Editing Second Edition
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 165: | Line 165: | ||
[[Alchemy]]: Ideally this would just go out of print (it's unlikely to). I could rescue the best ideas with new cards in other expansions. | [[Alchemy]]: Ideally this would just go out of print (it's unlikely to). I could rescue the best ideas with new cards in other expansions. | ||
− | [[Guilds & Cornucopia|Mixed | + | [[Guilds & Cornucopia|Mixed box]]: I don't think there are enough to do this one. {{Card|Harvest}} is a dud. I don't enjoy the gameplay of {{Card|Doctor}}. I might be able to make a better version of {{Card|Masterpiece}}. There are a few more that a lot of people wouldn't miss, that could go if I had to replace more cards. |
There aren't going to be enough for the later sets. In [[Adventures]], I regret the giant mess that is {{Event|Inheritance}}, and that {{Card|Warrior}} can kill {{Card|Warrior}}s. For [[Empires]], {{Card|Overlord}} has {{Card|Band of Misfits}} issues, and {{Card|Encampment}} has an awkward uh way you deal with it, though people like it. For non-expert players, [[Nocturne]] has some serious complexity issues, but I can't just replace 6 cards to fix that; for starters I need to take out Hexes completely. Really it wants to be split into two expansions. For [[Renaissance]] I just want the cards to be printed with the right colors. If I were still working on it I might take out Artifacts completely, but I don't regret those cards, it's just that three of them didn't need the Artifacts and could have been simpler. | There aren't going to be enough for the later sets. In [[Adventures]], I regret the giant mess that is {{Event|Inheritance}}, and that {{Card|Warrior}} can kill {{Card|Warrior}}s. For [[Empires]], {{Card|Overlord}} has {{Card|Band of Misfits}} issues, and {{Card|Encampment}} has an awkward uh way you deal with it, though people like it. For non-expert players, [[Nocturne]] has some serious complexity issues, but I can't just replace 6 cards to fix that; for starters I need to take out Hexes completely. Really it wants to be split into two expansions. For [[Renaissance]] I just want the cards to be printed with the right colors. If I were still working on it I might take out Artifacts completely, but I don't regret those cards, it's just that three of them didn't need the Artifacts and could have been simpler. |