Editing Quartermaster
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− | '''{{PAGENAME}}''' is an [[Action]]-[[Duration]] card from {{Set|Plunder}} | + | '''{{PAGENAME}}''' is an [[Action]]-[[Duration]] card from {{Set|Plunder}}. |
== FAQ == | == FAQ == | ||
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* Each turn you either [[gain]] a card and put it on the Quartermaster, or take one of the cards you've already gained with that Quartermaster and put it into your hand. | * Each turn you either [[gain]] a card and put it on the Quartermaster, or take one of the cards you've already gained with that Quartermaster and put it into your hand. | ||
* If you play two Quartermasters, they each have their own set of cards. However if you {{Card|Throne Room}} a Quartermaster, you just have one set of cards for it, and twice on each of your turns, either add one or take one. | * If you play two Quartermasters, they each have their own set of cards. However if you {{Card|Throne Room}} a Quartermaster, you just have one set of cards for it, and twice on each of your turns, either add one or take one. | ||
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=== Other rules clarifications === | === Other rules clarifications === | ||
− | * | + | * If you play Quartermaster with {{Card|Overlord}}, each {{Card|Overlord}} will have their own set of cards that they gain cards to, and take cards from. |
− | * The card you gain is immediately set aside, and [[No Visiting rule|doesn't visit]] your discard pile. So if you gain a {{Card|Ghost Town}}, it | + | * The card you gain is immediately set aside, and [[No Visiting rule|doesn't visit]] your discard pile. So if you gain a {{Card|Ghost Town}}, it won't put itself into your hand. |
− | * | + | * Some cards will move a gained card when you gain it (e.g. {{Card|Trail}} moves itself, and {{Ally|Trappers' Lodge}} moves any gained card); these will let a card escape Quartermaster early. |
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== Strategy == | == Strategy == | ||
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! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
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− | | {{CardLangVersionImage}} || {{CardLangVersionImage|d= | + | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || At the start of each of your turns for the rest of the game, choose one: Gain a card costing up to {{Cost|4}}, setting it aside on this; or put a card from this into your hand. || Plunder || December 2022 |
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! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
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− | ! | + | <!-- |
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!German | !German | ||
− | | | + | | || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || || |
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=== Secret History === | === Secret History === | ||
− | {{Quote|Text= | + | <!--{{Quote|Text= |
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
− | |Source=[http://forum.dominionstrategy.com/index.php?topic= | + | |Source=[http://forum.dominionstrategy.com/index.php?topic= The Secret History of Plunder] |
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}} | }} | ||
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{{Navbox Plunder}} | {{Navbox Plunder}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
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