Editing Reaction

Jump to: navigation, search

Warning: You are not logged in.

Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 104: Line 104:
 
}}
 
}}
 
=== Retrospective ===
 
=== Retrospective ===
{{Quote|Text=
 
I would (probably, I get to test this stuff) do reactions like I originally did, where you play them to do their thing. You could e.g. have {{Card|Moat}} say "you are unaffected by Attacks until your next turn."
 
 
It would be that you put {{Card|Market Square}} into play when using it to get a {{Card|Gold}}, not that you play it. Well I would get to try the cards and see what worked best, but that's the idea. By putting the card into play, you use it up, and this is key for some effects, it stops loops. Also by having it in the rules, I don't need that giant hunk of text that {{Card|Horse Traders}} has.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[https://discord.com/channels/212660788786102272/376515661234438169/589927560000045056 Dominion Discord, 2019]
 
}}
 
 
{{Quote|Text=
 
{{Quote|Text=
 
So yeah, I should have done reactions differently. This was a significant mistake, I mean to me. Yeah, they should have all been like {{Card|Sheepdog}}. {{Card|Sheepdog}} is perfect, and exactly what they should be like. But that should be codified into reactions to save even more space, and make them simpler. And then I could have had more reactions. And the way, the whole reason reactions… Reactions were originally like that. So {{Card|Sheepdog}} says when you gain a card, you may play this. That’s the kind of reaction it is. So, it’s just that you can play it at an unusual time. But you can also just play it normally. It’s an action-reaction. And originally reactions were like that, but {{Card|Moat}} wanted to be used multiple times in a round, for multiplayer. And so it ended up being “you reveal it to do the reaction”. And then that ended up being how reactions worked. And it’s not… It’s very poor, because while {{Card|Moat}} is a good card to work that way, most things you might want to do don’t work so well that way.  
 
So yeah, I should have done reactions differently. This was a significant mistake, I mean to me. Yeah, they should have all been like {{Card|Sheepdog}}. {{Card|Sheepdog}} is perfect, and exactly what they should be like. But that should be codified into reactions to save even more space, and make them simpler. And then I could have had more reactions. And the way, the whole reason reactions… Reactions were originally like that. So {{Card|Sheepdog}} says when you gain a card, you may play this. That’s the kind of reaction it is. So, it’s just that you can play it at an unusual time. But you can also just play it normally. It’s an action-reaction. And originally reactions were like that, but {{Card|Moat}} wanted to be used multiple times in a round, for multiplayer. And so it ended up being “you reveal it to do the reaction”. And then that ended up being how reactions worked. And it’s not… It’s very poor, because while {{Card|Moat}} is a good card to work that way, most things you might want to do don’t work so well that way.  
  
 +
And so, {{Card|Horse Traders}} tries to be, has this giant wall of tiny text in order to get the kind of ability I want, where it’s just “if somebody attacked I can draw card.” And instead, it should have been something like, when you play it and it says, “if anyone attacked since your last turn, +1 card”. That would have been fine. But it’s all this wording, and really you want it to be that just reactions are cards you can play at unusual times. You play them then. It does what it says when you play it.
  
And so, {{Card|Horse Traders}} tries to be, has this giant wall of tiny text in order to get the kind of ability I want, where it’s just “if somebody attacked I can draw card.” And instead, it should have been something like, when you play it and it says, “if anyone attacked since your last turn, +1 card”. That would have been fine. But it’s all this wording, and really you want it to be that just reactions are cards you can play at unusual times. You play them then. It does what it says when you play it.
 
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
 
  |Source=[https://dicetowerdish.com/2021/12/02/donald-x-vaccarino-part-7-vanilla-variants-and-victory/ Dice Tower Dish part 7]
 
  |Source=[https://dicetowerdish.com/2021/12/02/donald-x-vaccarino-part-7-vanilla-variants-and-victory/ Dice Tower Dish part 7]

Please note that all contributions to DominionStrategy Wiki are considered to be released under the Creative Commons Attribution Non-Commercial Share Alike (see DominionStrategy Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox