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== Trashers ==
 
== Trashers ==
There are 93 cards, 10 [[Event]]s, 1 [[Boon]], 2 [[Project]]s, 1 [[Way]], 2 [[Ally|Allies]] and 1 [[Trait]] in the game that can trash another of your cards or a card from the Supply during your turn.
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There are 92 cards, 10 [[Event]]s, 1 [[Boon]], 2 [[Project]]s, 1 [[Way]], 2 [[Ally|Allies]] and 1 [[Trait]] in the game that can trash another of your cards or a card from the Supply during your turn.
 
* [[Dominion]]: {{Card|Chapel}}, {{Card|Mine}}, {{Card|Moneylender}}, {{Card|Remodel}}, {{Card|Sentry}}
 
* [[Dominion]]: {{Card|Chapel}}, {{Card|Mine}}, {{Card|Moneylender}}, {{Card|Remodel}}, {{Card|Sentry}}
 
* [[Intrigue]]: {{Card|Lurker}}, {{Card|Masquerade}}, {{Card|Replace}}, {{Card|Steward}}, {{Card|Trading Post}}, {{Card|Upgrade}}
 
* [[Intrigue]]: {{Card|Lurker}}, {{Card|Masquerade}}, {{Card|Replace}}, {{Card|Steward}}, {{Card|Trading Post}}, {{Card|Upgrade}}
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* [[Empires]]: {{Card|Catapult}}, {{Card|Gladiator}}, {{Card|Sacrifice}}, {{Card|Small Castle}}, {{Card|Temple}}, {{Event|Advance}}, {{Event|Donate}}, {{Event|Ritual}}, {{Event|Salt the Earth}}
 
* [[Empires]]: {{Card|Catapult}}, {{Card|Gladiator}}, {{Card|Sacrifice}}, {{Card|Small Castle}}, {{Card|Temple}}, {{Event|Advance}}, {{Event|Donate}}, {{Event|Ritual}}, {{Event|Salt the Earth}}
 
* [[Nocturne]]: {{Card|Bat}}, {{Card|Cemetery}}, {{Card|Exorcist}}, {{Card|Goat}}, {{Card|Monastery}}, {{Card|Pooka}}, {{Card|Zombie Apprentice}}, {{Card|Zombie Mason}}, {{Boon|The Flame's Gift}}
 
* [[Nocturne]]: {{Card|Bat}}, {{Card|Cemetery}}, {{Card|Exorcist}}, {{Card|Goat}}, {{Card|Monastery}}, {{Card|Pooka}}, {{Card|Zombie Apprentice}}, {{Card|Zombie Mason}}, {{Boon|The Flame's Gift}}
* {{Set|Renaissance}}: {{Card|Ducat}}, {{Card|Hideout}}, {{Card|Improve}}, {{Card|Priest}}, {{Card|Recruiter}}, {{Card|Research}}, {{Card|Treasurer}}, {{Project|Cathedral}}, {{Project|Sewers}}
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* {{Set|Renaissance}}: {{Card|Ducat}}, {{Card|Hideout}}, {{Card|Priest}}, {{Card|Recruiter}}, {{Card|Research}}, {{Card|Treasurer}}, {{Project|Cathedral}}, {{Project|Sewers}}
 
* {{Set|Menagerie}}: {{Card|Goatherd}}, {{Card|Scrap}}, {{Card|Animal Fair}}, {{Event|Enhance}}, {{Way|Way of the Goat}}
 
* {{Set|Menagerie}}: {{Card|Goatherd}}, {{Card|Scrap}}, {{Card|Animal Fair}}, {{Event|Enhance}}, {{Way|Way of the Goat}}
 
* {{Set|Allies}}: {{Card|Sentinel}}, {{Card|Broker}}, {{Card|Carpenter}}, {{Card|Modify}}, {{Card|Acolyte}}, {{Card|Student}}, {{Ally|Peaceful Cult}}, {{Ally|Woodworkers' Guild}}
 
* {{Set|Allies}}: {{Card|Sentinel}}, {{Card|Broker}}, {{Card|Carpenter}}, {{Card|Modify}}, {{Card|Acolyte}}, {{Card|Student}}, {{Ally|Peaceful Cult}}, {{Ally|Woodworkers' Guild}}
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== Self-trashers ==
 
== Self-trashers ==
There are 35 cards that can trash themselves. Most, but not all, are classified as [[one-shot]]s. Cards in italics have been [[Removed cards|removed]].
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There are 34 cards that can trash themselves. Most, but not all, are classified as [[one-shot]]s. Cards in italics have been [[Removed cards|removed]].
 
* [[Dominion]]: ''{{Card|Feast}}''
 
* [[Dominion]]: ''{{Card|Feast}}''
 
* [[Intrigue]]: {{Card|Mining Village}}
 
* [[Intrigue]]: {{Card|Mining Village}}
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* [[Empires]]: {{Card|Small Castle}}, {{Card|Engineer}}, {{Card|Farmers' Market}}
 
* [[Empires]]: {{Card|Small Castle}}, {{Card|Engineer}}, {{Card|Farmers' Market}}
 
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Magic Lamp}}, {{Card|Tragic Hero}}
 
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Magic Lamp}}, {{Card|Tragic Hero}}
* {{Set|Renaissance}}: {{Card|Acting Troupe}}, {{Card|Improve}}
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* {{Set|Renaissance}}: {{Card|Acting Troupe}}
 
*[[Allies]]: {{Card|Acolyte}}
 
*[[Allies]]: {{Card|Acolyte}}
 
* [[Plunder (expansion)|Plunder]]: {{card|Cabin Boy}}, {{card|Cage}}, {{card|Search}}, {{card|Spell Scroll}}
 
* [[Plunder (expansion)|Plunder]]: {{card|Cabin Boy}}, {{card|Cage}}, {{card|Search}}, {{card|Spell Scroll}}
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There are 18 cards that do something when they themselves are trashed:
 
There are 18 cards that do something when they themselves are trashed:
 
* [[Action]]:
 
* [[Action]]:
** {{Set|Hinterlands|ed=2|Hinterlands}}: {{Card|Trail}}, {{Card|Nomads}}
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** {{Set|Hinterlands|ed=2|Hinterlands}}: {{Card|Trail}} {{Card|Nomads}}
 
** [[Dark Ages]]: {{Card|Catacombs}}, {{Card|Cultist}}, {{Card|Fortress}}, {{Card|Hunting Grounds}}, {{Card|Rats}}, {{Card|Sir Vander}}, {{Card|Squire}}
 
** [[Dark Ages]]: {{Card|Catacombs}}, {{Card|Cultist}}, {{Card|Fortress}}, {{Card|Hunting Grounds}}, {{Card|Rats}}, {{Card|Sir Vander}}, {{Card|Squire}}
 
** {{Set|Renaissance}}: {{Card|Flag Bearer}}, {{Card|Silk Merchant}}
 
** {{Set|Renaissance}}: {{Card|Flag Bearer}}, {{Card|Silk Merchant}}

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