From DominionStrategy Wiki
|Type(s)||Action - Attack|
|Gain a Gold. Each other player gains a Curse, and if they did, draws a card.|
 Official FAQ
- If there is no Gold left, you do not gain one.
- If there are not enough Curses left to go around, deal them out in turn order, starting with the player to your left.
- Each player who gained a Curse draws a card. This is not optional.
- A player who did not gain a Curse, whether due to the Curses running out or due to some other reason, does not draw a card.
- A player who uses Watchtower (from Dominion: Prosperity) to trash the Curse did gain a Curse and so draws a card; a player who uses Trader (from Dominion: Hinterlands) to gain a Silver instead did not gain a Curse and so does not draw a card.
 Strategy Article
See here for a discussion about Soothsayer.
- Big Money
- Remodel, Salvager, Expand, or other trash for benefit cards that really like Gold.
- Discard attacks, although you need Action surplus for that.
 English versions
|Gain a Gold. Each other player gains a Curse. Each player who did draws a card.||Guilds 1st Edition||June 2013|
|Gain a Gold. Each other player gains a Curse, and if they did, draws a card.||Guilds 2nd Edition||March 2018|
 Other language versions
|Finnish||Manaaja (lit. exorcist)|
|German||Wahrsager||Nimm dir ein Gold. Jeder Mitspieler nimmt sich eine Fluchkarte. Wer eine Fluchkarte nimmt, zieht eine Karte vom Nachziehstapel.||The card was originally translated as Wahrsager (fortune teller), but after complaints about this being explicitly masculine even though the card art depicts a woman, it was changed to Wahrsagerin. However, the German publishers had forgotten that this name was already in use for Fortune Teller, and it was changed again. Dominion Online changed it back to Wahrsager, and changed Fortune Teller to Hellseherin.|
|Japanese||予言者 (pron. yogen-sha, lit. prophet)||金貨1枚を獲得する。他のプレイヤーは全員、呪い1枚を獲得し、呪いを獲得した場合、1枚カードを引く。|
|Korean||예언자 (pron. yeeonja, lit. prophet)|
|Russian||Предсказатель (pron. pryedskazatyel')|
It is notable in being the only Curser card that does not reflect the theme of its expansion.
 Secret History