Editing Template:Navbox Strategy
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|title = [[Strategy]] | |title = [[Strategy]] | ||
− | |group1 = Deck archetypes | + | |group1 = [[Deck Types|Deck archetypes]] |
− | |list1 = [[Big Money]] • [[Combo]] • [[Engine]] • [[ | + | |list1 = [[Big Money]] • [[Combo]] • [[Engine]] • [[Rush]] • [[Slog]] |
|group2 = Strategic concepts | |group2 = Strategic concepts | ||
− | |list2 = [[Collision]] • [[Counter]] • [[Cycling]] • [[Dead]] • [[Duchy dancing]] • [[Endgame]] • [[Greening]] • [[Megaturn]] • [[ | + | |list2 = [[Collision]] • [[Counter]] • [[Cycling]] • [[Dead]] • [[Duchy dancing]] • [[Endgame]] • [[Greening]] • [[Megaturn]] • [[Mirror]] • [[Opening]] • [[Opportunity cost]] • [[Penultimate Province Rule]] • [[Payload]] • [[Pin]] • [[Piledriving]] • [[Reshuffle]] • [[Silver test]] • [[Stop card]] • [[Split advantage]] • [[Strictly better]] • [[Synergy]] • [[Terminality]] • [[Three-pile ending]] • [[Turn advantage]] • [[Victory point]] • [[Village idiot]] |
|group3 = Rules | |group3 = Rules | ||
− | |list3 = [[Blue dog rule]] • [[Cost]] • [[Deck]] • [[Gameplay]] • [[ | + | |list3 = [[Blue dog rule]] • [[Cost]] • [[Deck]] • [[Gameplay]] • [[Lose Track rule]] • [[Materials]] • [[Dark Ages#.22No visiting.22 rule|No Visiting rule]] • [[Supply]] • [[Triggered effects]] • [[Turn]] |
}} | }} |