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== FAQ ==
 
== FAQ ==
=== Unofficial FAQ (2023) ===
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=== Official FAQ (2021)===
* Playing this sets up two effects for the future: you will get +{{Cost|3}} at the start of your next turn; and until then, other players will gain a {{Card|Curse}} whenever they gain a card they bought.  
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* Playing this sets up two effects for the future: you will get +{{Cost|3}} at the start of your next turn; and until then, other players will gain a {{Card|Curse}} whenever they buy a Card.  
 
* Players who buy multiple cards will gain a Curse per card bought; players who do not buy any cards will not get any Curses.  
 
* Players who buy multiple cards will gain a Curse per card bought; players who do not buy any cards will not get any Curses.  
 
* This is cumulative; if you play two Swamp Hags, and the player after you plays one, then the player after that will get three Curses with any card bought.  
 
* This is cumulative; if you play two Swamp Hags, and the player after you plays one, then the player after that will get three Curses with any card bought.  
 
* This does not affect cards gained other ways, only bought cards.  
 
* This does not affect cards gained other ways, only bought cards.  
* Buying [[Event]]s is not buying cards and so does not trigger this.  
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* Buying [[Event|Events]] is not buying cards and so does not trigger this.  
* If you play Swamp Hag and then take an [[extra turn]] immediately, such as with {{Event|Mission}} or {{Card|Outpost}} (from [[Seaside]]), you will get +{{Cost|3}} at the start of that turn and discard Swamp Hag that turn, and other players will never be affected by it.  
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* If you play Swamp Hag and then take an extra turn immediately, such as with {{Event|Mission}} or {{Card|Outpost}} (from [[Seaside]]), you will get +{{Cost|3}} at the start of that turn and discard Swamp Hag that turn, and other players will never be affected by it.  
 
* If you want to use a Reaction card like {{Card|Moat}} against Swamp Hag, you have to use it right when Swamp Hag is played.
 
* If you want to use a Reaction card like {{Card|Moat}} against Swamp Hag, you have to use it right when Swamp Hag is played.
  
=== Other rules clarifications ===
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
* Buying a card via {{card|Black Market}} still causes a Curse to be gained, even though it usually takes place during the Action phase rather than the buy phase.
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| <strong>Other rules clarifications (2021)</strong>
* In 2022 Swamp Hag got errata to trigger on "when they gain" rather than on "when they buy". Other when-gain effects happen at the same time as Swamp Hag's effects; the Attacked player chooses in which order to resolve them.  This can matter, for instance, in the case of {{Card|Doctor|Doctor's}} [[overpay]], if it triggers a [[reshuffle]].
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{| class="wikitable mw-collapsible mw-collapsed"
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| <h3>Deprecated official FAQ (2016)</h3>
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|-
 
|-
| <ul>
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| Gaining happens after buying, so when-gain effects (such as {{Card|Ill-Gotten Gains|Ill-Gotten Gains'}} {{Card|Curse}} giving) occur after you've gained a Curse. If there's only one Curse left when you buy an Ill-Gotten Gains after an opponent played a Swamp Hag, only you receive a Curse.
<li> Playing this sets up two effects for the future: you will get +{{Cost|3}} at the start of your next turn; and until then, other players will gain a {{Card|Curse}} whenever they buy a Card.
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<li> Players who buy multiple cards will gain a Curse per card bought; players who do not buy any cards will not get any Curses.
+
<li> This is cumulative; if you play two Swamp Hags, and the player after you plays one, then the player after that will get three Curses with any card bought.
+
<li> This does not affect cards gained other ways, only bought cards.
+
<li> Buying [[Event]]s is not buying cards and so does not trigger this.
+
<li> If you play Swamp Hag and then take an extra turn immediately, such as with {{Event|Mission}} or {{Card|Outpost}} (from [[Seaside]]), you will get +{{Cost|3}} at the start of that turn and discard Swamp Hag that turn, and other players will never be affected by it.  
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<li> If you want to use a Reaction card like {{Card|Moat}} against Swamp Hag, you have to use it right when Swamp Hag is played.
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</ul>
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|}
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{| class="wikitable mw-collapsible mw-collapsed"
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| <h5>Deprecated rules clarifications (2015 2016)</h5>
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|-
 
|-
| <ul>
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| When-buy effects happen at the same time as Swamp Hag's effects; the Attacked player chooses in which order to resolve them.  This can matter in the case of {{Card|Doctor|Doctor's}} [[overpay]], if it triggers a [[reshuffle]].
<li> Gaining happens after buying, so when-gain effects (such as {{Card|Ill-Gotten Gains|Ill-Gotten Gains'}} {{Card|Curse}} giving) occur after you've gained a Curse.  If there's only one Curse left when you buy an Ill-Gotten Gains after an opponent played a Swamp Hag, only you receive a Curse.
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<li> When-buy effects happen at the same time as Swamp Hag's effects; the Attacked player chooses in which order to resolve them.  This can matter in the case of {{Card|Doctor|Doctor's}} [[overpay]], if it triggers a [[reshuffle]].
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</ul>
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|}
 
|}
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=== Other rules clarifications (2022) ===
  
 
== Strategy ==
 
== Strategy ==
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* Spiking expensive cards early: {{Card|King's Court}}, {{Event|Pathfinding}}, {{Card|Prince}} (if there are good targets), {{Card|Province}} with {{Card|Tournament}}
 
* Spiking expensive cards early: {{Card|King's Court}}, {{Event|Pathfinding}}, {{Card|Prince}} (if there are good targets), {{Card|Province}} with {{Card|Tournament}}
 
* Cards that give you another turn like {{Event|Mission}}.  Play all your Swamp Hags on your last consecutive turn.  Then your opponents are attacked by all of them, and at the end of your next turn all the Swamp Hags are discarded and ready to be played again during your additional turn.
 
* Cards that give you another turn like {{Event|Mission}}.  Play all your Swamp Hags on your last consecutive turn.  Then your opponents are attacked by all of them, and at the end of your next turn all the Swamp Hags are discarded and ready to be played again during your additional turn.
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=== Antisynergies ===
 
=== Antisynergies ===
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! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|d=g|o=1|}} || style="padding: 0px 10px;"| Until your next turn, when any other player buys a card, he gains a Curse.<br>At the start of your next turn:<br>+{{Cost|3}} || Adventures || April 2015
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| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|d=1|o=1||Swamp Hag from Goko/Making Fun}} || Until your next turn, when any other player buys a card, he gains a Curse.<br>At the start of your next turn:<br>+{{Cost|3}} || Adventures || April 2015
 
|-
 
|-
| {{CardLangVersionImage|o=2}} || {{CardLangVersionImage|d=s|o=2}} || style="padding: 0px 10px;"| Until your next turn, when any other player buys a card, they gain a Curse.<br>At the start of your next turn: {{nowrap|+{{Cost|3}}}} || Adventures [[2016 Errata#Formatting_changes|(2016 printing)]] || August 2017
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| {{CardLangVersionImage|o=2}} || {{CardLangVersionImage|d=1|o=2}} || Until your next turn, when any other player buys a card, they gain a Curse.<br>At the start of your next turn: {{nowrap|+{{Cost|3}}}} || Adventures [[Second Edition#Formatting_changes|(2016 printing)]] || August 2017
 
|-
 
|-
|  ||  || style="padding: 15px 10px;"| <p>Until your next turn, when any other player gains a card they bought, they gain a Curse.</p> At the start of your next turn {{nowrap|+{{Cost|3}}.}} || Adventures [[2022 Errata#anchor_GetRidBuyD|(2022 printing)]] ||
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|  || {{CardLangVersionImage|d=1}} || <p>At the start of your next turn {{nowrap|+{{Cost|3}}.}}</p>Until then, when any other player gains a card they bought, they gain a Curse. || || [http://forum.dominionstrategy.com/index.php?topic=21326.0 June&nbsp;29&#44;&nbsp;2022]
|-
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|  || {{CardLangVersionImage|d=s}} || style="padding: 0px 10px;"| <p>At the start of your next turn {{nowrap|+{{Cost|3}}.}}</p>Until then, when any other player gains a card they bought, they gain a Curse. || [[2022 Errata#anchor_DoUntil|Prefer "Do X. Until then" wording]] || [http://forum.dominionstrategy.com/index.php?topic=21326.0 June&nbsp;29&#44;&nbsp;2022]
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|}
 
|}
 
  
 
===Other language versions===
 
===Other language versions===
{| class="wikitable mw-collapsible autocollapse" style="text-align:center;"
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{| class="wikitable" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
|-
 
|-
 
!Dutch  
 
!Dutch  
| Heks uit het moeras<br>(lit. ''witch from the swamp'') || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=s}} || style="padding: 10px 10px;"| <p>Tot jouw volgende beurt moet iedere andere speler die een kaart koopt 1&nbsp;Vloek pakken.</p>Aan het begin van je volgende {{nowrap|beurt: +{{Coin|3}}}} || (2015)
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| Heks uit het moeras (lit. ''witch from the swamp'') || || || ||  
 
|-
 
|-
 
!Finnish  
 
!Finnish  

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