Torturer

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Torturer
Torturer.jpg
Info
Cost $5
Type(s) Action - Attack
Kingdom card? Yes
Set IntrigueIntrigue icon.png
Illustrator(s) Franz Vohwinkel
Card text
+3 Cards
Each other player either discards 2 cards or gains a Curse to their hand, their choice. (They may pick an option they can't do.)

Torturer is an Action-Attack card from Intrigue. Keeping with the "choices" theme in Intrigue, Torturer gives opponents a choice! They can either take a CurseCurse.jpg, putting it in their hand, or discard 2 cards. Since it also gives +3 Cards, a Torturer chain can be a devastating strategy; if you are faced with one, remember that sometimes you need to accept Curses so you can get a turn with some cards still in your hand!

Contents

[edit] FAQ

[edit] Official FAQ

  • If it matters, the other players choose what happens to them (and resolve that) in turn order, starting to your left.
  • A player can choose to gain a Curse even with no Curses left (and thus not gain one), or to discard 2 cards even with one or zero cards in hand (discarding their only card if they have one).
  • Gained Curses go to players' hands rather than their discard piles.

[edit] Other Rules clarifications

[edit] Strategy Article

Original article by theory

Probably the best-named card in all of Dominion. Like a true sadist, the choice that Torturer offers somehow manages to make the card even crueler, as you futilely discard hand after hand, hoping to avoid those Curses.

Torturer is only effective if you can play multiple Torturers on a single turn. Unsurprisingly, Torturer is therefore a card that depends heavily on “villages” (any card that gives +2 Actions). Without them, Torturer is a lousy card and not worth the $5 in a 2p game. Even with villages, as CouncilRoom.com demonstrates, the price point of the villages greatly impacts the efficacy of a Torturer chain:

$2 / $3 / $4 villages: There’s almost certainly not a better strategy out there than a Torturer chain. Depending on how quickly you can get Curses into play, though, you might be able to beat a Torturer chain by handing out many of the Curses first with Sea HagSea Hag.jpg / WitchWitch.jpg / MountebankMountebank.jpg / Ill-Gotten GainsIll-Gotten Gains.jpg. Otherwise, pretty much your whole game is going to be buying Torturers/Villages and being the first to trigger the Torturer chain. The usual principle of Fishing VillageFishing Village.jpg being absurdly good in such decks remains.

$5 villages: This is a tough sell, first because your villages are now quite expensive, and second because it directly clashes with Torturer. In other words, with Fishing Village, you can get Torturer when you draw $5 and Fishing Village when you draw less than $5. With BazaarBazaar.jpg, you don’t have that option. On the other hand, your $5 villages are now way stronger. CityCity.jpg is the best example, because when Torturer runs out of ammo the Cities get upgraded. Likewise, Bazaar and FestivalFestival.jpg give you money, which is critically important in a deck where you want as little Treasure as possible. I wouldn’t go for this combo with another Curser on the board, however, or in very fast-paced games.

$6 villages: Ordinarily, this wouldn’t be at all sensible, because $6 is just too much for a village. NoblesNobles.jpg/Torturer, for instance, probably isn’t a winner. But Border VillageBorder Village.jpg is a very special case, since it essentially lets you grab both pieces of the combo at once. With Border Village, I like to open with a Torturer, get a Gold, and then start buying Border Village and picking up Torturer.

Within the Torturer chain, the power of Torturer is really the +3 Cards. Without it, a Torturer chain is just a weaker set of Witches. But because it can draw so well, a Torturer chain will draw the whole deck repeatedly so you can Torture on every turn. You can’t do that with Witch without massive trashing.

When setting it up, your main focus is therefore to get your engine running as soon as you can. Torturer chains tend to have a runaway leader problem. Whoever is first to play the second or third Torturer in a row will deal a crippling blow to their opponent, thus impairing their own chances of setting off the Torturer chain. It is therefore very important that you buy as little Treasure as possible while building your Torturer chain; you only need enough Treasure to buy your engine parts; you can focus on getting the money for Provinces after you start playing multiple Torturers.

The best way to build your engine is to roughly balance the ratio of villages to Torturers, with slightly more emphasis on the villages than the Torturers (since a hand of 5 Villages is better than a hand of 5 Torturers). If you look at the “progressive” chart in the Fishing Village / Torturer card ratios graph (once CouncilRoom comes back online), you see the that the ideal village-to-Torturer ratios during the game are around one more Fishing Village than Torturer.

The handsize reduction attacks work well with Torturer, because you can force someone to discard down to three before making the discard-two-or-gain-Curse choice. If there are enough actions, it may be worthwhile to get two such cards, because you can force your opponent to discard curses if she's gained them from two Torturers. Likewise, MasqueradeMasquerade.jpg is a good play when your opponent discards, though of course not such a good idea when they chose to gain the Curse!

LighthouseLighthouse.jpg, as with most attacks, is the best counter to Torturer. WatchtowerWatchtower.jpg does too, but might get in the way of your own Torturer chain (and TraderTrader.jpg definitely will). TacticianTactician.jpg can help salvage a turn where you had to discard all your cards, since it gives you five more cards at the start of your turn. Plus, you can discard freely to the first Torturer if you were planning on playing Tactician on your next turn anyways. Just remember that you cannot discard down to a single Tactician in hand if you want to get the effect. TunnelTunnel.jpg makes Torturer a real liability even after the Curses run out. The fact that Torturer gains to your hand is a somewhat subtle weakness: it makes it a bit worse than Witch because someone with Trading PostTrading Post.jpg or other trash-from-hand cards can just trash all the Curses immediately without it ever entering the deck.

More generally, as alluded to above, attacks that give out Curses are a lot faster and more reliable than Torturer. Just like how Witch beats MountebankMountebank.jpg, Cursing attacks tend to hurt Torturers more than Villages help it.

Barring those specific counters, I tend to take Curses whenever it doesn’t change what I was going to do on my turn. I don’t discard engine parts, but I will discard Treasure if there’s a decent chance I’ll draw enough on my Torturers to buy what I want. If I know that I’ll be hit again with the Torturer, then I’ll take the Curse. As the quote below suggests, if you’re discarding your hand every turn, then either you didn’t have much hope to begin with, or you shouldn’t have any any more.

Note that in multiplayer, Torturers become ridiculously, stupidly more powerful. Even without +Actions, you might get multiple Torturers played on you in a single turn. Without Lighthouse or other hard counters, I will almost always race for a Torturer chain while having little choice but to take Curses.

A final rules clarification: yes, if Torturer runs out of Curses to give out, then the attack is meaningless. You can discard if you want to, but you can also just choose to take a Curse (unsuccessfully). But don’t feel too bad for the Torturer: after all, he’s got a +Actions/+Cards engine set up in the meantime…

[edit] Synergies/Combos

[edit] Antisynergies

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Torturer Torturer from Goko/Making Fun +3 Cards. Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand. Intrigue 1st Edition July 2009
Torturer Torturer from Shuffle iT +3 Cards. Each other player either discards 2 cards or gains a Curse to their hand, their choice. (They may pick an option they can't do.) Intrigue 2nd Edition October 2016

[edit] Other language versions

Language Name Print Digital Text
Chinese 酷刑者 (pron. kùxíngzhě)
Czech Žalářník (lit. jailer)
Dutch Folteraar
Finnish Kiduttaja
French Bourreau (lit. executioner)
German Kerkermeister (lit. dungeon master) German language Torturer +3 Karten. Jeder Mitspieler muss
(HiG :) eins wählen: 2 Karten ablegen oder eine Fluchkarte
(ASS :) entweder 2 Karten ablegen oder eine Fluchkarte vom Vorrat
(HiG + ASS :) auf die Hand nehmen.
Hungarian Kínvallató (lit. tormentor)
Italian Carceriere (lit. jailer)
Japanese 拷問人 (pron. gōmon-nin) +3 カードを引く。 他のプレイヤーは全員、次のうち1つを選ぷ: 「2枚捨て札にする」:「呪い1枚を手札に獲得する」。
Korean 고문기술자 (pron. gomungisulja)
Norwegian Skarpretter (lit. executioner)
Polish Oprawca Polish language Torturer
Russian Мучитель (pron. muchityel')
Spanish Torturador

[edit] Trivia

Official card art.

[edit] Secret History

One of the cards added when going up to 25. I had a "decisions" theme, and wanted a card that gave your opponents a decision. This is a pretty basic implementation of that concept. The set had had another such card in EnvoyEnvoy.jpg, but that left for being too redundant with SmithySmithy.jpg. This card also gives you +3 Cards like Smithy, but adds something to the game in a way that Envoy didn't. I am avoiding giving strategy advice in general, but I am going to have to give some here. I had a game in which one of my friends stood up, enraged, and went into the other room to calm down. This card was the reason. Don't let it happen to you! The secret to happiness is, do not simply refuse to take a Curse no matter what. Sometimes, you have to take that Curse. Discarding five cards and passing is not the path to greatness. You've been warned!


Cards $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 HaremHarem.jpgNoblesNobles.jpg
Removed cards $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg
Combos and Counters Baron/InheritanceHorse Traders/DukeIronworks/Great HallKing's Court/BridgeLurker/Hunting GroundsMasquerade pinNative Village/BridgeRoyal Carriage/BridgeScheme/ConspiratorMinion vs TreasuryWishing Well vs Ghost Ship
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 HaremHarem.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg
Seaside $2 EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg $5 CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg $6 GoonsGoons.jpgHoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Cornucopia $2 HamletHamlet.jpg $3 Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) • Young WitchYoung Witch.jpg $5 HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg $6 FairgroundsFairgrounds.jpg
Hinterlands $2 CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of all TradesJack of all Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg $5 CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Guilds $2 Candlestick MakerCandlestick Maker.jpg $2plus StonemasonStonemason.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgThe Field's GiftThe Field's Gift.jpgThe Flame's GiftThe Flame's Gift.jpgThe Forest's GiftThe Forest's Gift.jpgThe Moon's GiftThe Moon's Gift.jpgThe Mountain's GiftThe Mountain's Gift.jpgThe River's GiftThe River's Gift.jpgThe Sea's GiftThe Sea's Gift.jpgThe Sky's GiftThe Sky's Gift.jpgThe Sun's GiftThe Sun's Gift.jpgThe Swamp's GiftThe Swamp's Gift.jpgThe Wind's GiftThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Promo $3 Black MarketBlack Market.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgStashStash.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper-new.jpgCurseCurse-new.jpg $2 EstateEstate-new.jpg $3 SilverSilver-new.jpg $4 PotionPotion-new.jpg $5 DuchyDuchy-new.jpg $6 GoldGold-new.jpg $8 ProvinceProvince-new.jpg $9 PlatinumPlatinum-new.jpg $11 ColonyColony-new.jpg
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