Editing Dominion Campaigns: Seaside Act 2
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− | [[Image:CampaignSeaside2.png|thumb|right|750px|Completed map for Seaside - Act | + | [[Image:CampaignSeaside2.png|thumb|right|750px|Completed map for Seaside - Act 1.]] |
− | '''[[Dominion Campaigns]]: Seaside Act 2''' (originally subtitled '''Ports and Beaches'''), is the second | + | '''[[Dominion Campaigns]]: Seaside Act 2''' (originally subtitled '''Ports and Beaches'''), is the second section of the Seaside Adventures on [[Dominion Online]]. It comes with the purchase of [[Seaside]]. |
== Campaign Overview == | == Campaign Overview == | ||
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{{Kingdom|Caravan|Cutpurse|Bazaar|Laboratory|Outpost|Embargo|Native Village|Pearl Diver|Smugglers|Warehouse|imgwidth = 150|title = Soldier}} | {{Kingdom|Caravan|Cutpurse|Bazaar|Laboratory|Outpost|Embargo|Native Village|Pearl Diver|Smugglers|Warehouse|imgwidth = 150|title = Soldier}} | ||
− | === Game 9 === | + | === Game 9 vs. Maiden Joya === |
− | + | You grab what's nearby--some of your gemstones--and throw them in the man's face. You and Ela run outside, towards a small wharf, chased by the large man. Things aren't looking good, especially since your wares and friends are back at the bazaar. | |
− | + | Kingdom cards: Bureaucrat, Caravan, Feast, Festival, Gardens, Militia, Mine, Warehouse, Wharf, Native Village | |
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− | + | === Game 10 vs. Squire Ronin === | |
+ | You and Ela duck into a vacant-looking building. You find a huge sapphire on the floor and realize that you're in the back storeroom of a treasury -- one that's full of unguarded riches. You explain to Ela that returning it is the right thing to do. | ||
− | + | Kingdom cards: Cutpurse, Embargo, Feast, Laboratory, Market, Outpost, Remodel, Spy, Treasury, Chapel | |
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− | + | === Game 11 vs. Lady Ida === | |
− | + | You leave the treasury and find your friends nearby, at the harbor, watching a salvager bring up barrels of ale from a sunken boat. The visiting Markdenian ambassador had ordered a specific ale, but the delivery boat capsized in the harbor. | |
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− | + | Kingdom cards: Ambassador, Bazaar, Library, Market, Moneylender, Salvager, Smugglers, Thief, Witch, Cellar | |
− | === Game | + | === Boss Game 12 vs. Jewel Owner and Soldier === |
− | + | As you and your group prepare to leave town, some guards accuse you of stealing from the treasury, but you avow your innocence. Ela secretly shows you the sapphire you had found on the floor. She stole it! You quickly hide it behind some barrels as they frisk Ela, then you. | |
− | + | Kingdom cards: Bazaar, Cutpurse, Native Village, Outpost, Salvager, Smugglers, Treasury, Warehouse, Wharf, Embargo | |
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− | + | === Game 13 vs. Squire Solomon === | |
+ | Satisfied of your innocence, the guards let you go. You leave the sapphire in its hiding place, much to Ela's dismay, and join your friends for the next leg of your journey. | ||
− | + | Kingdom cards: Bazaar, Bureaucrat, Gardens, Moneylender, Outpost, Remodel, Smugglers, Throne Room, Wharf, Pearl Diver | |
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− | + | === Game 14 vs. Lady Florence === | |
− | + | You are starting to become homesick, but parenting Ela is a pleasant distraction. Should you make her "adoption" official? As you drift to sleep by the campfire, you notice a storm approaching. | |
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− | + | Kingdom cards: Adventurer, Ambassador, Bazaar, Caravan, Embargo, Laboratory, Market, Spy, Treasury, Chapel | |
− | === Game | + | === Game 15 vs. Gentleman Charles === |
− | + | The storm is fierce, but the shelter of the next town is still across one last river. As you and Ela wade through the cold water, a small box bobs past. You open it and are shocked to see it filled with large blue sapphires. Someone shouts at you from the nearby riverbank. | |
− | + | Kingdom cards: Cutpurse, Laboratory, Mine, Moneylender, Remodel, Salvager, Treasury, Warehouse, Workshop, Native Village | |
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− | + | === Boss Game 16 vs. Ricker, Gentleman Vilin, and Squire Ronin === | |
+ | Four armed men order you to turn over the sapphires. "Ela?" one of them asks. This must be the smuggling gang that held her! With this distraction, you're able to grab one man's sword and prepare for a fight. | ||
− | + | Kingdom cards: Ambassador, Bureaucrat, Cutpurse, Mine, Pearl Diver, Smugglers, Treasury, Village, Wharf, Embargo | |
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− | + | === Game 17 vs. Lady Kateryn === | |
− | + | The fight is bloody and quick. You dispatch three; valiant Ela trounces one. Your friends arrive, and a search of the gang's belongings reveals a journal--one detailing their secret hideout at Skull Mountain. | |
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− | + | Kingdom cards: Bazaar, Caravan, Chancellor, Cutpurse, Outpost, Thief, Treasury, Warehouse, Workshop, Pearl Diver | |
− | === Game | + | === Game 18 vs. Gentleman Drake === |
− | + | In town, you ask the locals about Skull Mountain. They find the smugglers' bodies and verify your story. You and your friends are heroes! Yes, the smugglers have been oppressing the villagers for years, hoarding the stolen gold at Skull Mountain. | |
− | + | Kingdom cards: Bazaar, Caravan, Market, Mine, Salvager, Smithy, Throne Room, Warehouse, Wharf, Embargo | |
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− | + | === Game 19 vs. Gentleman Alvar === | |
+ | You, Ela, and only a few of your friends make the dangerous journey to Skull Mountain. As you enter the smugglers' cave, you trigger a booby trap! A swinging axe nearly takes your head. You tell your friends to wait at the entrance with Ela; you'll go alone into the darkness. | ||
− | + | Kingdom cards: Adventurer, Council Room, Laboratory, Outpost, Smugglers, Treasury, Village, Warehouse, Workshop, Ambassador | |
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− | + | === Boss Game 20 vs. Ela, Ricker, and Soldier === | |
− | + | You use your sword to jam another trap's gears. You see...it's the man from the inn brawl when you were searching for Tiny's dognapper--the man whose nose you bloodied! If I can defeat this smuggler chief, Ela can make Vaccara her home! | |
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− | + | Kingdom cards: Ambassador, Bazaar, Caravan, Cutpurse, Native Village, Pearl Diver, Salvager, Treasury, Wharf, Embargo | |
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− | + | === Epilogue === | |
+ | You reach for your last bag of sapphires and aim for his sore nose. Bullseye--or more appropriately, shark's nose! His most vulnerable spot took the hit, and he went down for the count. You and your friends drag the smuggler chief back to town, and the residents gratefully accept their new prisoner. [player name] is going home to Vaccara! | ||
== Trivia == | == Trivia == | ||
− | {{Navbox | + | {{Navbox Goko Adventures}} |
− | [[Category: | + | [[Category: Goko Adventures]] |