Editing One-shot

Jump to: navigation, search

Warning: You are not logged in.

Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
[[Image:Island.jpg|thumb|right|200px|[[Island]], a one-shot card.]]
+
[[Image:Embargo.jpg|thumb|right|200px|[[Embargo]], a one-shot card.]]
  
'''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it.  
+
'''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it.
  
 
== List of one-shot cards ==
 
== List of one-shot cards ==
Cards in ''italics'' have been [[Removed cards|removed]].
+
Cards in italics have been [[Removed cards|removed]].
 
=== Mandatory one-shots ===
 
=== Mandatory one-shots ===
  
These cards always remove themselves from your deck when you play them, usually by being either trashed or returned to their piles.
+
These cards always remove themselves from your deck when you play them.
  
* [[Seaside]]: {{Card|Island}}, {{Card|Treasure Map}}
+
* [[Dominion (base set)|Dominion]]: ''{{Card|Feast}}''
* [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}}
+
* [[Seaside]]: {{Card|Embargo}}, {{Card|Island}}, {{Card|Treasure Map}}
* [[Adventures]]: {{Card|Distant Lands}}
+
* [[Dark Ages]]: {{Card|Spoils}}, {{Card|Madman}}, {{Card|Pillage}}
 +
* [[Adventures]]: {{Card|Champion}}, {{Card|Distant Lands}}, {{Card|Hireling}}
 
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}}
 
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}}
* [[Renaissance]]: {{Card|Acting Troupe}}, {{Card|Experiment}}
+
* [[Renaissance]]: {{Card|Experiment}}
* [[Menagerie (expansion)|Menagerie]]: {{card|Horse}}, {{way|Way of the Horse}}
+
* [[Promo]]: {{Card|Prince}} is strictly speaking optional as a one-shot, but it has no effect if you play it but don't set it aside.
** {{way|Way of the Butterfly}}'s effect is strictly speaking optional, but it has no effect when not used as a one-shot.
+
* [[Plunder (expansion)|Plunder]]: {{card|Cage}}, {{trait|Reckless}}, {{card|Search}}, {{card|Spell Scroll}}
+
  
=== Permanent Durations ===
+
=== Optional or potential one-shots ===
These are [[Duration]] cards that, once you've played them, remain in play for the rest of the game and have effects that are activated every turn. They are therefore permanently removed from your deck, but still belong to you and provide ongoing benefits.
+
* [[Adventures]]: {{Card|Champion}}, {{Card|Hireling}}
+
* [[Plunder (expansion)|Plunder]]: {{card|Endless Chalice}}, {{card|Quartermaster}}
+
* [[Promo]]: {{card|Prince}}
+
 
+
=== Conditional one-shots ===
+
These cards do not always act as one-shots. Rather they offer the option to get an extra effect (e.g. in the case of {{Card|Mining Village}}), or they act as one-shot if certain conditions are met which are sometimes under the control of the user (e.g. in the case of {{Card|Horn of Plenty}}), sometimes not (e.g. in the case of {{Card|Knights}}).
+
 
+
* {{Set|Intrigue}}
+
** {{Card|Mining Village}} can optionally trash itself for {{cost|2}} when you play it
+
* {{set|Prosperity|ed=2|Prosperity}}
+
** {{card|Investment}} can optionally trash itself for +{{VP}} when you play it.
+
* {{Set|Cornucopia}}
+
**{{Card|Horn of Plenty}} trashes itself if you use it to gain a [[Victory]] card
+
* {{Set|Hinterlands}}
+
**{{Card|Fool's Gold}}—this has a one-shot [[Reaction]] effect.
+
* {{Set|Dark Ages}}
+
** {{Card|Death Cart}} can trash itself or another [[Action]] card
+
** {{Card|Knights}} trash themselves if they trash another Knight
+
** {{Card|Hermit}}—this exchanges (previously {{Card|Hermit|oi=2|trashes}}) itself if you didn't buy a card at one point on the turn when you play it
+
** {{Card|Urchin}}—you may trash this if you play another Attack while this is in play
+
* {{Set|Adventures}}
+
** [[Traveller]]s, such as {{Card|Hero}}, can [[exchange]] themselves for another card when discarded from play
+
** {{Card|Raze}} trashes another card or itself for its effect
+
* {{Set|Empires}}
+
** {{Card|Engineer}} can optionally trash itself to gain an additional card
+
** {{Card|Encampment}} returns to its pile if you do not reveal a {{Card|Gold}} or {{Card|Plunder}}
+
** {{Card|Small Castle}} can trash another [[Castle]] or itself for its effect
+
** {{Card|Farmers' Market}} only trashes itself if there are {{VP|4}} or more on its pile
+
* {{Set|Nocturne}}
+
** {{Card|Pixie}} can optionally trash itself to receive a [[Boon]] twice
+
** {{Card|Tragic Hero}} trashes itself if you have 8 or more cards in hand
+
* {{set|Menagerie (expansion)|Menagerie}}
+
** {{card|Stockpile}} [[exile]]s itself when played. In the early stages of the game it will generally only temporarily be removed from your deck, later it can become a one-shot once the pile runs out.
+
* {{set|Allies}}
+
** {{card|Acolyte}} optionally trashes itself to gain another [[Augur]]
+
* {{set|Plunder}}
+
** {{card|Cabin Boy}} optionally trashes itself to gain another [[Duration]] card.
+
 
+
===Removed===
+
* [[Dominion (base set)|Dominion]]: ''{{Card|Feast}}''
+
* [[Seaside]]: ''{{Card|Embargo}}''
+
  
==Gallery==
+
* [[Intrigue]]: {{Card|Mining Village}}—you may trash this when you play it for an additional benefit
===Mandatory one-shots===
+
* [[Cornucopia]]: {{Card|Horn of Plenty}}—this trashes itself if you use it to gain a Victory card
{{CardImage|Acting Troupe}}{{CardImage|Champion}}{{CardImage|Changeling}}{{CardImage|Distant Lands}}{{CardImage|Experiment}}{{CardImage|Hireling}}{{CardImage|Horse}}{{CardImage|Island}}{{CardImage|Madman}}{{CardImage|Pillage}}{{CardImage|Prince}}{{CardImage|Spell Scroll}}{{CardImage|Spoils}}{{CardImage|Treasure Map}}{{CardImage|Wish}}{{LandscapeImage|Way of the Butterfly}}{{LandscapeImage|Way of the Horse}}
+
* Dark Ages: {{Card|Death Cart}}—you trash this if you cannot, or decide not to, trash another Action card
 +
* Dark Ages: {{Card|Knights}}—a Knight trashes itself if it is used to trash another Knight
 +
* Adventures: [[Traveller|Travellers]], such as {{Card|Hero}}, can [[exchange]] themselves for another card when discarded from play
 +
* Adventures: {{Card|Raze}} can trash another card or itself for its effect
 +
* Adventures: {{Card|Wine Merchant}} gives you a strong bonus when you play it and costs a penalty to call it back from your Tavern mat; it can function as a one-shot if you don't want to save the {{Cost|2}} to get it back
 +
* [[Empires]]: {{Card|Engineer}} can optionally trash itself to gain an additional card
 +
* Empires: {{Card|Encampment}} returns to its pile if you fail to reveal a {{Card|Gold}} or {{Card|Plunder}}
 +
* Empires: {{Card|Small Castle}} can trash another [[Castle]] or itself for its effect
 +
* Empires: {{Card|Farmers' Market}} only trashes itself if there are 4 or more {{VP}} [[Victory token|token]]s on its pile
 +
* Nocturne: {{card|Pixie}}—you may trash this to receive a [[Boon]] twice
 +
* Nocturne: {{Card|Tragic Hero}} trashes itself if you have too many cards in hand
  
=== Conditional one-shots ===
+
{{Card|Fool's Gold}}, from [[Hinterlands]], has a one-shot [[Reaction]] effect.
{{CardImage|Acolyte}}{{CardImage|Death Cart}}{{CardImage|Encampment}}{{CardImage|Engineer}}{{CardImage|Farmers' Market}}{{CardImage|Hermit}}{{CardImage|Horn of Plenty}}{{CardImage|Fool's Gold}}{{CardImage|Investment}}{{CardImage|Knights}}{{CardImage|Mining Village}}{{CardImage|Pixie}}{{CardImage|Raze}}{{CardImage|Small Castle}}{{CardImage|Stockpile}}{{CardImage|Tragic Hero}}{{CardImage|Urchin}}
+
  
[[Traveller#Gallery|Gallery of Travellers]]
+
=== Other conditional self-trashers ===
  
===Removed===
+
These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met.
{{CardImage|Embargo}}{{CardImage|Feast}}
+
  
 +
* Dark Ages: {{Card|Hermit}}—this trashes itself if you don't buy a card on the turn when you play it
 +
* Dark Ages: {{Card|Urchin}}—you may trash this if you play another Attack while this is in play
  
 
== Trivia ==
 
== Trivia ==

Please note that all contributions to DominionStrategy Wiki are considered to be released under the Creative Commons Attribution Non-Commercial Share Alike (see DominionStrategy Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox