Hireling

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Hireling
Hireling.jpg
Info
Cost $6
Type(s) Action - Duration
Kingdom card? Yes
Set AdventuresAdventures icon.png
Illustrator(s) Claus Stefan
Card text
At the start of each of your turns for the rest of the game:
+1 Card
(This stays in play)

Hireling is an Action-Duration from Adventures. It permanently increases your handsize for the rest of the game. Be careful: you get no benefit the turn you play it!

Contents

[edit] FAQ

[edit] Official FAQ

  • After playing this, you draw an extra card at the start of each of your turns for the rest of the game.
  • Hireling stays in play for the rest of the game to track this.
  • If you use DiscipleDisciple.jpg (or a similar card, like Throne RoomThrone Room.jpg) to play Hireling twice, you will draw two extra cards each turn, and Disciple will also stay in play for the rest of the game.

[edit] Other Rules clarifications

  • If a Hireling is put into play at the start of your turn, such as by SummonSummon.jpg or PrincePrince.jpg, you will draw a card.
  • If used with ProcessionProcession.jpg, Hireling goes to the trash, Procession is discarded from play in Clean-up phase, and you will draw two extra cards per turn, even with Hireling in the trash.

[edit] Strategy

There is no strategy article for Hireling, but the card has been discussed on the forum.

Hireling looks crazy strong at first glance; an extra card at the start of every turn is pretty ridiculous for only $6, right? As it turns out, Hireling is a good card, but it's not one of the best cards in the game and it's certainly not overpowered. Imagine that you play PrincePrince.jpg on Ruined LibraryRuined Library.jpg, but you only paid $6 for it, how good would that be? It's nice, but it's not completely insane.

Hireling is best compared with non-terminal draw, such as LaboratoryLaboratory.jpg and AlchemistAlchemist.jpg, as it increases your handsize every turn without using up an action. The advantage Hireling has over Laboratory and Alchemist, of course, is that it's way more reliable; you don't need to actually draw the Laboratory in your hand at the correct moment to get the extra card. The disadvantage, other than the slightly higher cost, is that Hireling is terminal and doesn't draw anything at all on the turn you play it. This means that you need to sacrifice your current turn to some extent to improve your next turns, so Hireling is only worth it if you have plenty of turns left.

So when do you go for Hireling? It's best used in situations where you want to make your engine more reliable. Some engines tend to have trouble drawing their cards in the right order, because the trashing is on the weak side, for example. The strongest engines might not need Hireling as much, and the weakest ones lose to Big Money anyway, but Hireling shines in those engines that are somewhere in between.

Another use of Hireling is in slogs. Slogs have a lot of turns, so if you get an early $6 you might want to invest in a Hireling to make all of your other turns slightly better. Only do this in the early game, though; later on, you usually just want GoldGold.jpg instead.

[edit] Synergies

  • Engines with weak trashing
  • FerryFerry.jpg, QuarryQuarry.jpg
  • Cards that enable you to get it early on: BaronBaron.jpg, CoppersmithCoppersmith.jpg
  • Throne RoomThrone Room.jpg variants work with it, although they are lost for the rest of the game, they double Hireling's effect and are cheaper
  • ProcessionProcession.jpg is especially crazy with Hireling if there are $7 cards, or with GraverobberGraverobber.jpg / RogueRogue.jpg / LurkerLurker.jpg
  • QuestQuest.jpg: Hireling assures you can gain a Gold

[edit] Antisynergies

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Hireling Hireling from Goko/Making Fun At the start of each of your turns for the rest of the game: +1 Card (This stays in play) Adventures 1st Edition April 2015
Hireling Hireling from Shuffle iT At the start of each of your turns for the rest of the game: +1 Card (This stays in play) Adventures 2nd Edition August 2017

[edit] Other language versions

Language Name Print Digital Text
Dutch Huursoldaat
Finnish Palkollinen (lit. menial)
French Recrue (lit. recruit)
German Gefolgsmann (lit. liegeman)
Japanese 雇人 (pron. yatoinin) ゲーム終了まで、あなたのターンの開始時に +1 カードを引く。 (これは場に残り続ける。)
Polish Najemnik (note: as referred to in Polish Empires rulebook)
Russian Наёмник (pron. nayomnik)

[edit] Trivia

Official card art.

A potentially infinite number of Hirelings can be activated by using ProcessionProcession.jpg on Hireling, then GraverobberGraverobber.jpg (or a similar card) to retrieve the trashed Hireling. This is particularly hilarious given that there will be no actual cards in play to track these effects. This can also be done with BonfireBonfire.jpg and Graverobber.

[edit] Preview

Hireling is a Duration card that lasts forever. You put it out, and then that's that, you have an extra card on every turn for the rest of the game. That seems good. They're cumulative of course; with three of them out, you'll get three extra cards each turn. You get the card at the start of your turn, rather than when drawing your hand, which means it doesn't suck vs. MilitiasMilitia.jpg. $6 may seem cheap for this ability and well there's playtesting, you know, the costs aren't just random.

[edit] Secret History

What about a Duration card that never goes away? I playtested a version of this in Alchemy. It seemed fine but needed a playmat so it didn't happen (I did AlchemistAlchemist.jpg instead). Here it was going to go on the Tavern mat, but Matthew pointed out it could just be a Duration card. It started out conservatively costing $7.


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Events $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
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Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 HaremHarem.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg
Seaside $2 EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg $5 CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg $6 GoonsGoons.jpgHoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
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Guilds $2 Candlestick MakerCandlestick Maker.jpg $2plus StonemasonStonemason.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
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