1E</abbr> || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|1|l}}<br>You may gain a Copper to your hand.{{Divline}}When you gain this, each other player gains a Curse. || || data-sort-value="0.91" | (+1)? ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  || data-sort-value="0.2" | Self?<br>*1 || data-sort-value="0.95" | 1? ||  
+
|{{Card|Ironmonger}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +1 Action. Reveal the top card of your deck; you may discard it. If it is an Action card, +1 Action; a Treasure card, +{{Cost|1}}; a Victory card, +1 Card. || +1 || +1 ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Inn}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>'''+2 Actions'''<br>Discard 2 cards.{{Divline}}When you gain this, look through your discard pile, reveal any number of Action cards from it (which can include this), and shuffle them into your deck. || data-sort-value="2.1" | +2 || data-sort-value="0.21" | +2, -2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Marauder}} || [[Dark Ages]] || Action – Attack – Looter || data-sort-value="4" | {{Cost|4}} ||Gain a Spoils. Each other player gains a Ruins. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Mandarin}} || [[Hinterlands]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || +{{Cost|3}}<br>Put a card from your hand onto your deck.{{Divline}}When you gain this, put all Treasures you have in play onto your deck in any order. ||  || data-sort-value="-1" | -1 ||  || data-sort-value="3.5" | +{{Cost|3}} || ||  ||  ||  ||  
+
|{{Card|Procession}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} ||You may play an Action card from your hand twice. Trash it. Gain an Action card costing exactly {{Cost|1}} more than it. ||  || ||  || data-sort-value="1" | +{{Cost|1}} || 1 ||  || 1
 
|-
 
|-
|{{Card|Margrave}} || [[Hinterlands]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>'''+1 Buy'''<br>Each other player draws a card, then discards down to 3 cards in hand. || || data-sort-value="3.03" | +3 || data-sort-value="1.5" | +1 || ||  ||  || ||  ||  
+
|{{Card|Rats}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +1 Action. Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats). When this is trashed, +1 Card. || +1 || +1 ||  ||  || 1 ||  || 1
 
|-
 
|-
|{{Card|Souk}} || [[Hinterlands]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Buy'''<br>+{{Cost|7}}<br>–{{Cost|1}} per card in your hand (you can't go below {{Cost|0}}).{{Divline}}When you gain this, trash up to 2 cards from your hand. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="5.1" | +{{Cost|7}}, -{{Cost|X}} || data-sort-value="1.83" | *0-2? ||  ||  ||  ||  
+
|{{Card|Scavenger}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} ||+{{Cost|2}}. You may put your deck into your discard pile. Look through your discard pile and put one card from it on top of your deck. ||  ||  || || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Stables}} || [[Hinterlands]] || Action || data-sort-value="5" | {{Cost|5}} || You may discard a Treasure, for '''+3 Cards''' and '''+1 Action'''. || data-sort-value="0.81" | !+1 || data-sort-value="2.7" | -1?, !+3 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Wandering Minstrel}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +2 Actions. Reveal the top 3 cards of your deck. Put the Actions back on top in any order and discard the rest. || +2 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Wheelwright}} || [[Hinterlands]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>You may discard a card to gain an Action card costing as much as it or less. || data-sort-value="1.1" | +1 || data-sort-value="0.93" | +1, -1? ||  ||  ||  ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Band of Misfits}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} ||Play this as if it were an Action card in the Supply costing less than it that you choose. This is that card until it leaves play. || ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Witch's Hut}} || [[Hinterlands]], <abbr title="Added in Second Edition">2E</abbr> || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+4 Cards'''<br>Discard 2 cards, revealed. If they're both Actions, each other player gains a Curse. || || data-sort-value="2.15" | +4, -2 ||  ||  ||  ||  || data-sort-value="0.7" | !1 ||  ||
+
|{{Card|Bandit Camp}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +2 Actions. Gain a Spoils. || +2 || +1 ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Border Village}} || [[Hinterlands]] || Action || data-sort-value="6" | {{Cost|6}} || '''+1 Card'''<br>'''+2 Actions'''{{Divline}}When you gain this, gain a cheaper card. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  ||  ||  ||  || || data-sort-value="1.4" | *1 ||
+
|{{Card|Catacombs}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} ||Look at the top 3 cards of your deck. Choose one: Put them into your hand; or discard them and +3 Cards. —  When you trash this, gain a cheaper card. || || +3 ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Farmland}} || [[Hinterlands]] || Victory || data-sort-value="6" | {{Cost|6}} || '''{{VP|2|l}}'''{{Divline}}When you gain this, trash a card from your hand and gain a non-Farmland card costing exactly {{Cost|2}} more than it. ||  ||  ||  ||  || data-sort-value="1.2" | *1 || ||  || data-sort-value="1.4" | *1 || data-sort-value="2.4" | {{VP|2}}
+
|{{Card|Count}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} ||Choose one: Discard 2 cards; put a card from your hand on top of your deck; or gain a Copper. Choose one: +{{Cost|3}}; trash your hand; or gain a Duchy. ||  ||  ||  || data-sort-value="2.9" | +{{Cost|3}}? || ? ||  || 1?
 
|-
 
|-
|{{Card|Poor House}} || [[Dark Ages]] || Action || data-sort-value="1" | {{Cost|1}} || +{{Cost|4}}<br>Reveal your hand. –{{Cost|1}} per Treasure card in your hand. (You can't go below {{Cost|0}}.) ||  ||  || || data-sort-value="3.9" | +{{Cost|4}}, -{{Cost|X}} ||  ||  ||  ||  ||  
+
|{{Card|Counterfeit}} || [[Dark Ages]] || Treasure || data-sort-value="5" | {{Cost|5}} ||+{{Cost|1}}; +1 Buy. When you play this, you may play a treasure from your hand twice. If you do, trash that treasure. ||  ||  || +1 || data-sort-value="1" | +{{Cost|1}} || 1? ||  ||  
 
|-
 
|-
|{{Card|Beggar}} || [[Dark Ages]] || Action - Reaction || data-sort-value="2" | {{Cost|2}} || Gain 3 Coppers to your hand.{{Divline}}When another player plays an Attack card, you may first discard this to gain 2 Silvers, putting one onto your deck. ||  || data-sort-value="3" | (+3) ||  || data-sort-value="3.1" | (+{{Cost|3}}) ||  ||  || data-sort-value="-3" | 3Self || data-sort-value="3.7" | 3<br>*2 ||  
+
|{{Card|Cultist}} || [[Dark Ages]] || Action – Attack – Looter || data-sort-value="5" | {{Cost|5}} ||+2 Cards. Each other player gains a Ruins. You may play a Cultist from your hand. —  When you trash this, +3 Cards. ||  || +2 ||  || ||  ||  ||  
 
|-
 
|-
|{{Card|Squire}} || [[Dark Ages]] || Action || data-sort-value="2" | {{Cost|2}} || +{{Cost|1}}<br>Choose one: '''+2 Actions'''; or '''+2 Buys'''; or gain a Silver.{{Divline}}When you trash this, gain an Attack card. || data-sort-value="1.94" | +2? ||  || data-sort-value="1.9" | +2? || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  || data-sort-value="1.93" | 1?<br>*1 ||  
+
|{{Card|Graverobber}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} ||Choose one: Gain a card from the trash costing from {{Cost|3}} to {{Cost|6}}, putting it on top of your deck; or trash an Action card from your hand and gain a card costing up to {{Cost|3}} more than it. ||  ||  ||  || || 1? || || 1
 
|-
 
|-
|{{Card|Vagrant}} || [[Dark Ages]] || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Card'''<br>'''+1 Action'''<br>Reveal the top card of your deck. If it’s a Curse, Ruins, Shelter, or Victory card, put it into your hand. || data-sort-value="1.1" | +1 || data-sort-value="1.92" | +1, !+1 || ||  ||  ||  ||  ||  ||  
+
|{{Card|Junk Dealer}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action; +{{Cost|1}}. Trash a card from your hand. || +1 || +1 ||  || data-sort-value="1" | +{{Cost|1}} || 1 ||  ||  
 
|-
 
|-
|{{Card|Forager}} || [[Dark Ages]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Action'''<br>'''+1 Buy'''<br>Trash a card from your hand, then +{{Cost|1}} per differently named Treasure in the trash. || data-sort-value="1.1" | +1 ||  || data-sort-value="1.5" | +1 || data-sort-value="21" | +{{Cost|X}} || data-sort-value="1.5" | 1 ||  ||  ||  ||  
+
|{{Card|Mystic}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Action. +{{Cost|2}}. Name a card. Reveal the top card of your deck. If it’s the named card, put it into your hand. || +1 ||  || || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Hermit}} || [[Dark Ages]] || Action || data-sort-value="3" | {{Cost|3}} || Look through your discard pile. You may trash a non-Treasure from it or from your hand.<br>Gain a card costing up to {{Cost|3}}.<br>At the end of your Buy phase this turn, if you didn't gain any cards in it, exchange this for a Madman. ||  ||  ||  ||  || data-sort-value="1.91" | 1?, !*Self ||  || || data-sort-value="1.91" | 1, !1 ||
+
|{{Card|Pillage}} || [[Dark Ages]] || Action – Attack || data-sort-value="5" | {{Cost|5}} ||Trash this. Each other player with 5 or more cards in hand reveals his hand and discards a card that you choose. Gain 2 Spoils. ||  ||  ||  ||  || Self ||  || 2
 
|-
 
|-
|{{Card|Market Square}} || [[Dark Ages]] || Action - Reaction || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>'''+1 Buy'''{{Divline}}When one of your cards is trashed, you may discard this from your hand to gain a Gold. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 || data-sort-value="1.5" | +1 ||  ||  ||  ||  || data-sort-value="1.4" | *1 ||
+
|{{Card|Rebuild}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Action. Name a card. Reveal cards from the top of your deck until you reveal a Victory card that is not the named card. Discard the other cards. Trash the Victory card and gain a Victory card costing up to {{Cost|3}} more than it. || +1 ||  ||  ||  || 1? ||  || 1?
 
|-
 
|-
|{{Card|Sage}} || [[Dark Ages]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Action'''<br>Reveal cards from the top of your deck until you reveal one costing {{Cost|3}} or more. Put that card into your hand and discard the rest. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Rogue}} || [[Dark Ages]] || Action – Attack || data-sort-value="5" | {{Cost|5}} ||+{{Cost|2}}. If there are any cards in the trash costing from {{Cost|3}} to {{Cost|6}}, gain one of them. Otherwise, each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. || ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  || 1?
 
|-
 
|-
|{{Card|Storeroom}} || [[Dark Ages]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Buy'''<br>Discard any number of cards, then draw that many. Then discard any number of cards for +{{Cost|1}} each. ||  || data-sort-value="0.18" | -Y, +Y, -X || data-sort-value="1.5" | +1 || data-sort-value="21" | +{{Cost|X}} ||  ||  || ||  ||  
+
|{{Card|Altar}} || [[Dark Ages]] || Action || data-sort-value="6" | {{Cost|6}} ||Trash a card from your hand. Gain a card costing up to {{Cost|5}}. ||  || ||  ||  || 1 ||  || 1
 
|-
 
|-
|{{Card|Urchin}} || [[Dark Ages]] || Action - Attack || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>Each other player discards down to 4 cards in hand.{{Divline}}When you play another Attack card with this in play, you may first trash this, to gain a Mercenary from the Mercenary pile. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  || data-sort-value="0.7" | !Self? ||  ||  || data-sort-value="0.8" | !1 ||
+
|{{Card|Hunting Grounds}} || [[Dark Ages]] || Action || data-sort-value="6" | {{Cost|6}} ||+4 Cards. When this is trashed, gain a Duchy or 3 Estates. || || ||  ||  ||  ||  || 3?
 
|-
 
|-
|{{Card|Armory}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} || Gain a card onto your deck costing up to {{Cost|4}}. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  
+
|[[Ruins]] || [[Dark Ages]] || Action – Ruins || data-sort-value="0" | {{Cost|0}} ||50 total, 10 of each type, shuffled into a pile of ten per opponent, like Curses ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Death Cart}} || [[Dark Ages]] || Action - Looter || data-sort-value="4" | {{Cost|4}} || You may trash this or an Action card from your hand, for +{{Cost|5}}.{{Divline}}When you gain this, gain 2 Ruins. ||  ||  ||  || data-sort-value="5" | +{{Cost|5}} || data-sort-value="1.61" | 1 or Self? ||  || data-sort-value="-2" | 2Self || data-sort-value="2.5" | 2 ||  
+
|{{Card|Abandoned Mine}} || [[Dark Ages]] || Action – Ruins || data-sort-value="0" | {{Cost|0}} ||+{{Cost|1}} ||  ||  ||  || || ||  ||  
 
|-
 
|-
|{{Card|Feodum}} || [[Dark Ages]] || Victory || data-sort-value="4" | {{Cost|4}} || Worth '''{{VP|1}}''' per 3 Silvers you have (round down).{{Divline}}When you trash this, gain 3 Silvers. ||  || ||  ||  ||  ||  || || data-sort-value="3" | *3 || data-sort-value="20" | {{VP|X}}
+
|{{Card|Ruined Library}} || [[Dark Ages]] || Action – Ruins || data-sort-value="0" | {{Cost|0}} ||+1 Card ||  || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Fortress}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''{{Divline}}When you trash this, put it into your hand. || data-sort-value="2.1" | +2 || data-sort-value="2.07" | +1<br>*(+Self) ||  ||  ||  ||  ||  || data-sort-value="1.1" | *(1) ||  
+
|{{Card|Ruined Market}} || [[Dark Ages]] || Action – Ruins || data-sort-value="0" | {{Cost|0}} ||+1 Buy || || || +1 ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Ironmonger}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+1 Action'''<br>Reveal the top card of your deck; you may discard it. Either way, if it is an...<br>Action card, '''+1 Action'''<br>Treasure card, +{{Cost|1}}<br>Victory card, '''+1 Card''' || data-sort-value="1.9" | +1, !+1 || data-sort-value="1.92" | +1, !+1 ||  || data-sort-value="0.8" | !+{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Ruined Village}} || [[Dark Ages]] || Action – Ruins || data-sort-value="0" | {{Cost|0}} ||+1 Action || +1 ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Marauder}} || [[Dark Ages]] || Action - Attack - Looter || data-sort-value="4" | {{Cost|4}} || Gain a Spoils from the Spoils pile. Each other player gains a Ruins. ||  ||  ||  ||  ||  ||  || data-sort-value="1" | 1 || data-sort-value="1.5" | 1 ||  
+
|{{Card|Survivors}} || [[Dark Ages]] || Action – Ruins || data-sort-value="0" | {{Cost|0}} ||Look at the top 2 cards of your deck. Discard them or put them back in any order. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Procession}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} || You may play a non-Duration Action card from your hand twice. Trash it. Gain an Action card costing exactly {{Cost|1}} more than it. || data-sort-value="1.98" | P2? ||  ||  ||  || data-sort-value="0.8" | !1 |||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Dame Anna}} || [[Dark Ages]] || Action – Attack – Knight || data-sort-value="5" | {{Cost|5}} ||You may trash up to 2 cards from your hand. Each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this card. ||  ||  ||  || || 2? ||  ||  
 
|-
 
|-
|{{Card|Rats}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+1 Action'''<br>Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats).{{Divline}}When you trash this, +1 Card. || data-sort-value="1.1" | +1 || data-sort-value="2.08" | +1<br>*1 ||  ||  || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Dame Josephine}} || [[Dark Ages]] || Action – Attack – Victory – Knight || data-sort-value="5" | {{Cost|5}} ||Each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this card. Worth {{VP|2}}||  ||  || ||  ||  || ||  
 
|-
 
|-
|{{Card|Scavenger}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>You may put your deck into your discard pile. Look through your discard pile and put one card from it onto your deck. || ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  || ||  ||  ||  
+
|{{Card|Dame Molly}} || [[Dark Ages]] || Action – Attack – Knight || data-sort-value="5" | {{Cost|5}} ||+2 Actions. Each other player discards the top 2 cards of his deck, and trashes one of them costing from {{Cost|3}} to {{Cost|6}}. If a Knight is trashed by this, trash this card. || +2 ||  ||  ||  || Self? ||  ||  
 
|-
 
|-
|{{Card|Wandering Minstrel}} || [[Dark Ages]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''<br>Reveal the top 3 cards of your deck. Put the Action cards back in any order and discard the rest. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  ||  ||  ||  || ||  ||  
+
|{{Card|Dame Natalie}} || [[Dark Ages]] || Action – Attack – Knight || data-sort-value="5" | {{Cost|5}} ||You may gain a card costing up to {{Cost|3}}. Each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this card. ||  ||  ||  ||  || Self? ||  || 1?
 
|-
 
|-
|{{Card|Band of Misfits}} || [[Dark Ages]] || Action - Command || data-sort-value="5" | {{Cost|5}} || Play a non-Command Action card from the Supply that costs less than this, leaving it there. || data-sort-value="1.01" | (P1) ||  ||  ||  || || || ||  ||  
+
|{{Card|Dame Sylvia}} || [[Dark Ages]] || Action – Attack – Knight || data-sort-value="5" | {{Cost|5}} ||+{{Cost|2}}. Each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this card. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} || Self? ||  ||  
 
|-
 
|-
|{{Card|Bandit Camp}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+2 Actions'''<br>Gain a Spoils from the Spoils pile. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  ||  || ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Sir Bailey}} || [[Dark Ages]] || Action – Attack – Knight || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action. Each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this card. || +1 || +1 ||  ||  || Self? ||  ||  
 
|-
 
|-
|{{Card|Catacombs}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} || Look at the top 3 cards of your deck. Choose one: Put them into your hand; or discard them and '''+3 Cards'''.{{Divline}}When you trash this, gain a cheaper card. ||  || data-sort-value="3.03" | +3 ||  ||  || ||  ||  || data-sort-value="1.4" | *1 ||  
+
|{{Card|Sir Destry}} || [[Dark Ages]] || Action – Attack – Knight || data-sort-value="5" | {{Cost|5}} ||+2 Cards. Each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this card. ||  || +2 ||  ||  || Self? ||  ||  
 
|-
 
|-
|{{Card|Count}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} || Choose one: Discard 2 cards; or put a card from your hand onto your deck; or gain a Copper.<br>Choose one: +{{Cost|3}}; or trash your hand; or gain a Duchy. ||  || data-sort-value="-1.1" | -1?, -2? ||  || data-sort-value="2.93" | +{{Cost|3}}? || data-sort-value="19" | X? ||  || data-sort-value="-0.6" | Self? || data-sort-value="1.83" | 1?, 1? || data-sort-value="2.9" | ({{VP|3}}?)
+
|{{Card|Sir Martin}} || [[Dark Ages]] || Action – Attack – Knight || data-sort-value="4" | {{Cost|4}} ||+2 Buys. Each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this card. ||  ||  || +2 ||  || Self? || ||  
 
|-
 
|-
|{{Card|Counterfeit}} || [[Dark Ages]] || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|1|l}}<br>'''+1 Buy'''<br>You may play a non-Duration Treasure from your hand twice. Trash it. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.91" | +{{Cost|1}}, P2? || data-sort-value="0.8" | !1 ||  ||  ||  ||  
+
|{{Card|Sir Michael}} || [[Dark Ages]] || Action – Attack – Knight || data-sort-value="5" | {{Cost|5}} ||Each other player discards down to 3 cards in hand. Each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this card. ||  ||  || || || Self? ||  ||  
 
|-
 
|-
|{{Card|Cultist}} || [[Dark Ages]] || Action - Attack - Looter || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''. Each other player gains a Ruins. You may play a Cultist from your hand.{{Divline}}When you trash this, '''+3 Cards'''. || data-sort-value="0.95" | P1? || data-sort-value="2.31" | +2<br>*+3 ||  ||  ||  ||  || data-sort-value="1" | 1 ||  ||  
+
|{{Card|Sir Vander}} || [[Dark Ages]] || Action Attack – Knight || data-sort-value="5" | {{Cost|5}} ||Each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this card. —  When this is trashed, gain a Gold. ||  ||  ||  ||  || Self? ||  || 1?
 
|-
 
|-
|{{Card|Graverobber}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} || Choose one: Gain a card from the trash costing from {{Cost|3}} to {{Cost|6}}, onto your deck; or trash an Action card from your hand and gain a card costing up to {{Cost|3}} more than it. ||  ||  ||  ||  || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="0.95" | 1? ||  
+
|[[Shelters]] || [[Dark Ages]] || Shelter || data-sort-value="1" | {{Cost|1}} ||Replaces starting Estates ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Junk Dealer}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>+{{Cost|1}}.<br>Trash a card from your hand. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="1.5" | 1 ||  || ||  ||  
+
|{{Card|Hovel}} || [[Dark Ages]] || Reaction – Shelter || data-sort-value="1" | {{Cost|1}} ||When you buy a Victory card, you may trash this from your hand. || || ||  ||  || Self? ||  ||  
 
|-
 
|-
|{{Card|Mystic}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>+{{Cost|2}}<br>Name a card, then reveal the top card of your deck. If you named it, put it into your hand. || data-sort-value="1.1" | +1 || data-sort-value="0.82" | !+1 ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Necropolis}} || [[Dark Ages]] || Action – Shelter || data-sort-value="1" | {{Cost|1}} ||+2 Actions || +2 ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Pillage}} || [[Dark Ages]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || Trash this. If you did, gain 2 Spoils, and each other player with 5 or more cards in hand reveals their hand and discards a card that you choose. ||  || ||  ||  || data-sort-value="1.7" | Self ||  ||  || data-sort-value="2.5" | 2 ||  
+
|{{Card|Overgrown Estate}} || [[Dark Ages]] || Victory – Shelter || data-sort-value="1" | {{Cost|1}} ||Worth {{VP|0}}. —When you trash this, +1 Card. ||  || +? ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Rebuild}} || [[Dark Ages]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br> Name a card. Reveal cards from your deck until you reveal a Victory card you did not name. Discard the rest, trash the Victory card, and gain a Victory card costing up to {{Cost|3}} more than it. || data-sort-value="1.1" | +1 ||  || ||  || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Candlestick Maker}} || [[Guilds]] || Action || data-sort-value="2" | {{Cost|2}} ||+1 Action. +1 Buy. Take a Coin token. || +1 ||  || +1 ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Rogue}} || [[Dark Ages]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || +{{Cost|2}}<br>If there are any cards in the trash costing from {{Cost|3}} to {{Cost|6}}, gain one of them. Otherwise, each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  || ||  || data-sort-value="0.8" | !1 ||
+
|{{Card|Stonemason}} || [[Guilds]] || Action || data-sort-value="2.1" | {{Cost|2+}} ||Trash a card from your hand. Gain 2 cards each costing less than it. — When you buy this, you may overpay for it. If you do, gain 2 Action cards each costing the amount you overpaid. ||  ||  ||  ||  || 1 ||  || 2
 
|-
 
|-
|{{Card|Altar}} || [[Dark Ages]] || Action || data-sort-value="6" | {{Cost|6}} || Trash a card from your hand. Gain a card costing up to {{Cost|5}}. ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Doctor}} || [[Guilds]] || Action || data-sort-value="3.1" | {{Cost|3+}} ||Name a card. Reveal the top 3 cards of your deck. Trash the matches. Put the rest back on top in any order. — When you buy this, you may overpay for it. For each {{Cost|1}} you overpaid, look at the top card of your deck; trash it, discard it, or put it back. ||  ||  ||  ||  || ? ||  ||  
 
|-
 
|-
|{{Card|Hunting Grounds}} || [[Dark Ages]] || Action || data-sort-value="6" | {{Cost|6}} || '''+4 Cards'''{{Divline}}When you trash this, gain a Duchy or 3 Estates. ||  || data-sort-value="4" | +4 ||  ||  ||  ||  ||  || data-sort-value="1.73" | *1 or 3 || data-sort-value="3.1" | *({{VP|3}})
+
|{{Card|Masterpiece}} || [[Guilds]] || Treasure || data-sort-value="3.1" | {{Cost|3+}} ||Worth {{Cost|1}}. —When you buy this, you may overpay for it. If you do, gain a Silver per {{Cost|1}} you overpaid. ||  ||  ||  || data-sort-value="1" | +{{Cost|1}} || || || ?
 
|-
 
|-
|{{Card|Abandoned Mine}} || [[Dark Ages]] || Action - Ruins || data-sort-value="0" | {{Cost|0}} || +{{Cost|1}} || ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Advisor}} || [[Guilds]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Action. Reveal the top 3 cards of your deck. The player to your left chooses one of them. Discard that card. Put the other cards into your hand. || +1 ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Ruined Library}} || [[Dark Ages]] || Action - Ruins || data-sort-value="0" | {{Cost|0}} || '''+1 Card''' ||  || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Herald}} || [[Guilds]] || Action || data-sort-value="4.1" | {{Cost|4+}} ||+1 Card; +1 Action. Reveal the top card of your deck. If it is an Action, play it. — When you buy this, you may overpay for it. For each {{Cost|1}} you overpaid, look through your discard pile and put a card from it on top of your deck. || +1 || +1 ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Ruined Market}} || [[Dark Ages]] || Action - Ruins || data-sort-value="0" | {{Cost|0}} || '''+1 Buy''' || ||  || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||  
+
|{{Card|Plaza}} || [[Guilds]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +2 Actions. You may discard a Treasure card. If you do, take a Coin token. || +2 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Ruined Village}} || [[Dark Ages]] || Action - Ruins || data-sort-value="0" | {{Cost|0}} || '''+1 Action''' || data-sort-value="1.1" | +1 ||  ||  ||  ||  || ||  ||  ||  
+
|{{Card|Taxman}} || [[Guilds]] || Action – Attack || data-sort-value="4" | {{Cost|4}} ||You may trash a Treasure from your hand. Each other player with 5 or more cards in hand discards a copy of it (or reveals a hand without it). Gain a Treasure card costing up to {{Cost|3}} more than the trashed card, putting it on top of your deck. ||  ||  ||  ||  || 1? ||  || 1?
 
|-
 
|-
|{{Card|Survivors}} || [[Dark Ages]] || Action - Ruins || data-sort-value="0" | {{Cost|0}} || Look at the top 2 cards of your deck. Discard them or put them back in any order. || || ||  || ||  ||  ||  ||  ||  
+
|{{Card|Baker}} || [[Guilds]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action. Take a Coin token. — Setup: Each player takes a Coin token. || +1 || +1 ||  || +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Dame Anna}} || [[Dark Ages]] || Action - Attack - Knight || data-sort-value="5" | {{Cost|5}} || You may trash up to 2 cards from your hand. <br>Each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this. ||  ||  ||  ||  || data-sort-value="1.81" | 0-2?, !Self ||  ||  ||  ||  
+
|{{Card|Butcher}} || [[Guilds]] || Action || data-sort-value="5" | {{Cost|5}} ||Take 2 Coin tokens. You may trash a card from your hand and then pay any number of Coin tokens. If you did trash a card, gain a card with a cost of up to the cost of the trashed card plus the number of Coin tokens you paid. ||  ||  ||  ||  || 1? ||  || 1?
 
|-
 
|-
|{{Card|Dame Josephine}} || [[Dark Ages]] || Action - Attack - Victory - Knight || data-sort-value="5" | {{Cost|5}} || Each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this.{{Divline}}'''{{VP|2|l}}''' ||  ||  ||  ||  || data-sort-value="0.82" | !Self ||  ||  || || data-sort-value="2.4" | {{VP|2}}
+
|{{Card|Journeyman}} || [[Guilds]] || Action || data-sort-value="5" | {{Cost|5}} ||Name a card. Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Dame Molly}} || [[Dark Ages]] || Action - Attack - Knight || data-sort-value="5" | {{Cost|5}} || '''+2 Actions'''<br>Each other player discards the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this. || data-sort-value="2.1" | +2 ||  ||  || || data-sort-value="0.82" | !Self |||  ||  ||  
+
|{{Card|Merchant Guild}} || [[Guilds]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Buy; +{{Cost|1}}. — While this is in play, when you buy a card, take a Coin token. ||  ||  || +1 || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Dame Natalie}} || [[Dark Ages]] || Action - Attack - Knight || data-sort-value="5" | {{Cost|5}} || You may gain a card costing up to {{Cost|3}}. <br>Each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this. ||  ||  ||  ||  || data-sort-value="0.82" | !Self ||  || || data-sort-value="0.95" | 1? ||
+
|{{Card|Soothsayer}} || [[Guilds]] || Action Attack || data-sort-value="5" | {{Cost|5}} ||Gain a Gold. Each other player gains a Curse. Each player who did draws a card. ||  ||  ||  ||  ||  || 1 || 1
 
|-
 
|-
|{{Card|Dame Sylvia}} || [[Dark Ages]] || Action - Attack - Knight || data-sort-value="5" | {{Cost|5}} || +{{Cost|2}}<br>Each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this. || ||  ||  || data-sort-value="2.05" | +{{Cost|2}} || data-sort-value="0.82" | !Self ||  ||  ||  ||  
+
|{{Card|Coin of the Realm}} || [[Adventures]] || Treasure – Reserve || data-sort-value="2" | {{Cost|2}} ||Worth {{Cost|1}}. When you play this, put it on your Tavern mat. — Directly after resolving an Action, you may call this, for +2 Actions. || +3? ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Sir Bailey}} || [[Dark Ages]] || Action - Attack - Knight || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>Each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  || data-sort-value="0.82" | !Self ||  ||  ||  ||  
+
|{{Card|Page}} || [[Adventures]] || Action – Traveller || data-sort-value="2" | {{Cost|2}} ||+1 Card; +1 Action. — When you discard this from play, you may exchange it for a Treasure Hunter. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Sir Destry}} || [[Dark Ages]] || Action - Attack - Knight || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>Each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this. ||  || data-sort-value="2.1" | +2 ||  || || data-sort-value="0.82" | !Self |||  ||  ||  
+
|{{Card|Peasant}} || [[Adventures]] || Action – Traveller || data-sort-value="2" | {{Cost|2}} ||+1 Buy; +{{Cost|1}}. — When you discard this from play, you may exchange it for a Soldier. ||  ||  || +1 || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Sir Martin}} || [[Dark Ages]] || Action - Attack - Knight || data-sort-value="4" | {{Cost|4}} || '''+2 Buys'''<br>Each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this. || ||  || data-sort-value="2.2" | +2 ||  || data-sort-value="0.82" | !Self ||  || ||  ||  
+
|{{Card|Ratcatcher}} || [[Adventures]] || Action – Reserve || data-sort-value="2" | {{Cost|2}} ||+1 Card; +1 Action. Put this on your Tavern mat. — At the start of your turn, you may call this, to trash a card from your hand. || +1 || +1 ||  ||  || 1 ||  ||  
 
|-
 
|-
|{{Card|Sir Michael}} || [[Dark Ages]] || Action - Attack - Knight || data-sort-value="5" | {{Cost|5}} || Each other player discards down to 3 cards in hand. <br>Each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this. || || ||  ||  || data-sort-value="0.82" | !Self ||  ||  ||  ||  
+
|{{Card|Raze}} || [[Adventures]] || Action || data-sort-value="2" | {{Cost|2}} ||+1 Action. Trash this or a card from your hand. Look at a number of cards from the top of your deck equal to the cost in {{Cost|}} of the trashed card. Put one into your hand and discard the rest. || +1 || +1? ||  ||  || 1 ||  ||  
 
|-
 
|-
|{{Card|Sir Vander}} || [[Dark Ages]] || Action - Attack - Knight || data-sort-value="5" | {{Cost|5}} || Each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. If a Knight is trashed by this, trash this.{{Divline}}When you trash this, gain a Gold. ||  ||  ||  ||  || data-sort-value="0.82" | !Self || ||  || data-sort-value="1.4" | *1 ||
+
|{{Card|Amulet}} || [[Adventures]] || Action – Duration || data-sort-value="3" | {{Cost|3}} ||Now and at the start of your next turn, choose one: +{{Cost|1}}; or trash a card from your hand; or gain a Silver. ||  ||  ||  || data-sort-value="0.9" | +{{Cost|2}}? || data-sort-value="1.9" | 2? ||  || data-sort-value="1.9" | 2?
 
|-
 
|-
|{{Card|Madman}} || [[Dark Ages]] || Action || data-sort-value="-0.1" | {{Cost|0*}} || '''+2 Actions'''<br>Return this to the Madman pile. If you do, '''+1 Card''' per card in your hand.<br>''(This is not in the Supply.)'' || data-sort-value="2.1" | +2 || data-sort-value="20.1" | +X ||  ||  || data-sort-value="1.7" | Self |||  ||  ||  
+
|{{Card|Caravan Guard}} || [[Adventures]] || Action – Duration – Reaction || data-sort-value="3" | {{Cost|3}} ||+1 Card; +1 Action. At the start of your next turn, +{{Cost|1}}. — When another player plays an Attack card, you may play this from your hand. (+1 Action has no effect if it's not your turn.) || +1 || +1 ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Mercenary}} || [[Dark Ages]] || Action - Attack || data-sort-value="-0.1" | {{Cost|0*}} || You may trash 2 cards from your hand. If you did, '''+2 Cards''', +{{Cost|2}}, and each other player discards down to 3 cards in hand.<br>''(This is not in the Supply.)'' || || data-sort-value="1.8" | !+2 ||  || data-sort-value="1.8" | !+{{Cost|2}} || data-sort-value="2.2" | 2? ||  ||  ||  ||  
+
|{{Card|Dungeon}} || [[Adventures]] || Action – Duration || data-sort-value="3" | {{Cost|3}} ||+1 Action. Now and at the start of your next turn: +2 Cards, then discard 2 cards. || +1 || +2,-2 || ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Spoils}} || [[Dark Ages]] || Treasure || data-sort-value="-0.1" | {{Cost|0*}} || {{Cost|3|l}}<br>When you play this, return it to the Spoils pile.<br>''(This is not in the Supply.)'' ||  || ||  || data-sort-value="3.5" | +{{Cost|3}} || data-sort-value="1.7" | Self ||  ||  ||  ||  
+
|{{Card|Gear}} || [[Adventures]] || Action – Duration || data-sort-value="3" | {{Cost|3}} ||+2 Cards. Set aside up to 2 cards from your hand face down. At the start of your next turn, put them into your hand. ||  || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Hovel}} || [[Dark Ages]] || Reaction - Shelter || data-sort-value="1" | {{Cost|1}} || When you gain a Victory card, you may trash this from your hand. || ||  ||  ||  || data-sort-value="1.3" | *Self ||  ||  ||  ||  
+
|{{Card|Guide}} || [[Adventures]] || Action – Reserve || data-sort-value="3" | {{Cost|3}} ||+1 Card; +1 Action. Put this on your Tavern mat. — At the start of your turn, you may call this, to discard your hand and draw 5 cards. || +1 || data-sort-value="+2.5" | -5?,+5? ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Necropolis}} || [[Dark Ages]] || Action - Shelter || data-sort-value="1" | {{Cost|1}} || '''+2 Actions''' || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Duplicate}} || [[Adventures]] || Action – Reserve || data-sort-value="4" | {{Cost|4}} ||Put this on your Tavern mat. — When you gain a card costing up to {{Cost|6}}, you may call this, to gain a copy of that card. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Overgrown Estate}} || [[Dark Ages]] || Victory - Shelter || data-sort-value="1" | {{Cost|1}} || '''{{VP|0|l}}'''{{Divline}}When you trash this, '''+1 Card'''. || || data-sort-value="1.05" | *+1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Magpie}} || [[Adventures]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +1 Action. Reveal the top card of your deck. If it's a Treasure, put it into your hand. If it's an Action or Victory card, gain a Magpie. || +1 || data-sort-value="+1.5" | +2? ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Candlestick Maker}} || [[Guilds]] || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Action'''<br>'''+1 Buy'''<br>'''+1 Coffers''' || data-sort-value="1.1" | +1 ||  || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} ||  ||  || ||  ||
+
|{{Card|Messenger}} || [[Adventures]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Buy; +{{Cost|2}}. You may put your deck into your discard pile. — When this is your first buy in a turn, gain a card costing up to {{Cost|4}}, and each other player gains a copy of it. |||  || +1 || data-sort-value="2" | +{{Cost|2}} ||  ||  || 1?
 
|-
 
|-
|{{Card|Stonemason}} || [[Guilds]] || Action || data-sort-value="2.1" | {{Cost|2+}} || Trash a card from your hand. Gain 2 cards each costing less than it.{{Divline}}'''Overpay:''' Gain 2 Action cards each costing the amount overpaid. ||  ||  ||  ||  || data-sort-value="1.5" | 1 || ||  || data-sort-value="2.6" | 2<br>*2? ||  
+
|{{Card|Miser}} || [[Adventures]] || Action || data-sort-value="4" | {{Cost|4}} ||Choose one: Put a Copper from your hand onto your Tavern mat; or +{{Cost|1}} per Copper on your Tavern mat. ||  ||  ||  || data-sort-value="3.5" | +{{Cost|X}}? || 1? ||  ||  
 
|-
 
|-
|{{Card|Doctor}} || [[Guilds]], <abbr title="Only in First Edition">1E</abbr> || Action || data-sort-value="3.1" | {{Cost|3+}} || Name a card. Reveal the top 3 cards of your deck. Trash the matches. Put the rest back in any order.{{Divline}}Overpay: Per {{Cost|1}} overpaid, look at the top card of your deck; trash it, discard it, or put it back. || || ||  ||  || data-sort-value="1.82" | !0-3<br>*X ||  ||  ||  ||  
+
|{{Card|Port}} || [[Adventures]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +2 Actions. — When you buy this, gain another Port. (There are 12 Ports in the pile) || +2 || +1 ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Masterpiece}} || [[Guilds]], <abbr title="Only in First Edition">1E</abbr> || Treasure || data-sort-value="3.1" | {{Cost|3+}} || {{Cost|1|l}}{{Divline}}Overpay: Gain a Silver per {{Cost|1}} overpaid. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  || data-sort-value="20" | *X ||  
+
|{{Card|Ranger}} || [[Adventures]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Buy. Turn your Journey token over (it starts face up). If it's face up, +5 Cards. ||  || data-sort-value="+2.5" | +5? || +1 ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Advisor}} || [[Guilds]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br>Reveal the top 3 cards of your deck. The player to your left chooses one of them. Discard that card and put the rest into your hand. || data-sort-value="1.1" | +1 || data-sort-value="1.97" | +3, !-1 ||  ||  ||  || ||  ||  ||  
+
|{{Card|Transmogrify}} || [[Adventures]] || Action – Reserve || data-sort-value="4" | {{Cost|4}} ||+1 Action. Put this on your Tavern mat. — At the start of your turn, you may call this, to trash a card from your hand, gain a card costing up to {{Cost|1}} more than it, and put that card into your hand. || +1 ||  ||  ||  || 1 ||  || 1
 
|-
 
|-
|{{Card|Herald}} || [[Guilds]] || Action || data-sort-value="4.1" | {{Cost|4+}} || '''+1 Card'''<br>'''+1 Action'''<br>Reveal the top card of your deck. If it's an Action, play it.{{Divline}}'''Overpay:''' Per {{Cost|1}} overpaid, put any card from your discard pile onto your deck. || data-sort-value="1.923" | +1, !P1 || data-sort-value="1.06" | +1 ||  ||  || ||  ||  ||  ||
+
|{{Card|Artificer}} || [[Adventures]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card; +1 Action; +{{Cost|1}}. Discard any number of cards. You may gain a card costing exactly {{Cost|1}} per card discarded, putting it on top of your deck. || +1 || +1,-X ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  || 1
 
|-
 
|-
|{{Card|Plaza}} || [[Guilds]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''<br>You may discard a Treasure for '''+1 Coffers'''. || data-sort-value="2.1" | +2 || data-sort-value="0.93" | +1, -1? ||  || data-sort-value="0.8" | !+{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Bridge Troll}} || [[Adventures]] || Action – Attack – Duration || data-sort-value="5" | {{Cost|5}} ||Each other player takes his -{{Cost|1}} token. Now and at the start of your next turn: +1 Buy. — While this is in play, cards cost {{Cost|1}} less on your turns, but not less than {{Cost|0}}. || ||  || +1 || data-sort-value="2.5" |  ||  ||  ||  
 
|-
 
|-
|{{Card|Taxman}} || [[Guilds]], <abbr title="Only in First Edition">1E</abbr> || Action - Attack || data-sort-value="4" | {{Cost|4}} || You may trash a Treasure from your hand. Each other player with 5 or more cards in hand discards a copy of it (or reveals they can't). Gain a Treasure onto your deck costing up to {{Cost|3}} more than it. ||  ||  ||  ||  || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Distant Lands}} || [[Adventures]] || Action – Reserve – Victory || data-sort-value="5" | {{Cost|5}} ||Put this on your Tavern mat. — Worth {{VP|4}} if on your Tavern mat at the end of the game (otherwise worth {{VP|0}}). ||  ||  ||  ||  || Self ||  ||  
 
|-
 
|-
|{{Card|Baker}} || [[Guilds]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>'''+1 Coffers'''{{Divline}}'''Setup:''' Each player gets '''+1 Coffers'''. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="1.05" | +{{Cost|1}} ||  || ||  ||  ||  
+
|{{Card|Giant}} || [[Adventures]] || Action – Attack || data-sort-value="5" | {{Cost|5}} ||Turn your Journey token over (it starts face up). If it's face down, +{{Cost|1}}. If it's face up, +{{Cost|5}}, and each other player reveals the top card of his deck, trashes it if it costs from {{Cost|3}} to {{Cost|6}}, and otherwise discards it and gains a Curse. || || ||  || data-sort-value="3" | +{{Cost|4}}? ||  || 1? ||  
 
|-
 
|-
|{{Card|Butcher}} || [[Guilds]] || Action || data-sort-value="5" | {{Cost|5}} || '''+2 Coffers'''<br>You may trash a card from your hand, to gain a card, costing up to {{Cost|1}} more than it per Coffers you spend. ||  || ||  || data-sort-value="2.01" | +{{Cost|2}}, -{{Cost|X}} || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Haunted Woods}} || [[Adventures]] || Action – Attack – Duration || data-sort-value="5" | {{Cost|5}} ||Until your next turn, when any other player buys a card, he puts his hand on top of his deck in any order. At the start of your next turn, +3 Cards. ||  || +3 ||  || ||  ||  ||  
 
|-
 
|-
|{{Card|Journeyman}} || [[Guilds]] || Action || data-sort-value="5" | {{Cost|5}} || Name a card. Reveal cards from your deck until you reveal 3 cards without that name. Put those cards into your hand and discard the rest. || || data-sort-value="3.03" | +3 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Lost City}} || [[Adventures]] || Action || data-sort-value="5" | {{Cost|5}} ||+2 Cards +2 Actions — When you gain this, each other player draws a card. || +2 || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Merchant Guild}} || [[Guilds]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Buy'''<br>+{{Cost|1}}<br>At the end of your Buy phase this turn, '''+1&nbsp;Coffers''' per card you gained in it. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.09" | +{{Cost|1}}<br>*+{{Cost|X}} ||  ||  ||  ||  ||  
+
|{{Card|Relic}} || [[Adventures]] || Treasure – Attack || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|2}}. When you play this, each other player puts his -1 Card token on his deck. ||  ||  || || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Soothsayer}} || [[Guilds]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || Gain a Gold. Each other player gains a Curse, and if they did, draws a card. || ||  ||  ||  ||  ||  || data-sort-value="1" | 1 || data-sort-value="1.5" | 1 ||  
+
|{{Card|Royal Carriage}} || [[Adventures]] || Action – Reserve || data-sort-value="5" | {{Cost|5}} ||+1 Action. Put this on your Tavern mat. — Directly after resolving an Action, if it's still in play, you may call this, to replay that Action. || data-sort-value="+1.5" | +1 ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Farrier}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="2.1" | {{Cost|2+}} || '''+1 Card'''<br>'''+1 Action'''<br>'''+1 Buy'''{{Divline}}'''Overpay:''' '''+1 Card''' at the end of this turn per {{Cost|1}} overpaid. || +1 || +1, *+X || +1 ||  || || ||  ||  ||  
+
|{{Card|Storyteller}} || [[Adventures]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Action; +{{Cost|1}}. Play up to 3 Treasures from your hand. Pay all of your {{Cost|}}; +1 Card per {{Cost|}} paid. || +1 || data-sort-value="+2.5" | +(X+1) ||  || data-sort-value="-2.5" | -{{Cost|X}} ||  ||  ||  
 
|-
 
|-
|{{Card|Shop}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>+{{Cost|1}}<br>You may play an Action card from your hand that you don't have a copy of in play. || P1? || +1 || || +{{Cost|1}} ||  || ||  ||  ||  
+
|{{Card|Swamp Hag}} || [[Adventures]] || Action – Attack – Duration || data-sort-value="5" | {{Cost|5}} ||Until your next turn, when any other player buys a card, he gains a Curse. At the start of your next turn, +{{Cost|3}}. || || || || data-sort-value="3" | +{{Cost|3}} ||  || 1? ||  
 
|-
 
|-
|{{Card|Infirmary}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="3.1" | {{Cost|3+}} || '''+1 Card'''<br>You may trash a card from your hand.{{Divline}}'''Overpay:''' Play this once per {{Cost|1}} overpaid. || *PselfX || +1 ||  ||  || 1? || ||  ||  ||  
+
|{{Card|Treasure Trove}} || [[Adventures]] || Treasure || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|2}}. When you play this, gain a Gold and a Copper. || ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  || 2
 
|-
 
|-
|{{Card|Farmhands}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Action'''{{Divline}}When you gain this, you may set aside an Action or Treasure from your hand, and play it at the start of your next turn. || +2, N P1? || +1 ||  || || || ||  ||  ||  
+
|{{Card|Wine Merchant}} || [[Adventures]] || Action – Reserve || data-sort-value="5" | {{Cost|5}} ||+{{Cost|4}}; +1 Buy. Put this on your Tavern mat. — At the end of your Buy phase, if you have at least {{Cost|2}} unspent, you may discard this from your Tavern mat. || ||  || +1 || data-sort-value="3.9" | +{{Cost|4}} ||  ||  ||  
 
|-
 
|-
|{{Card|Carnival}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || Reveal the top 4 cards of your deck. Put one of each differently named card into your hand and discard the rest. ||  || + 1-4 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Hireling}} || [[Adventures]] || Action – Duration || data-sort-value="6" | {{Cost|6}} ||At the start of each of your turns for the rest of the game: +1 Card. (This stays in play.) ||  || data-sort-value="+5" | +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Ferryman}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>'''+1 Action'''<br>Discard a card{{Divline}}'''Setup:''' Choose an unused Kingdom card pile costing {{Cost|3}} or {{Cost|4}}.<br>Gain one when you gain a Ferryman. || +1 || +2, -1 ||  ||  ||  ||  ||  || *1 ||
+
|{{Event|Alms}} || [[Adventures]] || Event || data-sort-value="0" | {{Cost|0}} ||Once per turn: If you have no Treasures in play, gain a card costing up to {{Cost|4}}. || ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Footpad}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+2 Coffers'''<br>Each other player discards down to 3 cards in hand.{{Divline}}In games using this, when you gain a card in an Action phase, '''+1 Card.''' ||  || N... **+X || || +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Event|Borrow}} || [[Adventures]] || Event || data-sort-value="0" | {{Cost|0}} ||+1 Buy. Once per turn: If your -1 Card token isn't on your deck, put it there and +{{Cost|1}}. ||  || || data-sort-value="+0.5" | +1 || data-sort-value="0.5" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Joust}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>+{{Cost|1}}<br>You may set aside a Province from your hand to gain any Reward to your hand. Discard the Province in Clean-up. || +1 || +1, !+1 ||  || +{{Cost|1}} ||  ||  ||  || !1 ||
+
|{{Event|Quest}} || [[Adventures]] || Event || data-sort-value="0" | {{Cost|0}} ||You may discard an Attack, two Curses, or six cards. If you do, gain a Gold. || || -X ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Coronet}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action - Treasure - Reward || data-sort-value="-0.1" | {{Cost|0*}} || You may play a non-Reward Action from your hand twice.<br>You may play a non-Reward Treasure from your hand twice.<br>''(This is not in the Supply.)'' || P2? ||  ||  || P2? |||  ||  ||  ||  
+
|{{Event|Save}} || [[Adventures]] || Event || data-sort-value="1" | {{Cost|1}} ||+1 Buy. Once per turn: Set aside a card from your hand, and put it into your hand at end of turn (after drawing). ||  ||  || data-sort-value="'+0.5" | +1 ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Courser}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action - Reward || data-sort-value="-0.1" | {{Cost|0*}} || Choose two different options: '''+2 Cards'''; '''+2 Actions'''; +{{Cost|2}}; gain 4 Silvers.<br>''(This is not in the Supply.)'' || +2? || +2? ||  || +{{Cost|2}}? ||  ||  ||  || 4? ||  
+
|{{Event|Scouting Party}} || [[Adventures]] || Event || data-sort-value="2" | {{Cost|2}} ||+1 Buy. Look at the top 5 cards of your deck. Discard 3 and put the rest back in any order. || ||  || data-sort-value="'+0.5" | +1 ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Demesne}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action - Victory - Reward || data-sort-value="-0.1" | {{Cost|0*}} || '''+2 Actions'''<br>'''+2 Buys'''<br>Gain a Gold.{{Divline}}Worth {{VP|1}} per Gold you have.<br>''(This is not in the Supply.)'' || +2 ||  || +2 ||  ||  ||  || || 1 || {{VP|X}}
+
|{{Event|Travelling Fair}} || [[Adventures]] || Event || data-sort-value="2" | {{Cost|2}} ||+2 Buys. When you gain a card this turn, you may put it on top of your deck. || ||  || data-sort-value="+1.5" | +2 ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Housecarl}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action - Reward || data-sort-value="-0.1" | {{Cost|0*}} || '''+1 Card''' per differently named Action card you have in play.<br>''(This is not in the Supply.)'' ||  || +X ||  ||  ||  || ||  ||  ||  
+
|{{Event|Bonfire}} || [[Adventures]] || Event || data-sort-value="3" | {{Cost|3}} ||Trash up to 2 cards you have in play. ||  ||  ||  ||  || 2 ||  ||  
 
|-
 
|-
|{{Card|Huge Turnip}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Treasure - Reward || data-sort-value="-0.1" | {{Cost|0*}} || '''+2 Coffers'''<br>+{{Cost|1}} per Coffers you have.<br>''(This is not in the Supply.)'' ||  ||  ||  || +{{Cost|2}}, +{{Cost|X}} ||  ||  ||  ||  ||  
+
|{{Event|Expedition}} || [[Adventures]] || Event || data-sort-value="3" | {{Cost|3}} ||Draw 2 extra cards for your next hand. ||  || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Renown}} || [[Cornucopia & Guilds]], <abbr title="Added in Second Edition">2E</abbr> || Action - Reward || data-sort-value="-0.1" | {{Cost|0*}} || '''+1 Buy'''<br>This turn, cards cost {{Cost|2}} less.<br>''(This is not in the Supply.)'' ||  ||  || +1 || data-sort-value="2.09" | R2 ||  ||  ||  ||  ||  
+
|{{Event|Ferry}} || [[Adventures]] || Event || data-sort-value="3" | {{Cost|3}} ||Move your -{{Cost|2}} cost token to an Action Supply pile (cards from that pile cost {{Cost|2}} less on your turns, but not less than {{Cost|0}}). ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Coin of the Realm}} || [[Adventures]] || Treasure - Reserve || data-sort-value="2" | {{Cost|2}} || {{Cost|1|l}}<br>When you play this, put it on your Tavern mat.{{Divline}}Directly after you finish playing an Action card, you may call this, for '''+2 Actions'''. || data-sort-value="2.21" | C+2 ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Event|Plan}} || [[Adventures]] || Event || data-sort-value="3" | {{Cost|3}} ||Move your Trashing token to an Action Supply pile (when you buy a card from that pile, you may trash a card from your hand.) ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Page}} || [[Adventures]] || Action - Traveller || data-sort-value="2" | {{Cost|2}} || '''+1 Card'''<br>'''+1 Action'''{{Divline}}When you discard this from play, you may exchange it for a Treasure Hunter. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  || data-sort-value="0.99" | Self? ||  ||  ||  ||  
+
|{{Event|Mission}} || [[Adventures]] || Event || data-sort-value="4" | {{Cost|4}} ||Once per turn: If the previous turn wasn't yours, take another turn after this one, in which you can't buy cards. || ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Peasant}} || [[Adventures]] || Action - Traveller || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>+{{Cost|1}}{{Divline}}When you discard this from play, you may exchange it for a Soldier. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="0.99" | Self? ||  ||  ||  ||
+
|{{Event|Pilgrimage}} || [[Adventures]] || Event || data-sort-value="4" | {{Cost|4}} ||Once per turn: Turn your Journey token over (it starts face up); then if it's face up, choose up to 3 differently named cards you have in play and gain a copy of each. ||  ||  || || || ||| data-sort-value="1.5" | 3?
 
|-
 
|-
|{{Card|Ratcatcher}} || [[Adventures]] || Action - Reserve || data-sort-value="2" | {{Cost|2}} || '''+1 Card'''<br>'''+1 Action'''<br>Put this on your Tavern mat.{{Divline}}At the start of your turn, you may call this, to trash a card from your hand. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  || data-sort-value="1.63" | C1 |||  ||  ||  
+
|{{Event|Ball}} || [[Adventures]] || Event || data-sort-value="5" | {{Cost|5}} ||Take your -{{Cost|1}} token. Gain 2 cards each costing up to {{Cost|4}}. || ||  ||  || data-sort-value="-1" | -{{Cost|1}} ||  ||  || 2
 
|-
 
|-
|{{Card|Raze}} || [[Adventures]] || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Action'''<br>Trash this or a card from your hand. Look at one card from the top of your deck per {{Cost|1}} the trashed card costs. Put one of them into your hand and discard the rest. || data-sort-value="1.1" | +1 || data-sort-value="0.82" | !+1 ||  ||  || data-sort-value="1.61" | 1 or Self? ||  ||  ||  ||
+
|{{Event|Raid}} || [[Adventures]] || Event || data-sort-value="5" | {{Cost|5}} ||Gain a Silver per Silver you have in play. Each other player puts his -1 Card token on his deck. || || ||  ||  ||  ||  || data-sort-value="1.5" | X
 
|-
 
|-
|{{Card|Amulet}} || [[Adventures]] || Action - Duration || data-sort-value="3" | {{Cost|3}} || Now and at the start of your next turn, choose one: +{{Cost|1}}; or trash a card from your hand; or gain a Silver. ||  ||  ||  || data-sort-value="1.83" | +{{Cost|1}}?, N +{{Cost|1}}? || data-sort-value="1.85" | 1?, N 1? ||  ||  || data-sort-value="1.84" | 1?, N 1? ||
+
|{{Event|Seaway}} || [[Adventures]] || Event || data-sort-value="5" | {{Cost|5}} ||Gain an Action card costing up to {{Cost|4}}. Move your +1 Buy token to its pile (when you play a card from that pile, you first get +1 Buy). ||  ||  || data-sort-value="0" | || ||  ||  || 1
 
|-
 
|-
|{{Card|Caravan Guard}} || [[Adventures]] || Action - Duration - Reaction || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>At the start of your next turn, +{{Cost|1}}.{{Divline}}When another player plays an Attack card, you may first play this from your hand. || data-sort-value="2.02" | +1<br>**Pself || data-sort-value="1.06" | +1 ||  || data-sort-value="1.06" | N +{{Cost|1}} ||  ||  || ||  ||  
+
|{{Event|Trade}} || [[Adventures]] || Event || data-sort-value="5" | {{Cost|5}} ||Trash up to 2 cards from your hand. Gain a Silver per card you trashed. || ||  ||  ||  || 2 ||  || 2
 
|-
 
|-
|{{Card|Dungeon}} || [[Adventures]] || Action - Duration || data-sort-value="3" | {{Cost|3}} || '''+1 Action'''<br>Now and at the start of your next turn: '''+2 Cards''', then discard 2 cards. || data-sort-value="1.1" | +1 || data-sort-value="0.24" | +2, -2, N +2, N -2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Event|Lost Arts}} || [[Adventures]] || Event || data-sort-value="6" | {{Cost|6}} ||Move your +1 Action token to an Action Supply pile (when you play a card from that pile, you first get +1 Action). ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Gear}} || [[Adventures]] || Action - Duration || data-sort-value="3" | {{Cost|3}} || '''+2 Cards'''<br>Set aside up to 2 cards from your hand face down (under this). At the start of your next turn, put them into your hand. ||  || data-sort-value="2.13" | +2, - 0-2?(X), N +X ||  ||  ||  ||  ||  ||  ||  
+
|{{Event|Training}} || [[Adventures]] || Event || data-sort-value="6" | {{Cost|6}} ||Move your +{{Cost|1}} token to an Action Supply pile (when you play a card from that pile, you first get +{{Cost|1}}). ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Guide}} || [[Adventures]] || Action - Reserve || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>Put this on your Tavern mat.{{Divline}}At the start of your turn, you may call this, to discard your hand and draw 5 cards. || data-sort-value="1.1" | +1 || data-sort-value="1.18" | +1, C-X?, !+5 ||  ||  ||  ||  ||  ||  ||  
+
|{{Event|Inheritance}} || [[Adventures]] || Event || data-sort-value="7" | {{Cost|7}} ||Once per game: Set aside a non-Victory Action card from the Supply costing up to {{Cost|4}}. Move your Estate token to it (your Estates gain the abilities and types of that card). ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Duplicate}} || [[Adventures]] || Action - Reserve || data-sort-value="4" | {{Cost|4}} || Put this on your Tavern mat.{{Divline}}When you gain a card costing up to {{Cost|6}}, you may call this, to gain a copy of that card. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.61" | C1 ||  
+
|{{Event|Pathfinding}} || [[Adventures]] || Event || data-sort-value="8" | {{Cost|8}} ||Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Card). ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Magpie}} || [[Adventures]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+1 Action'''<br>Reveal the top card of your deck. If it's a Treasure, put it into your hand. If it's an Action or Victory card, gain a Magpie. || data-sort-value="1.1" | +1 || data-sort-value="1.92" | +1, !+1 |||  ||  ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Soldier}} || [[Adventures]] || Action – Attack – Traveller || data-sort-value="2.9" | {{Cost|3*}} ||+{{Cost|2}}. +{{Cost|1}} per other Attack you have in play. Each other player with 4 or more cards in hand discards a card. — When you discard this from play, you may exchange it for a Fugitive. (This is not in the Supply.) || ||  ||  || data-sort-value="2.5" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Messenger}} || [[Adventures]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Buy'''<br>'''+{{Cost|2}}'''<br>You may put your deck into your discard pile.{{Divline}}When this is the first card you gain in your Buy phase, gain a card costing up {{nowrap|to {{Cost|4}},}} and each other player gains a copy of it. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Fugitive}} || [[Adventures]] || Action – Traveller || data-sort-value="3.9" | {{Cost|4*}} ||+2 Cards +1 Action Discard a card. When you discard this from play, you may exchange it for a Disciple. (This is not in the Supply.) || +1 || +2 ||  ||  ||  || ||  
 
|-
 
|-
|{{Card|Miser}} || [[Adventures]] || Action || data-sort-value="4" | {{Cost|4}} || Choose one: Put a Copper from your hand onto your Tavern mat; or +{{Cost|1}} per Copper on your Tavern mat. ||  ||  ||  || data-sort-value="19" | +{{Cost|X}}? || data-sort-value="0.94" | 1? ||  ||  ||  ||  
+
|{{Card|Disciple}} || [[Adventures]] || Action – Traveller || data-sort-value="4.9" | {{Cost|5*}} ||You may play an Action card from your hand twice. Gain a copy of it. — When you discard this from play, you may exchange it for a Teacher. (This is not in the Supply.) || data-sort-value="+1.5" | || || ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Port}} || [[Adventures]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''{{Divline}}When you gain this, gain another Port (that doesn't come with another). || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  || data-sort-value="1.4" | *1 ||  
+
|{{Card|Teacher}} || [[Adventures]] || Action – Reserve || data-sort-value="5.9" | {{Cost|6*}} ||Put this on your Tavern mat. — At the start of your turn, you may call this, to move your +1 Card, +1 Action, +1 Buy, or +{{Cost|1}} token to an Action Supply pile you have no tokens on (when you play a card from that pile, you first get that bonus). (This is not in the Supply.) || ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Ranger}} || [[Adventures]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Buy'''<br>Turn your Journey token over (it starts face up). Then if it's face up, '''+5 Cards'''. ||  || data-sort-value="4.8" | !+5 || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||
+
|{{Card|Treasure Hunter}} || [[Adventures]] || Action – Traveller || data-sort-value="2.9" | {{Cost|3*}} ||+1 Action; +{{Cost|1}}. Gain a Silver per card the player to your right gained in his last turn. — When you discard this from play, you may exchange it for a Warrior. (This is not in the Supply.) || +1 ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  || data-sort-value="1.5" | X?
 
|-
 
|-
|{{Card|Transmogrify}} || [[Adventures]] || Action - Reserve || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br>Put this on your Tavern mat.{{Divline}}At the start of your turn, you may call this, to trash a card from your hand, and gain a card to your hand costing up to {{Cost|1}} more than it. || data-sort-value="1.1" | +1 || data-sort-value="1.07" | C(+1) ||  ||  || data-sort-value="1.63" | C1 ||  ||  || data-sort-value="1.61" | C1 ||  
+
|{{Card|Warrior}} || [[Adventures]] || Action – Attack – Traveller || data-sort-value="3.9" | {{Cost|4*}} ||+2 Cards. For each Traveller you have in play (including this), each other player discards the top card of his deck and trashes it if it costs {{Cost|3}} or {{Cost|4}}. — When you discard this from play, you may exchange it for a Hero. (This is not in the Supply.) || || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Artificer}} || [[Adventures]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>+{{Cost|1}}<br>Discard any number of cards. You may gain a card onto your deck costing exactly {{Cost|1}} per card discarded. || data-sort-value="1.1" | +1 || data-sort-value="0.98" | +1, -X ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  || data-sort-value="0.95" | 1? ||
+
|{{Card|Hero}} || [[Adventures]] || Action – Traveller || data-sort-value="4.9" | {{Cost|5*}} ||+{{Cost|2}}. Gain a Treasure. — When you discard this from play, you may exchange it for a Champion. (This is not in the Supply.) || || ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  || 1
 
|-
 
|-
|{{Card|Bridge Troll}} || [[Adventures]] || Action - Attack - Duration || data-sort-value="5" | {{Cost|5}} || Each other player takes their {{nowrap|–{{Cost|1}} token.}} On this turn and your next turn, cards cost {{Cost|1}} less.<br>Now and at the start of your next turn: '''+1&nbsp;Buy'''. ||  ||  || data-sort-value="2" | +1, N +1 || data-sort-value="1.11" | R1, N R1 ||  ||  ||  ||  ||  
+
|{{Card|Champion}} || [[Adventures]] || Action Duration || data-sort-value="5.9" | {{Cost|6*}} ||+1 Action. For the rest of the game, when another player plays an Attack, it doesn't affect you, and when you play an Action, +1 Action. (This stays in play. This is not in the Supply.) || data-sort-value="+5" | +1 || ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Distant Lands}} || [[Adventures]] || Action - Reserve - Victory || data-sort-value="5" | {{Cost|5}} || Put this on your Tavern mat.{{Divline}}Worth {{VP|4}} if on your Tavern mat at the end of the game (otherwise worth {{VP|0}}). ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="3.9" | !{{VP|4}}
+
|{{Card|Encampment}}/{{Card|Plunder}} || [[Empires]] || Action || data-sort-value="2" | {{Cost|2}} ||[[Split pile]] containing 5 {{Card|Encampment}} cards on top and 5 {{Card|Plunder}} cards on bottom. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Giant}} || [[Adventures]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || Turn your Journey token over (it starts face up). Then if it's face down, +{{Cost|1}}. If it's face up, +{{Cost|5}}, and each other player reveals the top card of his deck, trashes it if it costs from {{Cost|3}} to {{Cost|6}}, and otherwise discards it and gains a Curse. ||  ||  ||  || data-sort-value="1.5" | +{{Cost|1}}, !+{{Cost|4}} ||  ||  || data-sort-value="0.7" | !1 ||  ||  
+
|{{Card|Patrician}}/{{Card|Emporium}} || [[Empires]] || Action || data-sort-value="2" | {{Cost|2}} ||[[Split pile]] containing 5 {{Card|Patrician}} cards on top and 5 {{Card|Emporium}} cards on bottom. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Haunted Woods}} || [[Adventures]] || Action - Attack - Duration || data-sort-value="5" | {{Cost|5}} || <p>At the start of your next turn: '''+3 Cards'''.</p>Until then, when any other player gains a card they bought, they put their hand onto their deck in any order. || || data-sort-value="3.04" | N +3 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Settlers}}/{{Card|Bustling Village}} || [[Empires]] || Action || data-sort-value="2" | {{Cost|2}} ||[[Split pile]] containing 5 {{Card|Settlers}} cards on top and 5 {{Card|Bustling Village}} cards on bottom. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Lost City}} || [[Adventures]] || Action || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>'''+2 Actions'''{{Divline}}When you gain this, each other player draws a card. || data-sort-value="2.1" | +2 || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Catapult}}/{{Card|Rocks}} || [[Empires]] || Action – Attack || data-sort-value="3" | {{Cost|3}} ||[[Split pile]] containing 5 {{Card|Catapult}} cards on top and 5 {{Card|Rocks}} cards on bottom. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Relic}} || [[Adventures]] || Treasure - Attack || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}}<br>When you play this, each other player puts their –1 Card token on their deck. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Gladiator}}/{{Card|Fortune}} || [[Empires]] || Action || data-sort-value="3" | {{Cost|3}} ||[[Split pile]] containing 5 {{Card|Gladiator}} cards on top and 5 {{Card|Fortune}} cards on bottom. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Royal Carriage}} || [[Adventures]] || Action - Reserve || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>Put this on your Tavern mat.{{Divline}}Directly after you finish playing an Action card, if it's still in play, you may call this, to replay that Action. || data-sort-value="2.04" | +1<br>C P1 ||  ||  ||  ||  || ||  ||  ||  
+
|{{Card|Engineer}} || [[Empires]] || Action || data-sort-value="204" | {{Cost| | |4}} ||Gain a card costing up to {{Cost|4}}. You may trash this. If you do, gain a card costing up to {{Cost|4}}. ||  ||  ||  ||  || Self? ||  || 2?
 
|-
 
|-
|{{Card|Storyteller}} || [[Adventures]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>Play up to 3 Treasures from your hand. Then '''+1 Card''', and pay all of your {{Cost}} and '''+1 Card''' per {{Cost|1}} you paid. || data-sort-value="1.1" | +1 || data-sort-value="1.12" | +1, +X ||  || data-sort-value="-20" | -{{Cost|X}} ||  ||  ||  ||  ||  
+
|{{Card|City Quarter}} || [[Empires]] || Action || data-sort-value="208" | {{Cost| | |8}} ||+2 Actions. Reveal your hand. +1 Card per Action card revealed. || +2 || +X ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Swamp Hag}} || [[Adventures]] || Action - Attack - Duration || data-sort-value="5" | {{Cost|5}} || <p>At the start of your next turn +{{Cost|3}}.</p>Until then, when any other player gains a card they bought, they gain a Curse. ||  ||  ||  || data-sort-value="3.6" | N +{{Cost|3}} ||  ||  || data-sort-value="0.7" | !1 ||  ||  
+
|{{Card|Royal Blacksmith}} || [[Empires]] || Action || data-sort-value="208" | {{Cost| | |8}} ||+5 Cards. Reveal your hand; discard the Coppers. ||  || data-sort-value="+5" | +5,-X ||  ||  || ||  ||  
 
|-
 
|-
|{{Card|Treasure Trove}} || [[Adventures]] || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}}<br>When you play this, gain a Gold and a Copper. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || data-sort-value="-1" | Self || data-sort-value="2.5" | 2 ||  
+
|{{Card|Overlord}} || [[Empires]] || Action || data-sort-value="208" | {{Cost| | |8}} ||Play this as if it were an Action card in the Supply costing up to {{Cost|5}}. This is that card until it leaves play. ||  ||  ||  || ||  ||  ||  
 
|-
 
|-
|{{Card|Wine Merchant}} || [[Adventures]] || Action - Reserve || data-sort-value="5" | {{Cost|5}} || +{{Cost|4}}<br>'''+1 Buy'''<br>Put this on your Tavern mat.{{Divline}}At the end of your Buy phase, if you have at least {{Cost|2}} unspent, you may discard this from your Tavern mat. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.1" | +{{Cost|4}}, C-{{Cost|2}}? ||  ||  ||  ||  ||  
+
|{{Card|Encampment}} || [[Empires]] || Action || data-sort-value="2" | {{Cost|2}} ||+2 Cards. +2 Actions. You may reveal a Gold or Plunder from your hand. If you do not, set this aside, and return it to the Supply at the start of Clean-up. || +2 || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Hireling}} || [[Adventures]] || Action - Duration || data-sort-value="6" | {{Cost|6}} || At the start of each of your turns for the rest of the game: '''+1 Card''' ||  || data-sort-value="1.11" | N... +1 || ||  ||  ||  ||  ||  ||  
+
|{{Card|Patrician}} || [[Empires]] || Action || data-sort-value="2" | {{Cost|2}} ||+1 Card. +1 Action. Reveal the top card of your deck. If it costs {{Cost|5}} or more, put it into your hand. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Event|Alms}} || [[Adventures]] || Event || data-sort-value="0" | {{Cost|0}} || Once per turn: If you have no Treasures in play, gain a card costing up to {{Cost|4}}. || || ||  ||  ||  ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Settlers}} || [[Empires]] || Action || data-sort-value="2" | {{Cost|2}} ||+1 Card. +1 Action. Look through your discard pile. You may reveal a Copper from it and put it into your hand. || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Event|Borrow}} || [[Adventures]] || Event || data-sort-value="0" | {{Cost|0}} || Once per turn: '''+1 Buy'''. If your –1 Card token isn't on your deck, put it there and +{{Cost|1}}. ||  || data-sort-value="-0.8" | (N -1) || data-sort-value="1.5" | +1 || data-sort-value="0.8" | !+{{Cost|1}} || || ||  ||  ||  
+
|{{Card|Catapult}} || [[Empires]] || Action – Attack || data-sort-value="3" | {{Cost|3}} ||+{{Cost|1}}. Trash a card from your hand. If it costs {{Cost|3}} or more, each other player gains a Curse. If it's a Treasure, each other player discards down to 3 cards in hand. ||  || ||| data-sort-value="1" | +{{Cost|1}} || 1 || 1? ||  
 
|-
 
|-
|{{Event|Quest}} || [[Adventures]] || Event || data-sort-value="0" | {{Cost|0}} || You may discard an Attack, two Curses, or six cards. If you do, gain a Gold. ||  || data-sort-value="-20" | -X |||  ||  ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Chariot Race}} || [[Empires]] || Action || data-sort-value="3" | {{Cost|3}} ||+1 Action. Reveal the top card of your deck and put it into your hand. The player to your left reveals the top card of their deck. If your card costs more, +{{Cost|1}} and +1{{VP}}. || +1 || +1 ||  || data-sort-value="1" | +{{Cost|1}}? ||  ||  ||  
 
|-
 
|-
|{{Event|Save}} || [[Adventures]] || Event || data-sort-value="1" | {{Cost|1}} || Once per turn: '''+1 Buy'''. Set aside a card from your hand, and put it into your hand at end of turn (after drawing). ||  || data-sort-value="0.15" | -1, (N +1) || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||  
+
|{{Card|Enchantress}} || [[Empires]] || Action – Attack – Duration || data-sort-value="3" | {{Cost|3}} ||Until your next turn, the first time each other player plays an Action card on their turn, they get +1 Card and +1 Action instead of following its instructions. At the start of your next turn, +2 Cards. ||  || +2 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Event|Scouting Party}} || [[Adventures]] || Event || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>Look at the top 5 cards of your deck. Discard 3 and put the rest back in any order. ||  ||  || data-sort-value="1.5" | +1 || || ||  ||  ||  ||  
+
|{{Card|Farmers' Market}} || [[Empires]] || Action – Gathering || data-sort-value="3" | {{Cost|3}} ||+1 Buy. If there are 4{{VP}} or more on the Farmers' Market Supply pile, take them and trash this. Otherwise, add 1{{VP}} to the pile and then +{{Cost|1}} per 1{{VP}} on the pile. ||  ||  || +1 || +{{Cost|4}}? || Self? ||  ||  
 
|-
 
|-
|{{Event|Travelling Fair}} || [[Adventures]] || Event || data-sort-value="2" | {{Cost|2}} || '''+2 Buys'''<br>When you gain a card this turn, you may put it onto your deck. ||  ||  || data-sort-value="2.2" | +2 ||  ||  ||  ||  ||  ||  
+
|{{Card|Gladiator}} || [[Empires]] || Action || data-sort-value="3" | {{Cost|3}} ||+{{Cost|2}}. Reveal a card from your hand. The player to your left may reveal a copy from their hand. If they do not, +{{Cost|1}} and trash a Gladiator from the Supply. ||  ||  || +1 || data-sort-value="3" | +{{Cost|3}}? ||  ||  ||  
 
|-
 
|-
|{{Event|Bonfire}} || [[Adventures]] || Event || data-sort-value="3" | {{Cost|3}} || Trash up to 2 Coppers you have in play. ||  ||  ||  ||  || data-sort-value="1.84" | 0-2? |||  ||  ||  
+
|{{Card|Rocks}} || [[Empires]] || Treasure || data-sort-value="4" | {{Cost|4}} ||Worth {{Cost|1}}. When you gain or trash this, gain a Silver; if it is your Buy phase, put the Silver on your deck, otherwise put it into your hand. ||  ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  || 2?
 
|-
 
|-
|{{Event|Expedition}} || [[Adventures]] || Event || data-sort-value="3" | {{Cost|3}} || Draw 2 extra cards for your next hand. ||  || data-sort-value="2.01" | (N +2) || || ||  || || ||  ||  
+
|{{Card|Sacrifice}} || [[Empires]] || Action || data-sort-value="4" | {{Cost|4}} ||Trash a card from your hand. If it's an... Action card, +2 Cards, +2 Actions; Treasure card, +{{Cost|2}}; Victory card, +2{{VP}} || +2? || +2? ||  || +{{Cost|2}}? || 1 ||  ||  
 
|-
 
|-
|{{Event|Ferry}} || [[Adventures]] || Event || data-sort-value="3" | {{Cost|3}} || Move your –{{Cost|2}} cost token to an Action Supply pile. (Cards from that pile cost {{Cost|2}} less on your turns, but not less than {{Cost|0}}.) ||  ||  ||  || data-sort-value="2.07" | **R2 ||  || ||  ||  ||  
+
|{{Card|Temple}} || [[Empires]] || Action – Gathering || data-sort-value="4" | {{Cost|4}} ||+1{{VP}}. Trash from 1 to 3 differently named cards from your hand. Add 1{{VP}} to the Temple Supply pile. — When you gain this, take the {{VP}} from the Temple Supply pile. ||  ||  ||  ||  || 3? ||  ||  
 
|-
 
|-
|{{Event|Plan}} || [[Adventures]] || Event || data-sort-value="3" | {{Cost|3}} || Move your Trashing token to an Action Supply pile. (When you gain a card from that pile, you may trash a card from your hand.) || ||  || ||  || data-sort-value="0.9" | **1? |||  ||  ||  
+
|{{Card|Villa}} || [[Empires]] || Action || data-sort-value="4" | {{Cost|4}} ||+2 Actions. +1 Buy. +{{Cost|1}}. — When you gain this, put it into your hand, +1 Action, and if it's your Buy phase return to your Action phase. || +2 ||  || +1 || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Event|Mission}} || [[Adventures]] || Event || data-sort-value="4" | {{Cost|4}} || Once per turn: If the previous turn wasn't yours, take another turn after this one, during which you can't buy cards. || || ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Archive}} || [[Empires]] || Action – Duration || data-sort-value="5" | {{Cost|5}} ||+1 Action. Set aside the top 3 cards of your deck face down (you may look at them). Now and at the start of your next two turns, put one into your hand. || +1 || +3 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Event|Pilgrimage}} || [[Adventures]] || Event || data-sort-value="4" | {{Cost|4}} || Once per turn: Turn your Journey token over (it starts face up); then if it's face up, choose up to 3 differently named cards you have in play and gain a copy of each. || || ||  ||  ||  ||  ||  || data-sort-value="2.7" | !0-3? ||  
+
|{{Card|Bustling Village}} || [[Empires]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card. +3 Actions. Look through your discard pile. You may reveal a Settlers from it and put it into your hand. || +3 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Event|Ball}} || [[Adventures]] || Event || data-sort-value="5" | {{Cost|5}} || Take your –{{Cost|1}} token. Gain 2 cards each costing up to {{Cost|4}}. ||  ||  || || data-sort-value="-1" | -{{Cost|1}} ||  ||  ||  || data-sort-value="2.5" | 2 ||  
+
|{{Card|Capital}} || [[Empires]] || Treasure || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|6}}. +1 Buy. — When you discard this from play, take {{Debt|6}}, and then you may pay off {{Debt}} ||  ||  || +1 || data-sort-value="6" | +{{Cost|6}}? ||  ||  ||  
 
|-
 
|-
|{{Event|Raid}} || [[Adventures]] || Event || data-sort-value="5" | {{Cost|5}} || Gain a Silver per Silver you have in play. Each other player puts their –1 Card token on their deck. ||  ||  || ||  ||  ||  ||  || data-sort-value="21" | X ||  
+
|{{Card|Charm}} || [[Empires]] || Treasure || data-sort-value="5" | {{Cost|5}} ||When you play this, choose one: +1 Buy and +{{Cost|2}}; or the next time you buy a card this turn, you may also gain a differently named card with the same cost. ||  ||  || +1? || data-sort-value="2" | +{{Cost|2}}? ||  ||  ||  
 
|-
 
|-
|{{Event|Seaway}} || [[Adventures]] || Event || data-sort-value="5" | {{Cost|5}} || Gain an Action card costing up to {{Cost|4}}. Move your +1 Buy token to its pile. (When you play a card from that pile, you first get '''+1 Buy'''.) ||  ||  || data-sort-value="1.2" | **+1 ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Crown}} || [[Empires]] || Action – Treasure || data-sort-value="5" | {{Cost|5}} ||If it's your Action phase, you may play an Action from your hand twice. If it's your Buy phase, you may play a Treasure from your hand twice. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Event|Trade}} || [[Adventures]] || Event || data-sort-value="5" | {{Cost|5}} || Trash up to 2 cards from your hand. Gain a Silver per card you trashed. || || ||  || || data-sort-value="1.84" | 0-2? ||  ||  || data-sort-value="1.81" | !0-2 ||  
+
|{{Card|Emporium}} || [[Empires]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card. +1 Action. +1{{Cost|1}}.  — When you gain this, if you have at least 5 Action cards in play, +2{{VP}}. || +1 || +1 ||  || +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Event|Lost Arts}} || [[Adventures]] || Event || data-sort-value="6" | {{Cost|6}} || Move your +1 Action token to an Action Supply pile. (When you play a card from that pile, you first get '''+1 Action'''.) || data-sort-value="1.03" | **+1 ||  ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Forum}} || [[Empires]] || Action || data-sort-value="5" | {{Cost|5}} ||+3 Cards. +1 Action. Discard 2 cards.  — When you buy this, +1 Buy. || +1 || data-sort-value="1" | +3 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Event|Training}} || [[Adventures]] || Event || data-sort-value="6" | {{Cost|6}} || Move your +{{Cost|1}} token to an Action Supply pile. (When you play a card from that pile, you first get +{{Cost|1}}.) || || ||  || data-sort-value="1.01" | **+{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Groundskeeper}} || [[Empires]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Card. +1 Action. — While this is in play, when you gain a Victory card, +1{{VP}} || +1 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Event|Inheritance}} || [[Adventures]] || Event || data-sort-value="7" | {{Cost|7}} || Once per game: Set aside a non-Command Action card from the Supply costing up to {{Cost|4}}. Move your Estate token to it. (During your turns, Estates are also Command Actions with "Play the card with your Estate token, leaving it there.") || data-sort-value="1.01" | (P1) ||  ||  ||  || |||  ||  ||  
+
|{{Card|Legionary}} || [[Empires]] || Action – Attack || data-sort-value="5" | {{Cost|5}} ||+{{Cost|3}}. You may reveal a Gold from your hand. If you do, each other player discards down to 2 cards in hand, then draws a card. ||  ||  ||  || +{{Cost|3}} ||  ||  ||  
 
|-
 
|-
|{{Event|Pathfinding}} || [[Adventures]] || Event || data-sort-value="8" | {{Cost|8}} || Move your +1 Card token to an Action Supply pile. (When you play a card from that pile, you first get '''+1 Card'''.) ||  || data-sort-value="1.04" | **+1 ||  ||  || |||  ||  ||  
+
|{{Card|Plunder}} || [[Empires]] || Treasure || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|2}}. +1{{VP}} ||  ||  ||  || +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Soldier}} || [[Adventures]] || Action - Attack - Traveller || data-sort-value="2.9" | {{Cost|3*}} || +{{Cost|2}}<br>+{{Cost|1}} per other Attack you have in play. Each other player with 4 or more cards in hand discards a card.{{Divline}}When you discard this from play, you may exchange it for a Fugitive.<br>''(This is not in the Supply.)'' ||  || ||  || data-sort-value="2.08" | +{{Cost|2}}, +{{Cost|X}} || data-sort-value="0.99" | Self? ||  ||  ||  ||  
+
|{{Card|Wild Hunt}} || [[Empires]] || Action – Gathering || data-sort-value="5" | {{Cost|5}} ||Choose one: +3 Cards and add 1{{VP}} to the Wild Hunt Supply pile; or gain an Estate, and if you do, take the {{VP}} from the pile. ||  || +3? ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Fugitive}} || [[Adventures]] || Action - Traveller || data-sort-value="3.9" | {{Cost|4*}} || '''+2 Cards'''<br>'''+1 Action'''<br>Discard a card.{{Divline}}When you discard this from play, you may exchange it for a Disciple.<br>''(This is not in the Supply.)'' || data-sort-value="1.1" | +1 || data-sort-value="1.20" | +2, -1 || ||  || data-sort-value="0.99" | Self? ||  ||  ||  ||  
+
|{{Card|Fortune}} || [[Empires]] || Treasure || data-sort-value="216" | {{Cost|8||8}} ||+1 Buy. When you play this, double your {{Cost|}} if you haven't yet this turn. — When you gain this, gain a Gold per Gladiator you have in play. || || || +1 || {{Cost|}}x2 ||  ||  || X?
 
|-
 
|-
|{{Card|Disciple}} || [[Adventures]] || Action - Traveller || data-sort-value="4.9" | {{Cost|5*}} || You may play an Action card from your hand twice. Gain a copy of it.{{Divline}}When you discard this from play, you may exchange it for a Teacher.<br>''(This is not in the Supply.)'' || data-sort-value="1.98" | P2? ||  ||  ||  || data-sort-value="0.99" | Self? ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Humble Castle}} || [[Empires]] || Treasure – Victory – Castle || data-sort-value="3" | {{Cost|3}} ||Worth {{Cost|1}} — Worth 1{{VP}} per Castle you have.||  ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||  
 
|-
 
|-
|{{Card|Teacher}} || [[Adventures]] || Action - Reserve || data-sort-value="5.9" | {{Cost|6*}} || Put this on your Tavern mat.{{Divline}}At the start of your turn, you may call this, to move your +1 Card, +1 Action, +1 Buy, or +{{Cost|1}} token to an Action Supply pile you have no tokens on. (When you play a card from that pile, you first get that bonus.)<br>''(This is not in the Supply.)'' || data-sort-value="0.93" | C**+1? || data-sort-value="0.95" | C**+1? || data-sort-value="0.9" | C**+1? || data-sort-value="0.94" | C**+{{Cost|1}}? ||  ||  ||  ||  ||  
+
|{{Card|Crumbling Castle}} || [[Empires]] || Victory – Castle || data-sort-value="4" | {{Cost|4}} ||Worth 1{{VP}} — When you gain or trash this, +1{{VP}} and gain a Silver.|| || ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Treasure Hunter}} || [[Adventures]] || Action - Traveller || data-sort-value="2.9" | {{Cost|3*}} || '''+1 Action'''<br>+{{Cost|1}}<br>Gain a Silver per card the player to your right gained on their last turn.{{Divline}}When you discard this from play, you may exchange it for a Warrior.<br>''(This is not in the Supply.)'' || data-sort-value="1.1" | +1 ||  ||  || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="0.99" | Self? ||  || || data-sort-value="21" | X ||
+
|{{Card|Small Castle}} || [[Empires]] || Action – Victory – Castle || data-sort-value="5" | {{Cost|5}} ||Trash this or a Castle from your hand. If you do, gain a Castle. — Worth 2{{VP}}|| ||  ||  || || 1 ||  || 1?
 
|-
 
|-
|{{Card|Warrior}} || [[Adventures]] || Action - Attack - Traveller || data-sort-value="3.9" | {{Cost|4*}} || '''+2 Cards'''<br>Once per Traveller you have in play (including this), each other player discards the top card of their deck and trashes it if it costs {{Cost|3}} or {{Cost|4}}.{{Divline}}When you discard this from play, you may exchange it for a Hero.<br>''(This is not in the Supply.)'' ||  || data-sort-value="2.1" | +2 ||  ||  || data-sort-value="0.99" | Self? ||  ||  ||  ||  
+
|{{Card|Haunted Castle}} || [[Empires]] || Victory – Castle || data-sort-value="6" | {{Cost|6}} ||Worth 2{{VP}} When you gain this during your turn, gain a Gold, and each other player with 5 or more cards in hand puts 2 cards from their hand onto their deck.||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Hero}} || [[Adventures]] || Action - Traveller || data-sort-value="4.9" | {{Cost|5*}} || +{{Cost|2}}<br>Gain a Treasure.{{Divline}}When you discard this from play, you may exchange it for a Champion.<br>''(This is not in the Supply.)'' ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} || data-sort-value="0.99" | Self? ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Opulent Castle}} || [[Empires]] || Action – Victory – Castle || data-sort-value="7" | {{Cost|7}} ||Discard any number of Victory cards. +{{Cost|2}} per card discarded. — Worth 3{{VP}}||  ||  ||  || X ||  ||  ||  
 
|-
 
|-
|{{Card|Champion}} || [[Adventures]] || Action - Duration || data-sort-value="5.9" | {{Cost|6*}} || <p>'''+1 Action'''<br>For the rest of the game, when another player plays an Attack, it doesn't affect you, and when you play an Action card, you first get '''+1 Action'''.</p>(This is not in the Supply.) || data-sort-value="21" | +1, **+X ||  ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Sprawling Castle}} || [[Empires]] || Victory – Castle || data-sort-value="8" | {{Cost|8}} ||Worth 4{{VP}} — When you gain this, gain a Duchy or 3 Estates.||  ||  ||  ||  ||  ||  || 3?
 
|-
 
|-
|{{Card|Engineer}} || [[Empires]] || Action || data-sort-value="204" | {{Cost| | |4}} || Gain a card costing up to {{Cost|4}}. You may trash this. If you do, gain a card costing up to {{Cost|4}}. ||  ||  ||  ||  || data-sort-value="0.99" | Self? ||  ||  || data-sort-value="1.91" | 1, !1 ||  
+
|{{Card|Grand Castle}} || [[Empires]] || Victory – Castle || data-sort-value="9" | {{Cost|9}} ||Worth 5{{VP}} — When you gain this, reveal your hand. +1{{VP}} per Victory card in your hand and/or in play.||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|City Quarter}} || [[Empires]] || Action || data-sort-value="208" | {{Cost| | |8}} || '''+2 Actions'''<br>Reveal your hand. '''+1 Card''' per Action card revealed. || data-sort-value="2.1" | +2 || data-sort-value="20.1" | +X ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|King's Castle}} || [[Empires]] || Victory – Castle || data-sort-value="10" | {{Cost|10}} ||Worth 2{{VP}} per Castle you have.||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Royal Blacksmith}} || [[Empires]] || Action || data-sort-value="208" | {{Cost| | |8}} || '''+5 Cards'''<br>Reveal your hand; discard the Coppers. ||  || data-sort-value="4.9" | +5, -X ||  ||  ||  ||  ||  ||  ||  
+
|{{Event|Triumph}} || [[Empires]] || Event || data-sort-value="205" | {{Cost| | |5}} ||Gain an Estate. If you did, +1{{VP}} per card you've gained this turn. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Overlord}} || [[Empires]] || Action - Command || data-sort-value="208" | {{Cost| | |8}} || Play a non-Command Action card from the Supply costing up to {{Cost|5}}, leaving it there. || data-sort-value="1.01" | (P1) ||  ||  ||  ||  ||  ||  ||  ||  
+
|{{Event|Annex}} || [[Empires]] || Event || data-sort-value="208" | {{Cost| | |8}} ||Look through your discard pile. Shuffle all but up to 5 cards from it into your deck. Gain a Duchy. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Encampment}} || [[Empires]] || Action || data-sort-value="2" | {{Cost|2}} || '''+2 Cards'''<br>'''+2 Actions'''<br>You may reveal a Gold or Plunder from your hand. If you do not, set this aside, and return it to its pile at the start of Clean-up. || data-sort-value="2.1" | +2 || data-sort-value="2.1" | +2 ||  ||  || data-sort-value="0.82" | !Self ||  || ||  ||  
+
|{{Event|Donate}} || [[Empires]] || Event || data-sort-value="208" | {{Cost| | |8}} ||After this turn, put all cards from your deck and discard pile into your hand, trash any number, shuffle your hand into your deck, then draw 5 cards. || ||  ||  ||  || X ||  ||  
 
|-
 
|-
|{{Card|Patrician}} || [[Empires]] || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Card'''<br>'''+1 Action'''<br>Reveal the top card of your deck. If it costs {{Cost|5}} or more, put it into your hand. || data-sort-value="1.1" | +1 || data-sort-value="1.92" | +1, !+1 ||  ||  ||  ||  || ||  ||  
+
|{{Event|Advance}} || [[Empires]] || Event || data-sort-value="0" | {{Cost|0}} ||You may trash an Action card from your hand. If you do, gain an Action card costing up to {{Cost|6}}. ||  ||  ||  ||  || 1? ||  ||  
 
|-
 
|-
|{{Card|Settlers}} || [[Empires]] || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Card'''<br>'''+1 Action'''<br>Look through your discard pile. You may reveal a Copper from it and put it into your hand. || data-sort-value="1.1" | +1 || data-sort-value="1.93" | +1, +1? ||  || data-sort-value="0.91" | (+{{Cost|1}})? ||  ||  ||  ||  ||  
+
|{{Event|Delve}} || [[Empires]] || Event || data-sort-value="2" | {{Cost|2}} ||+1 Buy. Gain a Silver. || ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Catapult}} || [[Empires]] || Action - Attack || data-sort-value="3" | {{Cost|3}} || +{{Cost|1}}<br>Trash a card from your hand. If it costs {{Cost|3}} or more, each other player gains a Curse. If it's a Treasure, each other player discards down to 3 cards in hand. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="1.5" | 1 ||  || data-sort-value="0.7" | !1 ||  ||  
+
|{{Event|Tax}} || [[Empires]] || Event || data-sort-value="2" | {{Cost|2}} ||Add {{Debt|2}} to a Supply pile. — Setup: Add {{Debt|1}} to each Supply pile. When a player buys a card, they take the {{Debt}} from its pile. ||  ||  ||  ||  || 1? ||  ||  
 
|-
 
|-
|{{Card|Chariot Race}} || [[Empires]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Action'''<br>Reveal the top card of your deck and put it into your hand. The player to your left reveals the top card of their deck. If your card costs more, +{{Cost|1}} and +{{VP|1}}. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="0.8" | !+{{Cost|1}} ||  ||  ||  ||  || data-sort-value="0.7" | !+{{VP|1}}
+
|{{Event|Banquet}} || [[Empires]] || Event || data-sort-value="3" | {{Cost|3}} ||Gain 2 Coppers and a non-Victory card costing up to {{Cost|5}}. || ||  ||  ||  ||  ||  || 3
 
|-
 
|-
|{{Card|Enchantress}} || [[Empires]] || Action - Attack - Duration || data-sort-value="3" | {{Cost|3}} || Until your next turn, the first time each other player plays an Action card on their turn, they get '''+1 Card''' and '''+1 Action''' instead of following its instructions.<br>At the start of your next turn, '''+2 Cards'''. ||  || data-sort-value="2.12" | N +2 ||  ||  ||  || || ||  ||  
+
|{{Event|Ritual}} || [[Empires]] || Event || data-sort-value="4" | {{Cost|4}} ||Gain a Curse. If you do, trash a card from your hand. +1{{VP}} per {{Cost|1}} it cost. ||  ||  ||  ||  || 1 || 1 || 1
 
|-
 
|-
|{{Card|Farmers' Market}} || [[Empires]] || Action - Gathering || data-sort-value="3" | {{Cost|3}} || '''+1 Buy'''<br>If there are '''{{VP|4}}''' or more on the Farmers' Market pile, take them and trash this. Otherwise, add '''{{VP|1}}''' to the pile and then +{{Cost|1}} per '''{{VP|1}}''' on the pile. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.4" | !+ {{Cost|1}}-{{Cost|4}} || data-sort-value="0.82" | !Self ||  || ||  || data-sort-value="3.8" | !+{{VP|4}}
+
|{{Event|Salt the Earth}} || [[Empires]] || Event || data-sort-value="4" | {{Cost|4}} ||+1{{VP}}. Trash a Victory card from the Supply. ||  ||  || || || 1 ||  ||  
 
|-
 
|-
|{{Card|Gladiator}} || [[Empires]] || Action || data-sort-value="3" | {{Cost|3}} || +{{Cost|2}}<br>Reveal a card from your hand. The player to your left may reveal a copy from their hand. If they do not, +{{Cost|1}} and trash a Gladiator from the Supply. ||  ||  ||  || data-sort-value="2.7" | +{{Cost|2}}, !+{{Cost|1}} || data-sort-value="0.81" | !1 Supply ||  ||  ||  ||  
+
|{{Event|Wedding}} || [[Empires]] || Event || data-sort-value="207" | {{Cost|4||3}} ||+1{{VP}}. Gain a Gold. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Rocks}} || [[Empires]] || Treasure || data-sort-value="4" | {{Cost|4}} || {{Cost|1|l}}{{Divline}}When you gain or trash this, gain a Silver; if it is your Buy phase, put the Silver on your deck, otherwise put it into your hand. ||  || data-sort-value="1.02" | *(+1) ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  || data-sort-value="1.4" | *1 ||
+
|{{Event|Windfall}} || [[Empires]] || Event || data-sort-value="5" | {{Cost|5}} ||If your deck and discard pile are empty, gain 3 Golds. ||  || ||  ||  ||  ||  || 3
 
|-
 
|-
|{{Card|Sacrifice}} || [[Empires]] || Action || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand. If it's an...<br>Action card, '''+2 Cards''', '''+2 Actions'''<br>Treasure card, +{{Cost|2}}<br>Victory card, '''+{{VP|2}}''' || data-sort-value="1.8" | !+2 || data-sort-value="1.8" | !+2 ||  || data-sort-value="1.8" | !+{{Cost|2}} || data-sort-value="1.5" | 1 ||  ||  ||  || data-sort-value="1.7" | !+{{VP|2}}
+
|{{Event|Conquest}} || [[Empires]] || Event || data-sort-value="6" | {{Cost|6}} ||Gain 2 Silvers. +1{{VP}} per Silver you've gained this turn. || || ||  ||  ||  ||  || 2
 
|-
 
|-
|{{Card|Temple}} || [[Empires]] || Action - Gathering || data-sort-value="4" | {{Cost|4}} || '''+{{VP|1}}'''<br>Trash from 1 to 3 differently named cards from your hand. Add '''{{VP|1}}''' to the Temple pile{{Divline}}When you gain this, take the '''{{VP|}}''' from the Temple pile. ||  ||  ||  ||  || data-sort-value="2.6" | 1-3 ||  ||  || || data-sort-value="1.6" | +{{VP|1}}<br>*+{{VP|X}}
+
|{{Event|Dominate}} || [[Empires]] || Event || data-sort-value="14" | {{Cost|14}} ||Gain a Province. If you do, +9{{VP}}. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Villa}} || [[Empires]] || Action || data-sort-value="4" | {{Cost|4}} || '''+2 Actions'''<br>'''+1 Buy'''<br>+{{Cost|1}}{{Divline}}When you gain this, put it into your hand, '''+1 Action''', and if it's your Buy phase return to your Action phase. || data-sort-value="3.1" | +2<br>*+1 || data-sort-value="1.03" | *(+Self) || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Landmark|Aqueduct}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When you gain a Treasure, move 1{{VP}} from its pile to this. When you gain a Victory card, take the {{VP}} from this. — Setup: Put 8{{VP}} on the Silver and Gold piles. || || ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Archive}} || [[Empires]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>Set aside the top 3 cards of your deck face down (you may look at them). Now and at the start of your next two turns, put one into your hand. || data-sort-value="1.1" | +1 || data-sort-value="1.23" | +1, N +1, NN +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Landmark|Arena}} || [[Empires]] || Landmark || data-sort-value="-1" | ||At the start of your Buy phase, you may discard an Action card. If you do, take 2{{VP}} from here. — Setup: Put 6{{VP}} here per player. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Bustling Village}} || [[Empires]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+3 Actions'''<br>Look through your discard pile. You may reveal a Settlers from it and put it into your hand. || data-sort-value="3.2" | +3 || data-sort-value="1.93" | +1, +1? ||  ||  ||  ||  ||  ||  ||  
+
|{{Landmark|Bandit Fort}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, -2{{VP}} for each Silver and each Gold you have. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Capital}} || [[Empires]] || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|6|l}}<br>'''+1 Buy'''{{Divline}}When you discard this from play, take {{Debt|6}}, and then you may pay off {{Debt}} ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="12" | +{{Cost|6}}, *+{{Cost| | |6}} ||  ||  ||  ||  ||  
+
|{{Landmark|Basilica}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When you buy a card, if you have {{Cost|2}} or more left, take 2{{VP}} from here. — Setup: Put 6{{VP}} here per player. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Charm}} || [[Empires]] || Treasure || data-sort-value="5" | {{Cost|5}} || Choose one: '''+1 Buy''' and +{{Cost|2}}; or the next time you gain a card this turn, you may also gain a differently named card with the same cost. ||  ||  || data-sort-value="0.8" | +1? || data-sort-value="1.95" | +{{Cost|2}}? ||  ||  ||  || data-sort-value="0.95" | 1? ||  
+
|{{Landmark|Battlefield}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When you gain a Victory card, take 2{{VP}} from here. — Setup: Put 6{{VP}} here per player. ||  ||  || ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Crown}} || [[Empires]] || Action - Treasure || data-sort-value="5" | {{Cost|5}} || If it's your Action phase, you may play an Action from your hand twice. If it's your Buy phase, you may play a Treasure from your hand twice. || data-sort-value="1.971" | !P2? ||  ||  || data-sort-value="1.71" | !P2? ||  ||  ||  ||  ||  
+
|{{Landmark|Baths}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When you end your turn without having gained a card, take 2{{VP}} from here. — Setup: Put 6{{VP}} here per player. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Emporium}} || [[Empires]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>+{{Cost|1}}{{Divline}}When you gain this, if you have at least 5 Action cards in play, '''+{{VP|2}}'''. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  || data-sort-value="2.1" | *+{{VP|2}}
+
|{{Landmark|Colonnade}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When you buy an Action card, if you have a copy of it in play, take 2{{VP}} from here. — Setup: Put 6{{VP}} here per player. || ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Forum}} || [[Empires]] || Action || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>'''+1 Action'''<br>Discard 2 cards{{Divline}}When you gain this, '''+1 Buy'''. || data-sort-value="1.1" | +1 || data-sort-value="1.21" | +3, -2 || data-sort-value="1.3" | *+1 ||  ||  ||  ||  ||  ||  
+
|{{Landmark|Defiled Shrine}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When you gain an Action, move 1{{VP}} from its pile to this. When you buy a Curse, take the {{VP}} from this. — Setup: Put 2{{VP}} on each non-Gathering Action Supply pile. || ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Groundskeeper}} || [[Empires]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card<br>+1 Action'''<br>This turn, when you gain a Victory card, '''+1'''{{VP}}. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  || data-sort-value="20" | +{{VP|X}}
+
|{{Landmark|Fountain}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, 15{{VP}} if you have at least 10 Coppers. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Legionary}} || [[Empires]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || +{{Cost|3}}<br>You may reveal a Gold from your hand. If you do, each other player discards down to 2 cards in hand, then draws a card. ||  ||  ||  || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||  
+
|{{Landmark|Keep}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, 5{{VP}} per differently named Treasure you have, that you have more copies of than each other player, or tied for most. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Plunder}} || [[Empires]] || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}}<br>'''+{{VP|1}}''' ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  || || data-sort-value="1.3" | +{{VP|1}}
+
|{{Landmark|Labyrinth}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When you gain a 2nd card in one of your turns, take 2{{VP}} from here. — Setup: Put 6{{VP}} here per player. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Wild Hunt}} || [[Empires]] || Action - Gathering || data-sort-value="5" | {{Cost|5}} || Choose one: '''+3 Cards''' and add '''{{VP|1}}''' to the Wild Hunt pile; or gain an Estate, and if you do, take the '''{{VP|}}''' from the pile. ||  || data-sort-value="2.93" | +3? ||  ||  ||  ||  ||  || data-sort-value="0.95" | 1? || data-sort-value="2.8" | ({{VP|1}}?), +{{VP|X}}
+
|{{Landmark|Mountain Pass}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When you are the first player to gain a Province, after that turn, each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Fortune}} || [[Empires]] || Treasure || data-sort-value="216" | {{Cost|8| |8}} || '''+1 Buy'''<br>When you play this, double your {{Cost|}} if you haven't yet this turn.{{Divline}}When you gain this, gain a Gold per Gladiator you have in play. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="50" | !{{Cost|}}x2 ||  ||  ||  || data-sort-value="20" | *X ||  
+
|{{Landmark|Museum}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, 2{{VP}} per differently named card you have. ||  ||  || ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Humble Castle}} || [[Empires]] || Treasure - Victory - Castle || data-sort-value="3" | {{Cost|3}} || {{Cost|1|l}}{{Divline}}Worth '''{{VP|1}}''' per Castle you have. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  || || data-sort-value="20" | {{VP|X}}
+
|{{Landmark|Obelisk}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, 2{{VP}} per card you have from the chosen pile. — Setup: Choose a random Action Supply pile. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Crumbling Castle}} || [[Empires]] || Victory - Castle || data-sort-value="4" | {{Cost|4}} || '''{{VP|1|l}}'''{{Divline}}When you gain or trash this, '''+{{VP|1}}''' and gain a Silver. ||  ||  ||  ||  ||  ||  || || data-sort-value="1.4" | *1 || data-sort-value="2.2" | {{VP|1}}<br>*+{{VP|1}}
+
|{{Landmark|Orchard}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, 4{{VP}} per differently named Action card you have 3 or more copies of. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Small Castle}} || [[Empires]] || Action - Victory - Castle || data-sort-value="5" | {{Cost|5}} || Trash this or a Castle from your hand. If you do, gain a Castle.{{Divline}}'''{{VP|2|l}}''' ||  ||  ||  ||  || data-sort-value="1.61" | 1 or Self? ||  ||  || data-sort-value="1.5" | 1 || data-sort-value="2.5" | {{VP|2}}, ({{VP|X}})
+
|{{Landmark|Palace}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, 3{{VP}} per set you have of Copper - Silver - Gold. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Haunted Castle}} || [[Empires]] || Victory - Castle || data-sort-value="6" | {{Cost|6}} || '''{{VP|2|l}}'''{{Divline}}When you gain this during your turn, gain a Gold, and each other player with 5 or more cards in hand puts 2 of them onto their deck. ||  ||  ||  ||  ||  ||  || || data-sort-value="1.4" | *1 || data-sort-value="2.4" | {{VP|2}}
+
|{{Landmark|Tomb}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When you trash a card, +1{{VP}}. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Opulent Castle}} || [[Empires]] || Action - Victory - Castle || data-sort-value="7" | {{Cost|7}} || Discard any number of Victory cards. +{{Cost|2}} per card discarded.{{Divline}}'''{{VP|3|l}}''' ||  || data-sort-value="-20" | -X ||  || data-sort-value="49" | +{{Cost|2}}xX ||  ||  ||  ||  || data-sort-value="3.5" | {{VP|3}}
+
|{{Landmark|Tower}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, 1{{VP}} per non-Victory card you have from an empty Supply pile. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Sprawling Castle}} || [[Empires]] || Victory - Castle || data-sort-value="8" | {{Cost|8}} || '''{{VP|4|l}}'''{{Divline}}When you gain this, gain a Duchy or 3 Estates. ||  ||  ||  ||  ||  ||  || || data-sort-value="1.73" | *1 or 3 || data-sort-value="7" | {{VP|4}}<br>*({{VP|3}})
+
|{{Landmark|Triumphal Arch}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, 3{{VP}} per copy you have of the 2nd most common Action card among your cards (if it’s a tie, count either). ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Grand Castle}} || [[Empires]] || Victory - Castle || data-sort-value="9" | {{Cost|9}} || '''{{VP|5|l}}'''{{Divline}}When you gain this, reveal your hand. '''+{{VP|1}}''' per Victory card in your hand and/or in play. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="6.1" | {{VP|5}}<br>*+{{VP|X}}
+
|{{Landmark|Wall}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, -1{{VP}} per card you have after the first 15. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|King's Castle}} || [[Empires]] || Victory - Castle || data-sort-value="10" | {{Cost|10}} || Worth '''{{VP|2}}''' per Castle you have. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="20" | {{VP|X}}
+
|{{Landmark|Wolf Den}} || [[Empires]] || Landmark || data-sort-value="-1" | ||When scoring, -3{{VP}} per card you have exactly one copy of. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Event|Triumph}} || [[Empires]] || Event || data-sort-value="205" | {{Cost| | |5}} || Gain an Estate. If you did, '''+{{VP|1}}''' per card you've gained this turn. ||  ||  ||  ||  ||  || || || data-sort-value="1.5" | 1 || data-sort-value="1.4" | ({{VP|1}}), +{{VP|X}}
+
|{{Card|Bad Omens}} || [[Nocturne]] || Hex || data-sort-value="-3" |   || Put your deck into your discard pile. Look through it and put 2 Coppers from it onto your deck (or reveal you can't). ||  ||  ||  ||  ||  || 2 ||
 
|-
 
|-
|{{Event|Annex}} || [[Empires]] || Event || data-sort-value="208" | {{Cost| | |8}} || Look through your discard pile. Shuffle all but up to 5 cards from it into your deck. Gain a Duchy. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 || data-sort-value="3.2" | ({{VP|3}})
+
|{{Card|Bard}} || [[Nocturne]] || Action – Fate || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br />Receive a Boon. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||
 
|-
 
|-
|{{Event|Donate}} || [[Empires]] || Event || data-sort-value="208" | {{Cost| | |8}} || At the start of your next turn, first, put your deck and discard pile into your hand, trash any number of cards from it, then shuffle the rest into your deck and draw 5 cards. ||  || data-sort-value="0.7" | N -X, N +5 ||  ||  || data-sort-value="21" | X ||  || ||  ||  
+
|{{Card|Bat}} || [[Nocturne]] || Night || data-sort-value="1.9" | {{Cost|2*}} || Trash up to 2 cards from your hand. If you trashed at least one, exchange this for a Vampire.<br />''(This is not in the Supply.)'' ||  ||  ||  ||  || 2 ||  ||
 
|-
 
|-
|{{Event|Advance}} || [[Empires]] || Event || data-sort-value="0" | {{Cost|0}} || You may trash an Action card from your hand. If you do, gain an Action card costing up to {{Cost|6}}. || || ||  ||  || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Blessed Village}} || [[Nocturne]] || Action – Fate || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br />'''+2 Actions'''<hr />When you gain this, take a Boon. Receive it now or at the start of your next turn. || +2 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Event|Delve}} || [[Empires]] || Event || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>Gain a Silver. ||  ||  || data-sort-value="1.5" | +1 ||  ||  || ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Cemetery}} || [[Nocturne]] || Victory || data-sort-value="4" | {{Cost|4}} || {{VP|'''2'''}}<hr />When you gain this, trash up to 4 cards from your hand.<br />''Heirloom: Haunted Mirror'' ||  ||  ||  ||  || 4 ||  ||
 
|-
 
|-
|{{Event|Tax}} || [[Empires]] || Event || data-sort-value="2" | {{Cost|2}} || Add {{Debt|2}} to a Supply pile.{{Divline}}Setup: Add {{Debt|1}} to each Supply pile. When a player gains a card in their Buy phase, they take the {{Debt}} from its pile. ||  ||  ||  ||  || ||  ||  ||  ||  
+
|{{Card|Changeling}} || [[Nocturne]] || Night || data-sort-value="3" | {{Cost|3}} || Trash this. Gain a copy of a card you have in play.<hr />In games using this, when you gain a card costing {{Cost|3}} or more, you may exchange it for a Changeling. ||  ||  ||  ||  || Self ||  || 1
 
|-
 
|-
|{{Event|Banquet}} || [[Empires]] || Event || data-sort-value="3" | {{Cost|3}} || Gain 2 Coppers and a non-Victory card costing up to {{Cost|5}}. ||  ||  ||  ||  ||  ||  || data-sort-value="-2" | 2Self || data-sort-value="3.5" | 3 ||
+
|{{Card|Cobbler}} || [[Nocturne]] || Night – Duration || data-sort-value="5" | {{Cost|5}} || At the start of your next turn, gain a card to your hand costing up to {{Cost|4}}. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Event|Ritual}} || [[Empires]] || Event || data-sort-value="4" | {{Cost|4}} || Gain a Curse. If you do, trash a card from your hand. '''+{{VP|1}}''' per {{Cost|1}} it cost. || ||  ||  || || data-sort-value="1.5" | 1 ||  || data-sort-value="-1" | Self || data-sort-value="1.5" | 1 || data-sort-value="0.9" | ({{VP|-1}}), +{{VP|X}}
+
|{{Card|Conclave}} || [[Nocturne]] || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br />You may play an action card from your hand that you don't have a copy of in play. If you do, '''+1 Action'''. || +1? ||  ||  || +{{Cost|2}} || ||  ||
 
|-
 
|-
|{{Event|Salt the Earth}} || [[Empires]] || Event || data-sort-value="4" | {{Cost|4}} || '''+{{VP|1}}'''<br>Trash a Victory card from the Supply. ||  ||  ||  ||  || data-sort-value="1.62" | 1 Supply ||  ||  || || data-sort-value="1.3" | +{{VP|1}}
+
|{{Card|Crypt}} || [[Nocturne]] || Night – Duration || data-sort-value="5" | {{Cost|5}} || Set aside any number of Treasures you have in play, face down (under this). While any remain, at the start of each of your turns, put one of them into your hand. ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Event|Wedding}} || [[Empires]] || Event || data-sort-value="207" | {{Cost|4| |3}} || '''+{{VP|1}}'''<br>Gain a Gold. ||  ||  ||  ||  ||  || ||  || data-sort-value="1.5" | 1 || data-sort-value="1.3" | +{{VP|1}}
+
|{{Card|Cursed Gold}} || [[Nocturne]] || Treasure – Heirloom || data-sort-value="4" | {{Cost|4}} || {{Cost|3|l}}<br />When you play this, gain a Curse. ||  ||  ||  ||  ||  || 1 ||
 
|-
 
|-
|{{Event|Windfall}} || [[Empires]] || Event || data-sort-value="5" | {{Cost|5}} || If your deck and discard pile are empty, gain 3 Golds. || || ||  ||  ||  ||  ||  || data-sort-value="2.8" | !3 ||  
+
|{{Card|Cursed Village}} || [[Nocturne]] || Action – Doom || data-sort-value="5" | {{Cost|5}} || '''+2 Actions'''<br />Draw until you have 6 cards in hand. <hr /> When you gain this, receive a Hex. || +2 || +X ||  ||  ||  ||  ||
 
|-
 
|-
|{{Event|Conquest}} || [[Empires]] || Event || data-sort-value="6" | {{Cost|6}} || Gain 2 Silvers. '''+{{VP|1}}''' per Silver you've gained this turn. ||  ||  ||  ||  ||  ||  || || data-sort-value="2.5" | 2 || data-sort-value="20" | +{{VP|X}}
+
|{{Card|Deluded}} || [[Nocturne]] || State || data-sort-value="-4" |   || At the start of your Buy phase, return this, and you can't buy Actions this turn. ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Event|Dominate}} || [[Empires]] || Event || data-sort-value="14" | {{Cost|14}} || Gain a Province. If you do, '''+{{VP|9}}'''. ||  ||  ||  ||  ||  ||  || || data-sort-value="1.5" | 1 || data-sort-value="15" | ({{VP|6}}), !+{{VP|9}}
+
|{{Card|Delusion}} || [[Nocturne]] || Hex || data-sort-value="-3" |   || If you don't have Deluded or Envious, take Deluded. ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Aqueduct}} || [[Empires]] || Landmark || data-sort-value="-1" | || When you gain a Treasure, move '''{{VP|1}}''' from its pile to this. When you gain a Victory card, take the '''{{VP|}}''' from this.{{Divline}}Setup: Put '''{{VP|8}}''' on the Silver and Gold piles. ||  || ||  ||  ||  ||  || ||  || data-sort-value="20" | +{{VP|X}}
+
|{{Card|Den of Sin}} || [[Nocturne]] || Night – Duration || data-sort-value="5" | {{Cost|5}} || At the start of your next turn, '''+2 Cards'''. <hr /> This is gained to your hand (instead of your discard pile). ||  || +2 ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Arena}} || [[Empires]] || Landmark || data-sort-value="-1" | || At the start of your Buy phase, you may discard an Action card. If you do, take '''{{VP|2}}''' from here.{{Divline}}Setup: Put '''{{VP|6}}''' here per player. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="2.3" | +{{VP|2}}
+
|{{Card|Devil's Workshop}} || [[Nocturne]] || Night || data-sort-value="4" | {{Cost|4}} || If the number of cards you've gained this turn is: 2+, gain an Imp from its pile; 1, gain a card costing up to {{Cost|4}}; 0, gain a Gold. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Landmark|Bandit Fort}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|-2}}''' for each Silver and each Gold you have. ||  ||  || ||  ||  ||  || ||  || data-sort-value="-20" | {{VP|-X}}
+
|{{Card|Druid}} || [[Nocturne]] || Action – Fate || data-sort-value="2" | {{Cost|2}} || '''+1 Buy''' <br /> Receive one of the set-aside Boons (leaving it there). <hr /> Setup: Set aside the top 3 Boons face up. ||  ||  || +1 ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Basilica}} || [[Empires]] || Landmark || data-sort-value="-1" | || When you gain a card in your Buy phase, if you have {{Cost|2}} or more, take '''2'''{{VP}} from&nbsp;here.{{Divline}}Setup: Put '''{{VP|6}}''' here per player. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="2.3" | +{{VP|2}}
+
|{{Card|Envious}} || [[Nocturne]] || State || data-sort-value="-4" |   || At the start of your Buy phase, return this, and Silver and Gold make {{Cost|1}} this turn. ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Battlefield}} || [[Empires]] || Landmark || data-sort-value="-1" | || When you gain a Victory card, take '''{{VP|2}}''' from here.{{Divline}}Setup: Put '''{{VP|6}}''' here per player. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="2.3" | +{{VP|2}}
+
|{{Card|Envy}} || [[Nocturne]] || Hex || data-sort-value="-3" |   || If you don't have Deluded or Envious, take Envious. ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Baths}} || [[Empires]] || Landmark || data-sort-value="-1" | || When you end your turn without having gained a card, take '''{{VP|2}}''' from here.{{Divline}}Setup: Put '''{{VP|6}}''' here per player. ||  ||  ||  ||  || ||  || ||  || data-sort-value="2.3" | +{{VP|2}}
+
|{{Card|Exorcist}} || [[Nocturne]] || Night || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand. Gain a cheaper Spirit from one of the Spirit piles. ||  ||  ||  ||  || 1 ||  || 1
 
|-
 
|-
|{{Landmark|Colonnade}} || [[Empires]] || Landmark || data-sort-value="-1" | || When you gain an Action card in your Buy phase, if you have a copy of it in play, take '''2'''{{VP}} from here.{{Divline}}Setup: Put '''{{VP|6}}''' here per player. ||  || ||  ||  ||  ||  || ||  || data-sort-value="2.3" | +{{VP|2}}
+
|{{Card|Faithful Hound}} || [[Nocturne]] || Action – Reaction || data-sort-value="2" | {{Cost|2}} || '''+2 Cards''' <hr /> When you discard this other than during Clean-up, you may set it aside, and put it into your hand at end of turn. ||  || +2 ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Defiled Shrine}} || [[Empires]] || Landmark || data-sort-value="-1" | || When you gain an Action, move '''1'''{{VP}} from its pile to this.<br> When you gain a Curse in your Buy phase, take the {{VP}} from this.{{Divline}}Setup: Put '''{{VP|2}}''' on each non-Gathering Action Supply pile. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="20" | +{{VP|X}}
+
|{{Card|Famine}} || [[Nocturne]] || Hex || data-sort-value="-3" |   || Reveal the top 3 cards of your deck. Discard the Actions. Shuffle the rest into your deck. ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Fountain}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|15}}''' if you have at least 10 Coppers. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="14.8" | !{{VP|15}}
+
|{{Card|Fear}} || [[Nocturne]] || Hex || data-sort-value="-3" |   || If you have at least 5 cards in hand, discard an Action or Treasure (or reveal you can't). ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Keep}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|5}}''' per differently named Treasure you have, that you have more copies of than each other player, or tied for most. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Fool}} || [[Nocturne]] || Action – Fate || data-sort-value="3" | {{Cost|3}} || If you aren't the player with Lost in the Woods, take it, take 3 Boons, and receive the Boons in any order. <br /> ''Heirloom: Lucky Coin'' ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Labyrinth}} || [[Empires]] || Landmark || data-sort-value="-1" | || When you gain a 2nd card in one of your turns, take '''{{VP|2}}''' from here.{{Divline}}Setup: Put '''{{VP|6}}''' here per player. ||  || ||  ||  ||  ||  || ||  || data-sort-value="2.3" | +{{VP|2}}
+
|{{Card|Ghost}} || [[Nocturne]] || Night - Duration - Spirit || data-sort-value="3.9" | {{Cost|4*}}  || Reveal cards from your deck until you reveal an Action. Discard the other cards and set aside the Action. At the start of your next turn, play it twice. <br /> ''(This is not in the Supply.)'' ||  || +1? ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Mountain Pass}} || [[Empires]] || Landmark || data-sort-value="-1" | || When you are the first player to gain a Province, each player bids once, up to {{Debt|40}}, ending with you. High bidder gets '''+8'''{{VP}} and takes the {{Debt}} they bid. || || ||  ||  ||  ||  || ||  || data-sort-value="7.8" | !+{{VP|8}}
+
|{{Card|Ghost Town}} || [[Nocturne]] || Night – Duration || data-sort-value="3" | {{Cost|3}} || At the start of your next turn, '''+1 Card''' and '''+1 Action'''. <hr /> This is gained to your hand (instead of your discard pile). || +1 || +1 ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Museum}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|2}}''' per differently named card you have. || || ||  ||  ||  ||  || ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Goat}} || [[Nocturne]] || Treasure – Heirloom || data-sort-value="2" | {{Cost|2}} || {{Cost|1|l}} <br /> When you play this, you may trash a card from your hand. ||  ||  ||  ||  || 1? ||  ||
 
|-
 
|-
|{{Landmark|Obelisk}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|2}}''' per card you have from the chosen pile.{{Divline}}Setup: Choose a random Action Supply pile. ||  ||  ||  ||  ||  || || ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Greed}} || [[Nocturne]] || Hex || data-sort-value="-3" | || Gain a Copper onto your deck. ||  ||  ||  ||  ||  || 1 ||
 
|-
 
|-
|{{Landmark|Orchard}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|4}}''' per differently named Action card you have 3 or more copies of. ||  ||  ||  ||  ||  ||  ||  ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Guardian}} || [[Nocturne]] || Night – Duration || data-sort-value="2" | {{Cost|2}} || Until your next turn, when another player plays an Attack card, it doesn't affect you. At the start of your next turn, +{{Cost|1}}. <hr /> This is gained to your hand (instead of your discard pile). ||  ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||
 
|-
 
|-
|{{Landmark|Palace}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|3}}''' per set you have of Copper - Silver - Gold. ||  || ||  ||  ||  ||  || ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Haunted Mirror}} || [[Nocturne]] || Treasure – Heirloom || data-sort-value="0" | {{Cost|0}}  || {{Cost|1|l}} <hr /> When you trash this, you may discard an Action card, to gain a Ghost from its pile. ||  || -1? ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Landmark|Tomb}} || [[Empires]] || Landmark || data-sort-value="-1" | || When you trash a card, '''+{{VP|1}}'''. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="1.3" | +{{VP|1}}
+
|{{Card|Haunting}} || [[Nocturne]] || Hex || data-sort-value="-3" |   || If you have at least 4 cards in hand, put one of them onto your deck. ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Tower}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|1}}''' per non-Victory card you have from an empty Supply pile. ||  ||  ||  ||  ||  || || ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Idol}} || [[Nocturne]] || Treasure – Attack – Fate || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}} <br /> When you play this, if you then have an odd number of Idols in play, receive a Boon; if an even number, each other player gains a Curse. ||  ||  ||  ||  ||  || 1? ||
 
|-
 
|-
|{{Landmark|Triumphal Arch}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|3}}''' per copy you have of the 2nd most common Action card among your cards (if it’s a tie, count either). ||  || ||  ||  ||  ||  || ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Imp}} || [[Nocturne]] || Action – Spirit || data-sort-value="1.9" | {{Cost|2*}} || '''+2 Cards''' <br /> You may play an Action card from your hand that you don't have a copy of in play. <br /> ''(This is not in the Supply.)'' ||  || +2 ||  ||  ||  ||  ||
 
|-
 
|-
|{{Landmark|Wall}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|-1}}''' per card you have after the first 15. ||  ||  ||  ||  ||  ||  || ||  || data-sort-value="-20" | {{VP|-X}}
+
|{{Card|Leprechaun}} || [[Nocturne]] || Action – Doom || data-sort-value="3" | {{Cost|3}} || Gain a Gold. If you have exactly 7 cards in play, gain a Wish from its pile. Otherwise, receive a Hex. ||  ||  ||  ||  ||  ||  || 2?
 
|-
 
|-
|{{Landmark|Wolf Den}} || [[Empires]] || Landmark || data-sort-value="-1" | || When scoring, '''{{VP|-3}}''' per card you have exactly one copy of. ||  ||  ||  ||  || || || ||  || data-sort-value="-20" | {{VP|-X}}
+
|{{Card|Locusts}} || [[Nocturne]] || Hex || data-sort-value="-3" |   || Trash the top card of your deck. If it's a Copper or Estate, gain a Curse. Otherwise, gain a cheaper card that shares a type with it. ||  ||  ||  ||  || 1 || 1? || 1?
 
|-
 
|-
|{{Card|Druid}} || [[Nocturne]] || Action - Fate || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>Receive one of the set-aside Boons (leaving it there).{{Divline}}Setup: Set aside the top 3 Boons face up. ||  || || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||  
+
|{{Card|Lost in the Woods}} || [[Nocturne]] || State || data-sort-value="-4" |   || At the start of your turn, you may discard a card to receive a Boon. ||  || -1? ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Faithful Hound}} || [[Nocturne]] || Action - Reaction || data-sort-value="2" | {{Cost|2}} || '''+2 Cards'''{{Divline}}When you discard this other than during Clean-up, you may set it aside, and put it into your hand at end of turn. ||  || data-sort-value="3.01" | +2<br>(N +Self) ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Lucky Coin}} || [[Nocturne]] || Treasure – Heirloom || data-sort-value="4" | {{Cost|4}} || {{Cost|1|l}} <br />  When you play this, gain a Silver. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Guardian}} || [[Nocturne]] || Night - Duration || data-sort-value="2" | {{Cost|2}} || At the start of your next turn, +{{Cost|1}}.<br> Until then, when another player plays an Attack card, it doesn't affect you.{{Divline}}This is gained to your hand (instead of your discard pile). ||  || data-sort-value="1.03" | *(+Self) ||  || data-sort-value="1.06" | N +{{Cost|1}} ||  ||  || ||  ||  
+
|{{Card|Magic Lamp}} || [[Nocturne]] || Treasure – Heirloom || data-sort-value="0" | {{Cost|0}} || {{Cost|1|l}} <br /> When you play this, if there are at least 6 cards that you have exactly 1 copy of in play, trash this. If you do, gain 3 Wishes from their pile. ||  ||  ||  ||  || Self? ||  || 3?
 
|-
 
|-
|{{Card|Monastery}} || [[Nocturne]] || Night || data-sort-value="2" | {{Cost|2}} || For each card you've gained this turn, you may trash a card from your hand or a Copper you have in play. ||  ||  ||  ||  || data-sort-value="21" | X ||  ||  ||  ||  
+
|{{Card|Miserable}} || [[Nocturne]] || State || data-sort-value="-4" |  || {{VP|'''-2'''|l}} ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Pixie}} || [[Nocturne]] || Action - Fate || data-sort-value="2" | {{Cost|2}} || '''+1 Card'''<br>'''+1 Action'''<br>Discard the top Boon. You may trash this to receive that Boon twice.<br>''Heirloom: Goat'' || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  || data-sort-value="0.99" | Self? ||  ||  ||  ||  
+
|{{Card|Misery}} || [[Nocturne]] || Hex || data-sort-value="-3" | || If this is your first Misery this game, take Miserable. Otherwise, flip it over to Twice Miserable. || ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Tracker}} || [[Nocturne]] || Action - Fate || data-sort-value="2" | {{Cost|2}} || <p>+{{Cost|1}}<br>This turn, when you gain a card, you may put it onto your deck.</p><p>Receive a Boon.</p>Heirloom: Pouch ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Monastery}} || [[Nocturne]] || Night || data-sort-value="2" | {{Cost|2}} || For each card you've gained this turn, you may trash a card from your hand or a Copper you have in play. ||  ||  ||  ||  || data-sort-value="1.5" | 1+? ||  ||
 
|-
 
|-
|{{Card|Changeling}} || [[Nocturne]] || Night || data-sort-value="3" | {{Cost|3}} || Trash this. Gain a copy of a card you have in play.{{Divline}}In games using this, when you gain a card costing {{Cost|3}} or more, you may exchange it for a Changeling. ||  ||  ||  ||  || data-sort-value="1.7" | Self ||  ||  || data-sort-value="2.3" | 1<br>*Self ||  
+
|{{Card|Necromancer}} || [[Nocturne]] || Action || data-sort-value="4" | {{Cost|4}} || Play a face up, non-Duration Action card from the trash, leaving it there and turning it face down for the turn. <hr /> Setup: Put the 3 Zombies into the trash. ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Fool}} || [[Nocturne]] || Action - Fate || data-sort-value="3" | {{Cost|3}} || If you aren't the player with Lost in the Woods: take it, take 3 Boons, and receive the Boons in any order.<br>''Heirloom: Lucky Coin'' ||  ||  ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Night Watchman}} || [[Nocturne]] || Night || data-sort-value="3" | {{Cost|3}} || Look at the top 5 cards of your deck, discard any number, and put the rest back in any order. <hr /> This is gained to your hand (instead of your discard pile). ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Ghost Town}} || [[Nocturne]] || Night - Duration || data-sort-value="3" | {{Cost|3}} || At the start of your next turn, '''+1 Card''' and '''+1 Action'''.{{Divline}}This is gained to your hand (instead of your discard pile). || data-sort-value="1.11" | N +1 || data-sort-value="2.02" | *(+Self)<br>N +1 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Pasture}} || [[Nocturne]] || Treasure - Victory - Heirloom || data-sort-value="2" | {{Cost|2}} || {{Cost|1|l}} <hr /> Worth 1{{VP}} per Estate you have. ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Leprechaun}} || [[Nocturne]] || Action - Doom || data-sort-value="3" | {{Cost|3}} || Gain a Gold. If you have exactly 7 cards in play, gain a Wish from its pile. Otherwise, receive a Hex. || || ||  ||  || ||  ||  || data-sort-value="1.92" | 1, 1? ||  
+
|{{Card|Pixie}} || [[Nocturne]] || Action – Fate || data-sort-value="2" | {{Cost|2}} || '''+1 Card''' <br /> '''+1 Action''' <br /> Discard the top Boon. You may trash this to receive that Boon twice. <br /> ''Heirloom: Goat'' || +1 || +1 ||  ||  || Self? ||  ||
 
|-
 
|-
|{{Card|Night Watchman}} || [[Nocturne]] || Night || data-sort-value="3" | {{Cost|3}} || Look at the top 5 cards of your deck, discard any number, and put the rest back in any order.{{Divline}}This is gained to your hand (instead of your discard pile). ||  || data-sort-value="1.03" | *(+Self) ||  ||  ||  ||  || ||  ||  
+
|{{Card|Plague}} || [[Nocturne]] || Hex || data-sort-value="-3" |   || Gain a Curse to your hand. ||  ||  ||  ||  ||  || 1 ||
 
|-
 
|-
|{{Card|Secret Cave}} || [[Nocturne]] || Action - Duration || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>You may discard 3 cards. If you did, then at the start of your next turn, +{{Cost|3}}.<br>''Heirloom: Magic Lamp'' || data-sort-value="1.1" | +1 || data-sort-value="0.3" | +1, -3? ||  || data-sort-value="2.6" | !N +{{Cost|3}} ||  || ||  ||  ||  
+
|{{Card|Pooka}} || [[Nocturne]] || Action || data-sort-value="5" | {{Cost|5}} || You may trash a Treasure other than Cursed Gold from your hand, for '''+4 Cards'''. <br /> ''Heirloom: Cursed Gold'' || || +4? ||  ||  || 1? ||  ||
 
|-
 
|-
|{{Card|Bard}} || [[Nocturne]] || Action - Fate || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>Receive a Boon. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Pouch}} || [[Nocturne]] || Treasure – Heirloom || data-sort-value="2" | {{Cost|2}} || {{Cost|1|l}} <br /> '''+1 Buy''' ||  ||  || +1 ||  ||  ||  ||
 
|-
 
|-
|{{Card|Blessed Village}} || [[Nocturne]] || Action - Fate || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''{{Divline}}When you gain this, take a Boon. Receive it now or at the start of your next turn. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  || ||  ||  ||  ||  ||  
+
|{{Card|Poverty}} || [[Nocturne]] || Hex || data-sort-value="-3" | || Discard down to 3 cards in hand. ||  || -X ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Cemetery}} || [[Nocturne]] || Victory || data-sort-value="4" | {{Cost|4}} || '''{{VP|2|l}}'''{{Divline}}When you gain this, trash up to 4 cards from your hand.<br>''Heirloom: Haunted Mirror'' ||  ||  ||  || || data-sort-value="2.7" | *0-4 ||  ||  || || data-sort-value="2.4" | {{VP|2}}
+
|{{Card|Raider}} || [[Nocturne]] || Night – Duration – Attack || data-sort-value="6" | {{Cost|6}} || Each other player with 5 or more cards in hand discards a copy of a card you have in play (or reveals they can't). <br /> At the start of your next turn, +{{Cost|3}}. ||  ||  ||  || +{{Cost|3}} ||  ||  ||
 
|-
 
|-
|{{Card|Conclave}} || [[Nocturne]] || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>You may play an Action card from your hand that you don't have a copy of in play. If you do, '''+1 Action'''. || data-sort-value="1.922" | P1?, +1? ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||  
+
|{{Card|Sacred Grove}} || [[Nocturne]] || Action – Fate || data-sort-value="5" | {{Cost|5}} || '''+1 Buy''' <br /> '''+{{Cost|3}}''' <br /> Receive a Boon. If it doesn't give +{{Cost|1}}, each other player may receive it. ||  ||  || +1 || data-sort-value="3" | +{{Cost|3}} ||  ||  ||
 
|-
 
|-
|{{Card|Devil's Workshop}} || [[Nocturne]] || Night || data-sort-value="4" | {{Cost|4}} || If the number of cards you've gained this turn is:<br>2+, gain an Imp from its pile;<br>1, gain a card costing up to {{Cost|4}};<br>0, gain a Gold. || || ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Secret Cave}} || [[Nocturne]] || Action – Duration || data-sort-value="3" | {{Cost|3}} || '''+1 Card''' <br /> '''+1 Action''' <br /> You may discard 3 cards. If you did, then at the start of your next turn, +{{Cost|3}}. <br /> ''Heirloom: Magic Lamp'' || +1 || +1, -3? ||  || data-sort-value="3" | +{{Cost|3}}? ||  ||  ||
 
|-
 
|-
|{{Card|Exorcist}} || [[Nocturne]] || Night || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand. Gain a cheaper Spirit from one of the Spirit piles. || || ||  ||  || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="1.5" | 1 ||  
+
|{{Card|Shepherd}} || [[Nocturne]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Action''' <br /> Discard any number of Victory cards, revealing them. '''+2 Cards''' per card discarded. <br /> ''Heirloom: Pasture'' || +1 || -X, +2X ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Necromancer}} || [[Nocturne]] || Action || data-sort-value="4" | {{Cost|4}} || Play a face up, non-Duration Action card from the trash, leaving it there and turning it face down for the turn.{{Divline}}Setup: Put the 3 Zombies into the trash. || data-sort-value="1.01" | (P1) ||  ||  || ||  ||  ||  ||  ||  
+
|{{Card|Skulk}} || [[Nocturne]] || Action – Attack – Doom || data-sort-value="4" | {{Cost|4}} || '''+1 Buy''' <br /> Each other player receives the next Hex. <hr /> When you gain this, gain a Gold. ||  ||  || +1 ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Shepherd}} || [[Nocturne]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br>Discard any number of Victory cards, revealing them. '''+2 Cards''' per card discarded.<br>''Heirloom: Pasture'' || data-sort-value="1.1" | +1 || data-sort-value="0.4" | -X, +2X ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|The Earth's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || You may discard a Treasure to gain a card costing up to {{Cost|4}}. || || -1? ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Skulk}} || [[Nocturne]] || Action - Attack - Doom || data-sort-value="4" | {{Cost|4}} || '''+1 Buy'''<br>Each other player receives the next Hex.{{Divline}}When you gain this, gain a Gold. ||  ||  || data-sort-value="1.5" | +1 ||  ||  || ||  || data-sort-value="1.4" | *1 ||  
+
|{{Card|The Field's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || '''+1 Action''' <br /> '''+{{Cost|1}}''' <br /> ''(Keep this until Clean-up.)'' || +1 ||  ||  || +{{Cost|1}} ||  || ||
 
|-
 
|-
|{{Card|Cobbler}} || [[Nocturne]] || Night - Duration || data-sort-value="5" | {{Cost|5}} || At the start of your next turn, gain a card to your hand costing up to {{Cost|4}}. ||  || data-sort-value="1" | (+1) ||  ||  ||  || ||  || data-sort-value="1.62" | N 1 ||  
+
|{{Card|The Flame's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || You may trash a card from your hand. ||  ||  ||  ||  || 1 ||  ||
 
|-
 
|-
|{{Card|Crypt}} || [[Nocturne]] || Night - Duration || data-sort-value="5" | {{Cost|5}} || Set aside any number of non-Duration Treasures you have in play, face down (under this). While any remain, at the start of each of your turns, put one of them into your hand. ||  || data-sort-value="2.11" | N +1, NN +1 ... || ||  ||  ||  ||  ||  ||  
+
|{{Card|The Forest's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || '''+1 Buy''' <br /> '''+{{Cost|1}}''' <br /> ''(Keep this until Clean-up.)'' ||  || || +1 || +{{Cost|1}} ||  ||  ||
 
|-
 
|-
|{{Card|Cursed Village}} || [[Nocturne]] || Action - Doom || data-sort-value="5" | {{Cost|5}} || '''+2 Actions'''<br>Draw until you have 6 cards in hand.{{Divline}}When you gain this, receive a Hex. || data-sort-value="2.1" | +2 || data-sort-value="6.1" | =6 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|The Moon's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || Look through your discard pile. You may put a card from it onto your deck. || || +1 ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Den of Sin}} || [[Nocturne]] || Night - Duration || data-sort-value="5" | {{Cost|5}} || At the start of your next turn, '''+2 Cards'''.{{Divline}}This is gained to your hand (instead of your discard pile). ||  || data-sort-value="2.81" | *(+Self)<br>N +2 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|The Mountain's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || Gain a Silver. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Card|Idol}} || [[Nocturne]] || Treasure - Attack - Fate || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}}<br>When you play this, if you then have an odd number of Idols in play, receive a Boon; if an even number, each other player gains a Curse. ||  || ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || data-sort-value="0.7" | !1 ||  ||  
+
|{{Card|The River's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || '''+1 Card''' at the end of this turn. <br />''(Keep this until Clean-up.)'' ||  || +1 ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Pooka}} || [[Nocturne]] || Action || data-sort-value="5" | {{Cost|5}} || You may trash a Treasure other than Cursed Gold from your hand, for '''+4 Cards'''.<br>''Heirloom: Cursed Gold'' ||  || data-sort-value="3.4" | !+4 ||  ||  || data-sort-value="0.94" | 1? ||  ||  ||  ||  
+
|{{Card|The Sea's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || '''+1 Card''' ||  || +1 ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Sacred Grove}} || [[Nocturne]] || Action - Fate || data-sort-value="5" | {{Cost|5}} || '''+1 Buy'''<br>'''+{{Cost|3}}'''<br>Receive a Boon. If it doesn't give +{{Cost|1}}, each other player may receive it. ||  || || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||  
+
|{{Card|The Sky's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || You may discard 3 cards to gain a Gold. ||  || -3 ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Tormentor}} || [[Nocturne]] || Action - Attack - Doom || data-sort-value="5" | {{Cost|5}} || +{{Cost|2}}<br>If you have no other cards in play, gain an Imp from its pile. Otherwise, each other player receives the next Hex. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|The Sun's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || Look at the top 4 cards of your deck. Discard any number of them and put the rest back in any order. ||  ||  ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Tragic Hero}} || [[Nocturne]] || Action || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>'''+1 Buy'''<br>If you have 8 or more cards in hand (after drawing), trash this and gain a Treasure. ||  || data-sort-value="3.03" | +3 || data-sort-value="1.5" | +1 ||  || data-sort-value="0.82" | !Self ||  ||  || data-sort-value="0.8" | !1 ||
+
|{{Card|The Swamp's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || Gain a Will-o'-Wisp from its pile. || || ||  || ||  ||  || 1
 
|-
 
|-
|{{Card|Vampire}} || [[Nocturne]] || Night - Attack - Doom || data-sort-value="5" | {{Cost|5}} || Each other player receives the next Hex.<br>Gain a card costing up to {{Cost|5}} other than a Vampire. Exchange this for a Bat. ||  || ||  ||  || data-sort-value="1.7" | Self ||  ||  || data-sort-value="2.5" | 2 ||  
+
|{{Card|The Wind's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" |   || '''+2 Cards''' <br /> Discard 2 cards. ||  || +2,-2 ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Werewolf}} || [[Nocturne]] || Action - Night - Attack - Doom || data-sort-value="5" | {{Cost|5}} || If it's your Night phase, each other player receives the next Hex. Otherwise, '''+3 Cards'''. ||  || data-sort-value="2.8" | !+3 ||  ||  ||  ||  ||  ||  ||  
+
|{{Card|Tormentor}} || [[Nocturne]] || Action Attack Doom || data-sort-value="5" | {{Cost|5}} || '''+{{Cost|2}}''' <br /> If you have no other cards in play, gain an Imp from its pile. Otherwise, each other player receives the next Hex. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  || 1?
 
|-
 
|-
|{{Card|Raider}} || [[Nocturne]] || Night - Duration - Attack || data-sort-value="6" | {{Cost|6}} || Each other player with 5 or more cards in hand discards a copy of a card you have in play (or reveals they can't).<br>At the start of your next turn, +{{Cost|3}}. ||  ||  ||  || data-sort-value="3.6" | N +{{Cost|3}} ||  ||  ||  ||  ||  
+
|{{Card|Tracker}} || [[Nocturne]] || Action – Fate || data-sort-value="2" | {{Cost|2}} || '''+{{Cost|1}}''' <br /> Receive a Boon. <hr /> While this is in play, when you gain a card, you may put that card onto your deck. <br /> ''Heirloom: Pouch'' ||  ||  ||  || data-sort-value="1" | +{{Cost|1}} ||  ||  ||
 
|-
 
|-
|{{Card|Will-o'-Wisp}} || [[Nocturne]] || Action - Spirit || data-sort-value="-0.1" | {{Cost|0*}} || '''+1 Card'''<br>'''+1 Action'''<br>Reveal the top card of your deck. If it costs {{Cost|2}} or less, put it into your hand.<br>''(This is not in the Supply.)'' || data-sort-value="1.1" | +1 || data-sort-value="1.92" | +1, !+1 ||  || ||  ||  ||  ||  ||  
+
|{{Card|Tragic Hero}} || [[Nocturne]] || Action || data-sort-value="5" | {{Cost|5}} || '''+3 Cards''' <br /> '''+1 Buy''' <br /> If you have 8 or more cards in hand (after drawing), trash this and gain a Treasure. || || +3 || +1 ||  || self? ||  || 1?
 
|-
 
|-
|{{Card|Wish}} || [[Nocturne]] || Action || data-sort-value="-0.1" | {{Cost|0*}} || '''+1 Action'''<br>Return this to its pile. If you did, gain a card to your hand costing up to {{Cost|6}}.<br>''(This is not in the Supply.)'' || data-sort-value="1.1" | +1 || data-sort-value="1" | (+1) ||  ||  || data-sort-value="1.7" | Self ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Twice Miserable}} || [[Nocturne]] || State || data-sort-value="-4" |  || {{VP|'''-4'''|l}} || || ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Bat}} || [[Nocturne]] || Night || data-sort-value="1.9" | {{Cost|2*}} || Trash up to 2 cards from your hand. If you trashed at least one, exchange this for a Vampire.<br>''(This is not in the Supply.)'' ||  ||  ||  ||  || data-sort-value="1.81" | 0-2?, !Self ||  ||  || data-sort-value="0.8" | !1 ||
+
|{{Card|Vampire}} || [[Nocturne]] || Night – Attack – Doom || data-sort-value="5" | {{Cost|5}} || Each other player receives the next Hex. <br /> Gain a card costing up to {{Cost|5}} other than a Vampire. Exchange this for a Bat. ||  ||  ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Imp}} || [[Nocturne]] || Action - Spirit || data-sort-value="1.9" | {{Cost|2*}} || '''+2 Cards'''<br>You may play an Action card from your hand that you don't have a copy of in play.<br>''(This is not in the Supply.)'' || data-sort-value="0.72" | !P1? || data-sort-value="2.1" | +2 ||  ||  ||  ||  || ||  ||  
+
|{{Card|War}} || [[Nocturne]] || Hex || data-sort-value="-3" |   || Reveal cards from your deck until revealing one costing {{Cost|3}} or {{Cost|4}}. Trash it and discard the rest. ||  ||  ||  ||  || 1 ||  ||
 
|-
 
|-
|{{Card|Ghost}} || [[Nocturne]] || Night - Duration - Spirit || data-sort-value="3.9" | {{Cost|4*}} || Reveal cards from your deck until you reveal an Action. Discard the other cards and set aside the Action. At the start of your next turn, play it twice.<br>''(This is not in the Supply.)'' || data-sort-value="2.25" | N P2 ||  || ||  ||  ||  ||  ||  ||  
+
|{{Card|Werewolf}} || [[Nocturne]] || Action – Night – Attack – Doom || data-sort-value="5" | {{Cost|5}} || If it's your Night phase, each other player receives the next Hex. Otherwise, '''+3 Cards'''. ||  || +3? ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Zombie Apprentice}} || [[Nocturne]] || Action - Zombie || data-sort-value="3" | {{Cost|3}} || You may trash an Action card from your hand for '''+3 Cards''' and '''+1 Action'''. || data-sort-value="0.81" | !+1 || data-sort-value="2.8" | !+3 ||  ||  || data-sort-value="0.94" | 1? ||  ||  ||  ||  
+
|{{Card|Will-o'-Wisp}} || [[Nocturne]] || Action - Spirit || data-sort-value="-0.1" | {{Cost|0*}} || '''+1 Card''' <br /> '''+1 Action''' <br /> Reveal the top card of your deck. If it costs {{Cost|2}} or less, put it into your hand. <br /> ''(This is not in the Supply.)'' || +1 || +1 ||  ||  ||  ||  ||
 
|-
 
|-
|{{Card|Zombie Mason}} || [[Nocturne]] || Action - Zombie || data-sort-value="3" | {{Cost|3}} || Trash the top card of your deck. You may gain a card costing up to {{Cost|1}} more than it. || ||  ||  ||  || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="0.95" | 1? ||
+
|{{Card|Wish}} || [[Nocturne]] || Action || data-sort-value="-0.1" | {{Cost|0*}} || '''+1 Action''' <br /> Return this to its pile. If you did, gain a card to your hand costing up to {{Cost|6}}. <br /> ''(This is not in the Supply.)'' || +1 ||  ||  ||  ||  ||  || 1?
 
|-
 
|-
|{{Card|Zombie Spy}} || [[Nocturne]] || Action - Zombie || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>Look at the top card of your deck. Discard it or put it back. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  || ||  ||  ||  ||  
+
|{{Card|Zombie Apprentice}} || [[Nocturne]] || Action - Zombie || data-sort-value="3" | {{Cost|3}} || You may trash an Action card from your hand for '''+3 Cards''' and '''+1 Action'''. || +1? || +3? ||  ||  || 1 ||  ||
 
|-
 
|-
|{{Card|Haunted Mirror}} || [[Nocturne]] || Treasure - Heirloom || data-sort-value="0" | {{Cost|0}} || {{Cost|1|l}}{{Divline}}When you trash this, you may discard an Action card, to gain a Ghost from its pile. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  || ||  || data-sort-value="0.91" | *1? ||
+
|{{Card|Zombie Mason}} || [[Nocturne]] || Action - Zombie || data-sort-value="3" | {{Cost|3}} || Trash the top card of your deck. You may gain a card costing up to {{Cost|1}} more than it. ||  ||  ||  || || 1 ||  || 1?
 
|-
 
|-
|{{Card|Magic Lamp}} || [[Nocturne]] || Treasure - Heirloom || data-sort-value="0" | {{Cost|0}} || {{Cost|1|l}}<br>When you play this, if there are at least 6 cards that you have exactly 1 copy of in play, trash this. If you do, gain 3 Wishes from their pile. || ||  ||  || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="0.82" | !Self ||  ||  || data-sort-value="2.8" | !3 ||  
+
|{{Card|Zombie Spy}} || [[Nocturne]] || Action - Zombie || data-sort-value="3" | {{Cost|3}} || '''+1 Card''' <br /> '''+1 Action''' <br /> Look at the top card of your deck. Discard it or put it back. || +1 || +1 || ||  ||  || ||
 
|-
 
|-
|{{Card|Goat}} || [[Nocturne]] || Treasure - Heirloom || data-sort-value="2" | {{Cost|2}} || {{Cost|1|l}}<br>When you play this, you may trash a card from your hand. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="0.94" | 1? ||  ||  ||  ||  
+
|{{Card|Sauna}}/{{Card|Avanto}} || [[Promo]] || Action || data-sort-value="4" | {{Cost|4}} ||[[Split pile]] containing 5 {{Card|Sauna}} cards on top and 5 {{Card|Avanto}} cards on bottom. ||  ||  ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Card|Pasture}} || [[Nocturne]] || Treasure - Victory - Heirloom || data-sort-value="2" | {{Cost|2}} || {{Cost|1|l}}{{Divline}}Worth '''{{VP|1}}''' per Estate you have. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  || ||  || data-sort-value="20" | {{VP|X}}
+
|{{Card|Black Market}} || [[Promo]] || Action || data-sort-value="3" | {{Cost|3}} || '''+{{Cost|2}}''' <br />  Reveal the top 3 cards of the Black Market deck. Play any number of Treasures from your hand. You may buy one of the revealed cards. Put the rest on the bottom of the Black Market deck in any order. <hr /> Setup: Make a Black Market deck out of different unused Kingdom cards. ||  ||  ||  || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Card|Pouch}} || [[Nocturne]] || Treasure - Heirloom || data-sort-value="2" | {{Cost|2}} || {{Cost|1|l}}<br>'''+1 Buy''' ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} ||  ||  || ||  ||  
+
|{{Card|Dismantle}} || [[Promo]] || Action || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand. If it costs {{Cost|1}} or more, gain a cheaper card and a Gold. ||  ||  ||  ||  || 1 ||  || 2?
 
|-
 
|-
|{{Card|Cursed Gold}} || [[Nocturne]] || Treasure - Heirloom || data-sort-value="4" | {{Cost|4}} || {{Cost|3|l}}<br>When you play this, gain a Curse. ||  ||  ||  || data-sort-value="3.5" | +{{Cost|3}} ||  ||  || data-sort-value="-1" | Self || data-sort-value="1.5" | 1 ||  
+
|{{Card|Envoy}} || [[Promo]] || Action || data-sort-value="4" | {{Cost|4}} ||Reveal the top 5 cards of your deck. The player to your left chooses one for you to discard. Draw the rest. ||  ||  ||  || ||  ||  ||  
 
|-
 
|-
|{{Card|Lucky Coin}} || [[Nocturne]] || Treasure - Heirloom || data-sort-value="4" | {{Cost|4}} || {{Cost|1|l}}<br>When you play this, gain a Silver. || ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  || || data-sort-value="1.5" | 1 ||  
+
|{{Card|Sauna}} || [[Promo]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +1 Action. You may play an Avanto from your hand. — While this is in play, when you play a Silver, you may trash a card from your hand. || +1 || +1 ||  ||  || X || ||  
 
|-
 
|-
|{{Boon|The Earth's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || You may discard a Treasure to gain a card costing up to {{Cost|4}}. || || data-sort-value="-0.9" | -1? || ||  ||  ||  ||  || data-sort-value="0.8" | !1 ||  
+
|{{Card|Walled Village}} || [[Promo]] || Action || data-sort-value="4" | {{Cost|4}} ||+1 Card; +2 Actions. — At the start of Clean-up, if you have this and no more than one other Action card in play, you may put this on top of your deck. || +2 || +1 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Boon|The Field's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || '''+1 Action'''<br>'''+{{Cost|1}}'''<br>''(Keep this until Clean-up.)'' || data-sort-value="1.1" | +1 ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Avanto}} || [[Promo]] || Action || data-sort-value="5" | {{Cost|5}} ||+3 Cards. You may play an Sauna from your hand. ||  || +3 ||  ||  ||  ||  ||  
 
|-
 
|-
|{{Boon|The Flame's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || You may trash a card from your hand. || || ||  ||  || data-sort-value="0.94" | 1? ||  ||  ||  ||  
+
|{{Card|Governor}} || [[Promo]] || Action || data-sort-value="5" | {{Cost|5}} ||+1 Action. Choose one; you get the version in parentheses: +1 (+3) Cards; or each player gains a Silver (Gold); or each player may trash a card from his hand and gain a card costing exactly {{Cost|1}} ({{Cost|2}}) more. || +1 || data-sort-value="+2.9" | +3? ||  ||  || 1? ||  || 1?
 
|-
 
|-
|{{Boon|The Forest's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || '''+1 Buy'''<br>'''+{{Cost|1}}'''<br>''(Keep this until Clean-up.)'' ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||  
+
|{{Card|Stash}} || [[Promo]] || Treasure || data-sort-value="5" | {{Cost|5}} ||Worth {{Cost|2}}. When you shuffle, you may put this anywhere in your deck. ||  ||  || || data-sort-value="2" | +{{Cost|2}} ||  ||  ||  
 
|-
 
|-
|{{Boon|The Moon's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || Look through your discard pile. You may put a card from it onto your deck. ||  ||  ||  ||  ||  ||  || ||  ||
+
|{{Event|Summon}} || [[Promo]] || Event || data-sort-value="5" | {{Cost|5}} || Gain an Action card costing up to {{Cost|4}}. Set it aside. If you do, then at the start of your next turn, play it. ||  ||  ||  ||  ||  ||  || 1
 
|-
 
|-
|{{Boon|The Mountain's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || Gain a Silver. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|{{Card|Prince}} || [[Promo]] || Action || data-sort-value="8" |  {{Cost|8}} ||You may set this aside. If you do, set aside an Action card from your hand costing up to {{Cost|4}}. At the start of each of your turns, play that Action, setting it aside again when you discard it from play. (Stop playing it if you fail to set it aside on a turn you play it.) ||  ||  ||  ||  ||  ||  ||  
|-
+
|{{Boon|The River's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || '''+1 Card''' at the end of this turn.<br>''(Keep this until Clean-up.)'' ||  || data-sort-value="1.01" | (N +1) ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Boon|The Sea's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || '''+1 Card''' ||  || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Boon|The Sky's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || You may discard 3 cards to gain a Gold. ||  || data-sort-value="-2.9" | -3? ||  ||  ||  ||  ||  || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Boon|The Sun's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || Look at the top 4 cards of your deck. Discard any number of them and put the rest back in any order. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Boon|The Swamp's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || Gain a Will-o'-Wisp from its pile. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Boon|The Wind's Gift}} || [[Nocturne]] || Boon || data-sort-value="-2" | || '''+2 Cards'''<br>Discard 2 cards. ||  || data-sort-value="0.21" | +2, -2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Hex|Bad Omens}} || [[Nocturne]] || Hex || data-sort-value="-3" | || Put your deck into your discard pile. Look through it and put 2 Coppers from it onto your deck (or reveal you can't). ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Hex|Delusion}} || [[Nocturne]] || Hex || data-sort-value="-3" | || If you don't have Deluded or Envious, take Deluded. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Hex|Envy}} || [[Nocturne]] || Hex || data-sort-value="-3" | || If you don't have Deluded or Envious, take Envious. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Hex|Famine}} || [[Nocturne]] || Hex || data-sort-value="-3" | || Reveal the top 3 cards of your deck. Discard the Actions. Shuffle the rest into your deck. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Hex|Fear}} || [[Nocturne]] || Hex || data-sort-value="-3" | || If you have at least 5 cards in hand, discard an Action or Treasure (or reveal you can't). ||  || data-sort-value="-1.2" | !-1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Hex|Greed}} || [[Nocturne]] || Hex || data-sort-value="-3" | || Gain a Copper onto your deck. ||  ||  ||  ||  ||  ||  || data-sort-value="-1" | Self || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Hex|Haunting}} || [[Nocturne]] || Hex || data-sort-value="-3" | || If you have at least 4 cards in hand, put one of them onto your deck. ||  || data-sort-value="-1.2" | !-1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Hex|Locusts}} || [[Nocturne]] || Hex || data-sort-value="-3" | || Trash the top card of your deck. If it's Copper or Estate, gain a Curse. Otherwise, gain a cheaper card that shares a type with it. ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  || data-sort-value="-0.9" | !Self || data-sort-value="1.5" | 1 || data-sort-value="-0.9" | !({{VP|-1}})
+
|-
+
|{{Hex|Misery}} || [[Nocturne]] || Hex || data-sort-value="-3" | || If this is your first Misery this game, take Miserable. Otherwise, flip it over to Twice Miserable. ||  ||  ||  ||  ||  ||  ||  ||  || data-sort-value="-2" | {{VP|-2}}
+
|-
+
|{{Hex|Plague}} || [[Nocturne]] || Hex || data-sort-value="-3" | || Gain a Curse to your hand. ||  || data-sort-value="1" | (+1) ||  ||  ||  ||  || data-sort-value="-1" | Self || data-sort-value="1.5" | 1 || data-sort-value="-1.1" | ({{VP|-1}})
+
|-
+
|{{Hex|Poverty}} || [[Nocturne]] || Hex || data-sort-value="-3" | || Discard down to 3 cards in hand. ||  || data-sort-value="-20" | -X ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Hex|War}} || [[Nocturne]] || Hex || data-sort-value="-3" | || Reveal cards from your deck until revealing one costing {{Cost|3}} or {{Cost|4}}. Trash it and discard the rest. ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  ||  ||  ||
+
|-
+
|{{State|Deluded}} || [[Nocturne]] || State || data-sort-value="-4" | || At the start of your Buy phase, return this, and you can't buy Actions this turn. ||  ||  || data-sort-value="0" | !(=0) ||  ||  ||  ||  ||  ||
+
|-
+
|{{State|Envious}} || [[Nocturne]] || State || data-sort-value="-4" | || At the start of your Buy phase, return this, and Silver and Gold make {{Cost|1}} this turn. ||  ||  ||  || data-sort-value="-20" | (-{{Cost|X}}) ||  ||  ||  ||  ||
+
|-
+
|{{State|Lost in the Woods}} || [[Nocturne]] || State || data-sort-value="-4" | || At the start of your turn, you may discard a card to receive a Boon. ||  || data-sort-value="-0.9" | -1? ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{State|Miserable}} || [[Nocturne]] || State || data-sort-value="-4" | || '''{{VP|-2|l}}''' ||  ||  ||  ||  ||  ||  ||  ||  || data-sort-value="-2" | {{VP|-2}}
+
|-
+
|{{State|Twice Miserable}} || [[Nocturne]] || State || data-sort-value="-4" | || '''{{VP|-4|l}}''' ||  ||  ||  ||  ||  ||  ||  ||  || data-sort-value="-4" | {{VP|-4}}
+
|-
+
|{{Card|Border Guard}} || [[Renaissance]] || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Action'''<br>Reveal the top 2 cards of your deck. Put one into your hand and discard the other. If both were Actions, take the Lantern or Horn. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Ducat}} || [[Renaissance]] || Treasure || data-sort-value="2" | {{Cost|2}} || '''+1 Coffers'''<br>'''+1 Buy'''{{Divline}}When you gain this, you may trash a Copper from your hand. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="1.2" | *1 ||  ||  ||  ||
+
|-
+
|{{Card|Lackeys}} || [[Renaissance]] || Action || data-sort-value="2" | {{Cost|2}} || '''+2 Cards'''{{Divline}}When you gain this, '''+2 Villagers'''. || data-sort-value="1.96" | *+2 || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Acting Troupe}} || [[Renaissance]] || Action || data-sort-value="3" | {{Cost|3}} || '''+4 Villagers'''<br>Trash this. || data-sort-value="4" | +4 ||  ||  ||  || data-sort-value="1.7" | Self ||  ||  ||  ||
+
|-
+
|{{Card|Cargo Ship}} || [[Renaissance]] || Action - Duration || data-sort-value="3" | {{Cost|3}} || +{{Cost|2}}<br>Once this turn, when you gain a card, you may set it aside face up (on this). At the start of your next turn, put it into your hand. ||  || data-sort-value="1.08" | N (+1) ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Experiment}} || [[Renaissance]] || Action || data-sort-value="3" | {{Cost|3}} || '''+2 Cards'''<br>'''+1 Action'''<br>Return this to its pile.{{Divline}}When you gain this, gain another Experiment (that doesn't come with another). || data-sort-value="1.1" | +1 || data-sort-value="2.1" | +2 ||  ||  || data-sort-value="1.7" | Self ||  ||  || data-sort-value="1.4" | *1 ||
+
|-
+
|{{Card|Improve}} || [[Renaissance]] || Action || data-sort-value="3" | {{Cost|3}} || +{{Cost|2}}<br>At the start of Clean-up, you may trash an Action card you would discard from play this turn, to gain a card costing exactly {{Cost|1}} more than it. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} || data-sort-value="0.92" | *1? ||  ||  || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Card|Flag Bearer}} || [[Renaissance]] || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}{{Divline}}When you gain or trash this, take the Flag. |||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Hideout}} || [[Renaissance]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''<br>Trash a card from your hand. If it's a Victory card, gain a Curse. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  ||  || data-sort-value="1.5" | 1 ||  || data-sort-value="-0.8" | !Self || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Card|Inventor}} || [[Renaissance]] || Action || data-sort-value="4" | {{Cost|4}} || Gain a card costing up to {{Cost|4}}, then cards cost {{Cost|1}} less this turn (but not less than {{Cost|0}}). ||  ||  ||  || data-sort-value="1.1" | R1 ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Mountain Village}} || [[Renaissance]] || Action || data-sort-value="4" | {{Cost|4}} || '''+2 Actions'''<br>Look through your discard pile and put a card from it into your hand; if you can't, '''+1 Card'''. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Patron}} || [[Renaissance]] || Action - Reaction || data-sort-value="4" | {{Cost|4}} || '''+1 Villager'''<br>'''+{{Cost|2}}'''{{Divline}}When something causes you to reveal this (using the word &ldquo;reveal&rdquo;) in an Action phase, '''+1 Coffers'''. || data-sort-value="1.1" | +1 ||  ||  || data-sort-value="3.4" | +{{Cost|2}}<br>*+{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Priest}} || [[Renaissance]] || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>Trash a card from your hand. For the rest of this turn, when you trash a card, +{{Cost|2}}. ||  ||  ||  || data-sort-value="2.08" | +{{Cost|2}}, +{{Cost|X}} || data-sort-value="1.5" | 1 ||  ||  ||  ||
+
|-
+
|{{Card|Research}} || [[Renaissance]] || Action - Duration || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br>Trash a card from your hand. Per {{Cost|1}} it costs, set aside a card from your deck face down (on this). At the start of your next turn, put those cards into your hand. || data-sort-value="1.1" | +1 || data-sort-value="20.2" | N +X ||  ||  || data-sort-value="1.5" | 1 ||  ||  ||  ||
+
|-
+
|{{Card|Silk Merchant}} || [[Renaissance]] || Action || data-sort-value="4" | {{Cost|4}} || '''+2 Cards'''<br>'''+1 Buy'''{{Divline}}When you gain or trash this, '''+1 Coffers''' and '''+1 Villager'''. || data-sort-value="1.06" | *+1 || data-sort-value="2.1" | +2 || data-sort-value="1.5" | +1 || data-sort-value="1.02" | *+{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Old Witch}} || [[Renaissance]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>Each other player gains a Curse and may trash a Curse from their hand. ||  || data-sort-value="3.03" | +3 ||  ||  ||  ||  || data-sort-value="1" | 1 ||  ||
+
|-
+
|{{Card|Recruiter}} || [[Renaissance]] || Action || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>Trash a card from your hand. '''+1 Villager''' per {{Cost|1}} it costs. || data-sort-value="20.1" | +X || data-sort-value="2.1" | +2 ||  ||  || data-sort-value="1.5" | 1 ||  ||  ||  ||
+
|-
+
|{{Card|Scepter}} || [[Renaissance]] || Treasure || data-sort-value="5" | {{Cost|5}} || When you play this, choose one: +{{Cost|2}}; or replay an Action card you played this turn that's still in play. || data-sort-value="0.95" | P1? ||  ||  || data-sort-value="1.95" | +{{Cost|2}}? ||  ||  ||  ||  ||
+
|-
+
|{{Card|Scholar}} || [[Renaissance]] || Action || data-sort-value="5" | {{Cost|5}} || Discard your hand. '''+7 Cards'''. ||  || data-sort-value="0.75" | -X, +7 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Sculptor}} || [[Renaissance]] || Action || data-sort-value="5" | {{Cost|5}} || Gain a card to your hand costing up to {{Cost|4}}. If it's a Treasure, '''+1 Villager'''. || data-sort-value="0.81" | !+1 || data-sort-value="1" | (+1) ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Seer}} || [[Renaissance]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>Reveal the top 3 cards of your deck. Put the ones costing from {{Cost|2}} to {{Cost|4}} into your hand. Put the rest back in any order. || data-sort-value="1.1" | +1 || data-sort-value="2.3" | +1, !+ 0-3 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Spices}} || [[Renaissance]] || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}}<br>'''+1 Buy'''{{Divline}}When you gain this, '''+2 Coffers'''. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="2.3" | +{{Cost|2}}<br>*+{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Swashbuckler}} || [[Renaissance]] || Action || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>If your discard pile has any cards in it: '''+1 Coffers''', then if you have at least 4 Coffers tokens, take the Treasure Chest. ||  || data-sort-value="3.03" | +3 ||  || data-sort-value="0.8" | !+{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Treasurer}} || [[Renaissance]] || Action || data-sort-value="5" | {{Cost|5}} || +{{Cost|3}}<br>Choose one: Trash a Treasure from your hand; or gain a Treasure from the trash to your hand; or take the Key. ||  || data-sort-value="0.91" | (+1)? ||  || data-sort-value="3.5" | +{{Cost|3}} || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="0.95" | 1? ||
+
|-
+
|{{Card|Villain}} || [[Renaissance]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+2 Coffers'''<br>Each other player with 5 or more cards in hand discards one costing {{Cost|2}} or more (or reveals they can't). ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Artifact|Flag}} || [[Renaissance]] || Artifact || data-sort-value="-5" | || When drawing your hand, '''+1 Card'''. ||  || data-sort-value="1.01" | (N +1) ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Artifact|Horn}} || [[Renaissance]] || Artifact || data-sort-value="-5" | || Once per turn, when you discard a Border Guard from play, you may put it onto your deck. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Artifact|Key}} || [[Renaissance]] || Artifact || data-sort-value="-5" | || At the start of your turn, +{{Cost|1}}. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Artifact|Lantern}} || [[Renaissance]] || Artifact || data-sort-value="-5" | || Border Guards you play reveal 3 cards and discard 2. (It takes all 3 being Actions to take the Horn.) ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Artifact|Treasure Chest}} || [[Renaissance]] || Artifact || data-sort-value="-5" | || At the start of your Buy phase, gain a Gold. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Project|Cathedral}} || [[Renaissance]] || Project || data-sort-value="3" | {{Cost|3}} || At the start of your turn, trash a card from your hand. ||  ||  ||  ||  || data-sort-value="1.64" | N... 1 ||  ||  ||  ||
+
|-
+
|{{Project|City Gate}} || [[Renaissance]] || Project || data-sort-value="3" | {{Cost|3}} || At the start of your turn, '''+1 Card''', then put a card from your hand onto your deck. ||  || data-sort-value="0.17" | N... +1 -1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Pageant}} || [[Renaissance]] || Project || data-sort-value="3" | {{Cost|3}} || At the end of your Buy phase, you may pay {{Cost|1}} for '''+1 Coffers'''. ||  ||  ||  || data-sort-value="0.1" | N... -{{Cost|1}}? !+{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Project|Sewers}} || [[Renaissance]] || Project || data-sort-value="3" | {{Cost|3}} || When you trash a card other than with this, you may trash a card from your hand. ||  ||  ||  ||  || data-sort-value="0.9" | **1? ||  ||  ||  ||
+
|-
+
|{{Project|Star Chart}} || [[Renaissance]] || Project || data-sort-value="3" | {{Cost|3}} || When you shuffle, you may pick one of the cards to go on top. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Exploration}} || [[Renaissance]] || Project || data-sort-value="4" | {{Cost|4}} || At the end of your Buy phase, if you didn't gain any cards during it, '''+1 Coffers''' and '''+1 Villager'''. || data-sort-value="1.03" | **+1 ||  ||  || data-sort-value="1.01" | **+{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Project|Fair}} || [[Renaissance]] || Project || data-sort-value="4" | {{Cost|4}} || At the start of your turn, '''+1 Buy'''. ||  ||  || data-sort-value="1.7" | N... +1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Silos}} || [[Renaissance]] || Project || data-sort-value="4" | {{Cost|4}} || At the start of your turn, discard any number of Coppers, revealed, and draw that many cards. ||  || data-sort-value="0.22" | N... -X +X ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Sinister Plot}} || [[Renaissance]] || Project || data-sort-value="4" | {{Cost|4}} || At the start of your turn, add a token here, or remove your tokens here for '''+1 Card''' each. ||  || data-sort-value="19.9" | +X? ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Academy}} || [[Renaissance]] || Project || data-sort-value="5" | {{Cost|5}} || When you gain an Action card, '''+1 Villager'''. || data-sort-value="1.03" | **+1 ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Capitalism}} || [[Renaissance]] || Project || data-sort-value="5" | {{Cost|5}} || During your turns, Actions with +{{Cost|}} amounts in their text are also Treasures. || data-sort-value="20.2" | (PX) ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Fleet}} || [[Renaissance]] || Project || data-sort-value="5" | {{Cost|5}} || After the game ends, there's an extra round of turns just for players with this. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Guildhall}} || [[Renaissance]] || Project || data-sort-value="5" | {{Cost|5}} || When you gain a Treasure, '''+1 Coffers'''. ||  ||  ||  || data-sort-value="1.01" | **+{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Project|Piazza}} || [[Renaissance]] || Project || data-sort-value="5" | {{Cost|5}} || At the start of your turn, reveal the top card of your deck. If it's an Action, play it. || data-sort-value="0.86" | N... !P1 ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Road Network}} || [[Renaissance]] || Project || data-sort-value="5" | {{Cost|5}} || When another player gains a Victory card, '''+1 Card'''. ||  || data-sort-value="1.04" | **+1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Barracks}} || [[Renaissance]] || Project || data-sort-value="6" | {{Cost|6}} || At the start of your turn, '''+1 Action'''. || data-sort-value="1.13" | N... +1 ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Crop Rotation}} || [[Renaissance]] || Project || data-sort-value="6" | {{Cost|6}} || At the start of your turn, you may discard a Victory card for '''+2 Cards'''. ||  || data-sort-value="1.98" | N... -1? !+2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Innovation}} || [[Renaissance]] || Project || data-sort-value="6" | {{Cost|6}} || Once during each of your turns, when you gain an Action card, you may play it. || data-sort-value="0.91" | **P1? ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Project|Canal}} || [[Renaissance]] || Project || data-sort-value="7" | {{Cost|7}} || During your turns, cards cost {{Cost|1}} less, but not less than {{Cost|0}}. ||  ||  ||  || data-sort-value="1.12" | R1, N... R1 ||  ||  ||  ||  ||
+
|-
+
|{{Project|Citadel}} || [[Renaissance]] || Project || data-sort-value="8" | {{Cost|8}} || The first time you play an Action card during each of your turns, replay it afterwards. || data-sort-value="1.04" | **P1 ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Black Cat}} || [[Menagerie (expansion)|Menagerie]] || Action - Attack - Reaction || data-sort-value="2" | {{Cost|2}} || '''+2 Cards'''<br>If it isn't your turn, each other player gains a Curse.{{Divline}}When another player gains a Victory card, you may play this from your hand. || data-sort-value="1.05" | **Pself || data-sort-value="2.1" | +2 ||  ||  ||  ||  || data-sort-value="0.7" | !1 ||  ||
+
|-
+
|{{Card|Sleigh}} || [[Menagerie (expansion)|Menagerie]] || Action - Reaction || data-sort-value="2" | {{Cost|2}} || Gain 2 Horses.{{Divline}}When you gain a card, you may discard this, to put that card into your hand or onto your deck. ||  || data-sort-value="0.1" | *-Self? !(+1)? ||  ||  ||  ||  ||  || data-sort-value="2.5" | 2 ||
+
|-
+
|{{Card|Supplies}} || [[Menagerie (expansion)|Menagerie]] || Treasure || data-sort-value="2" | {{Cost|2}} || {{Cost|1|l}}<br>When you play this, gain a Horse onto your deck. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Horse}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="2.9" | {{Cost|3*}} || '''+2 Cards'''<br>'''+1 Action'''<br>Return this to its pile.<br>''(This is not in the Supply.)'' || data-sort-value="1.1" | +1 || data-sort-value="2.1" | +2 ||  ||  || data-sort-value="1.7" | Self ||  ||  ||  ||
+
|-
+
|{{Card|Camel Train}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="3" | {{Cost|3}} || Exile a non-Victory card from the Supply.{{Divline}}When you gain this, Exile a Gold from the Supply. ||  ||  ||  ||  ||  || data-sort-value="2" | 1 Supply<br>*1 Supply ||  ||  ||
+
|-
+
|{{Card|Goatherd}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Action'''<br>You may trash a card from your hand.<br>'''+1 Card''' per card the player to your right trashed on their last turn. || data-sort-value="1.1" | +1 || data-sort-value="20.1" | +X ||  ||  || data-sort-value="0.94" | 1? ||  ||  ||  ||
+
|-
+
|{{Card|Scrap}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="3" | {{Cost|3}} || Trash a card from your hand. Choose a different thing per {{Cost|1}} it costs: '''+1 Card'''; '''+1 Action'''; '''+1 Buy'''; '''+{{Cost|1}}'''; gain a Silver; gain a Horse. || data-sort-value="0.92" | +1? || data-sort-value="0.94" | +1? || data-sort-value="0.8" | +1? || data-sort-value="0.93" | +{{Cost|1}}? || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="1.74" | 0-2? ||
+
|-
+
|{{Card|Sheepdog}} || [[Menagerie (expansion)|Menagerie]] || Action - Reaction || data-sort-value="3" | {{Cost|3}} || '''+2 Cards'''{{Divline}}When you gain a card, you may play this from your hand. || data-sort-value="1.08" | *Pself || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Snowy Village}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+4 Actions'''<br>'''+1 Buy'''<br>Ignore any further '''+Actions''' you get this turn. || data-sort-value="3.9" | +4, -X || data-sort-value="1.06" | +1 || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Stockpile}} || [[Menagerie (expansion)|Menagerie]] || Treasure || data-sort-value="3" | {{Cost|3}} || {{Cost|3|l}}<br>'''+1 Buy'''<br>When you play this, Exile it. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} ||  || data-sort-value="1.5" | Self ||  ||  ||
+
|-
+
|{{Card|Bounty Hunter}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br>Exile a card from your hand. If you didn't have a copy of it in Exile, +{{Cost|3}}. || data-sort-value="1.1" | +1 || data-sort-value="-1" | -1 ||  || data-sort-value="2.5" | !+{{Cost|3}} ||  || data-sort-value="1" | 1 ||  ||  ||
+
|-
+
|{{Card|Cardinal}} || [[Menagerie (expansion)|Menagerie]] || Action - Attack || data-sort-value="4" | {{cost|4}} || +{{Cost|2}}<br>Each other player reveals the top 2 cards of their deck, Exiles one costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Cavalry}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="4" | {{Cost|4}} || Gain 2 Horses.{{Divline}}When you gain this, '''+2 Cards''', '''+1 Buy''', and if it's your Buy phase return to your Action phase. ||  || data-sort-value="2.05" | *+2 || data-sort-value="1.3" | *+1 ||  ||  ||  ||  || data-sort-value="2.5" | 2 ||
+
|-
+
|{{Card|Groom}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="4" | {{Cost|4}} || Gain a card costing up to {{Cost|4}} If it's an...<br>Action card, gain a Horse;<br>Treasure card, gain a Silver;<br>Victory card, '''+1 Card''' and '''+1 Action'''. || data-sort-value="0.81" | !+1 || data-sort-value="0.82" | !+1 ||  ||  ||  ||  ||  || data-sort-value="1.91" | 1, !1 ||
+
|-
+
|{{Card|Hostelry}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''<br>{{Divline}}When you gain this, you may discard any number of Treasures, revealed, to gain that many Horses. || data-sort-value="2.1" | +2 || data-sort-value="0.99" | +1<br>*-X ||  ||  ||  ||  ||  || data-sort-value="20" | *X ||
+
|-
+
|{{Card|Village Green}} || [[Menagerie (expansion)|Menagerie]] || Action - Duration - Reaction || data-sort-value="4" | {{Cost|4}} || Either now or at the start of your next turn, '''+1 Card''' and '''+2 Actions'''.{{Divline}}When you discard this other than during Clean-up, you may play it. || data-sort-value="2.3" | +2?, N +2?<br>*Pself || data-sort-value="1.82" | +1?, N +1? ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Fisherman}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="4.9" | {{Cost|5*}} || '''+1 Card'''<br>'''+1 Action'''<br>+{{cost|1}}{{Divline}}During your turns, if your discard pile is empty, this card cost {{cost|3}} less. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="4.1" | +{{Cost|1}}, !R3self ||  ||  ||  ||  ||
+
|-
+
|{{Card|Hunting Lodge}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+2 Action'''<br>You may discard your hand for '''+5 Cards'''. || data-sort-value="2.1" | +2 || data-sort-value="1.19" | +1, -X?, !+5 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Barge}} || [[Menagerie (expansion)|Menagerie]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || Either now or at the start of your next turn, '''+3 Cards''' and '''+1 Buy'''. ||  || data-sort-value="3.1" | +3?, N +3? || data-sort-value="1.81" | +1?, N +1? ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Coven}} || [[Menagerie (expansion)|Menagerie]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>+{{Cost|2}}<br>Each other player Exiles a Curse from the Supply. If they can't, they discard their Exiled Curses. || data-sort-value="1.1" | +1 ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || data-sort-value="0.7" | !1 ||  ||
+
|-
+
|{{Card|Displace}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="5" | {{Cost|5}} || Exile a card from your hand. Gain a differently named card costing up to {{Cost|2}} more than it. ||  || data-sort-value="-1" | -1 ||  ||  ||  || data-sort-value="1" | 1 ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Falconer}} || [[Menagerie (expansion)|Menagerie]] || Action - Reaction || data-sort-value="5" | {{Cost|5}} || Gain a card to your hand costing less than this.{{Divline}}When any player gains a card with 2 or more types (Action, Attack, etc.), you may play this from your hand. ||  || data-sort-value="1" | (+1) ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Gatekeeper}} || [[Menagerie (expansion)|Menagerie]] || Action - Duration - Attack || data-sort-value="5" | {{Cost|5}} || At the start of your next turn, +{{cost|3}}. Until then, when another player gains an Action or Treasure card they don't have an Exiled copy of, they Exile it. ||  ||  ||  || data-sort-value="3.6" | N +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{card|Kiln}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="5" | {{Cost|5}} || +{{Cost|2}}<br>The next time you play a card this turn, you may first gain a copy of it. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  || data-sort-value="0.95" | 1? ||
+
|-
+
|{{Card|Livery}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="5" | {{Cost|5}} || +{{Cost|3}}<br>This turn, when you gain a card costing {{Cost|4}} or more, gain a Horse. ||  ||  ||  || data-sort-value="3.5" | +{{cost|3}} ||  ||  ||  || data-sort-value="21" | X ||
+
|-
+
|{{Card|Mastermind}} || [[Menagerie (expansion)|Menagerie]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || At the start of your next turn, you may play an Action card from your hand three times. || data-sort-value="3.4" | N P3? ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Paddock}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="5" | {{Cost|5}} || +{{Cost|2}}<br>Gain 2 Horses.<br>'''+1 Action''' per empty Supply pile. || data-sort-value="20.1" | +X ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  || data-sort-value="2.5" | 2 ||
+
|-
+
|{{Card|Sanctuary}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>'''+1 Buy'''<br>You may Exile a card from your hand. || data-sort-value="1.1" | +1 || data-sort-value="0.93" | +1, -1? || data-sort-value="1.5" | +1 ||  ||  || data-sort-value="0.9" | 1? ||  ||  ||
+
|-
+
|{{Card|Destrier}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="5.9" | {{Cost|6*}} || '''+2 Cards'''<br>'''+1 Action'''{{Divline}}During your turn, this costs {{Cost|1}} less per card you've gained this turn. || data-sort-value="1.1" | +1 || data-sort-value="2.1" | +2 ||  || data-sort-value="0.82" | !Rself ||  ||  ||  ||  ||
+
|-
+
|{{Card|Wayfarer}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="5.9" | {{Cost|6*}} || '''+3 Cards'''<br>You may gain a Silver.{{Divline}}This has the same cost as the last other card gained this turn, if any. ||  || data-sort-value="3.03" | +3 ||  || data-sort-value="0.82" | !Rself ||  ||  ||  || data-sort-value="0.95" | 1? ||
+
|-
+
|{{Card|Animal Fair}} || [[Menagerie (expansion)|Menagerie]] || Action || data-sort-value="6.9" | {{Cost|7*}} || +{{Cost|4}}<br>'''+1 Buy''' per empty supply pile.{{Divline}}Instead of paying this card's cost, you may trash an Action card from your hand. ||  ||  || data-sort-value="20" | +X || data-sort-value="4.2" | +{{Cost|4}}, !Rself ||  ||  ||  ||  ||
+
|-
+
|{{Event|Delay}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="0" | {{Cost|0}} || You may set aside an Action card from your hand. At the start of your next turn, play it. || data-sort-value="0.83" | !N P1 || data-sort-value="-0.9" | -1? ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Desperation}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="0" | {{Cost|0}} || Once per turn: You may gain a Curse. If you do, '''+1 Buy''' and +{{Cost|2}} ||  ||  || data-sort-value="0.5" | !+1 || data-sort-value="1.8" | !+{{cost|2}} ||  ||  || data-sort-value="-0.7" | Self? || data-sort-value="0.95" | 1? ||
+
|-
+
|{{Event|Gamble}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>Reveal the top card of your deck. If it's a Treasure or Action, you may play it. Otherwise, discard it. || data-sort-value="0.72" | !P1? ||  || data-sort-value="1.5" | +1 || data-sort-value="0.7" | !P1? ||  ||  ||  ||  ||
+
|-
+
|{{Event|Pursue}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>Name a card. Reveal the top 4 cards from your deck. Put the matches back and discard the rest. ||  ||  || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Ride}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="2" | {{Cost|2}} || Gain a Horse. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Event|Toil}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>You may play an Action card from your hand. || data-sort-value="0.95" | P1? ||  || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Enhance}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="2" | {{Cost|3}} || You may trash a non-Victory card from your hand, to gain a card costing up to {{cost|2}} more than it. ||  ||  ||  ||  || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Event|March}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="3" | {{Cost|3}} || Look through your discard pile. You may play an Action card from it. || data-sort-value="0.95" | P1? ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Transport}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="3" | {{Cost|3}} || Choose one: Exile an Action card from the Supply; or put an Action card you have in Exile onto your deck. ||  ||  ||  ||  ||  || data-sort-value="0.8" | 1 Supply? ||  ||  ||
+
|-
+
|{{Event|Banish}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="4" | {{Cost|4}} || Exile any number of cards with the same name from your hand. ||  || data-sort-value="-20" | -X ||  ||  ||  || data-sort-value="20" | X ||  ||  ||
+
|-
+
|{{Event|Bargain}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="4" | {{Cost|4}} || Gain a non-Victory card costing up to {{Cost|5}}. Each other player gains a Horse. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Event|Invest}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="4" | {{Cost|4}} || Exile an Action card from the Supply. While it's in Exile, when another player gains or Invests in a copy of it, '''+2 Cards'''. ||  || data-sort-value="2.04" | **+2 ||  ||  ||  || data-sort-value="1.1" | 1 Supply ||  ||  ||
+
|-
+
|{{Event|Seize the Day}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="4" | {{Cost|4}} || Once per game: Take an extra turn after this one. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Commerce}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="5" | {{Cost|5}} || Gain a Gold per differently named card you've gained this turn. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="21" | X ||
+
|-
+
|{{Event|Demand}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="5" | {{Cost|5}} || Gain a Horse and a card costing up to {{Cost|4}}, both onto your deck. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="2.5" | 2 ||
+
|-
+
|{{Event|Stampede}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="5" | {{Cost|5}} || If you have 5 or fewer cards in play, gain 5 Horses onto your deck. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="5" | 5 ||
+
|-
+
|{{Event|Reap}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="7" | {{Cost|7}} || Gain a Gold. Set it aside. If you do, at the start of your next turn, play it. ||  ||  ||  || data-sort-value="3.2" | (N +{{Cost|3}}) ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Event|Enclave}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="8" | {{Cost|8}} || Gain a Gold. Exile a Duchy from the Supply. ||  ||  ||  ||  ||  || data-sort-value="1.1" | 1 Supply ||  || data-sort-value="1.5" | 1 || data-sort-value="3.2" | ({{VP|3}})
+
|-
+
|{{Event|Alliance}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="10" | {{Cost|10}} || Gain a Province, a Duchy, an Estate, a Gold, a Silver, and a Copper ||  ||  ||  ||  ||  ||  ||  || data-sort-value="6" | 6 || data-sort-value="10" | ({{VP|10}})
+
|-
+
|{{Event|Populate}} || [[Menagerie (expansion)|Menagerie]] || Event || data-sort-value="10" | {{Cost|10}} || Gain one card from each Action Supply pile. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="21" | X ||
+
|-
+
|{{Way|Way of the Butterfly}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || You may return this to its pile to gain a card costing exactly {{cost|1}} more than it. ||  ||  ||  ||  || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Way|Way of the Camel}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || Exile a Gold from the Supply ||  ||  ||  ||  ||  || data-sort-value="1.1" | 1 Supply ||  ||  ||
+
|-
+
|{{Way|Way of the Chameleon}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || Follow this card's instructions; each time that would give you '''+Cards''' this turn, you get '''+{{Cost}}''' instead, and vice-versa. ||  || data-sort-value="0.01" | -X<br>+Y ||  || data-sort-value="10" | +X{{cost|}}<br>-Y{{cost|}} ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Frog}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || '''+1 Action'''<br>When you discard this from play this turn, put it onto your deck. || data-sort-value="1.1" | +1 ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Goat}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || Trash a card from your hand. ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Horse}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || '''+2 Cards'''<br>'''+1 Action'''<br>Return this to its pile. || data-sort-value="1.1" | +1 || data-sort-value="2.1" | +2 ||  ||  || data-sort-value="1.7" | Self ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Mole}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || '''+1 Action'''<br>Discard your hand. '''+3 Cards.''' || data-sort-value="1.1" | +1 || data-sort-value="0.5" | -X, +3 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Monkey}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || '''+1 Buy'''<br>+{{cost|1}} ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Mouse}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || Play the set-aside card, leaving it there.{{Divline}}Setup: Set aside an unused Action costing {{cost|2}} or {{cost|3}}. || data-sort-value="1.01" | (P1) ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Mule}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || '''+1 Action'''<br>+{{cost|1}} || data-sort-value="1.1" | +1 ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Otter}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || '''+2 Cards''' ||  || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Ox}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || '''+2 Actions''' || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Owl}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || Draw until you have 6 cards in your hand. ||  || data-sort-value="6.1" | =6 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Pig}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || '''+1 Card'''<br>'''+1 Action''' || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Rat}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || You may discard a Treasure to gain a copy of this. ||  || data-sort-value="-1" | -1 ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Way|Way of the Seal}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || +{{Cost|1}}<br>This turn, when you gain a card, you may put it onto your deck. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Sheep}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || '''+{{Cost|2}}''' ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Squirrel}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || '''+2 Cards''' at the end of this turn. ||  || data-sort-value="2.01" | (N +2) ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Turtle}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || Set this aside. If you did, play it at the start of your next turn. || data-sort-value="0.84" | !N Pself || data-sort-value="-1" | -1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Way|Way of the Worm}} || [[Menagerie (expansion)|Menagerie]] || Way || data-sort-value="-6" | || Exile an Estate from the Supply. ||  ||  ||  ||  ||  || data-sort-value="1.1" | 1 Supply ||  ||  || data-sort-value="1.1" | ({{VP|1}})
+
|-
+
|{{Card|Bauble}} || [[Allies]] || Treasure - Liaison || data-sort-value="2" | {{Cost|2}} || Choose two different options:<br>'''+1 Buy'''; {{nowrap|+{{Cost|1}};}} '''+1 Favor'''; this turn, when you gain a card, you may put it onto your deck. ||  ||  || data-sort-value="0.8" | +1? || data-sort-value="0.93" | +{{Cost|1}}? ||  ||  ||  ||  ||
+
|-
+
|{{Card|Sycophant}} || [[Allies]] || Action - Liaison || data-sort-value="2" | {{Cost|2}} || '''+1 Action'''<br>Discard 3 cards. If you discarded at least one, +{{Cost|3}}.{{Divline}}When you gain or trash this, '''+2 Favors'''. || data-sort-value="1.1" | +1 || data-sort-value="-3.1" | -3 ||  || data-sort-value="2.5" | !+{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Merchant Camp}} || [[Allies]] || Action || data-sort-value="3" | {{Cost|3}} || '''+2 Actions'''<br>+{{Cost|1}}{{Divline}}When you discard this from play, you may put it onto your deck. || data-sort-value="2.1" | +2 ||  ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Importer}} || [[Allies]] || Action - Duration - Liaison || data-sort-value="3" | {{Cost|3}} || At the start of your next turn, gain a card costing up to {{Cost|5|5}}.{{Divline}}Setup: Each player gets '''+4&nbsp;Favors'''. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.62" | N 1 ||
+
|-
+
|{{Card|Sentinel}} || [[Allies]] || Action || data-sort-value="3" | {{Cost|3}} || Look at the top 5 cards of your deck. You may trash up to 2 of them. Put the rest back in any order. ||  ||  ||  ||  || data-sort-value="1.84" | 0-2? ||  ||  ||  ||
+
|-
+
|{{Card|Underling}} || [[Allies]] || Action - Liaison || data-sort-value="3" | {{Cost|3}} || '''+1 Card'''<br>'''+1 Action'''<br>'''+1 Favor''' || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Broker}} || [[Allies]] || Action - Liaison || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand and choose one:<br>'''+1 Card''' per {{Cost|1}} it costs;<br>or '''+1 Action''' per {{Cost|1}} it costs; <br>or +{{Cost|1}} per {{Cost|1}} it costs; <br>or '''+1 Favor''' per {{Cost|1}} it costs. || data-sort-value="20" | +X? || data-sort-value="19.9" | +X? ||  || data-sort-value="19" | +{{Cost|X}}? || data-sort-value="1.5" | 1 ||  ||  ||  ||
+
|-
+
|{{Card|Carpenter}} || [[Allies]] || Action || data-sort-value="4" | {{Cost|4}} || If no Supply piles are empty, '''+1 Action''' and gain a card costing up to {{Cost|4}}.<br>Otherwise, trash a card from your hand and gain a card costing up to {{Cost|2}} more than it. || data-sort-value="0.81" | !+1 ||  ||  ||  || data-sort-value="0.8" | !1 ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Courier}} || [[Allies]] || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|1}}<br>Discard the top card of your deck. Look through your discard pile; you may play an Action or Treasure from it. || data-sort-value="0.95" | P1? ||  ||  || data-sort-value="1.92" | +{{Cost|1}}, P1? ||  ||  ||  ||  ||
+
|-
+
|{{Card|Innkeeper}} || [[Allies]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br />Choose one: '''+1 Card'''; or '''+3 Cards''', then discard 3 cards; or '''+5 Cards''', then discard 6 cards. || data-sort-value="1.1" | +1 || data-sort-value="1.51" | +1 or +3 -3 or +5 -6 ? ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Royal Galley}} || [[Allies]] || Action - Duration || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>You may play a non-Duration Action card from your hand. Set it aside; if you did, then at the start of your next turn, play it. || data-sort-value="2.23" | P1, N P1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Town}} || [[Allies]] || Action || data-sort-value="4" | {{Cost|4}} || Choose one:<br>'''+1 Card''' and '''+2 Actions''';<br>or '''+1 Buy''' and +{{Cost|2}}. || data-sort-value="1.94" | +2? || data-sort-value="0.94" | +1? || data-sort-value="0.8" | +1? || data-sort-value="1.95" | +{{Cost|2}}? ||  ||  ||  ||  ||
+
|-
+
|{{Card|Barbarian}} || [[Allies]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || +{{Cost|2}}<br>Each other player trashes the top card of their deck. If it costs {{cost|3|3}} or more they gain a cheaper card sharing a type with it; otherwise they gain a Curse. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  || data-sort-value="0.7" | !1 ||  ||
+
|-
+
|{{Card|Capital City}} || [[Allies]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card<br>+2 Actions'''<br>You may discard 2 cards for +{{Cost|2}}.<br>You may pay {{Cost|2}} for '''+2 Cards'''. || data-sort-value="2.1" | +2 || data-sort-value="1.17" | +1, -2?, !+2 ||  || data-sort-value="1.72" | -{{Cost|2}}?, !+{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Contract}} || [[Allies]] || Treasure - Duration - Liaison || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}}<br>'''+1 Favor'''<br>You may set aside an Action from your hand to play it at the start of your next turn. || data-sort-value="0.94" | N P1? ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Emissary}} || [[Allies]] || Action - Liaison || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>If this made you shuffle (at least one card), '''+1 Action''' and '''+2 Favors'''. || data-sort-value="0.81" | !+1 || data-sort-value="3.03" | +3 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Galleria}} || [[Allies]] || Action || data-sort-value="5" | {{Cost|5}} || +{{Cost|3}}<br>This turn, when you gain a card costing {{Cost|3}} or {{Cost|4}}, '''+1 Buy'''. ||  ||  || data-sort-value="20" | +X || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Guildmaster}} || [[Allies]] || Action - Liaison || data-sort-value="5" | {{Cost|5}} || +{{Cost|3}}<br>This turn, when you gain a card, '''+1&nbsp;Favor'''. ||  ||  ||  || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Highwayman}} || [[Allies]] || Action - Duration - Attack || data-sort-value="5" | {{Cost|5}} || At the start of your next turn, discard this from play and '''+3 Cards'''.<br>Until then, the first Treasure each other player plays each turn does nothing. ||  || data-sort-value="3.04" | N +3 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Hunter}} || [[Allies]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>Reveal the top 3 cards of your deck. From those cards, put an Action, a Treasure, and a Victory card into your hand. Discard the rest. || data-sort-value="1.1" | +1 || data-sort-value="1.5" | + 0-3 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Modify}} || [[Allies]] || Action || data-sort-value="5" | {{Cost|5}} || Trash a card from your hand. Choose one: '''+1&nbsp;Card''' and '''+1&nbsp;Action'''; or gain a card costing up to {{Cost|2|2}} more than the trashed card. || data-sort-value="0.92" | +1? || data-sort-value="0.94" | +1? ||  ||  || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="0.95" | 1? ||
+
|-
+
|{{Card|Skirmisher}} || [[Allies]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || '''+1 Card<br>+1 Action'''<br>+{{Cost|1}}<br>This turn, when you gain an Attack card, each other player discards down to 3&nbsp;cards in hand. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Specialist}} || [[Allies]] || Action || data-sort-value="5" | {{Cost|5}} || You may play an Action or Treasure from your hand.<br>Choose one: play it again; or gain a copy of it. || data-sort-value="1.97" | P1, P1? ||  ||  || data-sort-value="1.97" | P1, P1? ||  ||  ||  || data-sort-value="0.95" | 1? ||
+
|-
+
|{{Card|Swap}} || [[Allies]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card<br>+1 Action'''<br />You may return an Action from your hand to its pile, to gain to your hand a different Action costing up to {{Cost|5}}. || data-sort-value="1.1" | +1 || data-sort-value="1.91" | +1, !(+1) ||  ||  || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Card|Marquis}} || [[Allies]] || Action || data-sort-value="6" | {{Cost|6}} || '''+1 Buy<br>+1 Card''' per card in your hand. Discard down to 10 cards in hand. ||  || data-sort-value="10" | +X, -Y || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Town Crier}} || [[Allies]] || Action - Townsfolk || data-sort-value="2" | {{Cost|2}} || Choose one: +{{Cost|2}}; or gain a Silver; or '''+1 Card''' and '''+1 Action'''.<br>You may rotate the Townsfolk. || data-sort-value="0.92" | +1? || data-sort-value="0.94" | +1? ||  || data-sort-value="1.95" | +{{Cost|2}}? ||  ||  ||  || data-sort-value="0.95" | 1? ||
+
|-
+
|{{Card|Herb Gatherer}} || [[Allies]] || Action - Augur || data-sort-value="3" | {{Cost|3}} || '''+1 Buy'''<br>Put your deck into your discard pile. Look through it and you may play a Treasure from it.<br>You may rotate the Augurs. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="0.95" | P1? ||  ||  ||  ||  ||
+
|-
+
|{{Card|Old Map}} || [[Allies]] || Action - Odyssey || data-sort-value="3" | {{Cost|3}} || '''+1 Card<br>+1 Action'''<br>Discard a card. '''+1 Card'''.<br>You may rotate the Odysseys. || data-sort-value="1.1" | +1 || data-sort-value="1.14" | +1, -1, +1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Blacksmith}} || [[Allies]] || Action - Townsfolk || data-sort-value="3" | {{Cost|3}} || Choose one:<br>Draw until you have 6&nbsp;cards in hand;<br>or '''+2&nbsp;Cards'''; or '''+1&nbsp;Card''' and '''+1&nbsp;Action'''. || data-sort-value="0.92" | +1? || data-sort-value="2.96" | =6?, +2?, +1? ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Student}} || [[Allies]] || Action - Wizard - Liaison || data-sort-value="3" | {{Cost|3}} || '''+1 Action'''<br>You may rotate the Wizards.<br>Trash a card from your hand. If it's a Treasure, '''+1&nbsp;Favor''' and put this onto your deck. || data-sort-value="1.1" | +1 ||  ||  ||  || data-sort-value="1.5" | 1 ||  ||  ||  ||
+
|-
+
|{{Card|Tent}} || [[Allies]] || Action - Fort || data-sort-value="3" | {{Cost|3}} || +{{Cost|2}}<br>You may rotate the Forts.{{Divline}}When you discard this from play, you may put it onto your deck. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Battle Plan}} || [[Allies]] || Action - Clash || data-sort-value="3" | {{Cost|3}} || '''+1 Card<br>+1 Action'''<br>You may reveal an Attack card from your hand for '''+1 Card'''.<br> You may rotate any Supply pile. || data-sort-value="1.1" | +1 || data-sort-value="1.93" | +1, +1? ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Acolyte}} || [[Allies]] || Action - Augur || data-sort-value="4" | {{Cost|4}} || You may trash an Action or Victory card from your hand to gain a Gold.<br>You may trash this to gain an Augur. ||  ||  ||  ||  || data-sort-value="1.92" | 1?, Self? ||  ||  || data-sort-value="1.76" | !1, !1 ||
+
|-
+
|{{Card|Voyage}} || [[Allies]] || Action - Duration - Odyssey || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br>If the previous turn wasn't yours, take an extra turn after this one, during which you can only play 3 cards from your hand. || data-sort-value="1.1" | +1 ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Miller}} || [[Allies]] || Action - Townsfolk || data-sort-value="4" | {{Cost|4}} || '''+1 Action'''<br>Look at the top 4 cards of your deck. Put one into your hand and discard the rest. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Conjurer}} || [[Allies]] || Action - Duration - Wizard || data-sort-value="4" | {{Cost|4}} || Gain a card costing up to {{cost|4|4}}.<br>At the start of your next turn, put this into your hand. ||  || data-sort-value="1.1" | N +Self ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Garrison}} || [[Allies]] || Action - Duration - Fort || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>This turn, when you gain a card, add a token here. At the start of your next turn, remove them for '''+1 Card''' each. ||  || data-sort-value="20.2" | N +X ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Archer}} || [[Allies]] || Action - Attack - Clash || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>Each other player with 5 or more cards in hand reveals all but one, and discards one of those you choose. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Sorceress}} || [[Allies]] || Action - Attack - Augur || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>Name a card. Reveal the top card of your deck and put it into your hand. If it's the named card, each other player gains a Curse. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  || data-sort-value="0.7" | !1 ||  ||
+
|-
+
|{{Card|Sunken Treasure}} || [[Allies]] || Treasure - Odyssey || data-sort-value="5" | {{Cost|5}} || Gain an Action card you don't have a copy of in play. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Elder}} || [[Allies]] || Action - Townsfolk || data-sort-value="5" | {{Cost|5}} || +{{cost|2|2}}<br>You may play an Action card from your hand. When it gives you a choice of abilities (e.g. &ldquo;choose one&rdquo;) this turn, you may choose an extra (different) option. || data-sort-value="0.95" | P1? ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Sorcerer}} || [[Allies]] || Action - Attack - Wizard || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+1 Action'''<br>Each other player names a card, then reveals the top card of their deck. If wrong, they gain a Curse. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  ||  ||  ||  || data-sort-value="0.7" | !1 ||  ||
+
|-
+
|{{Card|Hill Fort}} || [[Allies]] || Action - Fort || data-sort-value="5" | {{Cost|5}} || Gain a card costing up to {{Cost|4}}. Choose one: Put it into your hand; or '''+1 Card''' and '''+1 Action'''. || data-sort-value="0.92" | +1? || data-sort-value="1.81" | (+1)?, +1? ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Warlord}} || [[Allies]] || Action - Duration - Attack - Clash || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>At the start of your next turn, '''+2 Cards'''. Until then, other players can't play an Action from their hand that they have 2 or more copies of in play. || data-sort-value="1.1" | +1 || data-sort-value="2.12" | N +2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Sibyl}} || [[Allies]] || Action - Augur || data-sort-value="6" | {{Cost|6}} || '''+4 Cards<br>+1 Action'''<br>Put a card from your hand on top of your deck, and another on the bottom. || data-sort-value="1.1" | +1 || data-sort-value="2.15" | +4, -2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Distant Shore}} || [[Allies]] || Action - Victory - Odyssey || data-sort-value="6" | {{Cost|6}} || '''+2 Cards<br>+1 Action'''<br>Gain an Estate.{{Divline}}{{VP|'''2'''|l}} || data-sort-value="1.1" | +1 || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 || data-sort-value="3.3" | {{VP|2}}, ({{VP|1}})
+
|-
+
|{{Card|Lich}} || [[Allies]] || Action - Wizard || data-sort-value="6" | {{Cost|6}} || '''+6 Cards'''<br>'''+2 Actions'''<br>Skip a turn.{{Divline}}When you trash this, discard it and gain a cheaper card from the trash. || data-sort-value="2.1" | +2 || data-sort-value="6" | +6 ||  ||  ||  ||  ||  || data-sort-value="2.1" | *Self 1 ||
+
|-
+
|{{Card|Stronghold}} || [[Allies]] || Action - Victory - Duration - Fort || data-sort-value="6" | {{Cost|6}} || Choose one: +{{Cost|3}}; or at the start of your next turn, '''+3 Cards'''.{{Divline}}{{VP|'''2'''|l}} ||  || data-sort-value="2.99" | N +3? ||  || data-sort-value="2.93" | +{{Cost|3}}? ||  ||  ||  ||  || data-sort-value="2.4" | {{VP|2}}
+
|-
+
|{{Card|Territory}} || [[Allies]] || Victory - Clash || data-sort-value="6" | {{Cost|6}} || Worth {{VP|1}} per differently named Victory card you have.{{Divline}}When you gain this, gain a Gold per empty Supply pile. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="20" | *X || data-sort-value="20" | {{VP|X}}
+
|-
+
|{{Ally|Architects' Guild}} || [[Allies]] || Ally || data-sort-value="-7" | || When you gain a card, you may spend '''2 Favors''' to gain a cheaper non-Victory card. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Ally|Band of Nomads}} || [[Allies]] || Ally || data-sort-value="-7" | || When you gain a card costing {{Cost|3}} or more, you may spend a '''Favor''', for '''+1 Card''', or '''+1 Action''', or '''+1 Buy'''. || data-sort-value="0.81" | !+1 || data-sort-value="0.82" | !+1 || data-sort-value="0.5" | !+1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Cave Dwellers}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your turn, you may spend a '''Favor''', to discard a card then draw a card. Repeat as desired. ||  || data-sort-value="0.16" | -1, +1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Circle of Witches}} || [[Allies]] || Ally || data-sort-value="-7" | || After playing a Liaison, you may spend '''3 Favors''' to have each other player gain a Curse. ||  ||  ||  ||  ||  ||  || data-sort-value="1" | 1 ||  ||
+
|-
+
|{{Ally|City-state}} || [[Allies]] || Ally || data-sort-value="-7" | || When you gain an Action card during your turn, you may spend '''2&nbsp;Favors''' to play it. || data-sort-value="1.07" | *P1 ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Coastal Haven}} || [[Allies]] || Ally || data-sort-value="-7" | || When discarding your hand in Clean-up, you may spend any number of '''Favors''' to keep that many cards in hand for next turn (you still draw 5). ||  || data-sort-value="20" | (N +X) ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Crafters' Guild}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your turn, you may spend '''2 Favors''' to gain a card costing up to {{Cost|4}} onto your deck. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Ally|Desert Guides}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your turn, you may spend a '''Favor''' to discard your hand and draw 5 cards. Repeat as desired. ||  || data-sort-value="0.71" | -X +5 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Family of Inventors}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your Buy phase, you may put a '''Favor''' token you have on a non-Victory Supply pile.<br>Cards cost {{Cost|1}} less per '''Favor''' token on their piles. ||  ||  ||  || data-sort-value="0.81" | !R1 ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Fellowship of Scribes}} || [[Allies]] || Ally || data-sort-value="-7" | || After playing an Action, if you have 4 or fewer cards in hand, you may spend a '''Favor''' for '''+1 Card'''. ||  || data-sort-value="0.82" | !+1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Forest Dwellers}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your turn, you may spend a '''Favor''' to look at the top 3 cards of your deck, discard any number and put the rest back in any order. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Gang of Pickpockets}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your turn, discard down to 4 cards in hand unless you spend a '''Favor'''. ||  || data-sort-value="-20" | -X ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Island Folk}} || [[Allies]] || Ally || data-sort-value="-7" | || At the end of your turn, if the previous turn wasn't yours, you may spend '''5 Favors''' to take another turn. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|League of Bankers}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your Buy phase, +{{Cost|1}} per '''4 Favors''' you have (round down). ||  ||  ||  || data-sort-value="20" | **+{{Cost|X}} ||  ||  ||  ||  ||
+
|-
+
|{{Ally|League of Shopkeepers}} || [[Allies]] || Ally || data-sort-value="-7" | || After playing a Liaison, if you have '''5''' or more '''Favors''', +{{Cost|1}},<br>and if '''10''' or more, '''+1 Action''' and '''+1 Buy'''. || data-sort-value="0.91" | **+1? ||  || data-sort-value="0.7" | **+1? || data-sort-value="0.92" | **+{{Cost|1}}? ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Market Towns}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your Buy phase, you may spend a '''Favor''' to play an Action card from your hand. Repeat as desired. || data-sort-value="1.15" | P1 ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Mountain Folk}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your turn, you may spend '''5 Favors''' for '''+3 Cards'''. ||  || data-sort-value="3.03" | +3 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Order of Astrologers}} || [[Allies]] || Ally || data-sort-value="-7" | || When shuffling, you may pick one card per '''Favor''' you spend to go on top. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Order of Masons}} || [[Allies]] || Ally || data-sort-value="-7" | || When shuffling, you may pick up to 2 cards per '''Favor''' you spend to put into your discard pile. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Peaceful Cult}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your Buy phase, you may spend any number of '''Favors''' to trash that many cards from your hand. ||  ||  ||  ||  || data-sort-value="21" | X ||  ||  ||  ||
+
|-
+
|{{Ally|Plateau Shepherds}} || [[Allies]] || Ally || data-sort-value="-7" | || When scoring, pair up your '''Favors''' with cards you have costing {{Cost|2}}, for '''{{VP|2}}''' per pair. ||  ||  ||  ||  ||  ||  ||  ||  || data-sort-value="20" | {{VP|X}}
+
|-
+
|{{Ally|Trappers' Lodge}} || [[Allies]] || Ally || data-sort-value="-7" | || When you gain a card, you may spend a '''Favor''' to put it onto your deck. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Ally|Woodworkers' Guild}} || [[Allies]] || Ally || data-sort-value="-7" | || At the start of your Buy phase, you may spend a '''Favor''' to trash an Action card from your hand. If you did, gain an Action card. ||  ||  ||  ||  || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Card|Cage}} || [[Plunder (expansion)|Plunder]] || Treasure - Duration || data-sort-value="2" | {{Cost|2}} || Set aside up to 4 cards from your hand face down (on this). The next time you gain a Victory card, trash this, and put the set aside cards into your hand at end of turn. ||  || data-sort-value="-4.1" | - 0-4(X)<br>**(N +X) ||  ||  || data-sort-value="1.1" | **Self ||  ||  ||  ||
+
|-
+
|{{Card|Grotto}} || [[Plunder (expansion)|Plunder]] || Action - Duration || data-sort-value="2" | {{Cost|2}} || '''+1 Action'''<br>Set aside up to 4 cards from your hand face down (on this). At the start of your next turn, discard them, then draw as many. || data-sort-value="1.1" | +1 || data-sort-value="-4" | - 0-4(X)<br>N +Y (X=Y) ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Jewelled Egg}} || [[Plunder (expansion)|Plunder]] || Treasure || data-sort-value="2" | {{Cost|2}} || {{Cost|1|l}}<br>'''+1 Buy'''{{Divline}}When you trash this, gain a Loot. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  || data-sort-value="1.4" | *1 ||
+
|-
+
|{{Card|Search}} || [[Plunder (expansion)|Plunder]] || Action - Duration || data-sort-value="2" | {{Cost|2}} || +{{Cost|2}}<br>The next time a Supply pile empties, trash this and gain a Loot. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  || data-sort-value="1.2" | **1 ||
+
|-
+
|{{Card|Shaman}} || [[Plunder (expansion)|Plunder]] || Action || data-sort-value="2" | {{Cost|2}} || '''+1 Action<br>'''+{{Cost|1}}<br>You may trash a card from your hand.<br>{{divline}}In games using this, at the start of your turn, gain a card from the trash costing up to {{Cost|6}}. || data-sort-value="1.1" | +1 ||  ||  || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="0.94" | 1? ||  || data-sort-value="-0.1" | N... !Self || data-sort-value="1.63" | N... 1 || data-sort-value="1.8" | N... !({{VP|X}})
+
|-
+
|{{Card|Secluded Shrine}} || [[Plunder (expansion)|Plunder]] || Action - Duration || data-sort-value="3" | {{Cost|3}} || +{{Cost|1}}<br>The next time you gain a Treasure, trash up to 2 cards from your hand. ||  ||  ||  || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="2.1" | **2 ||  ||  ||  ||
+
|-
+
|{{Card|Siren}} || [[Plunder (expansion)|Plunder]] || Action - Duration - Attack || data-sort-value="3" | {{Cost|3}} || Each other player gains a Curse. At the start of your next turn, draw until you have 8 cards in hand.{{divline}}When you gain this, trash it unless you trash an Action from your hand. ||  || data-sort-value="8" | N =8 ||  ||  || data-sort-value="0.91" | *1 or Self ? ||  || data-sort-value="1" | 1 ||  ||
+
|-
+
|{{Card|Stowaway}} || [[Plunder (expansion)|Plunder]] || Action - Duration - Reaction || data-sort-value="3" | {{Cost|3}} || At the start of your next turn, +2 Cards.{{divline}}When anyone gains a Duration card, you may play this from your hand. || data-sort-value="1.05" | **Pself || data-sort-value="2.12" | N +2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Taskmaster}} || [[Plunder (expansion)|Plunder]] || Action - Duration || data-sort-value="3" | {{Cost|3}} || '''+1 Action''', {{nowrap|+{{Cost|1}},}} and if you gain a card costing exactly {{Cost|5}} this turn, then at the start of your next turn, repeat this ability. || data-sort-value="1.91" | +1, !N +1 ||  ||  || data-sort-value="1.91" | +{{Cost|1}}, !N +{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Abundance}} || [[Plunder (expansion)|Plunder]] || Treasure - Duration || data-sort-value="4" | {{Cost|4}} || The next time you gain an Action card: +1 Buy and +{{cost|3}}. ||  ||  || data-sort-value="1.2" | **+1 || data-sort-value="3.3" | **+{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Cabin Boy}} || [[Plunder (expansion)|Plunder]] || Action - Duration || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+1 Action'''<br>At the start of your next turn, choose one: +{{cost|2}}; or trash this to gain a Duration card. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 ||  || data-sort-value="1.96" | N +{{Cost|2}}? || data-sort-value="0.96" | N self? ||  ||  || data-sort-value="0.81" | !N 1 ||
+
|-
+
|{{Card|Crucible}} || [[Plunder (expansion)|Plunder]] || Treasure || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand. +{{Cost|1}} per {{Cost|1}} it costs. ||  ||  ||  || data-sort-value="21" | +{{Cost|X}} || data-sort-value="1.5" | 1 ||  ||  ||  ||
+
|-
+
|{{Card|Flagship}} || [[Plunder (expansion)|Plunder]] || Action - Duration - Command || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>The next time you play a non-Command Action card, replay it. || data-sort-value="1.04" | **P1 ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Fortune Hunter}} || [[Plunder (expansion)|Plunder]] || Action || data-sort-value="4" | {{Cost|4}} || +{{Cost|2}}<br>Look at the top 3 cards of your deck. You may play a Treasure from them. Put the rest back in any order. ||  ||  ||  || data-sort-value="2.92" | +{{Cost|2}}, P1? ||  ||  ||  ||  ||
+
|-
+
|{{Card|Gondola}} || [[Plunder (expansion)|Plunder]] || Treasure - Duration || data-sort-value="4" | {{Cost|4}} || Either now or at the start of your next turn: +{{Cost|2}}{{divline}}When you gain this, you may play an Action card from your hand. || data-sort-value="1.07" | *P1 ||  ||  || data-sort-value="4" | +{{Cost|2}}?, N +{{Cost|2}}? ||  ||  ||  ||  ||
+
|-
+
|{{Card|Harbor Village}} || [[Plunder (expansion)|Plunder]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''<br>After the next Action you play this turn, if it gave you +{{Cost}}, +{{Cost|1}}. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  || data-sort-value="0.92" | **+{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Landing Party}} || [[Plunder (expansion)|Plunder]] || Action - Duration || data-sort-value="4" | {{Cost|4}} || '''+2 Cards'''<br>'''+2 Actions'''<br>The next time the first card you play on a turn is a Treasure, put this onto your deck afterwards. || data-sort-value="2.1" | +2 || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Mapmaker}} || [[Plunder (expansion)|Plunder]] || Action - Reaction || data-sort-value="4" | {{Cost|4}} || Look at the top 4 cards of your deck. Put 2 into your hand and discard the rest.<br>{{divline}}When any player gains a Victory card, you may play this from your hand. || data-sort-value="1.05" | **Pself || data-sort-value="2.1" | +2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Maroon}} || [[Plunder (expansion)|Plunder]] || Action || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand.<br>'''+2 Cards''' per type it has (Action, Attack, etc.). ||  || data-sort-value="20.1" | +X ||  ||  || data-sort-value="1.5" | 1 ||  ||  ||  ||
+
|-
+
|{{Card|Rope}} || [[Plunder (expansion)|Plunder]] || Treasure - Duration || data-sort-value="4" | {{Cost|4}} || {{Cost|1|l}}<br>'''+1 Buy'''<br>At the start of your next turn, '''+1 Card''' and you may trash a card from your hand. ||  || data-sort-value="1.09" | N +1 || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="0.95" | N 1? ||  ||  ||  ||
+
|-
+
|{{Card|Swamp Shacks}} || [[Plunder (expansion)|Plunder]] || Action || data-sort-value="4" | {{Cost|4}} || '''+2 Actions'''<br>'''+1 Card''' per 3 cards you have in play (round down). || data-sort-value="2.1" | +2 || data-sort-value="20.1" | +X ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Tools}} || [[Plunder (expansion)|Plunder]] || Treasure || data-sort-value="4" | {{Cost|4}} || Gain a copy of a card anyone has in play. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Buried Treasure}} || [[Plunder (expansion)|Plunder]] || Treasure - Duration || data-sort-value="5" | {{Cost|5}} || At the start of your next turn, '''+1 Buy''' and +{{Cost|3}}.<br>{{divline}}When you gain this, play it. || data-sort-value="1.08" | *Pself ||  || data-sort-value="1.6" | N +1 || data-sort-value="3.6" | N +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Crew}} || [[Plunder (expansion)|Plunder]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>At the start of your next turn, put this onto your deck. ||  || data-sort-value="3.03" | +3 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Cutthroat}} || [[Plunder (expansion)|Plunder]] || Action - Duration - Attack || data-sort-value="5" | {{Cost|5}} || Each other player discards down to 3 cards in hand.<br>The next time anyone gains a Treasure costing {{Cost|5}} or more, gain a Loot. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.2" | **1 ||
+
|-
+
|{{Card|Enlarge}} || [[Plunder (expansion)|Plunder]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || Now and at the start of your next turn: Trash a card from your hand, and gain one costing up to {{Cost|2}} more. ||  ||  ||  ||  || data-sort-value="2.3" | 1, N 1 ||  ||  || data-sort-value="2.2" | 1, N 1 ||
+
|-
+
|{{Card|Figurine}} || [[Plunder (expansion)|Plunder]] || Treasure || data-sort-value="5" | {{Cost|5}} || '''+2 Cards'''<br>You may discard an Action card for '''+1 Buy''' and +{{Cost|1}}. ||  || data-sort-value="1.94" | +2, -1? || data-sort-value="0.5" | !+1 || data-sort-value="0.8" | !+{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|First Mate}} || [[Plunder (expansion)|Plunder]] || Action || data-sort-value="5" | {{Cost|5}} || Play any number of Action cards with the same name from your hand, then draw until you have 6 cards in hand. || data-sort-value="20.3" | PX || data-sort-value="6.1" | =6 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Frigate}} || [[Plunder (expansion)|Plunder]] || Action - Duration - Attack || data-sort-value="5" | {{Cost|5}} || +{{Cost|3}}<br>Until the start of your next turn, each time another player plays an Action card, they discard down to 4 cards in hand afterwards. ||  ||  ||  || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Longship}} || [[Plunder (expansion)|Plunder]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || '''+2 Actions'''<br>At the start of your next turn, '''+2 Cards'''. || data-sort-value="2.1" | +2 || data-sort-value="2.12" | N +2 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Mining Road}} || [[Plunder (expansion)|Plunder]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>'''+1 Buy'''<br>+{{Cost|2}}<br>Once this turn, when you gain a Treasure, you may play it. || data-sort-value="1.1" | +1 ||  || data-sort-value="1.5" | +1 || data-sort-value="2.8" | +{{Cost|2}}, !P1 ||  ||  ||  ||  ||
+
|-
+
|{{Card|Pendant}} || [[Plunder (expansion)|Plunder]] || Treasure || data-sort-value="5" | {{Cost|5}} || +{{Cost|1}} per differently named Treasure you have in play. ||  ||  ||  || data-sort-value="21" | +{{Cost|X}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Pickaxe}} || [[Plunder (expansion)|Plunder]] || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|1|l}}<br>Trash a card from your hand. If it costs {{Cost|3}} or more, gain a Loot to your hand. ||  || data-sort-value="0.8" | !(+1) ||  || data-sort-value="1.05" | +{{Cost|1}} || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Card|Pilgrim}} || [[Plunder (expansion)|Plunder]] || Action || data-sort-value="5" | {{Cost|5}} || '''+4 Cards'''<br>Put a card from your hand onto your deck. ||  || data-sort-value="3.3" | +4, -1 ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Card|Quartermaster}} || [[Plunder (expansion)|Plunder]] || Action - Duration || data-sort-value="5" | {{Cost|5}} || At the start of each of your turns for the rest of the game, choose one: Gain a card costing up to {{Cost|4}}, setting it aside on this; or put a card from this into your hand. ||  || data-sort-value="0.96" | N... +1? ||  ||  ||  ||  ||  || data-sort-value="0.96" | N... 1? ||
+
|-
+
|{{Card|Silver Mine}} || [[Plunder (expansion)|Plunder]] || Treasure || data-sort-value="5" | {{Cost|5}} || Gain a Treasure costing less than this to your hand. ||  || data-sort-value="1" | (+1) ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Trickster}} || [[Plunder (expansion)|Plunder]] || Action - Attack || data-sort-value="5" | {{Cost|5}} || Each other player gains a Curse.<br>Once this turn, when you discard a Treasure from play, you may set it aside. Put it in your hand at end of turn. ||  || data-sort-value="0.81" | !(N +1) ||  ||  ||  ||  || data-sort-value="1" | 1 ||  ||
+
|-
+
|{{Card|Wealthy Village}} || [[Plunder (expansion)|Plunder]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Card'''<br>'''+2 Actions'''<br>{{divline}}When you gain this, if you have at least 3 differently named Treasures in play, gain a Loot. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  || data-sort-value="1.4" | *1 ||
+
|-
+
|{{Card|Sack of Loot}} || [[Plunder (expansion)|Plunder]] || Treasure || data-sort-value="6" | {{Cost|6}} || {{Cost|1|l}}<br>'''+1 Buy'''<br>Gain a Loot. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="1.05" | +{{Cost|1}} ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|King's Cache}} || [[Plunder (expansion)|Plunder]] || Treasure || data-sort-value="7" | {{Cost|7}} || You may play a Treasure from your hand 3 times. ||  ||  ||  || data-sort-value="2.95" | P3? ||  ||  ||  ||  ||
+
|-
+
|{{Card|Amphora}} || [[Plunder (expansion)|Plunder]] || Treasure - Duration - Loot || data-sort-value="6.9" | {{Cost|7*}} || Either now or at the start of your next turn: '''+1 Buy''' and +{{Cost|3}}. ||  ||  || data-sort-value="1.8" | +1?, N +1? || data-sort-value="3.7" | +{{Cost|3}}?, N +{{Cost|3}}? ||  ||  ||  ||  ||
+
|-
+
|{{Card|Doubloons}} || [[Plunder (expansion)|Plunder]] || Treasure - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>{{divline}}When you gain this, gain a Gold. ||  ||  ||  || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Endless Chalice}} || [[Plunder (expansion)|Plunder]] || Treasure - Duration - Loot || data-sort-value="6.9" | {{Cost|7*}} || Now and at the start of each of your turns for the rest of the game:<br>{{Cost|1|l}}<br>'''+1 Buy''' ||  ||  || data-sort-value="1.7" | N... +1 || data-sort-value="1.07" | N... +{{Cost|1}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Figurehead}} || [[Plunder (expansion)|Plunder]] || Treasure - Duration - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>At the start of your next turn, '''+2 Cards'''. ||  || data-sort-value="2.12" | N +2 ||  || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Hammer}} || [[Plunder (expansion)|Plunder]] || Treasure - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>Gain a card costing up to {{Cost|4}}. ||  ||  ||  || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Insignia}} || [[Plunder (expansion)|Plunder]] || Treasure - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>This turn, when you gain a card, you may put it onto your deck. ||  ||  ||  || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Jewels}} || [[Plunder (expansion)|Plunder]] || Treasure - Duration - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>'''+1 Buy'''<br>At the start of your next turn, put this on the bottom of your deck. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Orb}} || [[Plunder (expansion)|Plunder]] || Treasure - Loot || data-sort-value="6.9" | {{Cost|7*}} || Look through your discard pile.<br>Choose one: Play an Action or Treasure from it; or '''+1 Buy''' and +{{Cost|3}}. || data-sort-value="0.95" | P1? ||  || data-sort-value="0.8" | +1? || data-sort-value="2.94" | P1?, +{{Cost|3}}? ||  ||  ||  ||  ||
+
|-
+
|{{Card|Prize Goat}} || [[Plunder (expansion)|Plunder]] || Treasure - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>'''+1 Buy'''<br>You may trash a card from your hand. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} || data-sort-value="0.94" | 1? ||  ||  ||  ||
+
|-
+
|{{Card|Puzzle Box}} || [[Plunder (expansion)|Plunder]] || Treasure - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>'''+1 Buy'''<br>You may set aside a card from your hand face down. Put it into your hand at end of turn. ||  || data-sort-value="0.14" | -1, !(N +1) || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Sextant}} || [[Plunder (expansion)|Plunder]] || Treasure - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>'''+1 Buy'''<br>Look at the top 5 cards of your deck. Discard any number. Put the rest back in any order. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Shield}} || [[Plunder (expansion)|Plunder]] || Treasure - Reaction - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>'''+1 Buy'''<br>{{divline}}When another player plays an Attack, you may first reveal this from your hand to be unaffected. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Spell Scroll}} || [[Plunder (expansion)|Plunder]] || Action - Treasure - Loot || data-sort-value="6.9" | {{Cost|7*}} || Trash this to gain a cheaper card. If it's an Action or Treasure, you may play it. || data-sort-value="0.72" | !P1? ||  ||  || data-sort-value="0.7" | !P1? || data-sort-value="1.7" | Self ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Card|Staff}} || [[Plunder (expansion)|Plunder]] || Treasure - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>'''+1 Buy'''<br>You may play an Action from your hand. || data-sort-value="0.95" | P1? ||  || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Card|Sword}} || [[Plunder (expansion)|Plunder]] || Treasure - Attack - Loot || data-sort-value="6.9" | {{Cost|7*}} || {{Cost|3|l}}<br>'''+1 Buy'''<br>Each other player discards down to 4 cards in hand. ||  ||  || data-sort-value="1.5" | +1 || data-sort-value="3.5" | +{{Cost|3}} ||  ||  ||  ||  ||
+
|-
+
|{{Event|Bury}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="1" | {{Cost|1}} || '''+1 Buy'''<br>Put any card from your discard pile on the bottom of your deck. ||  ||  || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Avoid}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>The next time you shuffle this turn, pick up to 3 of those cards to put into your discard pile. ||  ||  || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Deliver}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>This turn, each time you gain a card, set it aside, and put it into your hand at end of turn. ||  || data-sort-value="20" | (N +X) || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Peril}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="2" | {{Cost|2}} || You may trash an Action card from your hand to gain a Loot. ||  ||  ||  ||  || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Event|Rush}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="2" | {{Cost|2}} || '''+1 Buy'''<br>The next time you gain an Action card this turn, play it. || data-sort-value="0.85" | !P1 ||  || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Foray}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="3" | {{Cost|3}} || Discard 3 cards, revealing them. If they have 3 different names, gain a Loot. ||  || data-sort-value="-3.1" | -3 ||  ||  ||  ||  ||  || data-sort-value="0.8" | !1 ||
+
|-
+
|{{Event|Launch}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="3" | {{Cost|3}} || Once per turn: Return to your Action phase.<br>'''+1 Card''', '''+1 Action''', and '''+1 Buy'''. || data-sort-value="1.1" | +1 || data-sort-value="1.06" | +1 || data-sort-value="1.5" | +1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Mirror}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="3" | {{Cost|3}} || '''+1 Buy'''<br>The next time you gain an Action card this turn, gain a copy of it. ||  ||  || data-sort-value="1.5" | +1 ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Event|Prepare}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="3" | {{Cost|3}} || Set aside your hand face up.<br>At the start of your next turn, play those Actions and Treasures in any order, then discard the rest. || data-sort-value="20.4" | N PX ||  ||  || data-sort-value="22" | N PX ||  ||  ||  ||  ||
+
|-
+
|{{Event|Scrounge}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="3" | {{Cost|3}} || Choose one: Trash a card from your hand; or gain an Estate from the trash, and if you did, gain a card costing up to {{Cost|5}}. ||  ||  ||  ||  || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="1.77" | 1?, !1 || data-sort-value="0.8" | ({{VP|1}}?)
+
|-
+
|{{Event|Journey}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="4" | {{Cost|4}} || Once per turn: If the previous turn wasn't yours, you don't discard cards from play in Clean-up this turn, and take an extra turn after this one. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Event|Maelstrom}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="4" | {{Cost|4}} || Trash 3 cards from your hand. Each other player with 5 or more cards in hand trashes one of them. ||  ||  ||  ||  || data-sort-value="3" | 3 ||  ||  ||  ||
+
|-
+
|{{Event|Looting}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="6" | {{Cost|6}} || Gain a Loot ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Event|Invasion}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="10" | {{Cost|10}} || You may play an Attack from your hand.<br>Gain a Duchy. Gain an Action onto your deck.<br>Gain a Loot; play it. || data-sort-value="0.95" | P1? ||  ||  || data-sort-value="1.98" | P1?, P1 ||  ||  ||  || data-sort-value="3.5" | 3 || data-sort-value="3.2" | ({{VP|3}})
+
|-
+
|{{Event|Prosper}} || [[Plunder (expansion)|Plunder]] || Event || data-sort-value="10" | {{Cost|10}} || Gain a Loot, plus any number of differently named Treasures. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="21" | X ||
+
|-
+
|{{Trait|Cheap}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || Cheap cards cost {{Cost|1}} less. ||  ||  ||  || data-sort-value="1.13" | R1self ||  ||  ||  ||  ||
+
|-
+
|{{Trait|Cursed}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || When you gain a Cursed card, gain a Loot and a Curse. ||  ||  ||  ||  ||  ||  || data-sort-value="-1" | Self || data-sort-value="2.5" | 2 || data-sort-value="-1.1" | ({{VP|-1}})
+
|-
+
|{{Trait|Fated}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || When shuffling, you may look through the cards and reveal Fated cards to put them on the top or bottom. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Trait|Fawning}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || When you gain a Province, gain a Fawning card. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
+
|-
+
|{{Trait|Friendly}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || At the start of your Clean-up phase, you may discard a Friendly card to gain a Friendly card. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="0.95" | 1? ||
+
|-
+
|{{Trait|Hasty}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || When you gain a Hasty card, set it aside, and play it at the start of your next turn. || data-sort-value="1.12" | N P1 ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Trait|Inherited}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || Setup: You start the game with an Inherited card in place of a starting card you choose. ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Trait|Inspiring}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || After playing an Inspiring card on your turn, you may play an Action from your hand that you don't have a copy of in play. || data-sort-value="0.95" | P1? ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Trait|Nearby}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || When you gain a Nearby card, '''+1 Buy'''. ||  ||  || data-sort-value="1.3" | *+1 ||  ||  ||  ||  ||  ||
+
|-
+
|{{Trait|Patient}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || At the start of your Clean-up phase, you may set aside Patient cards from your hand to play them at the start of your next turn. || data-sort-value="0.94" | N P1? ||  ||  ||  ||  ||  ||  ||  ||
+
|-
+
|{{Trait|Pious}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || When you gain a Pious card, you may trash a card from your hand. ||  ||  ||  ||  || data-sort-value="1.2" | *1 ||  ||  ||  ||
+
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|{{Trait|Reckless}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || Follow the instructions of played Reckless cards twice. When discarding one from play, return it to its pile. || data-sort-value="1.02" | (Pself) ||  ||  ||  || data-sort-value="1.7" | Self ||  ||  ||  ||
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|{{Trait|Rich}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || When you gain a Rich card, gain a Silver. ||  ||  ||  ||  ||  ||  ||  || data-sort-value="1.4" | *1 ||
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|{{Trait|Shy}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || At the start of your turn, you may discard one Shy card for '''+2 Cards'''. ||  || data-sort-value="1.99" | -Self?, !+2 ||  ||  ||  ||  ||  ||  ||
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|{{Trait|Tireless}} || [[Plunder (expansion)|Plunder]] || Trait || data-sort-value="-8" | || When you discard a Tireless card from play, set it aside, and put it onto your deck at end of turn. ||  ||  ||  ||  ||  ||  ||  ||  ||
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|{{Card|Black Market}} || [[Promo]] || Action || data-sort-value="3" | {{Cost|3}} || +{{Cost|2}}<br> Reveal the top 3 cards of the Black Market deck. Play any number of Treasures from your hand. You may buy one of the revealed cards. Put the rest on the bottom of the Black Market deck in any order.{{Divline}}Setup: Make a Black Market deck out of different unused Kingdom cards. ||  ||  || data-sort-value="1.1" | (+1) || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
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|{{Card|Church}} || [[Promo]] || Action - Duration || data-sort-value="3" | {{Cost|3}} || '''+1 Action'''<br>Set aside up to 3 cards from your hand face down. At the start of your next turn, put them into your hand, then you may trash a card from your hand. || data-sort-value="1.1" | +1 || data-sort-value="-3" | - 0-3(X), N +X ||  ||  || data-sort-value="0.95" | N 1? ||  ||  ||  ||
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|{{Card|Dismantle}} || [[Promo]] || Action || data-sort-value="4" | {{Cost|4}} || Trash a card from your hand. If it costs {{Cost|1}} or more, gain a cheaper card and a Gold. ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||  ||  || data-sort-value="1.82" | !2 ||
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|{{Card|Envoy}} || [[Promo]] || Action || data-sort-value="4" | {{Cost|4}} || Reveal the top 5 cards of your deck. The player to your left chooses one. Discard that one and put the rest into your hand. ||  || data-sort-value="3.9" | +5, !-1 ||  ||  ||  ||  ||  ||  ||
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|{{Card|Sauna}} || [[Promo]] || Action || data-sort-value="4" | {{Cost|4}} || <p>'''+1 Card<br>+1 Action'''<br>You may play an Avanto from your hand.</p>This turn, when you play a Silver, you may trash a card from your hand. || data-sort-value="1.924" | +1, P1? || data-sort-value="1.06" | +1 ||  ||  || data-sort-value="19" | X? ||  ||  ||  ||
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|{{Card|Walled Village}} || [[Promo]] || Action || data-sort-value="4" | {{Cost|4}} || '''+1 Card'''<br>'''+2 Actions'''{{Divline}}At the start of Clean-up, if you have this and no more than one other Action card in play, you may put this onto your deck. || data-sort-value="2.1" | +2 || data-sort-value="1.06" | +1 ||  ||  ||  ||  ||  ||  ||
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|{{Card|Avanto}} || [[Promo]] || Action || data-sort-value="5" | {{Cost|5}} || '''+3 Cards'''<br>You may play a Sauna from your hand. || data-sort-value="0.95" | P1? || data-sort-value="3.03" | +3 ||  ||  ||  ||  ||  ||  ||
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|{{Card|Governor}} || [[Promo]] || Action || data-sort-value="5" | {{Cost|5}} || '''+1 Action'''<br>Choose one; you get the version in parentheses: Each player gets '''+1 (+3) Cards'''; or each player gains a Silver (Gold); or each player may trash a card from their hand and gain a card costing exactly {{Cost|1}} ({{Cost|2}}) more. || data-sort-value="1.1" | +1 || data-sort-value="2.93" | +3? ||  ||  || data-sort-value="0.94" | 1? ||  ||  || data-sort-value="1.77" | 1?, !1 ||
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|{{Card|Stash}} || [[Promo]] || Treasure || data-sort-value="5" | {{Cost|5}} || {{Cost|2|l}}<br>When shuffling, you may look through your remaining deck, and may put this anywhere in the shuffled cards. ||  ||  ||  || data-sort-value="2.05" | +{{Cost|2}} ||  ||  ||  ||  ||
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|{{Card|Marchland}} || [[Promo]] || Victory || data-sort-value="5" | {{Cost|5}} || Worth '''1'''{{VP}} per 3 Victory cards you have (round down).{{Divline}}When you gain this, '''+1 Buy''', and discard any number of cards for {{Costplus|1}} each. ||  ||  || data-sort-value="1.3" | *+1 || data-sort-value="20" | *+{{Cost|X}} ||  ||  ||  ||  || data-sort-value="20" | {{VP|X}}
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|{{Event|Summon}} || [[Promo]] || Event || data-sort-value="5" | {{Cost|5}} || Gain an Action card costing up to {{Cost|4}}. Set it aside. If you did, then at the start of your next turn, play it. || data-sort-value="1.12" | N P1 ||  ||  ||  ||  ||  ||  || data-sort-value="1.5" | 1 ||
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|{{Card|Captain}} || [[Promo]] || Action - Duration - Command || data-sort-value="6" | {{Cost|6}} || Now and at the start of your next turn:<br>Play a non-Duration non-Command Action card from the Supply costing up to {{Cost|4}}, leaving it there. || data-sort-value="2.00" | (P1), (N P1) ||  ||  ||  ||  ||  ||  ||  ||
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|{{Card|Prince}} || [[Promo]] || Action - Duration || data-sort-value="8" | {{Cost|8}} || You may set aside (on this) a non-Duration non-Command Action card from your hand costing up to {{Cost|4}}. <br>At the start of each of your turns, play that card, leaving it set aside. || data-sort-value="1.14" | N... P1 ||  ||  ||  ||  ||  ||  ||  ||  
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|}
  
 
{{Navbox Cards}}
 
{{Navbox Cards}}
 
[[Category:Card topics]]
 
[[Category:Card topics]]

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