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[[Image:VP.jpg|thumb|right|300px|Some Victory tokens from [[Prosperity]].]]
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[[Image:VP.jpg|thumb|right|300px|Some Victory tokens.]]
[[Image:VPCardboard.jpg|thumb|right|300px|Some cardboard Victory tokens from some European [[Empires]] versions.]]
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[[Image:Empires_tokens_punchboard.jpg|thumb|right|300px|Victory and Debt tokens punchboard, as found in some European [[Empires]] versions.]]
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'''Victory tokens''' (usually abbreviated as '''VP tokens''' or {{VP}} tokens) can be gained by certain cards, [[Event]]s, and [[Landmark]]s in [[Prosperity]] and [[Empires]].  They keep a tally of how much {{VP}} a player has accrued over the game by means other than [[Victory]] cards.  They are represented by metal shields similar to the icon used on Victory cards, in units of 1{{VP}}, 2{{VP}} and 5{{VP}}.  Prosperity comes with 16 1{{VP}} tokens and 15 5{{VP}} tokens, while Empires comes with 24 1{{VP}} tokens, 12 2{{VP}} tokens and 20 5{{VP}} tokens; if they run out, players can use another means to count their {{VP}}.
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'''Victory tokens''' (usually abbreviated as '''VP tokens''' or {{VP}} tokens) can be gained by certain cards in [[Prosperity]] and [[Empires]].  They keep a tally of how much {{VP}} a player has accrued over the game by means other than [[Victory]] cards.  They are represented by metal shields similar to the icon used on Victory cards, in units of 1{{VP}}, 2{{VP}} and 5{{VP}}.  Prosperity comes with 16 1{{VP}} tokens and 15 5{{VP}} tokens; if they run out, players can use another means to count their {{VP}}.
== List of cards, Events, and Landmarks using Victory tokens ==
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Cards in italics have been [[Removed cards|removed]].
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{{Cost|||5}} {{Event|Triumph}}
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== List of Victory token cards ==
<br>{{Cost|3}} {{Card|Chariot Race}}, {{Card|Farmers' Market}}
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{{Cost|3}} {{Card|Chariot Race}}, {{Card|Farmers' Market}}
<br>{{Cost|4}} {{Card|Bishop}}, {{Card|Crumbling Castle}}, {{card|Investment}}, {{Card|Monument}}, {{Event|Ritual}}, {{Card|Sacrifice}}, {{Event|Salt the Earth}}, {{Card|Temple}}
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<br>{{Cost|4}} {{Card|Bishop}}, {{Card|Monument}}, {{Card|Temple}}
<br>{{Cost|4||3}} {{Event|Wedding}}
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<br>{{Cost|5}} {{Card|Groundskeeper}}
<br>{{Cost|5}} {{card|Collection}}, {{Card|Emporium}}, {{Card|Groundskeeper}}, {{Card|Plunder}}, {{Card|Wild Hunt}}
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<br>{{Cost|6}} {{Card|Goons}}
<br>{{Cost|6}} {{Event|Conquest}}, ''{{Card|Goons}}''
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<br>{{Cost|9}} {{Card|Grand Castle}}
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<br>{{Cost|14}} {{Event|Dominate}}
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<br>Landmarks: {{Landmark|Aqueduct}}, {{Landmark|Arena}}, {{Landmark|Basilica}}, {{Landmark|Baths}}, {{Landmark|Battlefield}}, {{Landmark|Colonnade}}, {{Landmark|Defiled Shrine}}, {{Landmark|Labyrinth}}, {{Landmark|Mountain Pass}}, {{Landmark|Tomb}}
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== Official Rules ==
 
== Official Rules ==
=== Prosperity ===
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*"+X{{VP}}" - The player takes X{{VP}} tokens. He takes them from the pile of unused tokens, not from another player. When a player first takes {{VP}} tokens, he takes a player mat to put them on. {{VP}} tokens are not private; anyone can count them. There are 1{{VP}} and 5{{VP}} tokens; players make change as needed. At the end of the game, players add the {{VP}} they have from tokens to their regular score. If the tokens run out, use something else to track any further tokens; players are not limited by the number of tokens available. {{VP}} tokens are used by Bishop, Goons, and Monument.
* The {{VP}} tokens are simply tokens that are worth {{VP}} at the end of the game. They provide a way to score that is not cards in a player's deck.
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* They come in {{VP|1}} and {{VP|5}} amounts; make change as needed. They are not counter-limited; use a replacement if you run out.
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* Cards say "+{{VP|1}} " (or other amounts) to indicate that a player takes {{VP}} tokens. Cards that give +{{VP}} take the tokens from the pile of unused tokens, not from a player.  
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* {{VP}} tokens are not private; anyone can count them.
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=== Empires ===
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== Strategy ==
* Victory Point tokens {{VP}} are simply tokens that are worth {{VP}} at the end of the game. They provide a way to score that does not appear in a player's deck.
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Each {{VP}} token card plays differently. Please see their respective articles for strategic advice.
* They come in 1 [small silver shield], 2 [small gold shield], and 5 [large silver shield] amounts; make change as needed. They are not counter-limited; use a replacement if you run out.
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* Cards say "+1{{VP}}" (or other amounts) to indicate that a player takes a {{VP}} token or tokens. Cards that give +{{VP}} or "add" {{VP}} tokens to a pile take the tokens from the pile of unused tokens, not from a player.
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* {{VP}} tokens are not private; anyone can count them.
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== Impact ==
 
At first glance, {{VP}} tokens appear to throw out one of the central strategic tensions of Dominion: the principle that [[Victory]] cards are usually [[dead]], and therefore in order to increase your score you must weaken your deck. Victory tokens don't take up space in your deck, seemingly allowing you to score points without clogging your engine. In fact, in a few cases with a card such as {{card|Monument}}, it's possible to build a deck that does nothing each turn but score points and can continue indefinitely. However, the majority of {{VP}} token–scoring effects require you to either gain or trash a card in order to earn your points, thus possibly weakening your deck anyway, and in any case driving the game toward a conclusion; several others (e.g., Landmarks such as {{landmark|Arena}}) can only be used a limited number of times. The handful of cards that can indefinitely produce {{VP}} on their own (principally Monument and {{Card|Plunder}}) produce only 1{{VP}} at a time, and can usually be outpaced by a strategy that buys Victory cards.
 
 
== Strategy ==
 
Each {{VP}} token card, Event or Landmark plays differently.  Please see their respective articles for strategic advice.
 
==Gallery==
 
{{CardImage|Chariot Race}}{{CardImage|Farmers' Market}}{{CardImage|Bishop}}{{CardImage|Crumbling Castle}}{{CardImage|Investment}}{{CardImage|Monument}}{{CardImage|Sacrifice}}{{CardImage|Temple}}{{CardImage|Collection}}{{CardImage|Emporium}}{{CardImage|Groundskeeper}}{{CardImage|Plunder}}{{CardImage|Wild Hunt}}{{CardImage|Grand Castle}}{{LandscapeImage|Triumph}}{{LandscapeImage|Ritual}}{{LandscapeImage|Salt the Earth}}{{LandscapeImage|Wedding}}{{LandscapeImage|Conquest}}{{LandscapeImage|Dominate}}{{LandscapeImage|Aqueduct}}{{LandscapeImage|Arena}}{{LandscapeImage|Basilica}}{{LandscapeImage|Baths}}{{LandscapeImage|Battlefield}}{{LandscapeImage|Colonnade}}{{LandscapeImage|Defiled Shrine}}{{LandscapeImage|Labyrinth}}{{LandscapeImage|Mountain Pass}}{{LandscapeImage|Tomb}}
 
===Removed cards===
 
{{CardImage|Goons}}
 
 
== Trivia ==
 
== Trivia ==
=== Secret History (Prosperity) ===
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=== Secret History ===
 
{{Quote
 
{{Quote
|Text=I also added the {{VP}} tokens. {{Card|Monument}} hadn't always been in the set, and then at one point left, tentatively slated for [[Dark Ages]]. I brought it back as a thing people liked that seemed to fit well. I knew tokens would be used for Monument, and also that people would be disappointed if it was the only card that used them ([[Seaside]] just had one use per token type because the set did not originally use tokens). In the end I managed to have three cards that used them.
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|Text=I also added the {{VP}} tokens. Monument hadn't always been in the set, and then at one point left, tentatively slated for [[Dark Ages]]. I brought it back as a thing people liked that seemed to fit well. I knew tokens would be used for Monument, and also that people would be disappointed if it was the only card that used them (Seaside just had one use per token type because the set did not originally use tokens). In the end I managed to have three cards that used them.
 
|Name=[[Donald X. Vaccarino]]
 
|Name=[[Donald X. Vaccarino]]
|Source=[http://forum.dominionstrategy.com/index.php?topic=5230.msg128923#msg128923 The Other Secret History of the Prosperity Cards], November 2012
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|Source=[http://forum.dominionstrategy.com/index.php?topic=5230.msg128923#msg128923 The Other Secret History of the Prosperity Cards]
 
}}
 
}}
=== Secret History (Empires) ===
 
{{Quote
 
|Text=
 
<p>Of the stuff I came up with, a few things went together, to make a kind of Prosperity sequel. It would have more {{VP}} tokens, those seemed like they had a lot more life in them than just those 3 Prosperity cards. [&hellip;]</p>
 
  
Initially the big thing I wanted out of {{VP}} tokens was, cards you trash for {{VP}} based on the game state. So, they would count things that conventional Victory cards can't, like how many Actions you managed to get into play at once. So I tried several of those and well in the end there's {{Card|Emporium}} (which just checks a threshold) and {{Event|Triumph}} (an Event). The original concepts didn't work out, but there are a zillion ways to make {{VP}} in this set so it was not much of a loss. A key thing was to try to avoid "golden decks" - where you just make points every turn without pushing the game towards ending. So most of the {{VP}} token stuff is tied to gaining cards, or trashing cards, or will run out some other way.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=15660.0 The Secret History of the Empires Cards], June 2016
 
}}
 
=== Applications to past cards ===
 
{{Quote|Text= Well you don't really get anything changing {{Card|Distant Lands}}, I mean it's one thing or another. You might be able to get a little use of {{VP}} tokens though, other than completely new cards; {{Card|Harem}} for example could be an [[Event]] with "+2 {{VP}}, gain a {{Card|Silver}}."
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=18180.msg742782#msg742782 How would old cards be made differently with new mechanics?]
 
}}
 
 
{{Navbox Prosperity}}
 
{{Navbox Prosperity}}
 
{{Navbox Empires}}
 
{{Navbox Empires}}
 
{{Navbox Mechanics}}
 
{{Navbox Mechanics}}
[[Category:Tokens]]
 

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