|Gain a Province. If you do, +9.|
Dominate is an Event from Empires. It gives the player a Province plus 9 tokens, for a total of 15 . It has the most expensive cost of any card or Event in the game, and can be thought of as the next step up on the basic Victory card chain from Colony.
 Official FAQ
- This does nothing once the Province pile is empty.
There's no strategy article on Dominate yet.
Dominate can resemble Colony in that it is an expensive source of a lot of VP that can reward slower engines that gradually build up to Province. However, the similarity between Dominate and Colony is misleading, in a way that makes aiming for Dominate a weaker move than aiming for Colony. Unlike Colony, Dominate doesn't come with Platinum, a dense payload at a price point above Province—if you're going for Dominate, you're using the same resources a Province player would use, so it can be harder to build up a deck that can consistently reach the Dominate price point. Moreover, unlike Colony, buying Dominate depletes the Province supply as well—so you and the Province player are competing for the same cards. This means that the Province player can deny you Dominates by buying Provinces, but can't deny you Colonies.and give them a chance to catch up over faster money decks that top out at buying a
 Synergies and Combos
- Capital can help reach 14 without a good engine.
- Treasury doesn't have to be discarded after buying Dominate.
 English versions
|Gain a Province. If you do, +9.||Empires||June 2016|
 Other language versions
|Finnish||Nöyryytys (lit. humiliation)|
|Japanese||制圧 (pron. seiatsu)||属州1枚を獲得する。獲得した場合、+9。|
|Russian||Господство (pron. gospodstvo)|
 Secret History. The idea was to have a next step after Colony, and I could simulate it with an Event rather than spend 12 cards on it.