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| == Examples == | | == Examples == |
− | {{Card|Snowy Village}} is the inverse of this, making all your Actions terminal for the rest of the turn, including other copies of itself.
| + | Cards in italics have been [[Removed cards|removed]]. Cards with an asterisk (*) were added in the second edition. |
− | | + | * {{Set|Dominion}}: {{Card|Throne Room}}, {{Card|Vassal}} |
− | Cards in ''italics'' have been [[removed]]. Cards with an asterisk (*) were added in the second edition. | + | * {{Set|Intrigue}}: {{Card|Conspirator}}, {{Card|Courtier}}*, {{Card|Diplomat}}*, {{Card|Ironworks}}, {{Card|Nobles}}, {{Card|Pawn}}, ''{{Card|Tribute}}'' |
− | === Plays another Action (which can be a non-Terminal) ===
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− | * {{Set|Dominion|ed=2|Dominion}}: {{Card|Throne Room}}, {{Card|Vassal}}* | + | |
| * {{Set|Alchemy}}: {{Card|Golem}} | | * {{Set|Alchemy}}: {{Card|Golem}} |
| * {{Set|Prosperity}}: {{Card|King's Court}} | | * {{Set|Prosperity}}: {{Card|King's Court}} |
− | * {{Set|Dark Ages}}: {{Card|Band of Misfits}}, {{Card|Procession}} | + | * {{Set|Cornucopia}}: {{Card|Trusty Steed}} |
− | * {{set|Cornucopia & Guilds}}: {{card|Shop}}*
| + | * {{Set|Hinterlands}}: {{Card|Crossroads}}, {{Card|Spice Merchant}}, {{Card|Stables}} (This one's a borderline case since it does nothing if you don't discard a Treasure.) |
| + | * {{Set|Dark Ages}}: {{Card|Band of Misfits}}, {{Card|Cultist}}, {{Card|Procession}}, {{Card|Squire}} |
| * {{Set|Adventures}}: {{Card|Disciple}} | | * {{Set|Adventures}}: {{Card|Disciple}} |
− | * {{Set|Empires}}: {{Card|Crown}}, {{Card|Overlord}} | + | * {{Set|Empires}}: {{Card|Crown}}, {{Card|Overlord}}, {{Card|Sacrifice}} |
− | * {{Set|Nocturne}}: {{Card|Conclave}} (can also sometimes be non-terminal when playing a terminal Action), {{Card|Imp}}, {{Card|Necromancer}}
| + | * {{Set|Nocturne}}: {{Card|Bard}}, {{Card|Conclave}}, {{Card|Fool}}, {{Card|Imp}}, {{Card|Necromancer}}, {{Card|Sacred Grove}}, {{Card|Tracker}}, {{Card|Werewolf}} |
− | * {{Set|Allies}}: {{Card|Courier}}, {{Card|Royal Galley}}, {{Card|Elder}}, {{Card|Specialist}} | + | The cards that give Boons are particularly risky since their non-terminality is based almost entirely on luck. |
− | * {{Set|Plunder}}: {{Card|First Mate}}, {{Card|Spell Scroll}}
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− | * [[Promo]]: {{Card|Avanto}}, {{Card|Captain}}
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− | | + | |
− | === Has a choice of effects, one of which gives +Action ===
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− | * {{Set|Intrigue|ed=2|Intrigue}}: {{Card|Courtier}}*, {{Card|Ironworks}}, {{Card|Nobles}}, {{Card|Pawn}}
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− | * {{Set|Cornucopia}}: ''{{Card|Trusty Steed}}''
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− | * {{Set|Hinterlands}}: {{Card|Spice Merchant}}
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− | * {{Set|Dark Ages}}: {{Card|Squire}}
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− | * {{set|Cornucopia & Guilds}}: {{card|Courser}}*
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− | * {{Set|Empires}}: {{Card|Sacrifice}}
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− | * {{set|Nocturne}}: {{card|Druid}}, in games in which {{boon|The Field's Gift}} is one of its [[Boon]]s
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− | * {{Set|Menagerie}}: {{Card|Groom}}, {{Card|Scrap}}, {{Card|Village Green}}
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− | * {{Set|Allies}}: {{Card|Town Crier}}, {{Card|Blacksmith}}, {{Card|Broker}}, {{Card|Hill Fort}}, {{card|Town}}, {{card|Modify}}
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− | | + | |
− | === Gives +Action if some other condition is met ===
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− | * {{Set|Intrigue|ed=2|Intrigue}}: {{Card|Conspirator}}, {{Card|Diplomat}}*, ''{{Card|Tribute}}''
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− | * {{Set|Hinterlands}}: {{Card|Crossroads}}, {{Card|Stables}} (This one's a borderline case since it does nothing if you don't discard a Treasure.)
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− | * {{Set|Nocturne}}: {{Card|Bard}}, {{Card|Fool}}, {{Card|Sacred Grove}}, {{Card|Tracker}}
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− | ** The cards that give Boons are particularly risky since their non-terminality is based almost entirely on luck.
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− | ** {{card|Werewolf}} never gives +Action, but doesn't use up your [[terminal space]] if played during the [[Night]] phase.
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− | ** {{Card|Conclave}} which also has an effect that can play a non-terminal Action.
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| * {{Set|Renaissance}}: {{Card|Recruiter}}, {{Card|Sculptor}} | | * {{Set|Renaissance}}: {{Card|Recruiter}}, {{Card|Sculptor}} |
− | * {{set|Menagerie}}: {{card|Paddock}}
| + | * {{Set|Menagerie}}: {{Card|Black Cat}}, {{Card|Falconer}}, {{Card|Groom}}, {{Card|Scrap}}, {{Card|Sheepdog}}, {{Card|Village Green}} |
− | * {{Set|Allies}}: {{card|Carpenter}}, {{card|Emissary}}
| + | {{Card|Snowy Village}} makes all your Actions terminal for the rest of the turn, including other copies of itself. |
− | | + | * {{Set|Promo}}: {{Card|Avanto}} |
− | === Can be played as a Reaction ===
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− | * {{Set|Seaside|ed=2|Seaside}}: {{card|Pirate}}*
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− | * {{Set|Prosperity|ed=2|Prosperity}}: {{card|Clerk}}*
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− | * {{Set|Hinterlands|ed=2|Hinterlands}}: {{card|Guard Dog}}*, {{card|Weaver}}*
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− | * {{Set|Menagerie}}: {{Card|Black Cat}}, {{Card|Falconer}}, {{Card|Sheepdog}} | + | |
− | * {{Set|Plunder}}: {{Card|Mapmaker}}, {{Card|Stowaway}} <br>
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− | | + | |
− | ==Gallery==
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− | === Plays another Action (which can be a non-Terminal) ===
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− | {{CardImage|Avanto}}{{CardImage|Captain}}{{CardImage|Conclave}}{{CardImage|Courier}}{{CardImage|Crown}}{{CardImage|Disciple}}{{CardImage|Elder}}{{CardImage|First Mate}}{{CardImage|Golem}}{{CardImage|Imp}}{{CardImage|King's Court}}{{CardImage|Band of Misfits}}{{CardImage|Necromancer}}{{CardImage|Overlord}}{{CardImage|Procession}}{{CardImage|Royal Galley}}{{CardImage|Specialist}}{{CardImage|Spell Scroll}}{{CardImage|Throne Room}}{{CardImage|Vassal}}
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− | | + | |
− | === Has a choice of effects, one of which gives +Action ===
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− | {{CardImage|Blacksmith}}{{CardImage|Broker}}{{CardImage|Courtier}}{{CardImage|Druid}}{{CardImage|Groom}}{{CardImage|Hill Fort}}{{CardImage|Ironworks}}{{CardImage|Nobles}}{{CardImage|Pawn}}{{CardImage|Sacrifice}}{{CardImage|Scrap}}{{CardImage|Spice Merchant}}{{CardImage|Modify}}{{CardImage|Squire}}{{CardImage|Town}}{{CardImage|Town Crier}}{{CardImage|Trusty Steed}}{{CardImage|Village Green}} | + | |
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− | === Gives +Action if some other condition is met ===
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− | {{CardImage|Carpenter}}{{CardImage|Conclave}}{{CardImage|Conspirator}}{{CardImage|Crossroads}}{{CardImage|Diplomat}}{{CardImage|Emissary}}{{CardImage|Paddock}}{{CardImage|Recruiter}}{{CardImage|Sculptor}}{{CardImage|Stables}}{{CardImage|Werewolf}} | + | |
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− | <p>'''[[Fate#Gallery|Gallery of Fate cards]]'''</p>
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− | | + | |
− | === Can be played as a Reaction ===
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− | {{CardImage|Black Cat}}{{CardImage|Clerk}}{{CardImage|Falconer}}{{CardImage|Guard Dog}}{{CardImage|Mapmaker}}{{CardImage|Pirate}}{{CardImage|Sheepdog}}{{CardImage|Stowaway}}{{CardImage|Weaver}} | + | |
− | | + | |
− | {{Navbox card categories}}
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− | [[Category:Terminality]]
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