Ill-Gotten Gains

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Ill-Gotten Gains
Ill-Gotten Gains.jpg
Info
Cost $5
Type(s) Treasure
Kingdom card? Yes
Set HinterlandsHinterlands icon.png
Illustrator(s) Jason Slavin
Card text
$1
You may gain a Copper to your hand.

When you gain this, each other player gains a Curse.

Ill-Gotten Gains (abbreviated IGG) is a Treasure card from Hinterlands. Its primary function is as a curser, but unlike other cursers it distributes CursesCurse.jpg when it is gained, not when it is played. For this reason, it is the only curser that is not an Attack card.

Ill-Gotten Gains is most effective in rush strategies that aim to trigger a three-pile ending by emptying Ill-Gotten Gains, Curses, and DuchiesDuchy.jpg or a similar alt-VP card, but will likely lose to an effective engine that can score faster and trash incoming Curses.

Contents

FAQ

Official FAQ

  • When you play this, you may gain a CopperCopper.jpg.
  • The CopperCopper.jpg comes from the Supply and is put into your hand; you can immediately play it.
  • When you gain Ill-Gotten Gains, each other player gains a Curse.
  • The CursesCurse.jpg come from the Supply and go into the players’ discard piles.
  • If there are not enough CursesCurse.jpg left to go around, deal them out in turn order, starting with the player whose turn it is.
  • Ill-Gotten Gains is not an Attack, and gaining it is not playing an Attack; cards like MoatMoat.jpg do not work against it.

The rulebook erroneously says "starting with the player to the left of the player who gained Ill-Gotten Gains" here.

Other Rules clarifications

Strategy

As a curser, Ill-Gotten Gains has two primary problems:

  1. The difference between a CurseCurse.jpg in your opponents’ decks and a CopperCopper.jpg (which Ill-Gotten Gains effectively is) in your own typically isn’t that large—both are junk stop cards that produce little purchasing power, weakening both engine and money strategies and likely hurting you almost as much as your opponent. As such, gaining Ill-Gotten Gains is best in Kingdoms in which that relative difference is fairly large, as is most often the case when the thinning is very weak or absent.
  2. At $5, you incur a high opportunity cost for giving out a single CurseCurse.jpg. This compares unfavorably with cards such as WitchWitch.jpg that can hand out multiple CursesCurse.jpg and help rather than hinder you in achieving deck control, and means that junking your opponents with Ill-Gotten Gains is a slow process. Fortunately, Ill-Gotten Gains itself helps you hit $5 repeatedly. Because it can gain CoppersCopper.jpg to your hand, it’s effectively a SilverSilver.jpg this turn if you choose to take that option. Doing so also pushes your money density for future shuffles towards $1, which combined with your starting five card hand makes you very likely to hit $5.

In many Kingdoms, it is possible to overcome or outpace Ill-Gotten Gains’ cursing, for example with trashing, strong draw, or SilverSilver.jpg flooding. Ill-Gotten Gains is therefore most often used in a rush strategy when the Kingdom does not allow the building of an efficient engine.

When it’s feasible, the Ill-Gotten Gains rush exploits a simple idea: buying out Ill-Gotten Gains also empties the CursesCurse.jpg, so emptying any other pile will end the game. DuchyDuchy.jpg is a common third pile in this type of game because decks with many Ill-Gotten Gains, CoppersCopper.jpg, and potentially CursesCurse.jpg in them struggle to make enough money to buy a ProvinceProvince.jpg but will consistently hit $5, so buying out the DuchiesDuchy.jpg can be a viable way to both score and end the game. Some alt-VP sources are also suitable. GardensGardens.jpg works well in this role because the CopperCopper.jpg gaining effect of Ill-Gotten Gains bloats your deck quickly, while TriumphTriumph.jpg and the EstateEstate.jpg pile may be an option if you have many Ill-Gotten Gains. In these cases, gaining CoppersCopper.jpg is actively helpful rather than harmful. Because this rush never scores more than 3VP per turn, however, it will likely lose to any kind of deck that can build to more potent greening turns quickly enough, for example by Provincing reliably.

There are several synergies that can make Ill-Gotten Gains more attractive. BanquetBanquet.jpg effectively reduces the price of Ill-Gotten Gains to $3 as you would likely gain the CoppersCopper.jpg anyway, and thus the Ill-Gotten Gains rush is much faster and more reliable. GuildhallGuildhall.jpg can be combined well with Ill-Gotten Gains as you gain lots of Treasures and therefore lots of Coffers which both helps you more reliably hit $5 and may even enable you to go for ProvincesProvince.jpg. Ill-Gotten Gains is also a good target for most kinds of trash for benefit effects once its main purpose of giving out a CurseCurse.jpg is over. TaxmanTaxman.jpg is one such example, allowing you to trash and gain Ill-Gotten Gains to curse your opponents. ChangelingChangeling.jpg synergizes nicely with Ill-Gotten Gains, since you can gain the Ill-Gotten Gains and then immediately exchange it for a ChangelingChangeling.jpg, cursing your opponent without adding a junk card to your deck. Finally, FountainFountain.jpg and KeepKeep.jpg reward you with additional VP for having many CoppersCopper.jpg in your deck, which may make an Ill-Gotten Gains strategy much stronger.

External strategy articles

Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.

Versions

English versions

Print Digital Text Release Date
Ill-Gotten Gains Ill-Gotten Gains from Goko/Making Fun $1
When you play this, you may gain a Copper, putting it into your hand.
When you gain this, each other player gains a Curse.
Hinterlands 1st Edition October 2011
Ill-Gotten Gains Ill-Gotten Gains from Shuffle iT $1
When you play this, you may gain a Copper to your hand.
When you gain this, each other player gains a Curse.
Hinterlands 2nd Edition December 2016
Ill-Gotten Gains from Shuffle iT $1
You may gain a Copper to your hand.
When you gain this, each other player gains a Curse.
Hinterlands (2020 printing) October 2020

Other language versions

Language Name Print Digital Text Notes
Czech Nečestné zisky
(lit. dishonest profits)
Dutch Gestolen goed
(lit. stolen goods)
Finnish Epäonnen saalis
(lit. bad luck loot)
French Argent noir
(lit. black money)
German Blutzoll
(lit. blood tax)
German language Ill-Gotten Gains 2011 by HiG $1
Wenn du diese Karte ausspielst, darfst du dir ein Kupfer nehmen. Nimm dieses Kupfer sofort auf die Hand.
Wenn du diese Karte nimmst, muss sich jeder Mitspieler einen Fluch nehmen.
(2011)
German Blutzoll
(lit. blood tax)
German language Ill-Gotten Gains 2019 by ASS $1
Wenn du diese Karte ausspielst, darfst du ein Kupfer auf deine Hand nehmen.
Wenn du diese Karte nimmst, nimmt jeder Mitspieler einen Fluch.
(2019)
German Blutzoll
(lit. blood tax)
German language Ill-Gotten Gains 2021 from Shuffle iT $1
Du darfst dir ein Kupfer auf die Hand nehmen.
Wenn du diese Karte nimmst, nimmt sich jeder andere Spieler einen Fluch.
(2021)
Italian Infame Profitto
(lit. infamous profit)
Japanese 不正利得
(pron. fusei ritoku, lit. dishonest profit)

$1
銅貨1枚を手札に獲得してもよい。
これを獲得するとき、他のプレイヤーは全員、呪い1枚を獲得する。
 
Polish Brudny zysk Although Polish version is not released, this card is referred to in the Polish version of Empires rulebook
Russian Проклятое Сокровище
(pron. proklyatoye sokrovishshye, lit. cursed treasure)
Spanish Dinero Sucio
(lit. dirty money)

Trivia

Official card art.

Art

As an example of really nailing a tricky concept [in the card art], I will single out Ill-Gotten Gains.

Theme

Another tough one. The first treasure version of this was Bad Penny, then for a long time it was Cursed Idol. People would complain that the name sounded like it cursed the person who had it, and I would say yes guys, I will rename it eventually okay. This name tries to at least convey that it's evil treasure.

Preview

You were expecting a way to give out CursesCurse.jpg via a when-gain, but didn't expect it would be a Treasure worth $1 or so for $5. That is how good that ability turned out to be. Sometimes you want to gain that CopperCopper.jpg, or will be gaining a SilverSilver.jpg instead, and sometimes you just really want $2 this turn, or won't be drawing that Copper before the game ends. So it's not always just worth $1. And of course it's a fine card to trade in for something else.


MoatMoat.jpg only looks for Attacks being played, not Attacks being bought, so even if Ill-Gotten Gains were a Treasure-Attack, you wouldn't be able to Moat it. You can TraderTrader.jpg the CurseCurse.jpg they try to give you though, there's always that. You can Trader that Curse in response or later, you can TraderTrader.jpg the Copper you can gain from playing Ill-Gotten Gains, in response or later, and hey you can TraderTrader.jpg Ill-Gotten Gains itself for five SilverSilver.jpgs. However if you buy Ill-Gotten Gains and use TraderTrader.jpg to get a SilverSilver.jpg instead, no-one else gets a CurseCurse.jpg, because you did not actually gain Ill-Gotten Gains. TraderTrader.jpg can only do so much.

Secret History

The very first when-gain Curser was a weird action card that gave out two Confusions (blank cards, like Curses without the -1 VP, that were in the main set originally but did not survive). It didn't work out, and I changed it to a treasure worth $1, for $3, that gave out a Curse when gained. It was like that for a while, before I became convinced that it was dominating games too much. I tried it at $4, and as a Silver for $5. That version again lasted a while, but was too good. Briefly it made $1 per copy you had in play, which I moved to Fool's GoldFool's Gold.jpg and fixed up. Now you get $1 or $2 out of it, depending on whether or not you want to water your deck down a little. There were two versions that gave you +$1 and had you gain a CopperCopper.jpg to your discard pile, rather than having you gain a CopperCopper.jpg to your hand (one failed when the CopperCopper.jpgs ran out and one didn't). Gaining CopperCopper.jpg to your hand ultimately seemed simpler.

Development

IGG had several wordings that were similar but varied how it interacted with TraderTrader.jpg and an empty CopperCopper.jpg pile. I know (from posts) that I was worried there that putting the CopperCopper.jpg into your hand would make people wonder if they could play the CopperCopper.jpg. Possibly someone had that very question in a game and that's why I was worried. VentureVenture.jpg dodges that question. I really don't remember anything there though. Obv. for IGG I decided it would be clear enough to put the CopperCopper.jpg into your hand (though in retrospect I would try to balance a vanilla version of the card, just $ on top, for simplicity).

Retrospective

I am sympathetic on the IGG front; I would like to see how IGG plays as a SilverSilver.jpg for $6 that gives out CurseCurse.jpgs when you gain it. It doesn't sink games for me and sometimes does tricks, but sometimes you are just spending the game buying IGGs and VP, ho hum.


Cards $2 CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg $5 CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Combos and Counters Highway/MarketHorn of Plenty/MandarinMint/Fool's GoldNight Watchman/TunnelRebuild/TunnelScheme/ConspiratorStoreroom/TunnelTrader/FeodumTunnel vs Margrave
Other concepts When gain
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 HaremHarem.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg
Seaside $2 EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg $5 CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg $6 GoonsGoons.jpgHoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Cornucopia $2 HamletHamlet.jpg $3 Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) • Young WitchYoung Witch.jpg $5 HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg $6 FairgroundsFairgrounds.jpg
Hinterlands $2 CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg $5 CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Guilds $2 Candlestick MakerCandlestick Maker.jpg $2plus StonemasonStonemason.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies TBA
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper-new.jpgCurseCurse-new.jpg $2 EstateEstate-new.jpg $3 SilverSilver-new.jpg $4 PotionPotion-new.jpg $5 DuchyDuchy-new.jpg $6 GoldGold-new.jpg $8 ProvinceProvince-new.jpg $9 PlatinumPlatinum-new.jpg $11 ColonyColony-new.jpg
See also: Second Edition2019 ErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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