Talk:Ironmonger
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− | Surely hitting a curse turns | + | Surely hitting a {{card|curse}} turns {{card|Ironmonger}} into an effective {{card|Laboratory}} not a [[cantrip]]. This is because you'd discard the curse, making it (almost) +2 cards? Not quite +2 as you can't trash the curse. I agree it's an antisynergy as you don't get other niceness, but it isn't a cantrip. |
Revision as of 05:15, 3 June 2014
Surely hitting a curse turns Ironmonger into an effective Laboratory not a cantrip. This is because you'd discard the curse, making it (almost) +2 cards? Not quite +2 as you can't trash the curse. I agree it's an antisynergy as you don't get other niceness, but it isn't a cantrip.