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− | '''Gaining''' a card adds it to the ones you own | + | '''Gaining''' a card adds it to the ones you own by moving it to your [[discard]] pile. |
== Official Rules == | == Official Rules == | ||
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+ | '''"Gain a card"''' – Take a card from the Supply and put it into your discard pile. | ||
* Sometimes a card will let you gain a card from a place other than the Supply, but by default gained cards come from the Supply. | * Sometimes a card will let you gain a card from a place other than the Supply, but by default gained cards come from the Supply. | ||
* Sometimes a card will let you gain a card to a location other than your discard pile, but by default all gained cards are put into your discard pile. | * Sometimes a card will let you gain a card to a location other than your discard pile, but by default all gained cards are put into your discard pile. | ||
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== Description == | == Description == | ||
− | Gaining a card is a specific keyword in Dominion. By default, gained cards go onto your discard pile and come from the [[Supply]]. The most common way to gain cards is by [[Buy#Buy_phase|buying]] them; they are gained after being bought. Other ways mainly include through [[gainer]] cards. Some | + | Gaining a card is a specific keyword in Dominion. By default, gained cards go onto your discard pile and come from the [[Supply]]. The most common way to gain cards is by [[Buy#Buy_phase|buying]] them; they are gained after being bought. Other ways mainly include through [[gainer]] cards. Some card abilities trigger when a card is gained (e.g. {{Card|Border Village}}) or when another card is gained (e.g. {{Card|Duplicate}}). |
=== Ownership === | === Ownership === | ||
− | Gaining is not the only way to | + | Gaining is not the only way to start owning a card. Buying a card, or any ability that moves a card to a location that is yours makes you own the card. You can take ownership of cards without gaining by: |
* Being [[Pass|passed]] them (via {{Card|Masquerade}}) | * Being [[Pass|passed]] them (via {{Card|Masquerade}}) | ||
− | * [[Exchange|Exchanging]] | + | * [[Exchange|Exchanging]] them (e.g. {{Card|Changeling}}, {{Card|Vampire}}, {{Card|Peasant}}) |
* [[Exile|Exiling]] a card you don't own (e.g. {{Card|Camel Train}}) | * [[Exile|Exiling]] a card you don't own (e.g. {{Card|Camel Train}}) | ||
* [[Set aside|Setting aside]] a card you don't own (e.g. {{Event|Inheritance}}) | * [[Set aside|Setting aside]] a card you don't own (e.g. {{Event|Inheritance}}) | ||
− | + | Note that abilities that trigger when a card is gained (or would be) won't trigger in these cases. | |
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=== Gain location === | === Gain location === | ||
− | + | Gaining a card does not normally let you use the card immediately. However, in some cases a gained card may be put into your hand, where it may be used like any other card in your hand. For example: | |
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* Any Treasure card gained by {{Card|Mine}} or {{Card|Treasurer}} | * Any Treasure card gained by {{Card|Mine}} or {{Card|Treasurer}} | ||
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* {{Card|Copper}} gained by {{Card|Ill-Gotten Gains}} or {{Card|Beggar}} | * {{Card|Copper}} gained by {{Card|Ill-Gotten Gains}} or {{Card|Beggar}} | ||
* {{Card|Silver}} gained by {{Card|Trading Post}} or {{Card|Rocks}} | * {{Card|Silver}} gained by {{Card|Trading Post}} or {{Card|Rocks}} | ||
* {{Card|Gold}} or Silver gained by {{Card|Explorer}} | * {{Card|Gold}} or Silver gained by {{Card|Explorer}} | ||
− | * | + | * Cards gained by calling {{Card|Transmogrify}} |
+ | * Any card gained by {{Card|Artisan}}, {{Card|Cobbler}}, {{Card|Wish}} or {{Card|Sculptor}} | ||
Some cards gain themselves to your hand: | Some cards gain themselves to your hand: | ||
+ | * {{Card|Villa}} | ||
* {{Card|Den of Sin}}, {{Card|Ghost Town}}, {{Card|Guardian}}, {{Card|Night Watchman}} | * {{Card|Den of Sin}}, {{Card|Ghost Town}}, {{Card|Guardian}}, {{Card|Night Watchman}} | ||
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=== Gaining from === | === Gaining from === | ||
− | By default gained cards come from the Supply. You can't gain a card from somewhere else, such as | + | By default gained cards come from the Supply. You can't gain a card from somewhere else, such as a [[Supply#Non-Supply|non-Supply]] pile, unless explicitly instructed. Other abilities allow you to gain cards from other locations, such as the [[trash]]. For example: |
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− | + | Gain from trash: | |
− | + | * {{Card|Lurker}} | |
− | * | + | * {{Card|Graverobber}} |
− | * | + | |
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− | + | Gain from non-Supply pile: | |
* {{Card|Tournament}} | * {{Card|Tournament}} | ||
* {{Card|Urchin}} | * {{Card|Urchin}} | ||
− | * {{Card|Leprechaun}} | + | * {{Card|Leprechaun}} |
− | + | ||
− | + | ||
=== Who gains === | === Who gains === | ||
− | Some cards cause others to gain a card instead of the person playing | + | Some cards cause others to gain a card instead of the person playing the card: |
− | * All the [[Curser|Cursers]] | + | * All the [[Curser#Primary_cursers|primary Cursers]] |
+ | * All the [[Curser#Secondary_cursers|secondary Cursers]] | ||
* Those that [[Trashing_attack|trash with replacement]]: the cards ''{{Card|Saboteur}}'', {{Card|Swindler}}, and the [[Hex]] {{Hex|Locusts}} when other players receive it. | * Those that [[Trashing_attack|trash with replacement]]: the cards ''{{Card|Saboteur}}'', {{Card|Swindler}}, and the [[Hex]] {{Hex|Locusts}} when other players receive it. | ||
* {{Card|Noble Brigand}} | * {{Card|Noble Brigand}} |