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Cost Coin3.png
Type(s) Victory - Castle
Kingdom card? Yes
Set EmpiresEmpires icon.png
Illustrator(s) Julien Delval
Card text
Sort the Castle pile by cost, putting the more expensive Castles on the bottom. For a 2-player game, use only one of each Castle. Only the top card of the pile can be gained or bought.

Castle is a type of Kingdom card from Empires. It is a Split pile with 8 differently-named unique Castles; when Castles are selected as a Kingdom card for a game, they are ordered in ascending order of cost in a single Supply pile, of which only the top card can be gained at any given time, though you may look through the pile to see which Castles are next. The Castles are all Alt-VP cards, though some also fit into other card categories as well.

Castles cost from Coin3.png to Coin10.png in ascending order.

Every Castle is a Victory–Castle card, though 3 have an additional type as well. They are all worth some amount of VP.png, and most have different abilities as well.


[edit] List of Castles

In games with more than 2 players, an extra copy of 4 of the Castles (Humble, Small, Opulent, King’s) are added to the pile, still in ascending order of cost.

[edit] FAQ

See individual Castle pages.

[edit] Strategy

[edit] Alternate Versions

[edit] Trivia

Official card art.

[edit] In other languages

  • Dutch: Kastelen
  • Finnish: Linnat
  • German: Schlösser
  • Japanese: 城 (pron. shiro)
  • Polish: Zamek
  • Russian: Замки (pron. zamki)

[edit] Preview

Looking at the other previews this week, you may have gathered that Empires’ theme is “different paths to victory”. You’ve got Landmarks that reward different strategies, and more uses for VP.png tokens than ever. But you may have wondered, where are the actual Victory cards? Today I’m previewing eight, though they’re all in the same pile. Like a split pile, the Castles are sorted by cost, with the cheaper ones on top. In a 2-player game, you use one of each unique Castle card. In a game with more players, there are duplicates of four of them (Humble, Small, Opulent, King’s). I’ll say a quick word about each one.

[edit] Secret History

There was an old idea in the file, a pile of Victory cards with different sizes. One day we needed a promo (which became SummonSummon.jpg) and Matt Engel decided to try this out. He made 8 cards for it, including Small Castle and King's Castle, and converting Opulent Castle from an old outtake from Hinterlands (there a straight action). He also had a vanilla treasure-victory card (Coin2.png and 1VP.png). I thought it was important to have a cheap one that rewarded you for loading up on them, and made Humble Castle for the first one. Small Castle trashes itself or another Castle, so Crumbling Castle is something nice to trash, and Haunted Castle isn't so bad there either. Sprawling Castle and Grand Castle interact with some of the other cards and are also nice for people not going for Castles.

Mostly the cards didn't change after the second version; they just worked out. There were a couple cards in the Haunted Castle slot. I tried a Castle that shuffled cards from discard into deck, after an old outtake; I tried a one-time Cursing one (like Ill-Gotten GainsIll-Gotten Gains.jpg). Haunted Castle couldn't work at weird times (such as when gaining it with SaboteurSaboteur.jpg) and so ended up saying "on your turn," to be as friendly as possible (still works with Small Castle) while shutting out weirdness.

Cards Debt4.png EngineerEngineer.jpg Debt8.png City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg Coin2.png EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg Coin3.png Castles (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg Coin4.png SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg Coin5.png ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events Debt5.png TriumphTriumph.jpg Debt8.png AnnexAnnex.jpgDonateDonate.jpg Coin0.png AdvanceAdvance.jpg Coin2.png DelveDelve.jpgTaxTax.jpg Coin3.png BanquetBanquet.jpg Coin4.png RitualRitual.jpgSalt the EarthSalt the Earth.jpg Coin4.pngDebt3.png WeddingWedding.jpg Coin5.png WindfallWindfall.jpg Coin6.png ConquestConquest.jpg Coin14.png DominateDominate.jpg
Landmarks AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Combos and Counters Capital/HerbalistDonate/DelveDonate/Market Square
Other concepts DebtGatheringSplit pilesVictory tokens
Dominion Card types
Basic types ActionTreasureVictoryCurseCurse.jpg
Multi-expansion special types AttackDurationReaction
Single-expansion special types PrizeShelterRuinsLooterKnightReserveTravellerGatheringCastle
Non-card types EventLandmark
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