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− | [[Image: | + | [[Image:Embargo.jpg|thumb|right|200px|[[Embargo]], a one-shot card.]] |
− | '''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it. | + | '''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it. |
== List of one-shot cards == | == List of one-shot cards == | ||
− | Cards in | + | Cards in italics have been [[Removed cards|removed]]. |
=== Mandatory one-shots === | === Mandatory one-shots === | ||
− | These cards always remove themselves from your deck when you play them | + | These cards always remove themselves from your deck when you play them. |
− | * [[Seaside]]: {{Card|Island}}, {{Card|Treasure Map}} | + | * [[Dominion (base set)|Dominion]]: ''{{Card|Feast}}'' |
− | * [[Dark Ages]]: {{Card| | + | * [[Seaside]]: {{Card|Embargo}}, {{Card|Island}}, {{Card|Treasure Map}} |
− | * [[Adventures]]: {{Card|Distant Lands}} | + | * [[Dark Ages]]: {{Card|Spoils}}, {{Card|Madman}}, {{Card|Pillage}} |
+ | * [[Adventures]]: {{Card|Champion}}, {{Card|Distant Lands}}, {{Card|Hireling}} | ||
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}} | * [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}} | ||
− | * [[Renaissance]]: | + | * [[Renaissance]]: {{Card|Experiment}} |
− | * [[ | + | * [[Promo]]: {{Card|Prince}} is strictly speaking optional as a one-shot, but it has no effect if you play it but don't set it aside. |
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− | === | + | === Optional or potential one-shots === |
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− | + | * [[Intrigue]]: {{Card|Mining Village}}—you may trash this when you play it for an additional benefit | |
− | + | * [[Cornucopia]]: {{Card|Horn of Plenty}}—this trashes itself if you use it to gain a Victory card | |
− | {{ | + | * Dark Ages: {{Card|Death Cart}}—you trash this if you cannot, or decide not to, trash another Action card |
+ | * Dark Ages: {{Card|Knights}}—a Knight trashes itself if it is used to trash another Knight | ||
+ | * Adventures: [[Traveller|Travellers]], such as {{Card|Hero}}, can [[exchange]] themselves for another card when discarded from play | ||
+ | * Adventures: {{Card|Raze}} can trash another card or itself for its effect | ||
+ | * Adventures: {{Card|Wine Merchant}} gives you a strong bonus when you play it and costs a penalty to call it back from your Tavern mat; it can function as a one-shot if you don't want to save the {{Cost|2}} to get it back | ||
+ | * [[Empires]]: {{Card|Engineer}} can optionally trash itself to gain an additional card | ||
+ | * Empires: {{Card|Encampment}} returns to its pile if you fail to reveal a {{Card|Gold}} or {{Card|Plunder}} | ||
+ | * Empires: {{Card|Small Castle}} can trash another [[Castle]] or itself for its effect | ||
+ | * Empires: {{Card|Farmers' Market}} only trashes itself if there are 4 or more {{VP}} [[Victory token|token]]s on its pile | ||
+ | * Nocturne: {{card|Pixie}}—you may trash this to receive a [[Boon]] twice | ||
+ | * Nocturne: {{Card|Tragic Hero}} trashes itself if you have too many cards in hand | ||
− | + | {{Card|Fool's Gold}}, from [[Hinterlands]], has a one-shot [[Reaction]] effect. | |
− | {{ | + | |
− | + | === Other conditional self-trashers === | |
− | + | These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met. | |
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+ | * Dark Ages: {{Card|Hermit}}—this trashes itself if you don't buy a card on the turn when you play it | ||
+ | * Dark Ages: {{Card|Urchin}}—you may trash this if you play another Attack while this is in play | ||
== Trivia == | == Trivia == |