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Tomb, a Landmark.

Landmarks, introduced in Empires, are effects that give additional means to score (or lose) VP.png other than through the normal use of cards or Events.

Landmarks are not Kingdom cards; including one or more Landmarks in a game does not count toward the 10 Kingdom card piles the supply includes. In fact, Landmarks are not considered "cards" at all; any text referring to a "card" (such as instructions to "name a card") does not apply to Landmarks. However, for reference, the Landmark effects are printed on cards in a landscape orientation with dark green frames.

There are 21 Landmarks, any number of which may be used in a game of Dominion, though Donald X recommends not using more than two total Landmarks and Events. When choosing a random Kingdom, the Landmarks may be shuffled into the randomizer deck; any Landmarks that are dealt once 10 Kingdom cards have also been dealt will be included in the game.


[edit] List of Landmarks

[edit] Official Rules

  • Landmarks provide new ways for players to score. Like Events, they are not Kingdom Cards.
  • Players may choose how to determine what Landmarks to play with. They may shuffle them with Events and deal out 2 cards from that pile every game; they may shuffle them into the Randomizer deck and use 0-2 depending on how many come up before finding 10 Kingdom Cards; or they may use any method they like.
  • Whatever method is used, Landmarks in use are visible to all from the start of the game.
  • We recommend using no more than two per game.
  • Many Landmarks only apply when scoring at the end of the game.
  • In addition to counting up their regular points, players add some bonus based on the Landmark.
  • A few are penalties instead - players subtract points from their score.
  • Some Landmarks start with 6 VP.png tokens on them per player in the game. So, 12VP.png in a 2-player game, up to 36VP.png in a 6-player game. These Landmarks then provide a way for players to get the VP.png tokens from the Landmark.
  • When the VP.png tokens on the Landmark run out, players cannot earn further points in that way.

[edit] Trivia

[edit] In other languages

  • Dutch: Bezienswaardigheden
  • Finnish: Maamerkki
  • German: Landmarke
  • Japanese: ランドマーク (pron. randomāku)
  • Polish: Krajobraz
  • Russian: Веха (pron. vyekha)

[edit] Preview

At last, Landmarks. And five of them because why not. There are twenty-one of them so there are still plenty you haven't seen.

Landmarks are landscape-style like Events. You can shuffle them into the randomizer deck, and flip over cards until you have ten kingdom cards, using Events and Landmarks if they show up; if using this method I recommend having a max of two total Landmarks/Events. Or, you can shuffle Landmarks and Events into a separate randomizer deck and just always play with one or two of them. Or whatever else you think of; we like to leave that up to you.

Landmarks change the scoring for the game. Some just change it at the end; some use VP.png tokens to score during the game. You don't buy Landmarks like you do Events; they just sit there, telling you how you could be making points, if only.

[edit] Secret History

Originally the Landmarks were all "when scoring" except it took a while for me to add the actual words "when scoring" to them. The first "6VP.png per player" cards started with 12VP.png, and I tried a few at "4VP.png per player."

Cards Debt4.png EngineerEngineer.jpg Debt8.png City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg Coin2.png EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg Coin3.png Castles (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg Coin4.png SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg Coin5.png ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events Debt5.png TriumphTriumph.jpg Debt8.png AnnexAnnex.jpgDonateDonate.jpg Coin0.png AdvanceAdvance.jpg Coin2.png DelveDelve.jpgTaxTax.jpg Coin3.png BanquetBanquet.jpg Coin4.png RitualRitual.jpgSalt the EarthSalt the Earth.jpg Coin4.pngDebt3.png WeddingWedding.jpg Coin5.png WindfallWindfall.jpg Coin6.png ConquestConquest.jpg Coin14.png DominateDominate.jpg
Landmarks AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Combos and Counters Capital/HerbalistCapital/MandarinDonate/DelveDonate/Market Square
Other concepts DebtGatheringSplit pilesVictory tokens
Dominion Card types
Basic types ActionTreasureVictoryCurseCurse.jpg
Multi-expansion special types AttackDurationReaction
Single-expansion special types PrizeShelterRuinsLooterKnightReserveTravellerGatheringCastleNightHeirloomFateDoomSpiritZombie
Non-card types EventLandmarkBoonHexState
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