Treasure Map

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Treasure Map
Treasure Map.jpg
Info
Cost Coin4.png
Type(s) Action
Kingdom card? Yes
Set SeasideSeaside icon.png
Illustrator(s) Matthias Catrein
Card text
Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 Gold cards, putting them on top of your deck.

Treasure Map is an Action card from Seaside. By itself, a single Treasure Map does nothing besides trash itself; however, when you play a Treasure Map and have a second one in your hand, you get 4 GoldGold.jpg cards and put them on your deck. Since it costs Coin4.png, you can't usually open with two Treasure Maps, so by the time you get a second one, you might have a lot of cards in your deck and it'll be hard to get two Maps together—you'll have to decide whether the other cards in the Kingdom make it worth it to press your luck!

Contents

[edit] FAQ

[edit] Official FAQ

  • You can play this without another Treasure Map in your hand; if you do, you trash this and gain nothing.
  • You have to actually trash two copies of Treasure Map to gain the Golds; so for example if you Throne RoomThrone Room.jpg a Treasure Map, with two more Treasure Maps in hand, then the first time Treasure Map resolves you trash it and another one and gain 4 Golds, and the second time it resolves you trash your other Treasure Map but gain nothing (since you didn't actually trash the played Treasure Map that time).
  • If there aren't enough Gold cards left, just gain what you can. The gained Golds go on top of your Deck.
  • If your deck was empty they become the only cards in it.

[edit] Other Rules clarifications

  • You gain no Gold when you play Estate if it inheritsInheritance.jpg Treasure Map.
  • You gain 4 Golds when you play Band of MisfitsBand of Misfits.jpg as Treasure Map.

[edit] Strategy Article

Article by jotheonah, edited by theory, originally posted on the forum

Treasure Map is, as Donald X. would say, a cute card. GoldGold.jpg is really good, right? And 4 Golds, that’s a lot of Gold. Right there, on top of your deck.

The problem is that Treasure Map costs Coin4.png. Because you can’t open with a pair of Treasure Maps, at a minimum, it will take at least three turns to get 2 Maps, another 2 to hit a reshuffle, and at that point you have to rely on luck to get 2 of your 12 cards together in a hand (and that’s assuming you open Treasure Map/nothing). Here is a good graph of those probabilities:

TMProbability.png
X-axis: # of cards in deck; Y-axis: probability; Colored lines: # of TM's in deck

Your odds of hitting before the third reshuffle without help are a mere 29 percent. The odds get better if you buy more Maps, but that’s time your opponents could be spending building up an engine or just buying those Golds the easy way. And the probabilities may not be relevant to you in a game where your opponent cashes in on Turn 5 and you’re still floundering on Turn 15. Treasure Map is a notoriously luck-dependent card, and simulators prove that no Treasure Map-only strategy consistently beats Big Money.

Now, 29% is pretty bad in a 2-player game. But Treasure Map is one of those cards that subtly gets better with more players: you don’t want to be winning just 29% in a two-player game, but 29% looks pretty darn good when you’re sitting in fourth position in a 4-player game against three people who are all better than you.

So you don’t buy Treasure Map if you don’t have help in 2-player, or if you think you’re better at Dominion than your opponents. What help should you be looking for? Note that you have to play one Treasure Map and have the other in hand to get the Golds, so, promising as they might sound at first, SchemeScheme.jpg, GolemGolem.jpg, and Throne RoomThrone Room.jpg are of no help to you (well, Scheme actually can be helpful, but not in such an obvious way).

The single best help you can find is WarehouseWarehouse.jpg. CellarCellar.jpg is an OK substitute, but Warehouse is just ridiculously tailor-made for Treasure Map. Even better, it’s the ideal card for your post-Treasure Map deck, since your deck’s power will be distilled into a few cards amidst a sea of green. Warehouse likes concentrated power.

Trashers are also a big help, especially mass-trashers like ChapelChapel.jpg. Get your deck down to 5 cards and your Treasure Maps are guaranteed to hit, plus once they do, your deck will be more than half Gold. This takes slightly longer than Warehouse, however, since you have to balance trashing with making sure you still have enough money left in your deck to get the second Treasure Map.

HavenHaven.jpg is a natural fit with Treasure Maps – save that Map until next turn. CourtyardCourtyard.jpg is a decent substitute: it’s better for your deck in the long-term, but you might draw two Treasure Maps together with no Actions to play them.

When trying to set up Maps without a trasher, be careful how much else you buy. Cantrips are best as they don’t really take up space in your deck. One SilverSilver.jpg might be helpful to get the Maps quickly, but too many will be a liability. Terminal cyclers and drawers are no good – there’s nothing worse than drawing two Treasure Maps together, with no Actions left to activate them.

These are mostly early-game approaches to Treasure Map. The key to all of these approaches is that they are fast, and they rely on self-replacing cards that cost less than Treasure Map.

It is also possible to quickly build a small engine that draws your deck, and then use Treasure Maps to get all the money you’ve missed out on while building that engine. The most obvious way is TacticianTactician.jpg, which also gives you some +Buy for those Golds. TalismanTalisman.jpg can let you get two Maps at once, which isn’t all that helpful until you throw in Royal SealRoyal Seal.jpg or WatchtowerWatchtower.jpg. Scrying PoolScrying Pool.jpg decks in the midgame can often take advantage of a pair of Treasure Maps to stock up on Gold.

Midgame Treasure Map strategy is more vulnerable to counters by your opponent. Warehouse/Treasure Map is fast enough so that you can’t really counter it effectively (except maybe with Sea HagSea Hag.jpg or Young WitchYoung Witch.jpg), but if you wait for the midgame then you run into MinionsMinion.jpg, PossessionPossession.jpg, and the Coin5.png cursers. One effective way to activate Treasure Maps mid-game is using InnInn.jpg. Make sure that your deck can reliably hit Coin5.png and that you have more than 15 cards in your draw deck. Use your first 2 hands to purchase 2 Treasure Maps (regardless of how much you actually spend) and then buy an InnInn.jpg right before the reshuffle, putting both Maps on top of your deck. As long as your draw deck contains 3 or less cards, you will be guaranteed to draw both Maps in the same hand.

So I’ve managed to get four Gold onto my deck, what do I do with it? Well, the obvious answer is “buy a Province/Colony.” And a lot of the time that is the right buy. In particular the Province buy. But four Golds and seven Copper is not going to power you through 5 Colonies, and your second set of Maps is going to be a lot harder to activate than your first. (Trying for a second set is almost certainly going to fail, unless you have a very specific plan for it.) So in a Colony game, a Platinum is usually the right choice. You’ll have to judge based on the efficiency of your opponent’s deck.

If you can do it without a lot of extra trouble, and without making it harder for your Maps to hit, it’s nice to be able to exert some control over what the fifth card will be on our Gold x4 hand. Scheme is a good way to do this, stocking up on Schemes and PawnsPawn.jpg (or another cantrip +Buy, so as not to hurt the chances of hitting the Maps in the first place). Return your +Buy card to the top of your deck after you activate your Maps and you’ll find yourself with 13 and 2 buys, much more helpful than 12 and one buy.

WharfWharf.jpg is even better than a Schemed Pawn (though you have to love the thematic synergy there), giving you the +Buy and another 2 cards, but Wharf is a terminal drawer, so getting it set up might not be worth it. On the other hand, it’s a non-terminal draw on your next turn, so it could help you set up the Maps if played carefully.

By far the easiest to set up is Nomad CampNomad Camp.jpg, since it goes to your top-deck when you buy it, assuming you can muster Coin4.png after trashing your Maps. This means at least having one Silver floating around.

Remember, of course, that your primary goal is colliding your Maps! Time is of the essence with Treasure Maps, and every non-drawing card that you add to your deck is another card in the way between your Maps. So as nice as it is to get an extra 5th card into that Gold x4 hand, you shouldn’t do it at the cost of ruining your Treasure Map collision.

If you don’t see an enabler for Treasure Maps on the board, just say no. Treasure Maps are a shiny trap. Even if there are good enablers, think seriously about whether Maps are going to be faster than the next best alternative. Playing Treasure Maps does tend to involve committing to them, at least until you get them activated. Trying to pursue another strategy with Treasure Maps on the side is a losing proposition. Plan on the worst luck scenario, not the best one.

When you actually get those Maps to hit, it’s a nice feeling, and it can certainly decide the game. But be smart with them – they’re not nearly as cute as they look.

[edit] Synergies/Combos

[edit] Antisynergies

[edit] Alternate versions

[edit] Trivia

Official card art.

[edit] In other languages

  • Chinese: 藏寶圖 (pron. cáng bǎo tú)
  • Czech: Mapa pokladu
  • Dutch: Schatkaart
  • Finnish: Aarrekartta
  • French: Carte aux trésors
  • German: Schatzkarte
    • Translation error : "If you do that, ..."
  • Italian: Mappa del Tesoro
  • Japanese: 宝の地図 (pron. takara no chizu)
  • Korean: 보물지도 (pron. bomuljido)
  • Polish: Mapa skarbu
  • Russian: Карта Сокровищ (pron. karta sokrovishsh)
  • Spanish: Mapa del Tesoro

[edit] Secret History

This originally came from the ruins of the 7th expansion. I moved it just because of the name. How do you not do a Treasure Map in your Seaside expansion? The first version only gained you three Golds, and didn't put them on top. It looked cute but was not a real strategy. Putting the Golds on top helped tie it in with the next turn theme, and upping them to four made the card good enough to actually go for.

[edit] Retrospective

I like Treasure Map as is.


Cards Coin2.png EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg Coin3.png AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg Coin4.png CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg Coin5.png BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Combos and Counters Ambassador/Pirate ShipBlack Market/TacticianDouble TacticianGuide/OutpostNative Village/BridgeWarehouse/Counting HouseEmbargo vs PotionLookout vs Sea HagMilitia vs WarehouseMinion vs TreasuryPossession vs AmbassadorSecret Chamber vs Pirate ShipTactician vs Ghost ShipVault vs AmbassadorWishing Well vs Ghost Ship
Other concepts Duration
Dominion Cards
Basic cards Coin0.png CopperCopper.jpgCurseCurse.jpg Coin2.png EstateEstate.jpg Coin3.png SilverSilver.jpg Coin5.png DuchyDuchy.jpg Coin6.png GoldGold.jpg Coin8.png ProvinceProvince.jpg
Dominion Coin2.png CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg Coin3.png HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg Coin4.png BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg Coin5.png BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg Coin6.png ArtisanArtisan.jpg
Removed cards: Coin3.png ChancellorChancellor.jpgWoodcutterWoodcutter.jpg Coin4.png FeastFeast.jpgSpySpy.jpgThiefThief.jpg Coin6.png AdventurerAdventurer.jpg
Intrigue Coin2.png CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg Coin3.png MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg Coin4.png BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg Coin5.png CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg Coin6.png HaremHarem.jpgNoblesNobles.jpg
Removed cards: Coin2.png Secret ChamberSecret Chamber.jpg Coin3.png Great HallGreat Hall.jpg Coin4.png CoppersmithCoppersmith.jpgScoutScout.jpg Coin5.png SaboteurSaboteur.jpgTributeTribute.jpg
Seaside Coin2.png EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg Coin3.png AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg Coin4.png CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg Coin5.png BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy Potion.png TransmuteTransmute.jpgVineyardVineyard.jpg Coin2.png HerbalistHerbalist.jpg Coin2.pngPotion.png ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg Coin3.pngPotion.png AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg Coin4.png PotionPotion.jpg Coin4.pngPotion.png GolemGolem.jpg Coin5.png ApprenticeApprentice.jpg Coin6.pngPotion.png PossessionPossession.jpg
Prosperity Coin3.png LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg Coin4.png BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg Coin5.png CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg Coin6.png GoonsGoons.jpgGrand MarketGrand Market.jpgHoardHoard.jpg Coin7.png BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg Coin8star.png PeddlerPeddler.jpg Coin9.png PlatinumPlatinum.jpg Coin11.png ColonyColony.jpg
Cornucopia Coin0star.png Prizes (Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) Coin2.png HamletHamlet.jpg Coin3.png Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg Coin4.png Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpgYoung WitchYoung Witch.jpg Coin5.png HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg Coin6.png FairgroundsFairgrounds.jpg
Hinterlands Coin2.png CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg Coin3.png DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg Coin4.png Jack of all TradesJack of all Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg Coin5.png CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg Coin6.png Border VillageBorder Village.jpgFarmlandFarmland.jpg
Dark Ages Coin0star.png SpoilsSpoils.jpg Coin0.png Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) Coin1.png Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) Coin2.png BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg Coin3.png ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) Coin4.png ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg Coin5.png Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg Coin6.png AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Guilds Coin2.png Candlestick MakerCandlestick Maker.jpg Coin2plus.png StonemasonStonemason.jpg Coin3plus.png DoctorDoctor.jpgMasterpieceMasterpiece.jpg Coin4.png AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg Coin4plus.png HeraldHerald.jpg Coin5.png BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Adventures Coin2.png Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg Coin3.png AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg Coin4.png DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg Coin5.png ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg Coin6.png HirelingHireling.jpg
Events: Coin0.png AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg Coin1.png SaveSave.jpg Coin2.png Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg Coin3.png BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg Coin4.png MissionMission.jpgPilgrimagePilgrimage.jpg Coin5.png BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg Coin6.png Lost ArtsLost Arts.jpgTrainingTraining.jpg Coin7.png InheritanceInheritance.jpg Coin8.png PathfindingPathfinding.jpg
Empires Debt4.png EngineerEngineer.jpg Debt8.png City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg Coin2.png EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg Coin3.png CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg Coin4.png SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg Coin5.png ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: Debt5.png TriumphTriumph.jpg Debt8.png AnnexAnnex.jpgDonateDonate.jpg Coin0.png AdvanceAdvance.jpg Coin2.png DelveDelve.jpgTaxTax.jpg Coin3.png BanquetBanquet.jpg Coin4.png RitualRitual.jpgSalt the EarthSalt the Earth.jpg Coin4.pngDebt3.png WeddingWedding.jpg Coin5.png WindfallWindfall.jpg Coin6.png ConquestConquest.jpg Coin14.png DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Promo Coin3.png Black MarketBlack Market.jpg Coin4.png EnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg Coin5.png GovernorGovernor.jpgStashStash.jpg Coin8.png PrincePrince.jpg
Events: Coin5.png SummonSummon.jpg
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