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{{Infobox Card
 
{{Infobox Card
 
  |name = Charlatan
 
  |name = Charlatan
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{{Card|Charlatan}} is an [[Action]]-[[Attack]] card from the second edition of {{Set|Prosperity|ed=2|Prosperity}}. It is a [[curser|cursing attack]] with a twist: its presence somewhat mitigates the badness of {{Card|Curse|Curses}} by turning them into [[Treasure]]s similar to {{card|Copper}}. You still don't want a ton of Copper-like [[junk]] in your deck, and the Curses are still worth negative {{VP}}, but at least now they're not totally [[dead]] cards.
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{{Card|Charlatan}} is an [[Action]]-[[Attack]] card from the second edition of [[Prosperity]]. It is a [[curser|cursing attack]] with a twist: its presence somewhat mitigates the badness of {{card|Curse}}s by turning them into [[Treasure]]s similar to {{card|Copper}}. You still don't want a ton of Copper-like [[junk]] in your deck, and the Curses are still worth negative {{VP}}, but at least now they're not totally [[dead]] cards.  
 
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Its role in the second edition is to replace the [[removed]] first-edition card {{card|Mountebank}}, replacing its distribution of {{Card|Copper|Coppers}} ''and'' {{Card|Curse|Curses}} with distribution of Copper-''like'' Curses.
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== FAQ ==
 
== FAQ ==
 
=== Official FAQ ===
 
=== Official FAQ ===
 
* This turns {{Card|Curse|Curses}} into [[Treasure]]s for the entire game and in all situations; it's just like the bottom bar says "{{nowrap|Curse -}} Treasure."
 
* This turns {{Card|Curse|Curses}} into [[Treasure]]s for the entire game and in all situations; it's just like the bottom bar says "{{nowrap|Curse -}} Treasure."
* They may be played for +{{Cost|1}} in the Buy phase. They are trashed [[in play|from play]] when gaining {{Card|Mint}}, {{Card|Magnate}} counts them in your hand, {{Card|Courtier}} (from {{Set|Intrigue|ed=2|Intrigue}}) gives you two choices when revealing one, and so on.
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* They may be played for +{{Cost|1}} in the Buy phase. They are trashed [[in play|from play]] when gaining {{Card|Mint}}, {{Card|Magnate}} counts them in your hand, {{Card|Courtier}} (from {{Set|Intrigue}}) gives you two choices when revealing one, and so on.
 
* They are still {{Card|Curse|Curses}} and still worth {{VP|–1}} at the end of the game.
 
* They are still {{Card|Curse|Curses}} and still worth {{VP|–1}} at the end of the game.
=== Other rules clarifications ===
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=== Other Rules clarifications ===
* {{Card|Curse|Curses}} in the trash are Treasures, which may matter for e.g. {{Card|Forager}}.
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* Unlike {{Project|Capitalism}}, Charlatan makes {{Card|Curse}}s stay as Treasures during scoring, so they will count for {{Landmark|Keep}}.
* Unlike {{Project|Capitalism}}, Charlatan makes {{Card|Curse|Curses}} stay as Treasures during scoring, so they will count for {{Landmark|Keep}}.
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* Curses will be Treasures if Charlatan is in the {{card|Black Market}} deck, even if no one actually gains it.
* Curses will be Treasures if Charlatan is in the {{card|Black Market}} deck, even if no one actually gains it. [https://discord.com/channels/212660788786102272/936246610961260594/980905199449284640]
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== Strategy ==
 
== Strategy ==
[[Image:CurseTreasure.jpg|thumb|right|180px|Alternate Curse art in the online game by [[Temple_Gates_Games|TGG]].]]
 
=== Antisynergies ===
 
* {{Card|Jack of All Trades}}, {{Card|Hermit}} – your trashers limited to non-Treasures
 
  
 
== Versions ==
 
== Versions ==
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{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
|-
 
!Dutch
 
| Kwakzalver || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=s}} || +{{Cost|3}}<br>Iedere andere speler pakt een<br>Vloek.{{Divline}}In spellen met deze kaart is<br>een Vloek ook een geldkaart met<br>waarde {{Cost|1}}. || 2. Edition<br>(2022)
 
 
|-
 
|-
 
!German  
 
!German  
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=== Preview ===
 
=== Preview ===
{{Quote|Text=<p>{{Card|Mountebank}} is easily one of the most miserable powerful attacks in the game. It fits the theme of {{Card|Ghost Ship}} and {{Card|Ambassador}}: you get so much junk that you don't get to see your deck. It's the card I most wanted to replace in Prosperity.</p>Charlatan also gives out {{Card|Curse|Curses}} and [[Treasure]]s that make {{Cost|1}}, but makes them the same card, which is way more manageable. There are a lot of cool interactions that come up as a result.
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{{Quote|Text={{Card|Mountebank}} is easily one of the most miserable powerful attacks in the game. It fits the theme of {{Card|Ghost Ship}} and {{Card|Ambassador}}: you get so much junk that you don't get to see your deck. It's the card I most wanted to replace in Prosperity.
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Charlatan also gives out {{Card|Curse|Curses}} and [[Treasure]]s that make {{Cost|1}}, but makes them the same card, which is way more manageable. There are a lot of cool interactions that come up as a result.
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21253.msg892115#msg892115 Prosperity 2E Preview 1]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21253.msg892115#msg892115 Prosperity 2E Preview 1]
 
}}
 
}}
 
=== Secret History ===
 
=== Secret History ===
{{Quote|Text= Several times over the years, I've tried and abandoned attacks that give out {{Card|Copper}}s (some can do it, e.g. {{Card|Jester}}, but you know, not every time you play them). They vary a lot based on the number of players and thus size of the {{Card|Copper}} pile, which turns out to be a problem. I tried another one here, man, still didn't work, go figure. But wait, I could set the size of the {{Card|Copper}} pile, by making it the {{Card|Curse}} pile. And thus, Charlatan. It's sometimes very fun that the {{Card|Curse}}s are Treasures.
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<!--{{Quote|Text=
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21263.0 The Secret History of Prosperity 2E]
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  |Source=
}}
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}}-->
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{{Navbox Prosperity}}
 
{{Navbox Prosperity}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}

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