DoubleJack
m |
|||
Line 2: | Line 2: | ||
It is not unbeatable; Jack+{{Card|Witch}}, for example, has an edge against simple DoubleJack, and [[engine]]s which consistently play an Attack every turn will be able to thwart Jack's defense. However, it does mean that you have to carefully consider how quickly your engine will be able to become consistent, since if the attack is played less consistently, DoubleJack will shrug it off with ease. | It is not unbeatable; Jack+{{Card|Witch}}, for example, has an edge against simple DoubleJack, and [[engine]]s which consistently play an Attack every turn will be able to thwart Jack's defense. However, it does mean that you have to carefully consider how quickly your engine will be able to become consistent, since if the attack is played less consistently, DoubleJack will shrug it off with ease. | ||
+ | |||
+ | DoubleJack is one of several strategies whose true power was not really known until the [Simulator] data enlightened the community. | ||
{{stub}} | {{stub}} |
Revision as of 08:08, 7 January 2013
DoubleJack is a Big Money strategy which involves buying two copies of Jack of all Trades and no other kingdom cards. It is the only Big Money strategy that shrugs off many attacks: the draw-to-X feature nullifies discard attacks, and the trashing ability defends against cursing and most junking attacks. The fact that Jack gains you Silver is what makes it fast, faster than Smithy or Envoy.
It is not unbeatable; Jack+Witch, for example, has an edge against simple DoubleJack, and engines which consistently play an Attack every turn will be able to thwart Jack's defense. However, it does mean that you have to carefully consider how quickly your engine will be able to become consistent, since if the attack is played less consistently, DoubleJack will shrug it off with ease.
DoubleJack is one of several strategies whose true power was not really known until the [Simulator] data enlightened the community.
This article or section is a stub. Please help by expanding it |