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* {{Card|Fortress}} - the first card that can never be removed from your deck via trashing - as it can be infinitely trashed, it does great with cost-caring trashers
 
* {{Card|Fortress}} - the first card that can never be removed from your deck via trashing - as it can be infinitely trashed, it does great with cost-caring trashers
 
* {{Card|Hunting Grounds}} - gains a Duchy or three Estates when trashed
 
* {{Card|Hunting Grounds}} - gains a Duchy or three Estates when trashed
* {{Card|Market Square}} - the trashing analogue to {{Card|Tunnel}}, it is very effective at gaining Gold in heavy trashing games, and then putting that Gold to use with its +Buy
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* {{Card|Market Square}} - the trashing analogue to [[Tunnel]], it is very effective at gaining Gold in heavy trashing games, and then putting that Gold to use with its +Buy
 
* {{Card|Rats}} - though it does trash, its main role is to be trashed, similarly to Fortress
 
* {{Card|Rats}} - though it does trash, its main role is to be trashed, similarly to Fortress
 
* {{Card|Overgrown Estate}} - draws a single card when trashed
 
* {{Card|Overgrown Estate}} - draws a single card when trashed

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