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[[Image:Island.jpg|thumb|right|200px|[[Island]], a one-shot card.]]
 
[[Image:Island.jpg|thumb|right|200px|[[Island]], a one-shot card.]]
  
'''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it.  
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'''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it.
  
 
== List of one-shot cards ==
 
== List of one-shot cards ==
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=== Mandatory one-shots ===
 
=== Mandatory one-shots ===
  
These cards always remove themselves from your deck when you play them, usually by being either trashed or returned to their piles.
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These cards always remove themselves from your deck when you play them, whether by being trashed, <span class="card-popup">[[Prince#Versions|set aside]]<span class="noprint">[[File:PrinceOld2.jpg|200px|link=]]</span></span>, or returned to their piles, or merely remaining in play.
  
 
* [[Seaside]]: {{Card|Island}}, {{Card|Treasure Map}}
 
* [[Seaside]]: {{Card|Island}}, {{Card|Treasure Map}}
 
* [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}}
 
* [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}}
* [[Adventures]]: {{Card|Distant Lands}}
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* [[Adventures]]: {{Card|Champion}}, {{Card|Distant Lands}}, {{Card|Hireling}}
 
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}}
 
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}}
 
* [[Renaissance]]: {{Card|Acting Troupe}}, {{Card|Experiment}}
 
* [[Renaissance]]: {{Card|Acting Troupe}}, {{Card|Experiment}}
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Horse}}, {{way|Way of the Horse}}
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Horse}}, {{way|Way of the Horse}}
** {{way|Way of the Butterfly}}'s effect is strictly speaking optional, but it has no effect when not used as a one-shot.
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* [[Plunder (expansion)|Plunder]]: {{card|Cage}}, {{card|Search}}, {{card|Spell Scroll}}
* [[Plunder (expansion)|Plunder]]: {{card|Cage}}, {{trait|Reckless}}, {{card|Search}}, {{card|Spell Scroll}}
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* [[Promo]]: {{Card|Prince}} is strictly speaking optional as a one-shot, since it has no effect (and thus returns to your discard pile) if an Action isn't set aside with it, but it has no non–one-shot use. Similarly, {{way|Way of the Butterfly}} is optional but unuseful when not used as a one-shot.
 
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=== Permanent Durations ===
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These are [[Duration]] cards that, once you've played them, remain in play for the rest of the game and have effects that are activated every turn. They are therefore permanently removed from your deck, but still belong to you and provide ongoing benefits.
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* [[Adventures]]: {{Card|Champion}}, {{Card|Hireling}}
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* [[Plunder (expansion)|Plunder]]: {{card|Endless Chalice}}, {{card|Quartermaster}}
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* [[Promo]]: {{card|Prince}}
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=== Conditional one-shots ===
 
=== Conditional one-shots ===
These cards do not always act as one-shots. Rather they offer the option to get an extra effect (e.g. in the case of {{Card|Mining Village}}), or they act as one-shot if certain conditions are met which are sometimes under the control of the user (e.g. in the case of {{Card|Horn of Plenty}}), sometimes not (e.g. in the case of {{Card|Knights}}).
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The cards do not always act as one-shots. Rather they offer the option to get an extra effect (e.g. in the case of {{Card|Mining Village}}), or they act as one-shot if certain conditions are met which are sometimes under the control of the user (e.g. in the case of {{Card|Horn of Plenty}}), sometimes not (e.g. in the case of {{Card|Knights}}).
  
 
* {{Set|Intrigue}}
 
* {{Set|Intrigue}}

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