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− | [[Image: | + | [[Image:Embargo.jpg|thumb|right|200px|[[Embargo]], a one-shot card.]] |
− | '''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it. | + | '''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it. |
== List of one-shot cards == | == List of one-shot cards == | ||
− | Cards in | + | Cards in italics have been [[Removed cards|removed]]. |
=== Mandatory one-shots === | === Mandatory one-shots === | ||
− | These cards always remove themselves from your deck when you play them, | + | These cards always remove themselves from your deck when you play them, whether by being trashed, set aside, or returned to their piles, or merely remaining in play. |
− | * [[Seaside]]: {{Card|Island}}, {{Card|Treasure Map}} | + | * [[Dominion (base set)|Dominion]]: ''{{Card|Feast}}'' |
+ | * [[Seaside]]: {{Card|Embargo}}, {{Card|Island}}, {{Card|Treasure Map}} | ||
* [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}} | * [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}} | ||
− | * [[Adventures]]: {{Card|Distant Lands}} | + | * [[Adventures]]: {{Card|Champion}}, {{Card|Distant Lands}}, {{Card|Hireling}} |
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}} | * [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}} | ||
* [[Renaissance]]: {{Card|Acting Troupe}}, {{Card|Experiment}} | * [[Renaissance]]: {{Card|Acting Troupe}}, {{Card|Experiment}} | ||
− | * [[Menagerie (expansion)|Menagerie]]: {{card| | + | * [[Menagerie (expansion)|Menagerie]]: {{card|Horse}} |
− | * | + | * [[Promo]]: {{Card|Prince}} is strictly speaking optional as a one-shot, but it has no effect if you play it but don't set it aside. |
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− | === | + | === Optional or potential one-shots === |
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* {{Set|Intrigue}} | * {{Set|Intrigue}} | ||
− | ** {{Card|Mining Village}} can optionally trash itself for | + | ** {{Card|Mining Village}} can optionally trash itself for an additional benefit when you play it |
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* {{Set|Cornucopia}} | * {{Set|Cornucopia}} | ||
**{{Card|Horn of Plenty}} trashes itself if you use it to gain a [[Victory]] card | **{{Card|Horn of Plenty}} trashes itself if you use it to gain a [[Victory]] card | ||
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* {{Set|Dark Ages}} | * {{Set|Dark Ages}} | ||
** {{Card|Death Cart}} can trash itself or another [[Action]] card | ** {{Card|Death Cart}} can trash itself or another [[Action]] card | ||
** {{Card|Knights}} trash themselves if they trash another Knight | ** {{Card|Knights}} trash themselves if they trash another Knight | ||
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* {{Set|Adventures}} | * {{Set|Adventures}} | ||
** [[Traveller]]s, such as {{Card|Hero}}, can [[exchange]] themselves for another card when discarded from play | ** [[Traveller]]s, such as {{Card|Hero}}, can [[exchange]] themselves for another card when discarded from play | ||
** {{Card|Raze}} trashes another card or itself for its effect | ** {{Card|Raze}} trashes another card or itself for its effect | ||
+ | ** {{Card|Wine Merchant}} moves to your [[Tavern mat]] and costs a penalty to discard it from there; it functions as a one-shot if you don't save {{Cost|2}} to get it back | ||
* {{Set|Empires}} | * {{Set|Empires}} | ||
** {{Card|Engineer}} can optionally trash itself to gain an additional card | ** {{Card|Engineer}} can optionally trash itself to gain an additional card | ||
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** {{Card|Tragic Hero}} trashes itself if you have 8 or more cards in hand | ** {{Card|Tragic Hero}} trashes itself if you have 8 or more cards in hand | ||
* {{set|Menagerie (expansion)|Menagerie}} | * {{set|Menagerie (expansion)|Menagerie}} | ||
− | ** {{card|Stockpile}} [[exile]]s itself when played | + | ** {{card|Stockpile}} [[exile]]s itself when played, and so it acts as a one-shot if you don't gain another Stockpile after playing it. |
− | + | ** {{way|Way of the Horse}} allows you to use any Action as a one-shot source of [[non-terminal draw]]. | |
− | + | ** {{way|Way of the Butterfly}} allows you to return an Action card to the supply and exchange it for a better one. | |
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− | + | === Other conditional self-trashers === | |
− | + | These cards don't self-trash when you play them, but may do so at another time if certain conditions are met. | |
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+ | * {{Set|Hinterlands}}: {{Card|Fool's Gold}}—this has a one-shot [[Reaction]] effect. | ||
+ | * Dark Ages: {{Card|Hermit}}—this trashes itself if you don't buy a card on the turn when you play it | ||
+ | * Dark Ages: {{Card|Urchin}}—you may trash this if you play another Attack while this is in play | ||
== Trivia == | == Trivia == |