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{{Infobox Card
 
{{Infobox Card
 
  |name = Mint
 
  |name = Mint
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  |illustrator = Kim Feigenbaum
 
  |illustrator = Kim Feigenbaum
 
  |text = You may reveal a Treasure card from your hand. Gain a copy of it.
 
  |text = You may reveal a Treasure card from your hand. Gain a copy of it.
  |text2 = When you gain this, trash all non-Duration Treasures you have in play.
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  |text2 = When you buy this, trash all Treasures you have in play.
 
}}
 
}}
  
'''Mint''' is an [[Action]] card from [[Prosperity]]. When played, it lets you gain a copy of a [[Treasure]] card that you have in your hand; when gained, it forces you to [[trash]] all non-[[Duration]] Treasures that were in play when you gained it. Gaining a Mint can therefore be effective for clearing out early {{Card|Copper|Coppers}}.  
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'''Mint''' is an [[Action]] card from [[Prosperity]]. When played, it lets you gain a copy of a [[Treasure]] card that you have in your hand; when bought, it forces you to [[trash]] all the Treasures that were in play when you bought it. Buying a Mint can therefore be effective for clearing out early {{Card|Copper|Coppers}}.  
  
 
== FAQ ==
 
== FAQ ==
 
=== Official FAQ ===
 
=== Official FAQ ===
* When you gain this, you trash all of your non-Duration Treasure cards from play (but not ones in your hand or elsewhere). (Duration cards are in other expansions, such as {{Set|Seaside}}).
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* When you buy this, you trash all of your Treasure cards in play (but not ones in your hand or elsewhere).
* This doesn't cause you to lose the {{Cost}} you made from those cards this turn.
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* If you buy multiple cards in a turn, trash your Treasures right when you buy Mint; you still have any leftover {{Cost}} they produced for spending on something else.  
* Remember that you don't have to play all of the Treasures from your hand each turn, just the ones you want to play, and you can't play more Treasures after buying cards.
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* Remember you do not have to play all of the Treasures from your hand each turn (just all the ones you want producing money for you), and you cannot play more Treasures after buying a card.  
* If you gain this in your Action phase, such as with {{Card|Artisan}}, you will usually not have any Treasures in play to trash.
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* When you play this, you may reveal a Treasure card from your hand and gain a copy of it from the [[Supply]], putting the gained card into your discard pile.  
* When you play this, you may reveal a Treasure from your hand to gain a copy of it from the Supply, putting the gained card into your discard pile.  
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* The revealed card stays in your hand.  
* The revealed card stays in your hand and can still be played that turn.  
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* If you buy a Mint and use {{Card|Watchtower}} to put it on top of your deck or trash it, you still trash all of your Treasures from play.  
* If you gain a Mint with {{Card|Tiara}} in play, you can put the Mint on your deck, regardless of whether you trash the {{Card|Tiara}} before or afterwards.
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* However if you buy a Mint with {{Card|Royal Seal}} in play, the Royal Seal will be gone before you can use it to put Mint on your deck.
=== Other rules clarifications ===
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* If you have {{Project|Capitalism}}, Mint can both gain and trash Action-Treasures.
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* If you played some {{Card|Copper|Coppers}}, but trashed them all with Mint, that means you're allowed to buy a {{Card|Grand Market}}.
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* If you first gain {{Card|Mandarin}} and top-deck all your Treasures, gaining Mint won't trash any Treasures.
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* Mint can only gain copies from the Supply, so it can't gain copies of {{Card|Spoils}}, [[Heirloom]]s, or Treasures from the {{Card|Black Market}} deck.
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{| class="wikitable mw-collapsible mw-collapsed"
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=== Other Rules clarifications ===
| <h3>Deprecated official FAQ (2020)</h3>
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* If you buy a Mint with Treasures such as {{Card|Talisman}} or {{Card|Quarry}}, the bonus from those cards is no longer applicable after they are trashed, but they still do apply to Mint.
|-
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* You can have as many Treasure cards as you want in play, so you can put Potions in play, for example, to trash them even though they didn't go into the purchase of Mint.
| <ul>
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* If you buy Mint with at least {{Cost|11}} and 2 Buys, you are able to purchase the Mint, trash your Treasures in play, and then buy a {{Card|Grand Market}}, even if some of those Treasures were {{Card|Copper|Coppers}}, as they are not in play anymore.  
<li> When you buy this, you trash all of your Treasure cards in play (but not ones in your hand or elsewhere).
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* If you buy {{Card|Mandarin}} first and top-deck all your Treasures, buying Mint will not result in any Treasures being trashed as there are none in play any longer.
<li> If you buy multiple cards in a turn, trash your Treasures right when you buy Mint; you still have any leftover {{Cost}} they produced for spending on something else.
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* Since gained cards must come from the Supply, Mint cannot be used to gain copies of {{Card|Spoils}}, [[Heirloom]]s, or Treasures that were bought from the {{Card|Black Market}} deck.
<li> Remember you do not have to play all of the Treasures from your hand each turn (just all the ones you want producing money for you), and you cannot play more Treasures after buying a card.
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<li> When you play this, you may reveal a Treasure card from your hand and gain a copy of it from the [[Supply]], putting the gained card into your discard pile.
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<li> The revealed card stays in your hand.
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<li> If you buy a Mint and use {{Card|Watchtower}} to put it on top of your deck or trash it, you still trash all of your Treasures from play.
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<li> However if you buy a Mint with {{Card|Royal Seal}} in play, the Royal Seal will be gone before you can use it to put Mint on your deck.
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</ul>
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|}
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{| class="wikitable mw-collapsible mw-collapsed"
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| <h5>Deprecated rules clarifications (2012 2016 2020)</h5>
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|-
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| <ul>
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<li> You can have as many Treasure cards as you want in play, so you can put {{Card|Potion|Potions}} in play, for example, to trash them even though they didn't go into the purchase of Mint.
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<li> If you buy Mint with at least {{Cost|11}} and 2 Buys, you are able to purchase the Mint, trash your Treasures in play, and then buy a {{Card|Grand Market}}, even if some of those Treasures were {{Card|Copper|Coppers}}, as they are not in play anymore.  
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<li> If you buy {{Card|Mandarin}} first and top-deck all your Treasures, buying Mint will not result in any Treasures being trashed as there are none in play any longer.
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<li> Since gained cards must come from the Supply, Mint cannot be used to gain copies of {{Card|Spoils}}, [[Heirloom]]s, or Treasures that were bought from the {{Card|Black Market}} deck.
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</ul>
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|}
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== Strategy ==
 
== Strategy ==
Mint is a [[terminal]] [[Treasure]] [[gainer]] with a relatively important on-gain [[thinning]] effect. If the [[Kingdom]] offers more convenient ways to trash your {{Card|Copper|Coppers}}, Mint is likely to be skippable; however, it can be a serviceable way to achieve thinning, especially if strong Treasures are present so that you have further use for the Mint after buying it.
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Mint is a [[terminal]] [[Treasure]] [[gainer]] with a relatively important on-buy [[thinning]] effect. If the [[Kingdom]] offers more convenient ways to trash your {{Card|Copper|Coppers}}, Mint is likely to be skippable; however, it can be a serviceable way to achieve thinning, especially if strong Treasures are present so that you have further use for the Mint after buying it.
  
Mint's trashing effect provides a way to get rid of your starting {{Card|Copper|Coppers}} and is most likely to be relevant for this purpose if there are no good alternatives, such as {{Card|Counterfeit}}. Because Mint trashes all of your Treasures in play when gained, it is at its best thinning when you can get as many {{Card|Copper|Coppers}} into play as possible, although you will have to weigh this against trying to thin as early as possible. In the simplest case, you can use five {{Card|Copper|Coppers}} to buy Mint and trash them all; a Mint trash is also sometimes worthwhile even if you can only get four {{Card|Copper|Coppers}} into play (supplementing the {{Cost}} using another source such as a [[Peddler variant]] or a {{Card|Silver}}), but only rarely with less than that. This is due both to the [[opportunity cost]] of not buying another {{Cost|5}} card and the fact that Mint itself is a [[stop card]]—if you add it to your deck while only trashing three {{Card|Copper|Coppers}}, you’ve only effectively thinned two cards. Occasionally, you can trash more than five {{Card|Copper|Coppers}}, which sometimes makes it worthwhile to delay Mint until you can [[draw]] a big hand. Ways to spike a larger hand size before achieving deck control, such as {{Event|Expedition}}, can help enable this sooner.  
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Mint's trashing effect provides a way to get rid of your starting {{Card|Copper|Coppers}} and is most likely to be relevant for this purpose if there are no good alternatives, such as {{Card|Counterfeit}}. Because Mint trashes all of your Treasures in play when bought, it is at its best thinning when you can get as many {{Card|Copper|Coppers}} into play as possible, although you will have to weigh this against trying to thin as early as possible. In the simplest case, you can use five {{Card|Copper|Coppers}} to buy Mint and trash them all; a Mint trash is also sometimes worthwhile even if you can only get four {{Card|Copper|Coppers}} into play (supplementing the {{Cost}} using another source such as a [[Peddler variant]] or a {{Card|Silver}}), but only rarely with less than that. This is due both to the [[opportunity cost]] of not buying another {{Cost|5}} card and the fact that Mint itself is a [[stop card]]—if you add it to your deck while only trashing three {{Card|Copper|Coppers}}, you’ve only effectively thinned two cards. Occasionally, you can trash more than five {{Card|Copper|Coppers}}, which sometimes makes it worthwhile to delay Mint until you can [[draw]] a big hand. Ways to spike a larger hand size before achieving deck control, such as {{Event|Expedition}}, can help enable this sooner.  
  
 
Trashing a large number of {{Card|Copper|Coppers}} with Mint drastically thins your deck and greatly helps you with [[deck control]], but because it can remove a large portion of your payload, it can be important to have a way to restore this to be able to afford price points and continue [[build]]ing. An extreme case is opening with Mint when you have a {{Split|5|2}} split, which might cripple you as you are unable to buy anything costing more than {{Cost|2}}. Potentially useful effects include ways to transform the Mint itself into payload, such as with {{Event|Advance}} or {{Way|Way of the Butterfly}}, and cheap ways to add payload, such as with {{Event|Delve}} or {{Event|Alms}}. {{Card|Fool's Gold}} synergizes doubly with Mint: not only is it a cheap payload option that you can copy with Mint to gain in bulk, it also greatly benefits from the immediate, heavy thinning. {{Card|Page}} is a similarly good option: {{Card|Treasure Hunter}} can restore your payload in the short term, {{Card|Hero}} can provide good targets for Mint later, and in the meantime the thinning helps you advance your [[Traveller]]s quickly. An early Mint can also synergize with [[trash-for-benefit]] effects such as {{Card|Remodel}}, both to trash the Mint and your {{Card|Estate|Estates}}.
 
Trashing a large number of {{Card|Copper|Coppers}} with Mint drastically thins your deck and greatly helps you with [[deck control]], but because it can remove a large portion of your payload, it can be important to have a way to restore this to be able to afford price points and continue [[build]]ing. An extreme case is opening with Mint when you have a {{Split|5|2}} split, which might cripple you as you are unable to buy anything costing more than {{Cost|2}}. Potentially useful effects include ways to transform the Mint itself into payload, such as with {{Event|Advance}} or {{Way|Way of the Butterfly}}, and cheap ways to add payload, such as with {{Event|Delve}} or {{Event|Alms}}. {{Card|Fool's Gold}} synergizes doubly with Mint: not only is it a cheap payload option that you can copy with Mint to gain in bulk, it also greatly benefits from the immediate, heavy thinning. {{Card|Page}} is a similarly good option: {{Card|Treasure Hunter}} can restore your payload in the short term, {{Card|Hero}} can provide good targets for Mint later, and in the meantime the thinning helps you advance your [[Traveller]]s quickly. An early Mint can also synergize with [[trash-for-benefit]] effects such as {{Card|Remodel}}, both to trash the Mint and your {{Card|Estate|Estates}}.
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! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|d=g|o=1}} || You may reveal a Treasure card from your hand. Gain a copy of it.{{divline}}When you buy this, trash all Treasures you have in play. || Prosperity || October 2010
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| {{CardVersionImage|MintOld|Mint}} || {{CardLangVersionImage|d=1|o=1||Mint from Goko/Making Fun}} || You may reveal a Treasure card from your hand. Gain a copy of it.<hr style="width:66%;text-align:center;margin-left:17%;">When you buy this, trash all Treasures you have in play. || Prosperity || October 2010
 
|-
 
|-
| {{CardLangVersionImage|o=2}} || {{CardLangVersionImage|d=s|o=2}} || style="padding:0px 20px;"| You may reveal a Treasure card from your hand. Gain a copy of it.{{divline}}When you buy this, trash all Treasures you have in play. || Prosperity [[2016 Errata#Formatting changes|(2016 printing)]] || February 2017
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| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding:0px 20px;"| You may reveal a Treasure card from your hand. Gain a copy of it.<hr style="width:66%;text-align:center;margin-left:17%;">When you buy this, trash all Treasures you have in play. || Prosperity [[Second Edition#Formatting_changes|(2016 printing)]] || February 2017
|-
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| {{CardLangVersionImage}} || {{CardLangVersionImage|d=s}} || style="padding:0px 20px;"| You may reveal a Treasure card from your hand. Gain a copy of it.{{divline}}When you gain this, trash all non-Duration Treasures you have in play. || Prosperity [[2022_Errata#anchor_GetRidBuyA|(Second Edition)]] || June 2022
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|}
 
|}
  
 
===Other language versions===
 
===Other language versions===
{| class="wikitable mw-collapsible autocollapse" style="text-align:center;"
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{| class="wikitable" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
|-  
 
|-  
 
!Chinese
 
!Chinese
| 鑄幣局 || || || style="padding:15px 0px;"| 你可以展示手牌的一張錢幣卡,獲得一張同名卡。{{divline}}當你購買這張卡,移除這回合所有出牌區的錢幣卡。||
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| 鑄幣局 || || || style="padding:15px 0px;"| 你可以展示手牌的一張錢幣卡,獲得一張同名卡。<hr style="width:66%;text-align:center;margin-left:17%;">當你購買這張卡,移除這回合所有出牌區的錢幣卡。||
 
|-  
 
|-  
 
!Czech  
 
!Czech  
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|-
 
|-
 
!Dutch  
 
!Dutch  
| Aanmunten || {{CardLangVersionImage|Dutch}} || || Je mag een geldkaart uit je hand tonen. Pak een gelijk exemplaar uit de voorraad.{{divline}}Als je deze kaart koopt, vernietig alle geldkaarten die je in het spel hebt. ||
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| Aanmunten || || || ||
 
|-
 
|-
 
!Finnish  
 
!Finnish  
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| Hôtel de la Monnaie || || || ||
 
| Hôtel de la Monnaie || || || ||
 
|-
 
|-
!rowspan=3|German  
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!German  
| Münzer || [[File:Mint.german.jpg|100px|German language Mint 2010 by HiG]] || || Du darfst eine Geldkarte aus deiner Hand aufdecken. Nimm dir eine Geldkarte mit gleichem Namen.{{divline}}Wenn du den Münzer kaufst, entsorge alle Geldkarten, die du im Spiel hast. || (2010)
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| Münzer || [[File:Mint.german.jpg|100px|German language Mint 2010 by HiG]] || || Du darfst eine Geldkarte aus deiner Hand aufdecken. Nimm dir eine Geldkarte mit gleichem Namen.<hr style="width:66%;text-align:center;margin-left:17%;">Wenn du den Münzer kaufst, entsorge alle Geldkarten, die du im Spiel hast. || (2010)
 
|-
 
|-
| Münzer || || {{CardVersionImage|MintGerman2021Digital|German language Mint 2021 from Shuffle iT}} || Du darfst eine Geldkarte aus deiner Hand aufdecken. Nimm davon eine gleiche.{{divline}}Wenn du diese Karte kaufst, entsorge alle Geldkarten, die du im Spiel hast. || (Nachdruck 2021)
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!German
|-
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| Münzer || || {{CardVersionImage|MintGerman2021Digital|German language Mint 2021 from Shuffle iT}} || Du darfst eine Geldkarte aus deiner Hand aufdecken. Nimm davon eine gleiche.<hr style="width:66%;text-align:center;margin-left:17%;">Wenn du diese Karte kaufst, entsorge alle Geldkarten, die du im Spiel hast. || (Nachdruck 2021)
| Münzer || {{CardLangVersionImage|German}} || {{CardLangVersionImage|d=1|German}} || style="padding:15px 0px;"| Du darfst eine Geldkarte aus deiner Hand aufdecken, um eine gleiche zu nehmen.{{divline}}Wenn du diese Karte nimmst, entsorge alle Geldkarten, die du im Spiel hast und die keine Dauerkarten sind. || 2.&nbsp;Edition<br>(2022)
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|-
 
|-
 
!Italian  
 
!Italian  
| Zecca || || || ||  
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| Zecca || || ||  
 
|-
 
|-
 
!Japanese  
 
!Japanese  
| 造幣所 (pron. ''zōhei-jo'') || || || style="padding:15px 0px;"| 手札の財宝カード1枚を公開してもよい。それと同じカード1枚を獲得する。{{divline}}これを購入するとき、場の財宝カードをすべて廃棄する。||
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| 造幣所 (pron. ''zōhei-jo'') || || || style="padding:15px 0px;"| 手札の財宝カード1枚を公開してもよい。それと同じカード1枚を獲得する。<hr style="width:66%;text-align:center;margin-left:17%;">これを購入するとき、場の財宝カードをすべて廃棄する。||
|-
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!rowspan=2|Polish
+
| Mincerz (lit. ''minter'') || {{CardLangVersionImage|Polish|o=1}} || || Możesz odkryć kartę Skarbu z ręki. Dodaj jej kopię (na stos kart odrzuconych).{{divline}}Kiedy kupujesz tę kartę, wyrzuć na śmietnisko wszystkie karty Skarbu, jakie masz w grze. || (2016)
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|-
 
|-
| Mincerz (lit. ''minter'') || {{CardLangVersionImage|Polish}} || || Możesz odkryć kartę Skarbu z ręki. Dodaj jej kopię.{{divline}}Kiedy dodajesz tę kartę, wyrzuć na Śmietnisko wszystkie karty Skarbu (niebędące kartami Następstwa), które masz w grze. || II&nbsp;Edycja<br>(2022)
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!Polish
 +
| Mincerz (lit. ''minter'') || {{CardLangVersionImage|Polish}} || || Możesz odkryć kartę Skarbu z ręki. Dodaj jej kopię (na stos kart odrzuconych).<hr style="width:66%;text-align:center;margin-left:17%;">Kiedy kupujesz tę kartę, wyrzuć na śmietnisko wszystkie karty Skarbu, jakie masz w grze. || (2016)
 
|-
 
|-
 
!Russian  
 
!Russian  
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|Source=[http://forum.dominionstrategy.com/index.php?topic=5230.0 The Other Secret History of the Prosperity Cards]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5230.0 The Other Secret History of the Prosperity Cards]
 
}}
 
}}
=== Why was Mint on-buy? ===
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=== Why is Mint on-buy? ===
Since this quote, Mint has received errata.
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{{Quote
 
{{Quote
 
|Text=Probably because it started that way and then didn't change. It wasn't a secret that it was buy rather than gain; I had [[Hinterlands]] already, and had to FAQ the {{Card|Royal Seal}} interaction. Later with (more focused work on) [[Hinterlands]] it became a thing, I tried to make everything when-gain but couldn't. But with Mint I think it was just like that and it worked fine so so much for that.
 
|Text=Probably because it started that way and then didn't change. It wasn't a secret that it was buy rather than gain; I had [[Hinterlands]] already, and had to FAQ the {{Card|Royal Seal}} interaction. Later with (more focused work on) [[Hinterlands]] it became a thing, I tried to make everything when-gain but couldn't. But with Mint I think it was just like that and it worked fine so so much for that.
 
|Name=[[Donald X. Vaccarino]]
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg644228#msg644228 Interview with Donald X.]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg644228#msg644228 Interview with Donald X.]
}}
 
=== 2022 Errata ===
 
{{Quote
 
|Text=
 
Triggers on gain not buy. Here I thought I could just change the functionality and it would be okay. Also no longer works on Durations, so that there's no tracking issue there. Yeeha, you can get a Mint and not lose that {{Card|Astrolabe}}.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=21263.msg892299#msg892299 The Secret History of Prosperity 2E]
 
}}
 
{{Quote
 
|Text=
 
It should have been that I only had when-gain from the start. And this has been clear since before Hinterlands came out. I kept when-buy because a few cards needed it to not have some other fix, and I'd already put out Mint with when-buy. I immediately regretted it, then felt for years like, oh well, that damage is done, and made more when-buy cards. Finally I stopped making them and now I'm getting rid of them.
 
 
 
Durations don't want to be trashed from play because then you have to remember the effect with no card reminding you. There didn't used to be Treasure - Durations but now there are; hence "non-Duration" on {{Card|Counterfeit}}, {{Card|Crypt}}, Mint.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=21326.msg894048#msg894048 The Why of the Errata]
 
 
}}
 
}}
 
{{Navbox Prosperity}}
 
{{Navbox Prosperity}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
[[Category:Trashers]]
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[[category:trashers]]
[[Category:Treasure gainer]]
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[[category:treasure gainer]]
[[Category:Terminals]]
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[[category:terminals]]
[[Category:Limited trashers]]
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[[category:limited trashers]]

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