Editing Ally

Jump to: navigation, search

Warning: You are not logged in.

Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
{{about|the type of card-shaped thing|the expansion|Allies}}
 
{{about|the type of card-shaped thing|the expansion|Allies}}
[[Image:Ally-back.jpg|thumb|right|320px|The Ally card back.]]
 
  
 
'''Allies''' are a [[landscape]] [[type]] introduced in the {{Set|Allies}} expansion, which provide ways to use [[Favor]] tokens in games in which they are available.  
 
'''Allies''' are a [[landscape]] [[type]] introduced in the {{Set|Allies}} expansion, which provide ways to use [[Favor]] tokens in games in which they are available.  
Line 10: Line 9:
 
==Official Rules==
 
==Official Rules==
 
* In games using one or more Liaison cards, give each player a Favors [[mat]] and deal out a single Ally card. The Ally cards are a separate deck, not combined with [[Event]]s and so on.
 
* In games using one or more Liaison cards, give each player a Favors [[mat]] and deal out a single Ally card. The Ally cards are a separate deck, not combined with [[Event]]s and so on.
* Each player gets a single Favor token to start with (or five tokens in games with {{Card|Importer}}).
+
* Each player gets a single Favor token to start with (or five tokens in games with Importer).
 
* Allies are landscape cards that give Favor tokens a use; Liaisons are kingdom cards that provide a way to get Favor tokens.  
 
* Allies are landscape cards that give Favor tokens a use; Liaisons are kingdom cards that provide a way to get Favor tokens.  
 
* In games with a Liaison, deal out a random Ally to use that game. Only use one Ally per game, even with multiple Liaisons. You can still have as many other landscape cards ([[Event]]s, [[Landmark]]s, [[Project]]s, [[Way]]s) as you otherwise would have.
 
* In games with a Liaison, deal out a random Ally to use that game. Only use one Ally per game, even with multiple Liaisons. You can still have as many other landscape cards ([[Event]]s, [[Landmark]]s, [[Project]]s, [[Way]]s) as you otherwise would have.
Line 17: Line 16:
  
 
==List of Allies==
 
==List of Allies==
{| style="margin-left:0em;"
 
|
 
 
* {{Ally|Architects' Guild}}
 
* {{Ally|Architects' Guild}}
 
* {{Ally|Band of Nomads}}
 
* {{Ally|Band of Nomads}}
Line 31: Line 28:
 
* {{Ally|Forest Dwellers}}
 
* {{Ally|Forest Dwellers}}
 
* {{Ally|Gang of Pickpockets}}
 
* {{Ally|Gang of Pickpockets}}
|width="200px"|&nbsp;<!--spacer-column-->
 
| &nbsp;
 
 
* {{Ally|Island Folk}}
 
* {{Ally|Island Folk}}
 
* {{Ally|League of Bankers}}
 
* {{Ally|League of Bankers}}
Line 44: Line 39:
 
* {{Ally|Trappers' Lodge}}
 
* {{Ally|Trappers' Lodge}}
 
* {{Ally|Woodworkers' Guild}}
 
* {{Ally|Woodworkers' Guild}}
&nbsp;
 
|}
 
  
 
==Gallery==
 
==Gallery==
Line 71: Line 64:
 
===Outtakes===
 
===Outtakes===
 
{{Quote|Text=
 
{{Quote|Text=
Allies that did not make it included: versions of {{Card|Pearl Diver}} and {{Card|Scout}}; that {{Card|Expand}} limited by type thing; when you gain a card, exchange it for one costing {{Cost|1}} more (popular but confusing, then I tried lots of wordings to preserve the concept); spend X favors to gain a card to your hand costing {{Cost|X}} (Matt's suggestion); when you get +1 of something, get another +1 of it; when playing an Action, get +{{Cost|3}} instead of following its instructions (it's {{Way|Way of the Sheep}} only bigger, and well, we already have {{Way|Way of the Sheep}}); {{Card|Scheme}} for cards with just one type (it had to be weaker than {{Card|Scheme}} somehow, so that {{Card|Underling}} wasn't just better than {{Card|Scheme}}); and play an Action a 2nd time then trash it (crazy, would you believe).
+
Allies that did not make it included: versions of {{Card|Pearl Diver}} and {{Card|Scout}}; that {{Card|Expand}} limited by type thing; when you gain a card, exchange it for one costing $1 more (popular but confusing, then I tried lots of wordings to preserve the concept); spend X favors to gain a card to your hand costing $X (Matt's suggestion); when you get +1 of something, get another +1 of it; when playing an Action, get +{{Cost|3}} instead of following its instructions (it's {{Way|Way of the Sheep}} only bigger, and well, we already have {{Way|Way of the Sheep}}); {{Card|Scheme}} for cards with just one type (it had to be weaker than {{Card|Scheme}} somehow, so that {{Card|Underling}} wasn't just better than {{Card|Scheme}}); and play an Action a 2nd time then trash it (crazy, would you believe).
 
|Name=[[Donald X. Vaccarino]]
 
|Name=[[Donald X. Vaccarino]]
|Source=[http://forum.dominionstrategy.com/index.php?topic=21129 The Secret History of Dominion: Allies]
+
|Source=[http://forum.dominionstrategy.com/index.php?topic=21082.0 The Secret History of Dominion: Allies]
 
}}
 
}}
 
===Why only use one Ally?===
 
===Why only use one Ally?===
Line 81: Line 74:
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=21082.msg887109#msg887109 Re: Allies Preview 1: Allies]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=21082.msg887109#msg887109 Re: Allies Preview 1: Allies]
 
}}
 
}}
===Starting Favor===
 
It's possible that for some Allies, players would only use the starting Favor, and never go out of their way to use the Ally again.
 
{{Quote|Text=
 
Certainly the intention was, that while that might sometimes happen, that it wouldn't happen too often for any of them. Especially, with {{Card|Underling}} in particular, where you have to specifically want Favors rather than anything else from the card (yes there are all the reasons to buy a {{Card|Pearl Diver}}, ugh).
 
| Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg893973#msg893973 Interview with Donald X.]
 
}}
 
 
 
{{Navbox card types}}
 
{{Navbox card types}}
 
 
[[Category:Non-card types]]
 
[[Category:Non-card types]]
[[Category:Allies]]
 

Please note that all contributions to DominionStrategy Wiki are considered to be released under the Creative Commons Attribution Non-Commercial Share Alike (see DominionStrategy Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox