Editing Gameplay
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To set up the game, first prepare the cards which constitute the [[Supply]]. The Supply normally consists of the 7 [[basic cards|basic]] Supply piles ({{Card|Curse}}, {{Card|Copper}}, {{Card|Silver}}, {{Card|Gold}}, {{Card|Estate}}, {{Card|Duchy}}, and {{Card|Province}}) and 10 [[Kingdom]] cards. Curse cards are included even if no Kingdom card specifically references them. The 10 Kingdom cards, collectively known as the Kingdom, may be chosen by any method agreed upon by the players. A common method is to select randomly from the [[Randomizer]] deck. Alternatively, there are some [[Recommended Kingdoms]] that introduce the game and expansions or create interesting decisions for players. | To set up the game, first prepare the cards which constitute the [[Supply]]. The Supply normally consists of the 7 [[basic cards|basic]] Supply piles ({{Card|Curse}}, {{Card|Copper}}, {{Card|Silver}}, {{Card|Gold}}, {{Card|Estate}}, {{Card|Duchy}}, and {{Card|Province}}) and 10 [[Kingdom]] cards. Curse cards are included even if no Kingdom card specifically references them. The 10 Kingdom cards, collectively known as the Kingdom, may be chosen by any method agreed upon by the players. A common method is to select randomly from the [[Randomizer]] deck. Alternatively, there are some [[Recommended Kingdoms]] that introduce the game and expansions or create interesting decisions for players. | ||
− | Victory cards and Curses have different numbers of cards in their piles with different numbers of players. Victory card piles have 8 cards in a 2-player game, and 12 cards otherwise (except for the Province pile, which has | + | Victory cards and Curses have different numbers of cards in their piles with different numbers of players. Victory card piles have 8 cards in a 2-player game, and 12 cards otherwise (except for the Province pile, which has 16 cards in a 5- or 6-player game). The Curse pile has 10 cards for each player after the first, so 10 cards in a 2-player game, 20 cards in a 3-player game, etc. |
Finally, mark out the [[trash]] pile (typically with the trash card or trash mat), and give each player a starting Deck consisting of 7 Coppers (from the Supply) and 3 Estates (not from the 8 or 12 in the Supply). | Finally, mark out the [[trash]] pile (typically with the trash card or trash mat), and give each player a starting Deck consisting of 7 Coppers (from the Supply) and 3 Estates (not from the 8 or 12 in the Supply). |