List of cards

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Name Set Type Cost Text Actions Cards Buy Coin Trash Junk Gain
CellarCellar.jpg Base Action Coin2.png +1 Action. Discard any number of cards. +1 Card per card discarded. +1 -X,+X
ChapelChapel.jpg Base Action Coin2.png Trash up to 4 cards from your hand. 4
MoatMoat.jpg Base Action – Reaction Coin2.png +2 Cards. When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack. +2
ChancellorChancellor.jpg Base, 1E Action Coin3.png +Coin2.png. You may immediately put your deck into your discard pile. +Coin2.png
HarbingerHarbinger.jpg Base, 2E Action Coin3.png +1 Card; +1 Action. Look through your discard pile. You may put a card from it onto your deck. +1 +1
MerchantMerchant.jpg Base, 2E Action Coin3.png +1 Card; +1 Action. The first time you play a Silver this turn, +Coin1.png. +1 +1 +Coin1.png?
VillageVillage.jpg Base Action Coin3.png +1 Card; +2 Actions. +2 +1
WoodcutterWoodcutter.jpg Base, 1E Action Coin3.png +1 Buy; +Coin2.png. +1 +Coin2.png
WorkshopWorkshop.jpg Base Action Coin3.png Gain a card costing up to Coin4.png. 1
VassalVassal.jpg Base, 2E Action Coin3.png Discard the top card of your deck. If it is an Action card, you may play it. +Coin2.png
BureaucratBureaucrat.jpg Base Action – Attack Coin4.png Gain a Silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards). 1
FeastFeast.jpg Base, 1E Action Coin4.png Trash this card. Gain a card costing up to Coin5.png. Self 1
GardensGardens.jpg Base Victory Coin4.png Worth 1VP.png for every 10 cards in your deck (rounded down).
MilitiaMilitia.jpg Base Action – Attack Coin4.png +Coin2.png. Each other player discards down to 3 cards in his hand. +Coin2.png
MoneylenderMoneylender.jpg Base Action Coin4.png Trash a Copper from your hand. If you do, +Coin3.png. +Coin3.png? 1
PoacherPoacher.jpg Base, 2E Action Coin4.png +1 Card; +1 Action; +Coin1.png. Discard a card per empty supply pile. +1 +1,-X +Coin1.png
RemodelRemodel.jpg Base Action Coin4.png Trash a card from your hand. Gain a card costing up to Coin2.png more than the trashed card. 1 1
SmithySmithy.jpg Base Action Coin4.png +3 Cards. +3
SpySpy.jpg Base, 1E Action – Attack Coin4.png +1 Card; +1 Action. Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice. +1 +1
ThiefThief.jpg Base, 1E Action – Attack Coin4.png Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that you choose. You may gain any or all of these trashed cards. They discard the other revealed cards. 1?
Throne RoomThrone Room.jpg Base Action Coin4.png Choose an Action card in your hand. Play it twice.
BanditBandit.jpg Base, 2E Action – Attack Coin5.png Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed treasure other than Copper, and discards the rest. 1
Council RoomCouncil Room.jpg Base Action Coin5.png +4 Cards; +1 Buy. Each other player draws a card. +4 +1
FestivalFestival.jpg Base Action Coin5.png +2 Actions, +1 Buy; +Coin2.png. +2 +1 +Coin2.png
LaboratoryLaboratory.jpg Base Action Coin5.png +2 Cards; +1 Action. +1 +2
LibraryLibrary.jpg Base Action Coin5.png Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing. +X?
MarketMarket.jpg Base Action Coin5.png +1 Card; +1 Action; +1 Buy; +Coin1.png. +1 +1 +1 +Coin1.png
MineMine.jpg Base Action Coin5.png Trash a Treasure card from your hand. Gain a Treasure card costing up to Coin3.png more; put it into your hand. 1 1
SentrySentry.jpg Base, 2E Action Coin5.png +1 Card; +1 Action. Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back in any order. +1 +1 2?
WitchWitch.jpg Base Action – Attack Coin5.png +2 Cards. Each other player gains a Curse card. +2 1
AdventurerAdventurer.jpg Base, 1E Action Coin6.png Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.
ArtisanArtisan.jpg Base, 2E Action Coin6.png Gain a card to your hand costing up to Coin5.png. Put a card from your hand onto your deck. -1 1
CopperCopper.jpg Base Treasure Coin0.png Worth Coin1.png.
SilverSilver.jpg Base Treasure Coin3.png Worth Coin2.png.
GoldGold.jpg Base Treasure Coin6.png Worth Coin3.png.
EstateEstate.jpg Base Victory Coin2.png Worth 1VP.png.
DuchyDuchy.jpg Base Victory Coin5.png Worth 3VP.png.
ProvinceProvince.jpg Base Victory Coin8.png Worth 6VP.png.
CurseCurse.jpg Base Curse Coin0.png Worth -1VP.png.
CourtyardCourtyard.jpg Intrigue Action Coin2.png +3 Cards. Put a card from your hand on top of your deck. +3,-1
LurkerLurker.jpg Intrigue, 2E Action Coin2.png +1 Action. Choose one: Trash an Action card from the Supply, or gain an Action card from the trash. +1 1? 1?
PawnPawn.jpg Intrigue Action Coin2.png Choose two: +1 Card; +1 Action; +1 Buy; +Coin1.png. (The choices must be different.) +1? +1? +1? +Coin1.png?
Secret ChamberSecret Chamber.jpg Intrigue, 1E Action – Reaction Coin2.png Discard any number of cards. +Coin1.png per card discarded. When another player plays an Attack card, you may reveal this from your hand. If you do, +2 Cards, then put 2 cards from your hand on top of your deck. +2 +Coin1.png
Great HallGreat Hall.jpg Intrigue, 1E Action – Victory Coin3.png +1 Card; +1 Action. Worth 1VP.png +1 +1
MasqueradeMasquerade.jpg Intrigue Action Coin3.png +2 Cards. Each player passes a card from his hand to the left at once. Then you may trash a card from your hand. +2 1?
Shanty TownShanty Town.jpg Intrigue Action Coin3.png +2 Actions. Reveal your hand. If you have no Action cards in hand, +2 Cards. +2 +2?
StewardSteward.jpg Intrigue Action Coin3.png Choose one: +2 Cards; or +Coin2.png; or trash 2 cards from your hand. +2? +Coin2.png? 2?
SwindlerSwindler.jpg Intrigue Action – Attack Coin3.png +Coin2.png. Each other player trashes the top card of his deck and gains a card with the same cost that you choose. +Coin2.png
Wishing WellWishing Well.jpg Intrigue Action Coin3.png +1 Card; +1 Action. Name a card. Reveal the top card of your deck. If it's the named card, put it into your hand. +1 +1-2
BaronBaron.jpg Intrigue Action Coin4.png +1 Buy. You may discard an Estate card. If you do, +Coin4.png. Otherwise, gain an Estate card. +1 +Coin4.png? 1?
BridgeBridge.jpg Intrigue Action Coin4.png +1 Buy; +Coin1.png. All cards (including cards in players’ hands) cost Coin1.png less this turn, but not less than Coin0.png. +1 +Coin1.png
ConspiratorConspirator.jpg Intrigue Action Coin4.png +Coin2.png. If you’ve played 3 or more Actions this turn (counting this): +1 Card; +1 Action. +1 +1? +Coin2.png
CoppersmithCoppersmith.jpg Intrigue, 1E Action Coin4.png Copper produces an extra Coin1.png this turn. +Coin1.png
DiplomatDiplomat.jpg Intrigue, 2E Action – Reaction Coin4.png +2 Cards. If you have 5 or fewer cards in hand (after drawing), +2 Actions. — When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3. +2? +2
IronworksIronworks.jpg Intrigue Action Coin4.png Gain a card costing up to Coin4.png. If it is an… Action card, +1 Action. Treasure card, +Coin1.png. Victory card, +1 Card. +1? +1? +Coin1.png? 1
MillMill.jpg Intrigue, 2E Action – Victory Coin4.png +1 Card; +1 Action. You may discard 2 cards, for +Coin2.png. Worth 1VP.png +1 +1,-2? +Coin2.png?
Mining VillageMining Village.jpg Intrigue Action Coin4.png +1 Card; +2 Actions. You may trash this card immediately. If you do, +Coin2.png. +2 +1 +Coin2.png? Self
ScoutScout.jpg Intrigue, 1E Action Coin4.png +1 Action. Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order. +1 +4?
Secret PassageSecret Passage.jpg Intrigue, 2E Action Coin4.png +2 Cards; +1 Action. Take a card from your hand and put it anywhere in your deck. +1 +2,-1
CourtierCourtier.jpg Intrigue, 2E Action Coin5.png Reveal a card from your hand. For each type it has (Action, Attack, etc.), choose one: +1 Action; or +1 Buy; or +Coin3.png; or gain a Gold. The choices must be different. +1? +1? +Coin3.png? 1?
DukeDuke.jpg Intrigue Victory Coin5.png Worth 1VP.png per Duchy you have.
MinionMinion.jpg Intrigue Action – Attack Coin5.png +1 Action. Choose one: +Coin2.png; or discard your hand, +4 Cards, and each other player with at least 5 cards in hand discards his hand and draws 4 cards. +1 -X,+4? +Coin2.png?
PatrolPatrol.jpg Intrigue, 2E Action Coin5.png +3 Cards. Reveal the top 4 cards of your deck. Put the Victory cards and Curses into your hand. Put the rest back in any order. +3-7
ReplaceReplace.jpg Intrigue, 2E Action – Attack Coin5.png Trash a card from your hand. Gain a card costing up to Coin2.png more than it. If the gained card is an Action or Treasure, put it onto your deck; if it's a Victory card, each other player gains a Curse. 1 1? 1
SaboteurSaboteur.jpg Intrigue, 1E Action – Attack Coin5.png Each other player reveals cards from the top of his deck until revealing one costing Coin3.png or more. He trashes that card and may gain a card costing at most Coin2.png less than it. He discards the other revealed cards.
TorturerTorturer.jpg Intrigue Action – Attack Coin5.png +3 Cards. Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand. +3 1?
Trading PostTrading Post.jpg Intrigue Action Coin5.png Trash 2 cards from your hand. If you do, gain a silver card; put it into your hand. 2 1
TributeTribute.jpg Intrigue, 1E Action Coin5.png The player to your left reveals then discards the top 2 cards of his deck. For each differently named card revealed, if it is an… Action Card; +2 Actions; Treasure Card; +Coin2.png; Victory Card; +2 Cards. +2? +2? +Coin2.png?
UpgradeUpgrade.jpg Intrigue Action Coin5.png +1 Card; +1 Action. Trash a card from your hand. Gain a card costing exactly Coin1.png more than it. +1 +1 +Coin1.png 1 1
HaremHarem.jpg Intrigue Treasure – Victory Coin6.png Worth Coin2.png. Worth 2VP.png +Coin2.png
NoblesNobles.jpg Intrigue Action – Victory Coin6.png Choose one: +3 Cards; or +2 Actions. Worth 2VP.png +2 +3
EmbargoEmbargo.jpg Seaside Action Coin2.png +Coin2.png. Trash this card. Put an Embargo token on top of a Supply pile. When a player buys a card, he gains a Curse card per Embargo token on that pile. +Coin2.png Self 1?
HavenHaven.jpg Seaside Action – Duration Coin2.png +1 Card; +1 Action. Set aside a card from your hand face down. At the start of your next turn, put it into your hand. +1 +1
LighthouseLighthouse.jpg Seaside Action – Duration Coin2.png +1 Action. Now and at the start of your next turn: +Coin1.png. While this is in play, when another player plays an Attack card, it doesn’t affect you. +1 +Coin1.png
Native VillageNative Village.jpg Seaside Action Coin2.png +2 Actions. Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand. You may look at the cards on your mat at any time; return them to your deck at the end of the game. +2
Pearl DiverPearl Diver.jpg Seaside Action Coin2.png +1 Card; +1 Action. Look at the bottom card of your deck. You may put it on top. +1 +1
AmbassadorAmbassador.jpg Seaside Action – Attack Coin3.png Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it. 2? 1?
Fishing VillageFishing Village.jpg Seaside Action – Duration Coin3.png +2 Actions, +Coin1.png. At the start of your next turn: +1 Action; +Coin1.png. +2 +Coin1.png
LookoutLookout.jpg Seaside Action Coin3.png +1 Action. Look at the top 3 cards of your deck. Trash one of them. Discard one of them. Put the other one on top of your deck. +1 1
SmugglersSmugglers.jpg Seaside Action Coin3.png Gain a copy of a card costing up to Coin6.png that the player to your right gained on his last turn. 1
WarehouseWarehouse.jpg Seaside Action Coin3.png +3 Cards; +1 Action. Discard 3 cards. +1 +3,-3
CaravanCaravan.jpg Seaside Action – Duration Coin4.png +1 Card; +1 Action. At the start of your next turn, +1 Card. +1 +1
CutpurseCutpurse.jpg Seaside Action – Attack Coin4.png +Coin2.png. Each other player discards a Copper card (or reveals a hand with no Copper). +Coin2.png
IslandIsland.jpg Seaside Action – Victory Coin4.png Set aside this and another card from your hand. Return them to your deck at the end of the game. Worth 2VP.png 1,Self
NavigatorNavigator.jpg Seaside Action Coin4.png +Coin2.png. Look at the top 5 cards of your deck. Either discard all of them, or put them back on top of your deck in any order. +Coin2.png
Pirate ShipPirate Ship.jpg Seaside Action – Attack Coin4.png Choose one: Each other player reveals the top 2 cards of his deck, trashes a revealed Treasure that you choose, discards the rest, and if anyone trashed a Treasure you take a Coin token; or, +Coin1.png per Coin token you’ve taken with Pirate Ships this game. +Coin1.png
SalvagerSalvager.jpg Seaside Action Coin4.png +1 Buy. Trash a card from your hand. +Coin.pngequal to its cost. +1 1
Sea HagSea Hag.jpg Seaside Action – Attack Coin4.png Each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck. 1
Treasure MapTreasure Map.jpg Seaside Action Coin4.png Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 Gold cards, putting them on top of your deck. Self 4?
BazaarBazaar.jpg Seaside Action Coin5.png +1 Card; +2 Actions, +Coin1.png. +2 +1 +Coin1.png
ExplorerExplorer.jpg Seaside Action Coin5.png You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand. 1
Ghost ShipGhost Ship.jpg Seaside Action – Attack Coin5.png +2 Cards. Each other player with 4 or more cards in hand puts cards from his hand on top of his deck until he has 3 cards in his hand. +2
Merchant ShipMerchant Ship.jpg Seaside Action – Duration Coin5.png Now and at the start of your next turn: +Coin2.png. +Coin2.png
OutpostOutpost.jpg Seaside Action – Duration Coin5.png You only draw 3 cards (instead of 5) in this turn’s Clean-up phase. Take an extra turn after this one. This can’t cause you to take more than two consecutive turns.
TacticianTactician.jpg Seaside Action – Duration Coin5.png Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards; +1 Buy; and +1 Action. +1 +5? +1
TreasuryTreasury.jpg Seaside Action Coin5.png +1 Card; +1 Action; +Coin1.png. When you discard this from play, if you didn’t buy a Victory card this turn, you may put this on top of your deck. +1 +1 +Coin1.png
WharfWharf.jpg Seaside Action – Duration Coin5.png Now and at the start of your next turn: +2 Cards; +1 Buy. +2 +1
HerbalistHerbalist.jpg Alchemy Action Coin2.png +1 Buy; +Coin1.png. When you discard this from play, you may put one of your Treasures from play on top of your deck. +1 +Coin1.png
PotionPotion.jpg Alchemy Treasure Coin4.png Worth Potion.png.
ApprenticeApprentice.jpg Alchemy Action Coin5.png +1 Action. Trash a card from your hand. +1 Card per Coin it costs. +2 Cards if it has Potion.png in its cost. +1 +? 1
TransmuteTransmute.jpg Alchemy Action Potion.png Trash a card from your hand. If it is an… Action card, gain a Duchy; Treasure card, gain a Transmute; Victory card, gain a Gold. 1 1
VineyardVineyard.jpg Alchemy Victory Potion.png Worth 1VP.png for every 3 Action cards in your deck (rounded down).
ApothecaryApothecary.jpg Alchemy Action Coin2.pngPotion.png +1 Card; +1 Action. Reveal the top 4 cards of your deck. Put the revealed Coppers and Potions into your hand. Put the other cards back on top in any order. +1 +1
Scrying PoolScrying Pool.jpg Alchemy Action – Attack Coin2.pngPotion.png +1 Action. Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice. Then reveal cards from the top of your deck until revealing one that isn’t an Action. Put all of your revealed cards into your hand. +1
UniversityUniversity.jpg Alchemy Action Coin2.pngPotion.png +2 Actions. You may gain an Action card costing up to Coin5.png. +2 1
AlchemistAlchemist.jpg Alchemy Action Coin3.pngPotion.png +2 Cards; +1 Action. When you discard this from play, you may put this on top of your deck if you have a Potion in play. +1 +2
FamiliarFamiliar.jpg Alchemy Action – Attack Coin3.pngPotion.png +1 Card; +1 Action. Each other player gains a curse. +1 +1 1
Philosopher's StonePhilosopher's Stone.jpg Alchemy Treasure Coin3.pngPotion.png When you play this, count your deck and discard pile. Worth Coin1.png per 5 cards total between them (rounded down). +Coinx.png
GolemGolem.jpg Alchemy Action Coin4.pngPotion.png Reveal cards from your deck until you reveal 2 Action cards other than Golem Cards. Discard the other cards, then play the Action cards in either order.
PossessionPossession.jpg Alchemy Action Coin6.pngPotion.png The player to your left takes an extra turn after this one, in which you can see all cards he can and make all decisions for him. Any cards he would gain on that turn, you gain instead; any cards of his that are trashed are set aside and returned to his discard pile at end of turn.  ?
LoanLoan.jpg Prosperity Treasure Coin3.png Worth Coin1.png. When you play this, reveal cards from your deck until you reveal a Treasure. Discard it or trash it. Discard the other cards. +Coin1.png 1?
Trade RouteTrade Route.jpg Prosperity Action Coin3.png +1 Buy; +Coin1.png per token on the Trade Route mat. Trash a card from your hand. Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, move the token to the Trade Route mat. +1 +Coin1.png? 1
WatchtowerWatchtower.jpg Prosperity Action – Reaction Coin3.png Draw until you have 6 cards in hand. When you gain a card, you may reveal this from your hand. If you do, either trash that card, or put it on top of your deck. +X
BishopBishop.jpg Prosperity Action Coin4.png +Coin1.png; +1VP.png. Trash a card from your hand. +VP.png equal to half its cost in coins, rounded down. Each other player may trash a card from his hand. +Coin1.png 1
MonumentMonument.jpg Prosperity Action Coin4.png +Coin2.png; +1VP.png. +Coin2.png
QuarryQuarry.jpg Prosperity Treasure Coin4.png Worth Coin1.png. While this is in play, Action cards cost Coin2.png less, but not less than Coin0.png. +Coin1.png
TalismanTalisman.jpg Prosperity Treasure Coin4.png Worth Coin1.png. While this is in play, when you buy a card costing Coin4.png or less that is not a Victory card, gain a copy of it. +Coin1.png 1?
Worker's VillageWorker's Village.jpg Prosperity Action Coin4.png +1 Card; +2 Actions, +1 Buy +2 +1 +1
CityCity.jpg Prosperity Action Coin5.png +1 Card; +2 Actions. If there are one or more empty Supply piles, +1 Card. If there are two or more, +Coin1.png and +1 Buy. +2 +1 +1 +Coin1.png
ContrabandContraband.jpg Prosperity Treasure Coin5.png Worth Coin3.png. +1 Buy. When you play this, the player to your left names a card. You can’t buy that card this turn. +1 +Coin3.png
Counting HouseCounting House.jpg Prosperity Action Coin5.png Look through your discard pile, reveal any number of Copper cards from it, and put them into your hand.
MintMint.jpg Prosperity Action Coin5.png You may reveal a Treasure card from your hand. Gain a copy of it. When you buy this, trash all Treasures you have in play.  ? 1
MountebankMountebank.jpg Prosperity Action – Attack Coin5.png +Coin2.png. Each other player may discard a Curse. If he doesn’t, he gains a Curse and a Copper. +Coin2.png 2?
RabbleRabble.jpg Prosperity Action – Attack Coin5.png +3 Cards. Each other player reveals the top 3 cards of his deck, discards the revealed Actions and Treasures, and puts the rest back on top in any order he chooses. +3
Royal SealRoyal Seal.jpg Prosperity Treasure Coin5.png Worth Coin2.png. While this is in play, when you gain a card, you may put that card on top of your deck. +Coin2.png
VaultVault.jpg Prosperity Action Coin5.png +2 Cards. Discard any number of cards. +Coin1.png per card discarded. Each other player may discard 2 cards. If he does, he draws a card. +2,-X +Coinx.png
VentureVenture.jpg Prosperity Treasure Coin5.png Worth Coin1.png. When you play this, reveal cards from your deck until you reveal a Treasure. Discard the other cards. Play that Treasure. +Coin1.png
GoonsGoons.jpg Prosperity Action – Attack Coin6.png +1 Buy; +Coin2.png. Each other player discards down to 3 cards in hand. While this is in play, when you buy a card, +1VP.png. +1 +Coin2.png
Grand MarketGrand Market.jpg Prosperity Action Coin6.png +1 Card; +1 Action; +1 Buy; +Coin2.png. You can’t buy this if you have any Copper in play. +1 +1 +1 +Coin2.png
HoardHoard.jpg Prosperity Treasure Coin6.png Worth Coin2.png. While this is in play, when you buy a Victory card, gain a Gold. +Coin2.png 1?
BankBank.jpg Prosperity Treasure Coin7.png Worth CoinQ.png. When you play this, it’s worth Coin1.png per Treasure card you have in play (counting this). +Coin1.png
ExpandExpand.jpg Prosperity Action Coin7.png Trash a card from your hand. Gain a card costing up to Coin3.png more than the trashed card. 1 1
ForgeForge.jpg Prosperity Action Coin7.png Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.  ? 1
King's CourtKing's Court.jpg Prosperity Action Coin7.png You may choose an Action card in your hand. Play it three times.
PeddlerPeddler.jpg Prosperity Action Coin8star.png +1 Card; +1 Action; +Coin1.png. During your Buy phase, this costs Coin2.png less per Action card you have in play, but not less than Coin0.png. +1 +1 +Coin1.png
PlatinumPlatinum.jpg Prosperity Treasure Coin9.png Worth Coin5.png +Coin5.png
ColonyColony.jpg Prosperity Victory Coin11.png Worth 10VP.png
HamletHamlet.jpg Cornucopia Action Coin2.png +1 Card; +1 Action. You may discard a card; if you do, +1 Action. You may discard a card; if you do, +1 Buy. +1 +2? +1?
Fortune TellerFortune Teller.jpg Cornucopia Action – Attack Coin3.png +Coin2.png. Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card. He puts it on top and discards the other revealed cards. +Coin2.png
MenagerieMenagerie.jpg Cornucopia Action Coin3.png +1 Action. Reveal your hand. If there are no duplicate cards in it, +3 Cards. Otherwise, +1 Card. +1 +3?
Farming VillageFarming Village.jpg Cornucopia Action Coin4.png +2 Actions. Reveal cards from the top of your deck until you reveal an Action or Treasure card. Put that card into your hand and discard the other cards. +2
Horse TradersHorse Traders.jpg Cornucopia Action – Reaction Coin4.png +1 Buy; +Coin3.png; Discard 2 cards. When another player plays an Attack card, you may set this aside from your hand. If you do, then at the start of your next turn, +1 Card and return this to your hand. -2 +1 +Coin3.png
RemakeRemake.jpg Cornucopia Action Coin4.png Do this twice: Trash a card from your hand; gain a card costing exactly Coin1.png more than the trashed card. +Coin1.png 2 2
TournamentTournament.jpg Cornucopia Action Coin4.png +1 Action. Each player may reveal a Province from his hand. If you do, discard it and gain a Prize (from the Prize pile) or a Duchy, putting it on top of your deck. If no-one else does, +1 Card, +Coin1.png. +1 +1 +Coin1.png 1?
Young WitchYoung Witch.jpg Cornucopia Action – Attack Coin4.png +2 Cards. Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn’t, he gains a Curse. Setup: Add an extra Kingdom card pile costing Coin2.png or Coin3.png to the Supply. Cards from that pile are Bane cards. +2 1?
HarvestHarvest.jpg Cornucopia Action Coin5.png Reveal the top 4 cards of your deck, then discard them. +Coin1.png per differently named card revealed. +Coin4.png?
Horn of PlentyHorn of Plenty.jpg Cornucopia Treasure Coin5.png Worth Coin0.png. When you play this, gain a card costing up to Coin1.png per differently named card you have in play, counting this. If it’s a Victory card, trash this. +Coin0.png Self? 1
Hunting PartyHunting Party.jpg Cornucopia Action Coin5.png +1 Card; +1 Action. Reveal your hand. Reveal cards from your deck until you reveal a card that isn’t a duplicate of one in your hand. Put it into your hand and discard the rest. +1 +1
JesterJester.jpg Cornucopia Action – Attack Coin5.png +Coin2.png. Each other player discards the top card of his deck. If it’s a Victory card he gains a Curse. Otherwise either he gains a copy of the discarded card or you do, your choice. +Coin2.png 1? 1?
FairgroundsFairgrounds.jpg Cornucopia Victory Coin6.png Worth 2VP.png for every 5 differently named cards in your deck (round down).
Bag of GoldBag of Gold.jpg Cornucopia Action – Prize Coin0star.png +1 Action. Gain a Gold, putting it on top of your deck. +1 1
DiademDiadem.jpg Cornucopia Treasure – Prize Coin0star.png Worth Coin2.png. When you play this, +Coin1.png per unused Action you have (Action, not Action card). +Coin2.png?
FollowersFollowers.jpg Cornucopia Action – Attack – Prize Coin0star.png +2 Cards. Gain an Estate. Each other player gains a Curse and discards down to 3 cards in hand. +2 1 1
PrincessPrincess.jpg Cornucopia Action – Prize Coin0star.png +1 Buy. While this is in play, cards cost Coin2.png less, but not less than Coin0.png. +1 +Coin2.png?
Trusty SteedTrusty Steed.jpg Cornucopia Action – Prize Coin0star.png Choose two: +2 Cards; or +2 Actions; or +Coin2.png; or gain 4 Silvers and put your deck into your discard pile. +2? +2? +Coin2.png? 4?
CrossroadsCrossroads.jpg Hinterlands Action Coin2.png Reveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions. +3? +1
DuchessDuchess.jpg Hinterlands Action Coin2.png +Coin2.png. Each player (including you) looks at the top card of his deck, and discards it or puts it back. —In games using this, when you gain a Duchy, you may gain a Duchess. +Coin2.png 1?
Fool's GoldFool's Gold.jpg Hinterlands Treasure – Reaction Coin2.png If this is the first time you played a Fool's Gold this turn, this is worth Coin1.png, otherwise it’s worth Coin4.png. — When another player gains a Province, you may trash this from your hand. If you do, gain a Gold, putting it on your deck. +Coin4.png? Self? 1?
DevelopDevelop.jpg Hinterlands Action Coin3.png Trash a card from your hand. Gain a card costing exactly Coin1.png more than it and a card costing exactly Coin1.png less than it, in either order, putting them on top of your deck. +Coin1.png 1 2
OasisOasis.jpg Hinterlands Action Coin3.png +1 Card; +1 Action; +Coin1.png. Discard a card. +1 +1,-1 +Coin1.png
OracleOracle.jpg Hinterlands Action – Attack Coin3.png Each player (including you) reveals the top 2 cards of his deck, and you choose one: either he discards them, or he puts them back on top in an order he chooses. +2 Cards +2
SchemeScheme.jpg Hinterlands Action Coin3.png +1 Card; +1 Action. At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn, put it on your deck. +1 +1
TunnelTunnel.jpg Hinterlands Victory – Reaction Coin3.png Worth 2VP.png. -When you discard this other than during a Clean-up phase, you may reveal it. If you do, gain a Gold. 1?
Jack of all TradesJack of all Trades.jpg Hinterlands Action Coin4.png Gain a Silver. Look at the top card of your deck; discard it or put it back. Draw until you have 5 cards in hand. You may trash a card from your hand that is not a Treasure. +X 1? 1
Noble BrigandNoble Brigand.jpg Hinterlands Action – Attack Coin4.png +Coin1.png. When you buy this or play it, each other player reveals the top 2 cards of his deck, trashes a revealed Silver or Gold you choose, and discards the rest. If he didn’t reveal a Treasure, he gains a Copper. You gain the trashed cards. +Coin1.png 1?
Nomad CampNomad Camp.jpg Hinterlands Action Coin4.png +1 Buy; +Coin2.png. —When you gain this, put it on top of your deck. +1 +Coin2.png
Silk RoadSilk Road.jpg Hinterlands Victory Coin4.png Worth 1VP.png for every 4 Victory cards in your deck (round down).
Spice MerchantSpice Merchant.jpg Hinterlands Action Coin4.png You may trash a Treasure from your hand. If you do, choose one:. +2 Cards and +1 Action;. or +Coin2.png and +1 Buy. +1 +2 +1 +Coin2.png 1?
TraderTrader.jpg Hinterlands Action – Reaction Coin4.png Trash a card from your hand. Gain a number of Silvers equal to its cost in coins. — When you would gain a card, you may reveal this from your hand. If you do, instead, gain a silver. 1  ?
CacheCache.jpg Hinterlands Treasure Coin5.png Worth Coin3.png. —When you gain this, gain two Coppers. +Coin3.png 2?
CartographerCartographer.jpg Hinterlands Action Coin5.png +1 Card; +1 Action. Look at the top 4 cards of your deck. Discard any number of them. Put the rest back on top in any order. +1 +1
EmbassyEmbassy.jpg Hinterlands Action Coin5.png +5 Cards. Discard 3 cards. —When you gain this, each other player gains a Silver. +5,-3
HagglerHaggler.jpg Hinterlands Action Coin5.png +Coin2.png. —While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card. +Coin2.png 1?
HighwayHighway.jpg Hinterlands Action Coin5.png +1 Card; +1 Action. —While this is in play, cards cost Coin1.png less, but not less than Coin0.png. +1 +1 +Coin1.png
Ill-Gotten GainsIll-Gotten Gains.jpg Hinterlands Treasure Coin5.png Worth Coin1.png. When you play this, you may gain a Copper, putting it into your hand. — When you gain this, each other player gains a Curse. +Coin1.png 1? 1?
InnInn.jpg Hinterlands Action Coin5.png +2 Cards; +2 Actions. Discard 2 cards. — When you gain this, look through your discard pile (including this), reveal any number of Action cards from it, and shuffle them into your deck. +2 +2,-2
MandarinMandarin.jpg Hinterlands Action Coin5.png +Coin3.png. Put a card from your hand on top of your deck. — When you gain this, put all Treasures you have in play on top of your deck in any order. +Coin3.png
MargraveMargrave.jpg Hinterlands Action – Attack Coin5.png +3 Cards; +1 Buy. Each other player draws a card, then discards down to 3 cards in hand. +3 +1
StablesStables.jpg Hinterlands Action Coin5.png You may discard a Treasure. If you do, +3 Cards and +1 Action. +1 +3
Border VillageBorder Village.jpg Hinterlands Action Coin6.png +1 Card; +2 Actions. —When you gain this, gain a card costing less than this. +2 +1 1?
FarmlandFarmland.jpg Hinterlands Victory Coin6.png Worth 2VP.png. —When you buy this, trash a card from your hand. Gain a card costing exactly Coin2.png more than the trashed card. 1? 1?
MadmanMadman.jpg Dark Ages Action Coin0star.png +2 Actions. Return this to the Madman pile. If you do, +1 Card per card in your hand. (This is not in the Supply.) +2 +? Self 0
MercenaryMercenary.jpg Dark Ages Action – Attack Coin0star.png You may trash 2 cards from your hand. If you do, +2 Cards, + Coin2.png, and each other player discards down to 3 cards in hand. (This is not in the Supply.) +2? +Coin2.png? 2?
SpoilsSpoils.jpg Dark Ages Treasure Coin0star.png Worth Coin3.png. When you play this, return it to the Spoils pile. (This is not in the Supply.) +Coin3.png
Poor HousePoor House.jpg Dark Ages Action Coin1.png +Coin4.png. Reveal your hand. -Coin1.png per Treasure card in your hand, to a minimum of Coin0.png. +Coin4.png?
BeggarBeggar.jpg Dark Ages Action – Reaction Coin2.png Gain 3 Coppers, putting them into your hand. — When another player plays an Attack card, you may discard this. If you do, gain two Silvers, putting one on top of your deck. +Coin3.png? 3
SquireSquire.jpg Dark Ages Action Coin2.png +Coin1.png. Choose one: +2 Actions; or +2 Buys; or gain a Silver. — When you trash this, gain an Attack card. +2 +2 +Coin1.png 1?
VagrantVagrant.jpg Dark Ages Action Coin2.png +1 Card; +1 Action. Reveal the top card of your deck. If it’s a Victory card, Curse, Ruins, or Shelter, put it into your hand. +1 +1
ForagerForager.jpg Dark Ages Action Coin3.png +1 Action; +1 Buy. Trash a card from your hand. +Coin1.png per differently named Treasure in the trash. +1 +1 +CoinQ.png 1
HermitHermit.jpg Dark Ages Action Coin3.png Look through your discard pile. You may trash a card that is not a Treasure, from your discard pile or your hand. Gain a card costing up to Coin3.png. — When you discard this from play, if you didn’t buy any cards this turn, trash this and gain a Madman (from the Madman pile). 0 1? 1
Market SquareMarket Square.jpg Dark Ages Action – Reaction Coin3.png +1 Card; +1 Action; +1 Buy. — When one of your cards is trashed, you may discard this from your hand. If you do, gain a Gold. +1 +1 +1 1?
SageSage.jpg Dark Ages Action Coin3.png +1 Action. Reveal cards from the top of your deck until you reveal one costing Coin3.png or more. Put that card into your hand and discard the rest. +1 0
StoreroomStoreroom.jpg Dark Ages Action Coin3.png +1 Buy. Discard any number of cards. +1 Card per card discarded. Discard any number of cards. +Coin1.png per card discarded the second time. -X,+X +1 +Coinx.png
UrchinUrchin.jpg Dark Ages Action – Attack Coin3.png +1 Card; +1 Action. Each other player discards down to 4 cards in hand. — When you play another Attack card with this in play, you may trash this. If you do, gain a Mercenary from the Mercenary pile. +1 +1 Self? 1?
ArmoryArmory.jpg Dark Ages Action Coin4.png Gain a card costing up to Coin4.png. Put it on top of your deck. 1
Death CartDeath Cart.jpg Dark Ages Action – Looter Coin4.png +Coin5.png. You may trash an Action card from your hand. If you don’t, trash this. — When you gain this, gain two Ruins. +Coin5.png? 1? 2?
FeodumFeodum.jpg Dark Ages Victory Coin4.png Worth 1VP.png for every 3 Silvers in your deck. —When you trash this, gain 3 Silvers. 3?
FortressFortress.jpg Dark Ages Action Coin4.png +1 Card; +2 Actions. — When you trash this, put it into your hand. +2 +1
IronmongerIronmonger.jpg Dark Ages Action Coin4.png +1 Card; +1 Action. Reveal the top card of your deck; you may discard it. If it is an Action card, +1 Action; a Treasure card, +Coin1.png; a Victory card, +1 Card. +1 +1 +Coin1.png
MarauderMarauder.jpg Dark Ages Action – Attack – Looter Coin4.png Gain a Spoils. Each other player gains a Ruins. 1
ProcessionProcession.jpg Dark Ages Action Coin4.png You may play an Action card from your hand twice. Trash it. Gain an Action card costing exactly Coin1.png more than it. +Coin1.png 1 1
RatsRats.jpg Dark Ages Action Coin4.png +1 Card; +1 Action. Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats). — When this is trashed, +1 Card. +1 +1 1 1
ScavengerScavenger.jpg Dark Ages Action Coin4.png +Coin2.png. You may put your deck into your discard pile. Look through your discard pile and put one card from it on top of your deck. +Coin2.png
Wandering MinstrelWandering Minstrel.jpg Dark Ages Action Coin4.png +1 Card; +2 Actions. Reveal the top 3 cards of your deck. Put the Actions back on top in any order and discard the rest. +2 +1
Band of MisfitsBand of Misfits.jpg Dark Ages Action Coin5.png Play this as if it were an Action card in the Supply costing less than it that you choose. This is that card until it leaves play.
Bandit CampBandit Camp.jpg Dark Ages Action Coin5.png +1 Card; +2 Actions. Gain a Spoils. +2 +1 1
CatacombsCatacombs.jpg Dark Ages Action Coin5.png Look at the top 3 cards of your deck. Choose one: Put them into your hand; or discard them and +3 Cards. — When you trash this, gain a cheaper card. +3 1
CountCount.jpg Dark Ages Action Coin5.png Choose one: Discard 2 cards; put a card from your hand on top of your deck; or gain a Copper. Choose one: +Coin3.png; trash your hand; or gain a Duchy. +Coin3.png?  ? 1?
CounterfeitCounterfeit.jpg Dark Ages Treasure Coin5.png +Coin1.png; +1 Buy. When you play this, you may play a treasure from your hand twice. If you do, trash that treasure. +1 +Coin1.png 1?
CultistCultist.jpg Dark Ages Action – Attack – Looter Coin5.png +2 Cards. Each other player gains a Ruins. You may play a Cultist from your hand. — When you trash this, +3 Cards. +2
GraverobberGraverobber.jpg Dark Ages Action Coin5.png Choose one: Gain a card from the trash costing from Coin3.png to Coin6.png, putting it on top of your deck; or trash an Action card from your hand and gain a card costing up to Coin3.png more than it. 1? 1
Junk DealerJunk Dealer.jpg Dark Ages Action Coin5.png +1 Card; +1 Action; +Coin1.png. Trash a card from your hand. +1 +1 +Coin1.png 1
MysticMystic.jpg Dark Ages Action Coin5.png +1 Action. +Coin2.png. Name a card. Reveal the top card of your deck. If it’s the named card, put it into your hand. +1 +Coin2.png
PillagePillage.jpg Dark Ages Action – Attack Coin5.png Trash this. Each other player with 5 or more cards in hand reveals his hand and discards a card that you choose. Gain 2 Spoils. Self 2
RebuildRebuild.jpg Dark Ages Action Coin5.png +1 Action. Name a card. Reveal cards from the top of your deck until you reveal a Victory card that is not the named card. Discard the other cards. Trash the Victory card and gain a Victory card costing up to Coin3.png more than it. +1 1? 1?
RogueRogue.jpg Dark Ages Action – Attack Coin5.png +Coin2.png. If there are any cards in the trash costing from Coin3.png to Coin6.png, gain one of them. Otherwise, each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. +Coin2.png 1?
AltarAltar.jpg Dark Ages Action Coin6.png Trash a card from your hand. Gain a card costing up to Coin5.png. 1 1
Hunting GroundsHunting Grounds.jpg Dark Ages Action Coin6.png +4 Cards. — When this is trashed, gain a Duchy or 3 Estates. 3?
Ruins Dark Ages Action – Ruins Coin0.png 50 total, 10 of each type, shuffled into a pile of ten per opponent, like Curses
Abandoned MineAbandoned Mine.jpg Dark Ages Action – Ruins Coin0.png +Coin1.png
Ruined LibraryRuined Library.jpg Dark Ages Action – Ruins Coin0.png +1 Card +1
Ruined MarketRuined Market.jpg Dark Ages Action – Ruins Coin0.png +1 Buy +1
Ruined VillageRuined Village.jpg Dark Ages Action – Ruins Coin0.png +1 Action +1
SurvivorsSurvivors.jpg Dark Ages Action – Ruins Coin0.png Look at the top 2 cards of your deck. Discard them or put them back in any order.
KnightsKnights.jpg Dark Ages Action – Attack – Knight Coin5.png One of each, all shuffled into one Kingdom pile
Dame AnnaDame Anna.jpg Dark Ages Action – Attack – Knight Coin5.png You may trash up to 2 cards from your hand. Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card. 2?
Dame JosephineDame Josephine.jpg Dark Ages Action – Attack – Victory – Knight Coin5.png Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card. Worth 2VP.png
Dame MollyDame Molly.jpg Dark Ages Action – Attack – Knight Coin5.png +2 Actions. Each other player discards the top 2 cards of his deck, and trashes one of them costing from Coin3.png to Coin6.png. If a Knight is trashed by this, trash this card. +2 Self?
Dame NatalieDame Natalie.jpg Dark Ages Action – Attack – Knight Coin5.png You may gain a card costing up to Coin3.png. Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card. Self? 1?
Dame SylviaDame Sylvia.jpg Dark Ages Action – Attack – Knight Coin5.png +Coin2.png. Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card. +Coin2.png Self?
Sir BaileySir Bailey.jpg Dark Ages Action – Attack – Knight Coin5.png +1 Card; +1 Action. Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card. +1 +1 Self?
Sir DestrySir Destry.jpg Dark Ages Action – Attack – Knight Coin5.png +2 Cards. Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card. +2 Self?
Sir MartinSir Martin.jpg Dark Ages Action – Attack – Knight Coin4.png +2 Buys. Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card. +2 Self?
Sir MichaelSir Michael.jpg Dark Ages Action – Attack – Knight Coin5.png Each other player discards down to 3 cards in hand. Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card. Self?
Sir VanderSir Vander.jpg Dark Ages Action – Attack – Knight Coin5.png Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card. — When this is trashed, gain a Gold. Self? 1?
Shelters Dark Ages Shelter Coin1.png Replaces starting Estates
HovelHovel.jpg Dark Ages Reaction – Shelter Coin1.png When you buy a Victory card, you may trash this from your hand. Self?
NecropolisNecropolis.jpg Dark Ages Action – Shelter Coin1.png +2 Actions +2
Overgrown EstateOvergrown Estate.jpg Dark Ages Victory – Shelter Coin1.png Worth 0VP.png. —When you trash this, +1 Card. +?
Candlestick MakerCandlestick Maker.jpg Guilds Action Coin2.png +1 Action. +1 Buy. Take a Coin token. +1 +1
StonemasonStonemason.jpg Guilds Action Coin2plus.png Trash a card from your hand. Gain 2 cards each costing less than it. — When you buy this, you may overpay for it. If you do, gain 2 Action cards each costing the amount you overpaid. 1 2
DoctorDoctor.jpg Guilds Action Coin3plus.png Name a card. Reveal the top 3 cards of your deck. Trash the matches. Put the rest back on top in any order. — When you buy this, you may overpay for it. For each Coin1.png you overpaid, look at the top card of your deck; trash it, discard it, or put it back.  ?
MasterpieceMasterpiece.jpg Guilds Treasure Coin3plus.png Worth Coin1.png. —When you buy this, you may overpay for it. If you do, gain a Silver per Coin1.png you overpaid. +Coin1.png  ?
AdvisorAdvisor.jpg Guilds Action Coin4.png +1 Action. Reveal the top 3 cards of your deck. The player to your left chooses one of them. Discard that card. Put the other cards into your hand. +1
HeraldHerald.jpg Guilds Action Coin4plus.png +1 Card; +1 Action. Reveal the top card of your deck. If it is an Action, play it. — When you buy this, you may overpay for it. For each Coin1.png you overpaid, look through your discard pile and put a card from it on top of your deck. +1 +1 +Coin1.png
PlazaPlaza.jpg Guilds Action Coin4.png +1 Card; +2 Actions. You may discard a Treasure card. If you do, take a Coin token. +2 +1
TaxmanTaxman.jpg Guilds Action – Attack Coin4.png You may trash a Treasure from your hand. Each other player with 5 or more cards in hand discards a copy of it (or reveals a hand without it). Gain a Treasure card costing up to Coin3.png more than the trashed card, putting it on top of your deck. 1? 1?
BakerBaker.jpg Guilds Action Coin5.png +1 Card; +1 Action. Take a Coin token. — Setup: Each player takes a Coin token. +1 +1 +Coin1.png
ButcherButcher.jpg Guilds Action Coin5.png Take 2 Coin tokens. You may trash a card from your hand and then pay any number of Coin tokens. If you did trash a card, gain a card with a cost of up to the cost of the trashed card plus the number of Coin tokens you paid. 1? 1?
JourneymanJourneyman.jpg Guilds Action Coin5.png Name a card. Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest.
Merchant GuildMerchant Guild.jpg Guilds Action Coin5.png +1 Buy; +Coin1.png. — While this is in play, when you buy a card, take a Coin token. +1 +Coin1.png
SoothsayerSoothsayer.jpg Guilds Action – Attack Coin5.png Gain a Gold. Each other player gains a Curse. Each player who did draws a card. 1 1
Coin of the RealmCoin of the Realm.jpg Adventures Treasure – Reserve Coin2.png Worth Coin1.png. When you play this, put it on your Tavern mat. — Directly after resolving an Action, you may call this, for +2 Actions. +3? +Coin1.png
PagePage.jpg Adventures Action – Traveller Coin2.png +1 Card; +1 Action. — When you discard this from play, you may exchange it for a Treasure Hunter. +1 +1
PeasantPeasant.jpg Adventures Action – Traveller Coin2.png +1 Buy; +Coin1.png. — When you discard this from play, you may exchange it for a Soldier. +1 +Coin1.png
RatcatcherRatcatcher.jpg Adventures Action – Reserve Coin2.png +1 Card; +1 Action. Put this on your Tavern mat. — At the start of your turn, you may call this, to trash a card from your hand. +1 +1 1
RazeRaze.jpg Adventures Action Coin2.png +1 Action. Trash this or a card from your hand. Look at a number of cards from the top of your deck equal to the cost in Coin.png of the trashed card. Put one into your hand and discard the rest. +1 +1? 1
AmuletAmulet.jpg Adventures Action – Duration Coin3.png Now and at the start of your next turn, choose one: +Coin1.png; or trash a card from your hand; or gain a Silver. +Coin2.png? 2? 2?
Caravan GuardCaravan Guard.jpg Adventures Action – Duration – Reaction Coin3.png +1 Card; +1 Action. At the start of your next turn, +Coin1.png. — When another player plays an Attack card, you may play this from your hand. (+1 Action has no effect if it's not your turn.) +1 +1 +Coin1.png
DungeonDungeon.jpg Adventures Action – Duration Coin3.png +1 Action. Now and at the start of your next turn: +2 Cards, then discard 2 cards. +1 +2,-2
GearGear.jpg Adventures Action – Duration Coin3.png +2 Cards. Set aside up to 2 cards from your hand face down. At the start of your next turn, put them into your hand. +2
GuideGuide.jpg Adventures Action – Reserve Coin3.png +1 Card; +1 Action. Put this on your Tavern mat. — At the start of your turn, you may call this, to discard your hand and draw 5 cards. +1 -5?,+5?
DuplicateDuplicate.jpg Adventures Action – Reserve Coin4.png Put this on your Tavern mat. — When you gain a card costing up to Coin6.png, you may call this, to gain a copy of that card. 1
MagpieMagpie.jpg Adventures Action Coin4.png +1 Card; +1 Action. Reveal the top card of your deck. If it's a Treasure, put it into your hand. If it's an Action or Victory card, gain a Magpie. +1 +2? 1?
MessengerMessenger.jpg Adventures Action Coin4.png +1 Buy; +Coin2.png. You may put your deck into your discard pile. — When this is your first buy in a turn, gain a card costing up to Coin4.png, and each other player gains a copy of it. +1 +Coin2.png 1?
MiserMiser.jpg Adventures Action Coin4.png Choose one: Put a Copper from your hand onto your Tavern mat; or +Coin1.png per Copper on your Tavern mat. +Coinx.png? 1?
PortPort.jpg Adventures Action Coin4.png +1 Card; +2 Actions. — When you buy this, gain another Port. (There are 12 Ports in the pile) +2 +1 1?
RangerRanger.jpg Adventures Action Coin4.png +1 Buy. Turn your Journey token over (it starts face up). If it's face up, +5 Cards. +5? +1
TransmogrifyTransmogrify.jpg Adventures Action – Reserve Coin4.png +1 Action. Put this on your Tavern mat. — At the start of your turn, you may call this, to trash a card from your hand, gain a card costing up to Coin1.png more than it, and put that card into your hand. +1 1 1
ArtificerArtificer.jpg Adventures Action Coin5.png +1 Card; +1 Action; +Coin1.png. Discard any number of cards. You may gain a card costing exactly Coin1.png per card discarded, putting it on top of your deck. +1 +1,-X +Coin1.png 1
Bridge TrollBridge Troll.jpg Adventures Action – Attack – Duration Coin5.png Each other player takes his -Coin1.png token. Now and at the start of your next turn: +1 Buy. — While this is on play, cards cost Coin1.png less on your turns, but not less than Coin0.png. +1
Distant LandsDistant Lands.jpg Adventures Action – Reserve – Victory Coin5.png Put this on your Tavern mat. — Worth 4VP.png if on your Tavern mat at the end of the game (otherwise worth 0VP.png). Self
GiantGiant.jpg Adventures Action – Attack Coin5.png Turn your Journey token over (it starts face up). If it's face down, +Coin1.png. If it's face up, +Coin5.png, and each other player reveals the top card of his deck, trashes it if it costs from Coin3.png to Coin6.png, and otherwise discards it and gains a Curse. +Coin4.png? 1?
Haunted WoodsHaunted Woods.jpg Adventures Action – Attack – Duration Coin5.png Until your next turn, when any other player buys a card, he puts his hand on top of his deck in any order. At the start of your next turn, +3 Cards. +3
Lost CityLost City.jpg Adventures Action Coin5.png +2 Cards +2 Actions — When you gain this, each other player draws a card. +2 +2
RelicRelic.jpg Adventures Treasure – Attack Coin5.png Worth Coin2.png. When you play this, each other player puts his -1 Card token on his deck. +Coin2.png
Royal CarriageRoyal Carriage.jpg Adventures Action – Reserve Coin5.png +1 Action. Put this on your Tavern mat. — Directly after resolving an Action, if it's still in play, you may call this, to replay that Action. +1
StorytellerStoryteller.jpg Adventures Action Coin5.png +1 Action; +Coin1.png. Play up to 3 Treasures from your hand. Pay all of your Coin.png; +1 Card per Coin.png paid. +1 +(X+1) -Coinx.png
Swamp HagSwamp Hag.jpg Adventures Action – Attack – Duration Coin5.png Until your next turn, when any other player buys a card, he gains a Curse. At the start of your next turn, +Coin3.png. +Coin3.png 1?
Treasure TroveTreasure Trove.jpg Adventures Treasure Coin5.png Worth Coin2.png. When you play this, gain a Gold and a Copper. +Coin2.png 2
Wine MerchantWine Merchant.jpg Adventures Action – Reserve Coin5.png +Coin4.png; +1 Buy. Put this on your Tavern mat. — At the end of your Buy phase, if you have at least Coin2.png unspent, you may discard this from your Tavern mat. +1 +Coin4.png
HirelingHireling.jpg Adventures Action – Duration Coin6.png At the start of each of your turns for the rest of the game: +1 Card. (This stays in play.) +1
AlmsAlms.jpg Adventures Event Coin0.png Once per turn: If you have no Treasures in play, gain a card costing up to Coin4.png. 1
BorrowBorrow.jpg Adventures Event Coin0.png +1 Buy. Once per turn: If your -1 Card token isn't on your deck, put it there and +Coin1.png. +1 +Coin1.png
QuestQuest.jpg Adventures Event Coin0.png You may discard an Attack, two Curses, or six cards. If you do, gain a Gold. -X 1?
SaveSave.jpg Adventures Event Coin1.png +1 Buy. Once per turn: Set aside a card from your hand, and put it into your hand at end of turn (after drawing). +1
Scouting PartyScouting Party.jpg Adventures Event Coin2.png +1 Buy. Look at the top 5 cards of your deck. Discard 3 and put the rest back in any order. +1
Travelling FairTravelling Fair.jpg Adventures Event Coin2.png +2 Buys. When you gain a card this turn, you may put it on top of your deck. +2
BonfireBonfire.jpg Adventures Event Coin3.png Trash up to 2 cards you have in play. 2
ExpeditionExpedition.jpg Adventures Event Coin3.png Draw 2 extra cards for your next hand. +2
FerryFerry.jpg Adventures Event Coin3.png Move your -Coin2.png cost token to an Action Supply pile (cards from that pile cost Coin2.png less on your turns, but not less than Coin0.png).
PlanPlan.jpg Adventures Event Coin3.png Move your Trashing token to an Action Supply pile (when you buy a card from that pile, you may trash a card from your hand.)
MissionMission.jpg Adventures Event Coin4.png Once per turn: If the previous turn wasn't yours, take another turn after this one, in which you can't buy cards.
PilgrimagePilgrimage.jpg Adventures Event Coin4.png Once per turn: Turn your Journey token over (it starts face up); then if it's face up, choose up to 3 differently named cards you have in play and gain a copy of each. 3?
BallBall.jpg Adventures Event Coin5.png Take your -Coin1.png token. Gain 2 cards each costing up to Coin4.png. -Coin1.png 2
RaidRaid.jpg Adventures Event Coin5.png Gain a Silver per Silver you have in play. Each other player puts his -1 Card token on his deck. X
SeawaySeaway.jpg Adventures Event Coin5.png Gain an Action card costing up to Coin4.png. Move your +1 Buy token to its pile (when you play a card from that pile, you first get +1 Buy). 1
TradeTrade.jpg Adventures Event Coin5.png Trash up to 2 cards from your hand. Gain a Silver per card you trashed. 2 2
Lost ArtsLost Arts.jpg Adventures Event Coin6.png Move your +1 Action token to an Action Supply pile (when you play a card from that pile, you first get +1 Action).
TrainingTraining.jpg Adventures Event Coin6.png Move your +Coin1.png token to an Action Supply pile (when you play a card from that pile, you first get +Coin1.png).
InheritanceInheritance.jpg Adventures Event Coin7.png Once per game: Set aside a non-Victory Action card from the Supply costing up to Coin4.png. Move your Estate token to it (your Estates gain the abilities and types of that card).
PathfindingPathfinding.jpg Adventures Event Coin8.png Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Card).
SoldierSoldier.jpg Adventures Action – Attack – Traveller Coin3star.png +Coin2.png. +Coin1.png per other Attack you have in play. Each other player with 4 or more cards in hand discards a card. — When you discard this from play, you may exchange it for a Fugitive. (This is not in the Supply.) +Coin2.png
FugitiveFugitive.jpg Adventures Action – Traveller Coin4star.png +2 Cards +1 Action Discard a card. — When you discard this from play, you may exchange it for a Disciple. (This is not in the Supply.) +1 +2
DiscipleDisciple.jpg Adventures Action – Traveller Coin5star.png You may play an Action card from your hand twice. Gain a copy of it. — When you discard this from play, you may exchange it for a Teacher. (This is not in the Supply.) 1
TeacherTeacher.jpg Adventures Action – Reserve Coin6star.png Put this on your Tavern mat. — At the start of your turn, you may call this, to move your +1 Card, +1 Action, +1 Buy, or +Coin1.png token to an Action Supply pile you have no tokens on (when you play a card from that pile, you first get that bonus). (This is not in the Supply.)
Treasure HunterTreasure Hunter.jpg Adventures Action – Traveller Coin3star.png +1 Action; +Coin1.png. Gain a Silver per card the player to your right gained in his last turn. — When you discard this from play, you may exchange it for a Warrior. (This is not in the Supply.) +1 +Coin1.png X?
WarriorWarrior.jpg Adventures Action – Attack – Traveller Coin4star.png +2 Cards. For each Traveller you have in play (including this), each other player discards the top card of his deck and trashes it if it costs Coin3.png or Coin4.png. — When you discard this from play, you may exchange it for a Hero. (This is not in the Supply.) +2
HeroHero.jpg Adventures Action – Traveller Coin5star.png +Coin2.png. Gain a Treasure. — When you discard this from play, you may exchange it for a Champion. (This is not in the Supply.) +Coin2.png 1
ChampionChampion.jpg Adventures Action – Duration Coin6star.png +1 Action. For the rest of the game, when another player plays an Attack, it doesn't affect you, and when you play an Action, +1 Action. (This stays in play. This is not in the Supply.) +1
EncampmentEncampment.jpg/PlunderPlunder.jpg Empires Action Coin2.png Split pile containing 5 EncampmentEncampment.jpg cards on top and 5 PlunderPlunder.jpg cards on bottom.
PatricianPatrician.jpg/EmporiumEmporium.jpg Empires Action Coin2.png Split pile containing 5 PatricianPatrician.jpg cards on top and 5 EmporiumEmporium.jpg cards on bottom.
SettlersSettlers.jpg/Bustling VillageBustling Village.jpg Empires Action Coin2.png Split pile containing 5 SettlersSettlers.jpg cards on top and 5 Bustling VillageBustling Village.jpg cards on bottom.
CatapultCatapult.jpg/RocksRocks.jpg Empires Action – Attack Coin3.png Split pile containing 5 CatapultCatapult.jpg cards on top and 5 RocksRocks.jpg cards on bottom.
GladiatorGladiator.jpg/FortuneFortune.jpg Empires Action Coin3.png Split pile containing 5 GladiatorGladiator.jpg cards on top and 5 FortuneFortune.jpg cards on bottom.
EngineerEngineer.jpg Empires Action Debt4.png Gain a card costing up to Coin4.png. You may trash this. If you do, gain a card costing up to Coin4.png. Self? 2?
City QuarterCity Quarter.jpg Empires Action Debt8.png +2 Actions. Reveal your hand. +1 Card per Action card revealed. +2 +X
Royal BlacksmithRoyal Blacksmith.jpg Empires Action Debt8.png +5 Cards. Reveal your hand; discard the Coppers. +5,-X
OverlordOverlord.jpg Empires Action Debt8.png Play this as if it were an Action card in the Supply costing up to Coin5.png. This is that card until it leaves play.
EncampmentEncampment.jpg Empires Action Coin2.png +2 Cards. +2 Actions. You may reveal a Gold or Plunder from your hand. If you do not, set this aside, and return it to the Supply at the start of Clean-up. +2 +2
PatricianPatrician.jpg Empires Action Coin2.png +1 Card. +1 Action. Reveal the top card of your deck. If it costs Coin5.png or more, put it into your hand. +1 +1
SettlersSettlers.jpg Empires Action Coin2.png +1 Card. +1 Action. Look through your discard pile. You may reveal a Copper from it and put it into your hand. +1 +1
CatapultCatapult.jpg Empires Action – Attack Coin3.png +Coin1.png. Trash a card from your hand. If it costs Coin3.png or more, each other player gains a Curse. If it's a Treasure, each other player discards down to 3 cards in hand. +Coin1.png 1 1?
Chariot RaceChariot Race.jpg Empires Action Coin3.png +1 Action. Reveal the top card of your deck and put it into your hand. The player to your left reveals the top card of their deck. If your card costs more, +Coin1.png and +1VP.png. +1 +1 +Coin1.png?
EnchantressEnchantress.jpg Empires Action – Attack – Duration Coin3.png Until your next turn, the first time each other player plays an Action card on their turn, they get +1 Card and +1 Action instead of following its instructions. At the start of your next turn, +2 Cards. +2
Farmers' MarketFarmers' Market.jpg Empires Action Coin3.png +1 Buy. If there are 4VP.png or more on the Farmers' Market Supply pile, take them and trash this. Otherwise, add 1VP.png to the pile and then +Coin1.png per 1VP.png on the pile. +1 +Coin4.png? Self?
GladiatorGladiator.jpg Empires Action Coin3.png +Coin2.png. Reveal a card from your hand. The player to your left may reveal a copy from their hand. If they do not, +Coin1.png and trash a Gladiator from the Supply. +1 +Coin3.png?
RocksRocks.jpg Empires Treasure Coin4.png Worth Coin1.png. When you gain or trash this, gain a Silver; if it is your Buy phase, put the Silver on your deck, otherwise put it into your hand. +Coin1.png 2?
SacrificeSacrifice.jpg Empires Action Coin4.png Trash a card from your hand. If it's an... Action card, +2 Cards, +2 Actions; Treasure card, +Coin2.png; Victory card, +2VP.png +2? +2? +Coin2.png? 1
TempleTemple.jpg Empires Action – Gathering Coin4.png +1VP.png. Trash from 1 to 3 differently named cards from your hand. Add 1VP.png to the Temple Supply pile. — When you gain this, take the VP.png from the Temple Supply pile. 3?
VillaVilla.jpg Empires Action Coin4.png +2 Actions. +1 Buy. +Coin1.png. — When you gain this, put it into your hand, +1 Action, and if it's your Buy phase return to your Action phase. +2 +1 +Coin1.png
ArchiveArchive.jpg Empires Action – Duration Coin5.png +1 Action. Set aside the top 3 cards of your deck face down (you may look at them). Now and at the start of your next two turns, put one into your hand. +1 +3
Bustling VillageBustling Village.jpg Empires Action Coin5.png +1 Card. +3 Actions. Look through your discard pile. You may reveal a Settlers from it and put it into your hand. +3 +1
CapitalCapital.jpg Empires Treasure Coin5.png Worth Coin6.png. +1 Buy. — When you discard this from play, take Debt6.png, and then you may pay off Debt.png +1 +Coin6.png?
CharmCharm.jpg Empires Treasure Coin5.png When you play this, choose one: +1 Buy and +Coin2.png; or the next time you buy a card this turn, you may also gain a differently named card with the same cost. +1? +Coin2.png?
CrownCrown.jpg Empires Action – Treasure Coin5.png If it's your Action phase, you may play an Action from your hand twice. If it's your Buy phase, you may play a Treasure from your hand twice.
EmporiumEmporium.jpg Empires Action Coin5.png +1 Card. +1 Action. +1Coin1.png. — When you gain this, if you have at least 5 Action cards in play, +2VP.png. +1 +1 +Coin1.png
ForumForum.jpg Empires Action Coin5.png +3 Cards. +1 Action. Discard 2 cards. — When you buy this, +1 Buy. +1 +3
GroundskeeperGroundskeeper.jpg Empires Action Coin5.png +1 Card. +1 Action. — While this is in play, when you gain a Victory card, +1VP.png +1 +1
LegionaryLegionary.jpg Empires Action – Attack Coin5.png +Coin3.png. You may reveal a Gold from your hand. If you do, each other player discards down to 2 cards in hand, then draws a card. +Coin3.png
PlunderPlunder.jpg Empires Treasure Coin5.png Worth Coin2.png. +1VP.png +Coin2.png
Wild HuntWild Hunt.jpg Empires Action – Gathering Coin5.png Choose one: +3 Cards and add 1VP.png to the Wild Hunt Supply pile; or gain an Estate, and if you do, take the VP.png from the pile. +3? 1?
FortuneFortune.jpg Empires Action Coin8.pngDebt8.png +1 Buy. When you play this, double your Coin.png if you haven't yet this turn. — When you gain this, gain a Gold per Gladiator you have in play. +1 Coin.pngx2 X?
CastlesCastles.jpg Empires Victory – Castle Coin3.png Sort the Castle pile by cost, putting the more expensive Castles on the bottom. For a 2-player game, use only one of each Castle. Only the top card of the pile can be gained or bought.
Humble CastleHumble Castle.jpg Empires Treasure – Victory – Castle Coin3.png Worth Coin1.png — Worth 1VP.png per Castle you have. +Coin1.png
Crumbling CastleCrumbling Castle.jpg Empires Victory – Castle Coin4.png Worth 1VP.png — When you gain or trash this, +1VP.png and gain a Silver.
Small CastleSmall Castle.jpg Empires Action – Victory – Castle Coin5.png Trash this or a Castle from your hand. If you do, gain a Castle. — Worth 2VP.png 1 1?
Haunted CastleHaunted Castle.jpg Empires Victory – Castle Coin6.png Worth 2VP.png — When you gain this during your turn, gain a Gold, and each other player with 5 or more cards in hand puts 2 cards from their hand onto their deck. 1
Opulent CastleOpulent Castle.jpg Empires Action – Victory – Castle Coin7.png Discard any number of Victory cards. +Coin2.png per card discarded. — Worth 3VP.png X
Sprawling CastleSprawling Castle.jpg Empires Victory – Castle Coin8.png Worth 4VP.png — When you gain this, gain a Duchy or 3 Estates. 3?
Grand CastleGrand Castle.jpg Empires Victory – Castle Coin9.png Worth 5VP.png — When you gain this, reveal your hand. +1VP.png per Victory card in your hand and/or in play.
King's CastleKing's Castle.jpg Empires Victory – Castle Coin10.png Worth 2VP.png per Castle you have.
TriumphTriumph.jpg Empires Event Debt5.png Gain an Estate. If you did, +1VP.png per card you've gained this turn. 1
AnnexAnnex.jpg Empires Event Debt8.png Look through your discard pile. Shuffle all but up to 5 cards from it into your deck. Gain a Duchy. 1
DonateDonate.jpg Empires Event Debt8.png After this turn, put all cards from your deck and discard pile into your hand, trash any number, shuffle your hand into your deck, then draw 5 cards. X
AdvanceAdvance.jpg Empires Event Coin0.png You may trash an Action card from your hand. If you do, gain an Action card costing up to Coin6.png. 1?
DelveDelve.jpg Empires Event Coin2.png +1 Buy. Gain a Silver. 1
TaxTax.jpg Empires Event Coin2.png Add Debt2.png to a Supply pile. — Setup: Add Debt1.png to each Supply pile. When a player buys a card, they take the Debt.png from its pile. 1?
BanquetBanquet.jpg Empires Event Coin3.png Gain 2 Coppers and a non-Victory card costing up to Coin5.png. 3
RitualRitual.jpg Empires Event Coin4.png Gain a Curse. If you do, trash a card from your hand. +1VP.png per Coin1.png it cost. 1 1 1
Salt the EarthSalt the Earth.jpg Empires Event Coin4.png +1VP.png. Trash a Victory card from the Supply. 1
WeddingWedding.jpg Empires Event Coin4.pngDebt3.png +1VP.png. Gain a Gold. 1
WindfallWindfall.jpg Empires Event Coin5.png If your deck and discard pile are empty, gain 3 Golds. 3
ConquestConquest.jpg Empires Event Coin6.png Gain 2 Silvers. +1VP.png per Silver you've gained this turn. 2
DominateDominate.jpg Empires Event Coin14.png Gain a Province. If you do, +9VP.png. 1
AqueductAqueduct.jpg Empires Landmark When you gain a Treasure, move 1VP.png from its pile to this. When you gain a Victory card, take the VP.png from this. — Setup: Put 8VP.png on the Silver and Gold piles.
ArenaArena.jpg Empires Landmark At the start of your Buy phase, you may discard an Action card. If you do, take 2VP.png from here. — Setup: Put 6VP.png here per player.
Bandit FortBandit Fort.jpg Empires Landmark When scoring, -2VP.png for each Silver and each Gold you have.
BasilicaBasilica.jpg Empires Landmark When you buy a card, if you have Coin2.png or more left, take 2VP.png from here. — Setup: Put 6VP.png here per player.
BattlefieldBattlefield.jpg Empires Landmark When you gain a Victory card, take 2VP.png from here. — Setup: Put 6VP.png here per player.
BathsBaths.jpg Empires Landmark When you end your turn without having gained a card, take 2VP.png from here. — Setup: Put 6VP.png here per player.
ColonnadeColonnade.jpg Empires Landmark When you buy an Action card, if you have a copy of it in play, take 2VP.png from here. — Setup: Put 6VP.png here per player.
Defiled ShrineDefiled Shrine.jpg Empires Landmark When you gain an Action, move 1VP.png from its pile to this. When you buy a Curse, take the VP.png from this. — Setup: Put 2VP.png on each non-Gathering Action Supply pile.
FountainFountain.jpg Empires Landmark When scoring, 15VP.png if you have at least 10 Coppers.
KeepKeep.jpg Empires Landmark When scoring, 5VP.png per differently named Treasure you have, that you have more copies of than each other player, or tied for most.
LabyrinthLabyrinth.jpg Empires Landmark When you gain a 2nd card in one of your turns, take 2VP.png from here. — Setup: Put 6VP.png here per player.
Mountain PassMountain Pass.jpg Empires Landmark When you are the first player to gain a Province, after that turn, each player bids once, up to Debt40.png, ending with you. High bidder gets +8VP.png and takes the Debt.png they bid.
MuseumMuseum.jpg Empires Landmark When scoring, 2VP.png per differently named card you have.
ObeliskObelisk.jpg Empires Landmark When scoring, 2VP.png per card you have from the chosen pile. — Setup: Choose a random Action Supply pile.
OrchardOrchard.jpg Empires Landmark When scoring, 4VP.png per differently named Action card you have 3 or more copies of.
PalacePalace.jpg Empires Landmark When scoring, 3VP.png per set you have of Copper - Silver - Gold.
TombTomb.jpg Empires Landmark When you trash a card, +1VP.png.
TowerTower.jpg Empires Landmark When scoring, 1VP.png per non-Victory card you have from an empty Supply pile.
Triumphal ArchTriumphal Arch.jpg Empires Landmark When scoring, 3VP.png per copy you have of the 2nd most common Action card among your cards (if it’s a tie, count either).
WallWall.jpg Empires Landmark When scoring, -1VP.png per card you have after the first 15.
Wolf DenWolf Den.jpg Empires Landmark When scoring, -3VP.png per card you have exactly one copy of.
SaunaSauna.jpg/AvantoAvanto.jpg Promo Action Coin4.png Split pile containing 5 SaunaSauna.jpg cards on top and 5 AvantoAvanto.jpg cards on bottom.
Black MarketBlack Market.jpg Promo Action Coin3.png +Coin2.png. Reveal the top 3 cards of the Black Market deck. You may buy one of them immediately. Put the unbought cards on the bottom of the Black Market deck in any order. (Before the game, make a Black Market deck out of one copy of each Kingdom card not in the supply.) +Coin2.png
EnvoyEnvoy.jpg Promo Action Coin4.png Reveal the top 5 cards of your deck. The player to your left chooses one for you to discard. Draw the rest.
SaunaSauna.jpg Promo Action Coin4.png +1 Card; +1 Action. You may play an Avanto from your hand. — While this is in play, when you play a Silver, you may trash a card from your hand. +1 +1 X
Walled VillageWalled Village.jpg Promo Action Coin4.png +1 Card; +2 Actions. — At the start of Clean-up, if you have this and no more than one other Action card in play, you may put this on top of your deck. +2 +1
AvantoAvanto.jpg Promo Action Coin5.png +3 Cards. You may play an Sauna from your hand. +3
GovernorGovernor.jpg Promo Action Coin5.png +1 Action. Choose one; you get the version in parentheses: +1 (+3) Cards; or each player gains a Silver (Gold); or each player may trash a card from his hand and gain a card costing exactly Coin1.png (Coin2.png) more. +1 +3? 1? 1?
StashStash.jpg Promo Treasure Coin5.png Worth Coin2.png. When you shuffle, you may put this anywhere in your deck. +Coin2.png
SummonSummon.jpg Promo Event Coin5.png Gain an Action card costing up to Coin4.png. Set it aside. If you do, then at the start of your next turn, play it. 1
PrincePrince.jpg Promo Action Coin8.png You may set this aside. If you do, set aside an Action card from your hand costing up to Coin4.png. At the start of each of your turns, play that Action, setting it aside again when you discard it from play. (Stop playing it if you fail to set it aside on a turn you play it.)


Dominion Cards
Basic cards Coin0.png CopperCopper.jpgCurseCurse.jpg Coin2.png EstateEstate.jpg Coin3.png SilverSilver.jpg Coin5.png DuchyDuchy.jpg Coin6.png GoldGold.jpg Coin8.png ProvinceProvince.jpg
Dominion Coin2.png CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg Coin3.png HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg Coin4.png BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg Coin5.png BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg Coin6.png ArtisanArtisan.jpg
Removed cards: Coin3.png ChancellorChancellor.jpgWoodcutterWoodcutter.jpg Coin4.png FeastFeast.jpgSpySpy.jpgThiefThief.jpg Coin6.png AdventurerAdventurer.jpg
Intrigue Coin2.png CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg Coin3.png MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg Coin4.png BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg Coin5.png CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg Coin6.png HaremHarem.jpgNoblesNobles.jpg
Removed cards: Coin2.png Secret ChamberSecret Chamber.jpg Coin3.png Great HallGreat Hall.jpg Coin4.png CoppersmithCoppersmith.jpgScoutScout.jpg Coin5.png SaboteurSaboteur.jpgTributeTribute.jpg
Seaside Coin2.png EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg Coin3.png AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg Coin4.png CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg Coin5.png BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy Potion.png TransmuteTransmute.jpgVineyardVineyard.jpg Coin2.png HerbalistHerbalist.jpg Coin2.pngPotion.png ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg Coin3.pngPotion.png AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg Coin4.png PotionPotion.jpg Coin4.pngPotion.png GolemGolem.jpg Coin5.png ApprenticeApprentice.jpg Coin6.pngPotion.png PossessionPossession.jpg
Prosperity Coin3.png LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg Coin4.png BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg Coin5.png CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg Coin6.png GoonsGoons.jpgGrand MarketGrand Market.jpgHoardHoard.jpg Coin7.png BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg Coin8star.png PeddlerPeddler.jpg Coin9.png PlatinumPlatinum.jpg Coin11.png ColonyColony.jpg
Cornucopia Coin0star.png Prizes (Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) Coin2.png HamletHamlet.jpg Coin3.png Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg Coin4.png Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpgYoung WitchYoung Witch.jpg Coin5.png HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg Coin6.png FairgroundsFairgrounds.jpg
Hinterlands Coin2.png CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg Coin3.png DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg Coin4.png Jack of all TradesJack of all Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg Coin5.png CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg Coin6.png Border VillageBorder Village.jpgFarmlandFarmland.jpg
Dark Ages Coin0star.png SpoilsSpoils.jpg Coin0.png Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) Coin1.png Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) Coin2.png BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg Coin3.png ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) Coin4.png ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg Coin5.png Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg Coin6.png AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Guilds Coin2.png Candlestick MakerCandlestick Maker.jpg Coin2plus.png StonemasonStonemason.jpg Coin3plus.png DoctorDoctor.jpgMasterpieceMasterpiece.jpg Coin4.png AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg Coin4plus.png HeraldHerald.jpg Coin5.png BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Adventures Coin2.png Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg Coin3.png AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg Coin4.png DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg Coin5.png ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg Coin6.png HirelingHireling.jpg
Events: Coin0.png AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg Coin1.png SaveSave.jpg Coin2.png Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg Coin3.png BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg Coin4.png MissionMission.jpgPilgrimagePilgrimage.jpg Coin5.png BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg Coin6.png Lost ArtsLost Arts.jpgTrainingTraining.jpg Coin7.png InheritanceInheritance.jpg Coin8.png PathfindingPathfinding.jpg
Empires Debt4.png EngineerEngineer.jpg Debt8.png City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg Coin2.png EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg Coin3.png CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg Coin4.png SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg Coin5.png ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: Debt5.png TriumphTriumph.jpg Debt8.png AnnexAnnex.jpgDonateDonate.jpg Coin0.png AdvanceAdvance.jpg Coin2.png DelveDelve.jpgTaxTax.jpg Coin3.png BanquetBanquet.jpg Coin4.png RitualRitual.jpgSalt the EarthSalt the Earth.jpg Coin4.pngDebt3.png WeddingWedding.jpg Coin5.png WindfallWindfall.jpg Coin6.png ConquestConquest.jpg Coin14.png DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Promo Coin3.png Black MarketBlack Market.jpg Coin4.png EnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg Coin5.png GovernorGovernor.jpgStashStash.jpg Coin8.png PrincePrince.jpg
Events: Coin5.png SummonSummon.jpg
Base Cards Coin0.png CopperCopper-new.jpgCurseCurse-new.jpg Coin2.png EstateEstate-new.jpg Coin3.png SilverSilver-new.jpg Coin4.png PotionPotion-new.jpg Coin5.png DuchyDuchy-new.jpg Coin6.png GoldGold-new.jpg Coin8.png ProvinceProvince-new.jpg Coin9.png PlatinumPlatinum-new.jpg Coin11.png ColonyColony-new.jpg
See also: Second EditionOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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