Editing Dominion Campaigns: Intrigue Act 1

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You are the ruler of the magnificent but dull kingdom of Vaccara. Your coppersmith has been working hard on a jazzy new coat of arms for you; maybe if you threw a few coppers into the wishing well, it'll turn out as magnificent as you are.
 
You are the ruler of the magnificent but dull kingdom of Vaccara. Your coppersmith has been working hard on a jazzy new coat of arms for you; maybe if you threw a few coppers into the wishing well, it'll turn out as magnificent as you are.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Serf Clarita: 7 Coppers, 3 Estates
 
* Serf Clarita: 7 Coppers, 3 Estates
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Your scouts in the countryside intercepted your royal cousins, twin sisters Henrietta and Belinda, and their entourage. Oh goodie, they're paying you a visit. You let them freshen up in the harem.
 
Your scouts in the countryside intercepted your royal cousins, twin sisters Henrietta and Belinda, and their entourage. Oh goodie, they're paying you a visit. You let them freshen up in the harem.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Serf Anselm: 7 Coppers, 3 Estates
 
* Serf Anselm: 7 Coppers, 3 Estates
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You had scheduled a reception in the great hall, but where are your guests? Evidently a brouhaha has broken out in the harem. Time to upgrade your security.
 
You had scheduled a reception in the great hall, but where are your guests? Evidently a brouhaha has broken out in the harem. Time to upgrade your security.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Serf Eliose: 7 Coppers, 3 Estates
 
* Serf Eliose: 7 Coppers, 3 Estates
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Henrietta and Belinda are battling over which identical twin is prettier. You decline to give an answer, and a flying hairbrush nearly takes out your eye. You might have time to pay another visit to the wishing well in the village.
 
Henrietta and Belinda are battling over which identical twin is prettier. You decline to give an answer, and a flying hairbrush nearly takes out your eye. You might have time to pay another visit to the wishing well in the village.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Scouts
 
* You: 7 Coppers, 3 Scouts
 
* Henrietta: 7 Coppers, 3 Scouts
 
* Henrietta: 7 Coppers, 3 Scouts
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Maybe a distraction is just what Henrietta and Belinda need. You schedule a trip to an ironworks to check out the latest in armor styles. Have muting helmets been invented yet?
 
Maybe a distraction is just what Henrietta and Belinda need. You schedule a trip to an ironworks to check out the latest in armor styles. Have muting helmets been invented yet?
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Serf Olaf: 7 Coppers, 3 Estates
 
* Serf Olaf: 7 Coppers, 3 Estates
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You schedule a party, and invite nobles from far and wide. Your servants murmur about "strange things happening," but they don't elaborate and your scouts haven't reported anything new. As long as the party is a success, you don't mind a little bit of weirdness.
 
You schedule a party, and invite nobles from far and wide. Your servants murmur about "strange things happening," but they don't elaborate and your scouts haven't reported anything new. As long as the party is a success, you don't mind a little bit of weirdness.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Maiden Ellyn: 7 Coppers, 3 Estates
 
* Maiden Ellyn: 7 Coppers, 3 Estates
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Your party is a masquerade ball, and Belinda and Henrietta have promised to behave. The militia guards the security of the royal guests. Even irritating Lord Madison came. But wait--he hates parties. Why did he accept the invitation?
 
Your party is a masquerade ball, and Belinda and Henrietta have promised to behave. The militia guards the security of the royal guests. Even irritating Lord Madison came. But wait--he hates parties. Why did he accept the invitation?
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 6 Coppers, 3 Estates, 1 Masquerade
 
* You: 6 Coppers, 3 Estates, 1 Masquerade
 
* Squire Elmo: 6 Coppers, 3 Estates, 1 Masquerade
 
* Squire Elmo: 6 Coppers, 3 Estates, 1 Masquerade
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With so many faces hidden by masks, you're starting to get a little paranoid. Is Lord Madison up to some trickery? You duck into a side room for a quick meeting with your senior staff. You really hope that nothing spoils your ball.
 
With so many faces hidden by masks, you're starting to get a little paranoid. Is Lord Madison up to some trickery? You duck into a side room for a quick meeting with your senior staff. You really hope that nothing spoils your ball.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Servant: 7 Coppers, 3 Estates
 
* Servant: 7 Coppers, 3 Estates
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You decide that tonight, it's best to communicate in code. You keep your senior staff close, and you've asked one of your dukes to keep an eye on Lord Madison. With all the masks there could be witches at the feast, and you wouldn't know it!
 
You decide that tonight, it's best to communicate in code. You keep your senior staff close, and you've asked one of your dukes to keep an eye on Lord Madison. With all the masks there could be witches at the feast, and you wouldn't know it!
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Maiden Abigail: 7 Coppers, 3 Estates
 
* Maiden Abigail: 7 Coppers, 3 Estates
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You hear a rumor that nobles are sending tribute -- including gold from your mines -- to a little shanty town not far from your castle. Could there be blackmail going on?
 
You hear a rumor that nobles are sending tribute -- including gold from your mines -- to a little shanty town not far from your castle. Could there be blackmail going on?
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Squire Levi: 7 Coppers, 3 Estates
 
* Squire Levi: 7 Coppers, 3 Estates
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Your masquerade costume is delightfully extravagant, and your mask is covered in feathers. Now you hear that Lord Madison wants a private audience. You're more inclined to give him a private audience with your torturer.  
 
Your masquerade costume is delightfully extravagant, and your mask is covered in feathers. Now you hear that Lord Madison wants a private audience. You're more inclined to give him a private audience with your torturer.  
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Lady Ayleth: 5 Coppers, 4 Estates, 1 Torturer
 
* Lady Ayleth: 5 Coppers, 4 Estates, 1 Torturer
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As you're heading to the audience with Lord Madison, someone jumps you from behind and puts a smelly cloth over your face. None of your dukes or noblemen would ever dare to do something like this to you. So who is this? You feel woozy and hear a woman's voice--it is cousin Belinda! She must be angrier than you had realized.
 
As you're heading to the audience with Lord Madison, someone jumps you from behind and puts a smelly cloth over your face. None of your dukes or noblemen would ever dare to do something like this to you. So who is this? You feel woozy and hear a woman's voice--it is cousin Belinda! She must be angrier than you had realized.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Belinda: 7 Coppers, 2 Estates, 1 Duke
 
* Belinda: 7 Coppers, 2 Estates, 1 Duke
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You awake to sounds of the masquerade ball in the distance. Your hands are bound, and you are stuffed in a trunk. Are you being driven away to the village? You really hope that someone has noticed that you're missing.
 
You awake to sounds of the masquerade ball in the distance. Your hands are bound, and you are stuffed in a trunk. Are you being driven away to the village? You really hope that someone has noticed that you're missing.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Squire Nuno: 7 Coppers, 3 Estates
 
* Squire Nuno: 7 Coppers, 3 Estates
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After a bumpy journey, you're released into a dungeon. The torturer smiles at the arrival of a new "client." This is no way to treat a nobleman, let alone one who runs a kingdom. What exactly does he want from you?
 
After a bumpy journey, you're released into a dungeon. The torturer smiles at the arrival of a new "client." This is no way to treat a nobleman, let alone one who runs a kingdom. What exactly does he want from you?
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Lady Juetta: 7 Coppers, 3 Estates
 
* Lady Juetta: 7 Coppers, 3 Estates
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The torturer says your friend, Duke Ashby, is behind the kidnapping! But that's impossible, you have always been good to him, even let him pay no tribute to you. What is going on here?
 
The torturer says your friend, Duke Ashby, is behind the kidnapping! But that's impossible, you have always been good to him, even let him pay no tribute to you. What is going on here?
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Gentleman Albert: 6 Coppers, 3 Estates, 1 Tribute
 
* Gentleman Albert: 6 Coppers, 3 Estates, 1 Tribute
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Back in your cell, Belinda says that she'd been blackmailed into kidnapping you from the masquerade ball by Henrietta and Lord Madison. They want to use Duke Ashby as a puppet ruler in your stead. Her conscience gets the better of her, and she helps you escape before having to face the torturer again.
 
Back in your cell, Belinda says that she'd been blackmailed into kidnapping you from the masquerade ball by Henrietta and Lord Madison. They want to use Duke Ashby as a puppet ruler in your stead. Her conscience gets the better of her, and she helps you escape before having to face the torturer again.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Gentleman Earl: 7 Coppers, 3 Estates
 
* Gentleman Earl: 7 Coppers, 3 Estates
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With help from Belinda, you escape the prison and make it back to your castle. Everyone had assumed you were dead; Henrietta and Lord Madison had taken control of your kingdom and forced the nobles to pay them tribute.
 
With help from Belinda, you escape the prison and make it back to your castle. Everyone had assumed you were dead; Henrietta and Lord Madison had taken control of your kingdom and forced the nobles to pay them tribute.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Lady Amelia: 7 Coppers, 3 Estates
 
* Lady Amelia: 7 Coppers, 3 Estates
Line 168: Line 168:
 
You're back, and your dull castle never looked so wonderful to your eyes. You send out your spies to scour the kingdom for Henrietta and Lord Madison. Lord Madison is easily found. He has locked himself inside a chapel. Let's hope he doesn't put up a fight.
 
You're back, and your dull castle never looked so wonderful to your eyes. You send out your spies to scour the kingdom for Henrietta and Lord Madison. Lord Madison is easily found. He has locked himself inside a chapel. Let's hope he doesn't put up a fight.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Estates
 
* You: 7 Coppers, 3 Estates
 
* Gentleman Harald: 7 Coppers, 3 Estates
 
* Gentleman Harald: 7 Coppers, 3 Estates
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Despite the adventurers' efforts, Lord Madison escapes and flees to the shanty town rumored to be receiving illicit payments. Henrietta is probably already there waiting for him!
 
Despite the adventurers' efforts, Lord Madison escapes and flees to the shanty town rumored to be receiving illicit payments. Henrietta is probably already there waiting for him!
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 7 Coppers, 3 Shanty Towns
 
* You: 7 Coppers, 3 Shanty Towns
 
* Gentleman Earl: 6 Coppers, 3 Estates, 1 Thief
 
* Gentleman Earl: 6 Coppers, 3 Estates, 1 Thief
Line 186: Line 186:
 
You want to witness Henrietta and Lord Madison's capture, so you accompany your militia to the shanty town. Lord Madison, being a nobleman, is a very able fighter; and Henrietta is deadly with a brush and comb.
 
You want to witness Henrietta and Lord Madison's capture, so you accompany your militia to the shanty town. Lord Madison, being a nobleman, is a very able fighter; and Henrietta is deadly with a brush and comb.
  
'''Starting decks'''
+
'''Starting hands'''
 
* You: 6 Coppers, 3 Estates, 1 Masquerade
 
* You: 6 Coppers, 3 Estates, 1 Masquerade
 
* Lord Madison: 6 Coppers, 3 Estates, 1 Militia
 
* Lord Madison: 6 Coppers, 3 Estates, 1 Militia

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