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* [[Artifact]]s | * [[Artifact]]s | ||
|coverartist = [[Grant Hansen]] | |coverartist = [[Grant Hansen]] | ||
− | |rulebook = | + | |rulebook = http://riograndegames.com/getFile.php?id=2122 |
}} | }} | ||
− | '''Renaissance''' is the twelfth | + | '''Renaissance''' is the twelfth expansion to Dominion. It features the return of [[Coffers]], first seen in {{Set|Guilds}}, and introduces [[Villagers]], [[Project]]s, and [[Artifact]]s. |
== Contents == | == Contents == | ||
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* {{Cost|4}} {{Card|Flag Bearer}}, {{Card|Hideout}}, {{Card|Inventor}}, {{Card|Mountain Village}}, {{Card|Patron}}, {{Card|Priest}}, {{Card|Research}}, {{Card|Silk Merchant}} | * {{Cost|4}} {{Card|Flag Bearer}}, {{Card|Hideout}}, {{Card|Inventor}}, {{Card|Mountain Village}}, {{Card|Patron}}, {{Card|Priest}}, {{Card|Research}}, {{Card|Silk Merchant}} | ||
* {{Cost|5}} {{Card|Old Witch}}, {{Card|Recruiter}}, {{Card|Scepter}}, {{Card|Scholar}}, {{Card|Sculptor}}, {{Card|Seer}}, {{Card|Spices}}, {{Card|Swashbuckler}}, {{Card|Treasurer}}, {{Card|Villain}} | * {{Cost|5}} {{Card|Old Witch}}, {{Card|Recruiter}}, {{Card|Scepter}}, {{Card|Scholar}}, {{Card|Sculptor}}, {{Card|Seer}}, {{Card|Spices}}, {{Card|Swashbuckler}}, {{Card|Treasurer}}, {{Card|Villain}} | ||
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− | ===[[Artifact]]s=== | + | === Additional materials === |
+ | ====[[Artifact]]s==== | ||
1 each of: {{Artifact|Flag}}, {{Artifact|Horn}}, {{Artifact|Key}}, {{Artifact|Lantern}}, {{Artifact|Treasure Chest}} | 1 each of: {{Artifact|Flag}}, {{Artifact|Horn}}, {{Artifact|Key}}, {{Artifact|Lantern}}, {{Artifact|Treasure Chest}} | ||
− | ===[[Project]]s=== | + | ====[[Project]]s==== |
* {{Cost|3}} {{Project|Cathedral}}, {{Project|City Gate}}, {{Project|Pageant}}, {{Project|Sewers}}, {{Project|Star Chart}} | * {{Cost|3}} {{Project|Cathedral}}, {{Project|City Gate}}, {{Project|Pageant}}, {{Project|Sewers}}, {{Project|Star Chart}} | ||
* {{Cost|4}} {{Project|Exploration}}, {{Project|Fair}}, {{Project|Silos}}, {{Project|Sinister Plot}} | * {{Cost|4}} {{Project|Exploration}}, {{Project|Fair}}, {{Project|Silos}}, {{Project|Sinister Plot}} | ||
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* {{Cost|7}} {{Project|Canal}} | * {{Cost|7}} {{Project|Canal}} | ||
* {{Cost|8}} {{Project|Citadel}} | * {{Cost|8}} {{Project|Citadel}} | ||
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− | + | ====[[Mat]]s==== | |
+ | * 6 [[Coffers]]/[[Villager]] [[mat]]s | ||
+ | |||
+ | ====[[Token]]s==== | ||
* 35 [[Coin token]]s | * 35 [[Coin token]]s | ||
* 6 sets of 2 [[Token#Wooden_cubes|wooden cube]]s, in each player color | * 6 sets of 2 [[Token#Wooden_cubes|wooden cube]]s, in each player color | ||
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|Text=It's a momentous time. Art has been revolutionized by the invention of "perspective," and also of "funding." A picture used to be worth a dozen or so words; these new ones are more like a hundred. Oil paintings have gotten so realistic that you've hired an artist to do a portrait of you each morning, so you can make sure your hair is good. Busts have gotten better too; no more stopping at the shoulders, they go all the way to the ground. Science and medicine have advanced; there's no more superstition, now they know the perfect number of leeches to apply for each ailment. You have a clock accurate to within an hour, and a calendar accurate to within a week. Your physician heals himself, and your barber cuts his own hair. This is truly a golden age. | |Text=It's a momentous time. Art has been revolutionized by the invention of "perspective," and also of "funding." A picture used to be worth a dozen or so words; these new ones are more like a hundred. Oil paintings have gotten so realistic that you've hired an artist to do a portrait of you each morning, so you can make sure your hair is good. Busts have gotten better too; no more stopping at the shoulders, they go all the way to the ground. Science and medicine have advanced; there's no more superstition, now they know the perfect number of leeches to apply for each ailment. You have a clock accurate to within an hour, and a calendar accurate to within a week. Your physician heals himself, and your barber cuts his own hair. This is truly a golden age. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
− | |Source=[ | + | |Source=[http://riograndegames.com/Game/1334-Dominion-Renaissance Rio Grande Games] |
}} | }} | ||
+ | |||
== Cards gallery == | == Cards gallery == | ||
=== Kingdom cards === | === Kingdom cards === | ||
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== Theme == | == Theme == | ||
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* 15 unique [[card-shaped thing]]s use tokens | * 15 unique [[card-shaped thing]]s use tokens | ||
** 9 things produce Coffers: {{Card|Ducat}}, {{Project|Exploration}}, {{Project|Guildhall}}, {{Project|Pageant}}, {{Card|Patron}}, {{Card|Silk Merchant}}, {{Card|Spices}}, {{Card|Swashbuckler}}, {{Card|Villain}} | ** 9 things produce Coffers: {{Card|Ducat}}, {{Project|Exploration}}, {{Project|Guildhall}}, {{Project|Pageant}}, {{Card|Patron}}, {{Card|Silk Merchant}}, {{Card|Spices}}, {{Card|Swashbuckler}}, {{Card|Villain}} | ||
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== Trivia == | == Trivia == | ||
Renaissance is the first set since {{Set|Guilds}} to not introduce any new [[kingdom]] [[card types]]. | Renaissance is the first set since {{Set|Guilds}} to not introduce any new [[kingdom]] [[card types]]. | ||
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=== Teaser === | === Teaser === | ||
{{Quote | {{Quote | ||
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|Source=[http://forum.dominionstrategy.com/index.php?topic=19001.msg770405#msg770405 Dominion: Renaissance Previews > Teaser] | |Source=[http://forum.dominionstrategy.com/index.php?topic=19001.msg770405#msg770405 Dominion: Renaissance Previews > Teaser] | ||
}} | }} | ||
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− | + | === Secret history === | |
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− | === Secret | + | |
{{Quote | {{Quote | ||
|Text=Going into work on this set, I had two plans. First, to see what I could do with [[State]]s. States showed up in {{Set|Nocturne}}, just as a way to deal with tracking for a few effects; I had put no work into trying to see what I could do with them, and well probably I could do something with them. Second, to try to do more with the [[Coffers|coin tokens]] from {{Set|Guilds}}. They were popular and it seemed like maybe I could actually do more with them. | |Text=Going into work on this set, I had two plans. First, to see what I could do with [[State]]s. States showed up in {{Set|Nocturne}}, just as a way to deal with tracking for a few effects; I had put no work into trying to see what I could do with them, and well probably I could do something with them. Second, to try to do more with the [[Coffers|coin tokens]] from {{Set|Guilds}}. They were popular and it seemed like maybe I could actually do more with them. | ||
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|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=19203.0 The Secret History of Dominion: Renaissance] | |Source=[http://forum.dominionstrategy.com/index.php?topic=19203.0 The Secret History of Dominion: Renaissance] | ||
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}} | }} | ||
== Recommended sets of 10 == | == Recommended sets of 10 == | ||
=== Renaissance only === | === Renaissance only === | ||
− | {{Kingdom|Acting Troupe|Experiment|Flag Bearer|Hideout|Improve|Inventor|Lackeys|Old Witch|Seer|Treasurer|project1 = Fair | + | {{Kingdom|Acting Troupe|Experiment|Flag Bearer|Hideout|Improve|Inventor|Lackeys|Old Witch|Seer|Treasurer||project1 = Fair|imgwidth = 150|title = Overture}} |
− | {{Kingdom|Border Guard|Cargo Ship|Ducat|Mountain Village|Priest|Recruiter|Sculptor|Silk Merchant|Swashbuckler|Villain|project1 = Citadel|project2 = Star Chart | + | {{Kingdom|Border Guard|Cargo Ship|Ducat|Mountain Village|Priest|Recruiter|Sculptor|Silk Merchant|Swashbuckler|Villain|project1 = Citadel|project2 = Star Chart|imgwidth = 150|title = Prelude}} |
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=== Renaissance & [[Dominion (Base Set)|Dominion]] === | === Renaissance & [[Dominion (Base Set)|Dominion]] === | ||
− | {{Kingdom|Acting Troupe|Cargo Ship|Recruiter|Seer|Treasurer|Market|Merchant|Mine|Smithy|Vassal|project1 = Road Network | + | {{Kingdom|Acting Troupe|Cargo Ship|Recruiter|Seer|Treasurer|Market|Merchant|Mine|Smithy|Vassal|project1 = Road Network|imgwidth = 150|title = It Takes a Villager}} |
− | {{Kingdom|Flag Bearer|Lackeys|Scholar|Swashbuckler|Villain|Cellar|Festival|Harbinger|Remodel|Workshop|project1 = Barracks|project2 = Pageant | + | {{Kingdom|Flag Bearer|Lackeys|Scholar|Swashbuckler|Villain|Cellar|Festival|Harbinger|Remodel|Workshop|project1 = Barracks|project2 = Pageant|imgwidth = 150|title = Capture the Flag}} |
=== Renaissance & [[Intrigue]] === | === Renaissance & [[Intrigue]] === | ||
− | {{Kingdom|Experiment|Flag Bearer|Patron|Recruiter|Silk Merchant|Ironworks|Lurker|Patrol|Swindler|Upgrade|project1 = Citadel | + | {{Kingdom|Experiment|Flag Bearer|Patron|Recruiter|Silk Merchant|Ironworks|Lurker|Patrol|Swindler|Upgrade|project1 = Citadel|imgwidth = 150|title = Memento Mori}} |
{{Kingdom|Acting Troupe|Inventor|Research|Scepter|Scholar|Courtier|Mining Village|Nobles|Replace|Steward|project1 = Fleet|project2 = Sinister Plot|imgwidth = 150|title = Clockwork Court}} | {{Kingdom|Acting Troupe|Inventor|Research|Scepter|Scholar|Courtier|Mining Village|Nobles|Replace|Steward|project1 = Fleet|project2 = Sinister Plot|imgwidth = 150|title = Clockwork Court}} | ||
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=== Renaissance & [[Seaside]] === | === Renaissance & [[Seaside]] === | ||
− | {{Kingdom | + | {{Kingdom|Acting Troupe|Cargo Ship|Lackeys|Research|Spices|Embargo|Island|Outpost|Smugglers|Wharf|project1 = Innovation|imgwidth = 150|title = Free Shipping}} |
− | {{Kingdom | + | {{Kingdom|Border Guard|Flag Bearer|Inventor|Sculptor|Swashbuckler|Caravan|Native Village|Salvager|Tactician|Treasure Map|project1 = Crop Rotation|project2 = Silos|imgwidth = 150|title = Digging for Treasure}} |
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=== Renaissance & [[Alchemy]] === | === Renaissance & [[Alchemy]] === | ||
{{Kingdom|Cargo Ship|Improve|Lackeys|Patron|Sculptor|Silk Merchant|Alchemist|Apothecary|Golem|Scrying Pool|project1 = Cathedral|imgwidth = 150|title = Peek-a-boo}} | {{Kingdom|Cargo Ship|Improve|Lackeys|Patron|Sculptor|Silk Merchant|Alchemist|Apothecary|Golem|Scrying Pool|project1 = Cathedral|imgwidth = 150|title = Peek-a-boo}} | ||
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=== Renaissance & [[Prosperity]] === | === Renaissance & [[Prosperity]] === | ||
− | {{Kingdom|Cargo Ship|Old Witch|Priest|Scepter|Scholar| | + | {{Kingdom|Cargo Ship|Old Witch|Priest|Scepter|Scholar|Expand|Monument|Vault|Watchtower|Worker's Village|project1 = Academy|imgwidth = 150|title = Dreamers of Dreams}} |
− | {{Kingdom|Hideout|Patron|Research|Treasurer|Villain|Bank|City|Grand Market| | + | {{Kingdom|Hideout|Patron|Research|Treasurer|Villain|Bank|City|Grand Market|Loan|Rabble|project1 = Capitalism|project2 = Citadel|imgwidth = 150|title = Movers and Shakers}} |
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=== Renaissance & [[Hinterlands]] === | === Renaissance & [[Hinterlands]] === | ||
− | {{Kingdom|Flag Bearer|Lackeys|Mountain Village|Silk Merchant|Spices|Develop| | + | {{Kingdom|Flag Bearer|Lackeys|Mountain Village|Silk Merchant|Spices|Cartographer|Develop|Farmland|Haggler|Spice Merchant|project1 = Silos|imgwidth = 150|title = Sweetened Deals}} |
− | {{Kingdom|Ducat|Patron|Scepter|Seer|Swashbuckler| | + | {{Kingdom|Ducat|Patron|Scepter|Seer|Swashbuckler|Cache|Crossroads|Noble Brigand|Oasis|Trader|project1 = Barracks|project2 = Guildhall|imgwidth = 150|title = A Penny Saved}} |
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=== Renaissance & [[Dark Ages]] === | === Renaissance & [[Dark Ages]] === | ||
− | {{Kingdom|Border Guard|Patron|Seer|Silk Merchant|Swashbuckler|Hermit|Mystic|Procession|Sage|Wandering Minstrel|project1 = Star Chart | + | {{Kingdom|Border Guard|Patron|Seer|Silk Merchant|Swashbuckler|Hermit|Mystic|Procession|Sage|Wandering Minstrel|project1 = Star Chart|imgwidth = 150|title = Stargazing}} |
− | {{Kingdom|Flag Bearer|Improve|Lackeys|Mountain Village|Research|Count|Counterfeit|Cultist|Graverobber|Rats|project1 = Crop Rotation|project2 = Sewers | + | {{Kingdom|Flag Bearer|Improve|Lackeys|Mountain Village|Research|Count|Counterfeit|Cultist|Graverobber|Rats|project1 = Crop Rotation|project2 = Sewers|imgwidth = 150|title = Sewer Rats}} |
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=== Renaissance & [[Guilds]]/[[Cornucopia]] === | === Renaissance & [[Guilds]]/[[Cornucopia]] === | ||
{{Kingdom|Ducat|Experiment|Hideout|Sculptor|Seer|Herald|Horn of Plenty|Horse Traders|Jester|Stonemason|project1 = Canal|imgwidth = 150|title = Combo Corner}} | {{Kingdom|Ducat|Experiment|Hideout|Sculptor|Seer|Herald|Horn of Plenty|Horse Traders|Jester|Stonemason|project1 = Canal|imgwidth = 150|title = Combo Corner}} | ||
− | {{Kingdom|Priest|Recruiter|Spices|Swashbuckler|Treasurer|Baker|Butcher|Menagerie|Merchant Guild|Plaza|project1 = City Gate|project2 = Star Chart | + | {{Kingdom|Priest|Recruiter|Spices|Swashbuckler|Treasurer|Baker|Butcher|Menagerie|Merchant Guild|Plaza|project1 = City Gate|project2 = Star Chart|imgwidth = 150|title = Filling the Coffers}} |
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=== Renaissance & [[Adventures]] === | === Renaissance & [[Adventures]] === | ||
{{Kingdom|Experiment|Improve|Recruiter|Seer|Silk Merchant|Hireling|Ranger|Raze|Swamp Hag|Transmogrify|event1 = Training|project1 = Piazza|imgwidth = 150|title = Progress}} | {{Kingdom|Experiment|Improve|Recruiter|Seer|Silk Merchant|Hireling|Ranger|Raze|Swamp Hag|Transmogrify|event1 = Training|project1 = Piazza|imgwidth = 150|title = Progress}} | ||
{{Kingdom|Acting Troupe|Lackeys|Priest|Sculptor|Spices|Distant Lands|Duplicate|Haunted Woods|Royal Carriage|Storyteller|event1 = Ferry|project1 = Innovation|imgwidth = 150|title = Once Upon a Time}} | {{Kingdom|Acting Troupe|Lackeys|Priest|Sculptor|Spices|Distant Lands|Duplicate|Haunted Woods|Royal Carriage|Storyteller|event1 = Ferry|project1 = Innovation|imgwidth = 150|title = Once Upon a Time}} | ||
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=== Renaissance & [[Empires]] === | === Renaissance & [[Empires]] === | ||
{{Kingdom|Cargo Ship|Experiment|Mountain Village|Priest|Sculptor|City Quarter|Farmers' Market|Groundskeeper|Sacrifice|Wild Hunt|project1 = Exploration|landmark1 = Battlefield|imgwidth = 150|title = Exploring the City}} | {{Kingdom|Cargo Ship|Experiment|Mountain Village|Priest|Sculptor|City Quarter|Farmers' Market|Groundskeeper|Sacrifice|Wild Hunt|project1 = Exploration|landmark1 = Battlefield|imgwidth = 150|title = Exploring the City}} | ||
− | {{Kingdom|Acting Troupe|Flag Bearer|Improve|Old Witch|Scepter|Chariot Race|Enchantress|Gladiator|Patrician|Villa|event1 = Ritual|project1 = Sewers | + | {{Kingdom|Acting Troupe|Flag Bearer|Improve|Old Witch|Scepter|Chariot Race|Enchantress|Gladiator|Patrician|Villa|event1 = Ritual|project1 = Sewers|imgwidth = 150|title = Navigating the Sewers}} |
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=== Renaissance & [[Nocturne]] === | === Renaissance & [[Nocturne]] === | ||
{{Kingdom|Experiment|Mountain Village|Old Witch|Research|Spices|Devil's Workshop|Monastery|Shepherd|Skulk|Tragic Hero|project1 = Exploration|imgwidth = 150|title = Becoming a Monster}} | {{Kingdom|Experiment|Mountain Village|Old Witch|Research|Spices|Devil's Workshop|Monastery|Shepherd|Skulk|Tragic Hero|project1 = Exploration|imgwidth = 150|title = Becoming a Monster}} | ||
− | {{Kingdom|Border Guard|Cargo Ship|Scholar|Sculptor|Villain|Blessed Village|Crypt|Faithful Hound|Sacred Grove|Secret Cave|project1 = Cathedral|project2 = Piazza | + | {{Kingdom|Border Guard|Cargo Ship|Scholar|Sculptor|Villain|Blessed Village|Crypt|Faithful Hound|Sacred Grove|Secret Cave|project1 = Cathedral|project2 = Piazza|imgwidth = 150|title = True Believers}} |
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{{Navbox Renaissance}} | {{Navbox Renaissance}} | ||
{{Navbox expansions}} | {{Navbox expansions}} |