Editing Vanilla
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* ''{{Card|Great Hall}}'' and {{Card|Harem}} (from {{Set|Intrigue}}), {{Card|Monument}} (from Prosperity), and {{Card|Plunder}} (from {{Set|Empires}}) are vanilla if [[victory point|victory points]] are considered a vanilla property along with +Cards, +Actions, and so on. | * ''{{Card|Great Hall}}'' and {{Card|Harem}} (from {{Set|Intrigue}}), {{Card|Monument}} (from Prosperity), and {{Card|Plunder}} (from {{Set|Empires}}) are vanilla if [[victory point|victory points]] are considered a vanilla property along with +Cards, +Actions, and so on. | ||
* {{Card|Candlestick Maker}}, from {{set|Guilds}}, is vanilla if [[Coffers]] are considered a vanilla property. | * {{Card|Candlestick Maker}}, from {{set|Guilds}}, is vanilla if [[Coffers]] are considered a vanilla property. | ||
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* {{Card|Fishing Village}}, {{Card|Caravan}}, {{Card|Merchant Ship}}, and {{Card|Wharf}} (from {{Card|Seaside}}), {{card|Hireling}} (from {{set|Adventures}}), {{card|Ghost Town}} (from {{set|Nocturne}}), and {{Card|Barge}} (from Menagerie) are [[Duration]] cards that have only vanilla effects, but some or all of them take place on future turns. | * {{Card|Fishing Village}}, {{Card|Caravan}}, {{Card|Merchant Ship}}, and {{Card|Wharf}} (from {{Card|Seaside}}), {{card|Hireling}} (from {{set|Adventures}}), {{card|Ghost Town}} (from {{set|Nocturne}}), and {{Card|Barge}} (from Menagerie) are [[Duration]] cards that have only vanilla effects, but some or all of them take place on future turns. | ||
− | * {{Card|Pawn}} and {{Card|Conspirator}}(from Intrigue), {{Card|City}} (from Prosperity), and {{card|Town | + | * {{Card|Pawn}} and {{Card|Conspirator}}(from Intrigue), {{Card|City}} (from Prosperity), and {{card|Town}} (from [[Allies]]) have only vanilla effects, but ''which'' vanilla effects they have is dependent on the circumstances in which they are played, or the player's choice. |
* {{Card|Grand Market}} and {{Card|Peddler}} (from Prosperity), {{Card|Nomad Camp}}, {{Card|Cache}} and {{Card|Border Village}} (from [[Hinterlands]]), {{Card|Fortress}} and {{Card|Hunting Grounds}} (from Dark Ages), {{Card|Masterpiece}} (from Guilds), {{Card|Port}} and {{Card|Lost City}} (from {{Set|Adventures}}), {{Card|Emporium}}, {{Card|Rocks}} and {{Card|Villa}} (from Empires), {{Card|Blessed Village}} and {{Card|Haunted Mirror}} (from {{Set|Nocturne}}), {{Card|Silk Merchant}} (from {{Set|Renaissance}}), and {{Card|Hostelry}}, {{Card|Fisherman}}, {{Card|Destrier}}, and {{Card|Animal Fair}} (from {{Set|Menagerie}}) have special properties when you buy, gain, or trash them, or at the beginning of the game, but only vanilla effects while they are actually in your deck. | * {{Card|Grand Market}} and {{Card|Peddler}} (from Prosperity), {{Card|Nomad Camp}}, {{Card|Cache}} and {{Card|Border Village}} (from [[Hinterlands]]), {{Card|Fortress}} and {{Card|Hunting Grounds}} (from Dark Ages), {{Card|Masterpiece}} (from Guilds), {{Card|Port}} and {{Card|Lost City}} (from {{Set|Adventures}}), {{Card|Emporium}}, {{Card|Rocks}} and {{Card|Villa}} (from Empires), {{Card|Blessed Village}} and {{Card|Haunted Mirror}} (from {{Set|Nocturne}}), {{Card|Silk Merchant}} (from {{Set|Renaissance}}), and {{Card|Hostelry}}, {{Card|Fisherman}}, {{Card|Destrier}}, and {{Card|Animal Fair}} (from {{Set|Menagerie}}) have special properties when you buy, gain, or trash them, or at the beginning of the game, but only vanilla effects while they are actually in your deck. | ||
* {{Card|Moat}} (from Dominion), {{Card|Market Square}} (from Dark Ages), {{Card|Faithful Hound}} (from Nocturne), {{Card|Sheepdog}} (from Menagerie) are all [[Reaction|Reactions]] that have only vanilla effects until revealed under the condition of their Reaction. | * {{Card|Moat}} (from Dominion), {{Card|Market Square}} (from Dark Ages), {{Card|Faithful Hound}} (from Nocturne), {{Card|Sheepdog}} (from Menagerie) are all [[Reaction|Reactions]] that have only vanilla effects until revealed under the condition of their Reaction. |